Bini Inibitor Posted October 9, 2020 Share Posted October 9, 2020 (edited) Greetings, cutting straight to the chase. Some cards in the game either have very vague or confusing card descriptions, that make understating attacks or abilities hard to understand or leave out important details. Some statements are also simply wrong. Church of Negation Disintegration values. Commandos States they attack each second, which should be every 2s. Curse of Oink Doesn't state radius of 15m. Change debuff description to avoid confusion with Twilight Transformation. Dryad Wrong attack time - 2.5s instead of 2s. Emberstrike List radius for Fiery Birth (15m). Energy Parasite Change description to "enemy power well". Fire Stalker Attack time is 4s instead of 5s. Fire Worm List radius for Percussive Birth (15m). Frost Shard Show number of targets affected (currently 7). Giant Slayer Change "Stalwart" to "Steadfast" for consistency (identical functionality). Hammerfall Doesn't state at which rate it refills the Shield/Healing Pool. Max capacity is stated only for Nature affinity. Also Typo: "Last" instead of "Lasts" for blessed affinity. Healing Well Doesn't state that it has 0 initial healing pool, neither does it state at which rate it refills. Hurricane Knocks units off walls. Isn't stated. Lifestream Has unlisted damage mitigation cap. Lost Evocation Show units stats. Lost Grigori Disintegration values. Lost Launcher Change description from unit to building on "Infused Rage". Mindweaver Doesn't state post mind control immunity of 10s. Neutral Cards State in the description that only one can be played per team. Promise of Life Typo in description. Ressurect instead of resurrect. Protector's Seal Clear up, whether it absorbs incoming damage on affected targets or prevents damage dealt by affected enemy targets. Rage Show values for Fire Dragon, Rageclaws, Giant Slayer, Lost Launcher (Fire), Blaster Cannon (Fire), Flame Crystal, Abyssal Warder (Fire), Volcano (Fire). Revenant's Blessing Typo: "Last" instead of "Lasts Revenge Has an unlisted damage mitigation cap. Rioter's Retreat States it attacks 3 targets as baseline, even though this is only true for upgrade level 3. Bandit faction trait: Lifestealer German description has a typo: "Gebäute" instead of "Gebäude". Second Chance Doesn't state that revived units have an immunity to revival, which lasts for 30s. Shadow Worm Disintegration values. Shrine of War Global buff description shows wrong values. Snapjaws German description for the debuff of "Infused Dilution" on opponents wrongfully states that they take less instead of more damage. Soulshatter Doesn't list a maximum limit of 10 targets marked for explosion. Soul Splicer Consumption on infused affinity. Stormsinger German description for ability doesn't state it has to be an enemy flying unit. Time Vortex Void Power thresholds. Voodoo Shack Show average damage. Volcano State that Lava Sea only affects ground units. White Rangers State ability attack time. Wrathgazer Disintegration values, fix value or state it is premitigation damage on "Pain Link". Long term goal Show correct DP20 values for ranged units. Edited May 28, 2022 by Bini Inibitor I don't need a reason! Call the cops, I don't give a fuck. Dallarian, Mynoduesp, Chibiterasu and 1 other like this Link to comment Share on other sites More sharing options...
Mynoduesp Posted October 9, 2020 Share Posted October 9, 2020 (edited) Public read-only access to Descriptive Change spreadsheet: https://1drv.ms/x/s!Amp5ctIvumsFpiGeKdVvYU13GGj6?e=3DURft Official Skylords Description Discord invitation link: https://discord.gg/WMqvMVYgCH Registered editors (Discord names): ElectiDei#2752 aka. Windhunter LEBOVIM#4557 Liorans#7342 Mynoduesp#0752 Razeroc#4175 Reply here @Mynoduesp or Mynoduesp#0752 on Discord for additional information. Edited February 6, 2023 by Mynoduesp Bini Inibitor likes this Link to comment Share on other sites More sharing options...
Mynoduesp Posted October 10, 2020 Share Posted October 10, 2020 (edited) Attack Value spreadsheet by TheFilthyCasual#6356 aka ImaginaryNumb3r: https://docs.google.com/spreadsheets/d/1lVjF0tmkf9OJbl93YGkmZTxl3Fylep3KpLD03ZzT7Hw/edit#gid=1930463377 Edited January 19, 2021 by Mynoduesp Link to comment Share on other sites More sharing options...
Mynoduesp Posted October 10, 2020 Share Posted October 10, 2020 (edited) Infused Volcano is another candidate for Rage. Edited January 4, 2021 by Mynoduesp was added in first post Link to comment Share on other sites More sharing options...
Chimaka( ͡° ͜ʖ ͡°) Posted October 12, 2020 Share Posted October 12, 2020 Mindweaver doesn't state that there is a 10 second long post-Mindcontrol immunity on the Mindcontrolled target. Link to comment Share on other sites More sharing options...
Mynoduesp Posted October 12, 2020 Share Posted October 12, 2020 1 hour ago, Chimaka( ͡° ͜ʖ ͡°) said: Mindweaver doesn't state that there is a 10 second long post-Mindcontrol immunity on the Mindcontrolled target. Additionaly mindcontrolled targets dont get a buff for mindcontroll immunity like other CCs do (Freez a.e.). They are though immune to mindcontrol, as you stated correctly. Link to comment Share on other sites More sharing options...
Zyna Posted October 12, 2020 Share Posted October 12, 2020 Second Chance doesn't state that revived units have an immunity to revival, which lasts for 30 seconds. Link to comment Share on other sites More sharing options...
Mynoduesp Posted October 13, 2020 Share Posted October 13, 2020 (edited) Information for rapid/slow construction: For reference: Standard construction time 20'000ms 3'000ms: - Ice Barrier - Banner of Glory - Rallying Banner 10'000ms: - Tunnel - Makeshift Tower 30'000ms: (slow construction) - Worldbreaker Gun - Comet Catcher - Lifestream - The incredible Mo - Amii Monument - Flame/Earth/Ice/Dark Crystal (- Regular Monument) Edited January 4, 2021 by Mynoduesp implemented Link to comment Share on other sites More sharing options...
Mynoduesp Posted October 22, 2020 Share Posted October 22, 2020 "All ranged attackers" In game: All ranged allied units Expection could be: All ranged units Link to comment Share on other sites More sharing options...
Cocofang Posted October 23, 2020 Share Posted October 23, 2020 I know that MrXLink is aware of the horrendous state of incoherent and inconsistent card descriptions and would like to address that issue eventually. Most likely not the highest priority right now, though. Link to comment Share on other sites More sharing options...
Mynoduesp Posted October 30, 2020 Share Posted October 30, 2020 (edited) Giant Slayer's Stalwart passive ability (Unit cannot be knocked back) is just Steadfast, but somehow got its own keyword. Hamstring Rage is a combination of the Rage and Crippling Bite abilities. Unlike other cards like Corsair where one ability just isnt mentioned on the card here, the original devs chose to combine them in one note. :shrug: Edited October 30, 2020 by Mynoduesp Link to comment Share on other sites More sharing options...
LEBOVIN Posted October 30, 2020 Share Posted October 30, 2020 Well as I pointed out already, they should have done what they did for Giant Slayer also for Corsair. Link to comment Share on other sites More sharing options...
Chimaka( ͡° ͜ʖ ͡°) Posted November 9, 2020 Share Posted November 9, 2020 All Charge abilities - show all the relevant numbers: the colldown in seconds, and total damage done to the target. Affected Cards: Strikers, Enforcer, Giant Slayer (iirc that's all). Healing Well - doesn't state that it has 0 initial healing pool, neither does it state at which rate it refills. Hammerfall - doesn't it state at which rate it refills the Shield/Healing Pool. Max Capacity is stated only for (Green) affinity. Link to comment Share on other sites More sharing options...
Chimaka( ͡° ͜ʖ ͡°) Posted November 10, 2020 Share Posted November 10, 2020 Curse of Oink - doesn't state Radius of its AOE, which is 15m. Link to comment Share on other sites More sharing options...
Chibiterasu Posted November 10, 2020 Share Posted November 10, 2020 Aura of corruption - Doesn't state that there's a maximum dmg for the effect. Link to comment Share on other sites More sharing options...
LEBOVIN Posted November 10, 2020 Share Posted November 10, 2020 (edited) 3 hours ago, Chibiterasu said: Aura of corruption - Doesn't state that there's a maximum dmg for the effect. same for shadow mage's bomb and very likely sandstorm Edited November 10, 2020 by LEBOVIN Fushur likes this Link to comment Share on other sites More sharing options...
RadicalX Posted November 23, 2020 Share Posted November 23, 2020 Frost Sorc dp20 is lower than displayed (210/225/250/275)* Cannon Tower dp20 is higher than displayed (1750/1825/2000/2085) Stone Tempest dp20 is lower than displayed (750/800/900/1030) Magma Hurler dp20 is lower than displayed (1500/1500/1500/1500) *The four numbers are the different upgrade values (U0/U1/U2/U3) Link to comment Share on other sites More sharing options...
Chibiterasu Posted December 31, 2020 Share Posted December 31, 2020 You can write it like this or you can simply write the actual number like they did with every other ability in the game (dmg against units is 100 btw.) doctor gami likes this Link to comment Share on other sites More sharing options...
LEBOVIN Posted December 31, 2020 Share Posted December 31, 2020 20 minutes ago, Chibiterasu said: You can write it like this or you can simply write the actual number like they did with every other ability in the game (dmg against units is 100 btw.) EA comedy doctor gami likes this Link to comment Share on other sites More sharing options...
JarodDempsey Posted December 31, 2020 Share Posted December 31, 2020 frenetic assault green needs to have unit changed to entity so people know it can be used on structures Link to comment Share on other sites More sharing options...
Dallarian Posted December 31, 2020 Share Posted December 31, 2020 I was looking for the thread today, but couldn't find it ^^ Ice Tornado - lasts for 20 seconds, but information is not included, making calculations for killing a certain building or unit a bit difficult - since you can cast the spell in one point. Link to comment Share on other sites More sharing options...
Mynoduesp Posted January 4, 2021 Share Posted January 4, 2021 Vulcane - Flamethrower Vulcane - Conflagrate Rageflame (blue) - Blessed Frostshower Rageflame (red) - Infused Frostshower Missing description to only affect ground targets. Link to comment Share on other sites More sharing options...
Mynoduesp Posted January 4, 2021 Share Posted January 4, 2021 Hurricane - Blow them away! Doesn't explicitly say that it knocks (small) units off a wall (which Burrower and Deathglider do as well as Glaciation states explicitly that they cannot be knocked off). Link to comment Share on other sites More sharing options...
Mynoduesp Posted January 4, 2021 Share Posted January 4, 2021 Revenge - Mirror Pain The damage mitigation cap is missing (testing showed it's around 8'000 dmg). Link to comment Share on other sites More sharing options...
xs0ulLess Posted January 5, 2021 Share Posted January 5, 2021 Stormsinger Doesn't say that the target has to be an enemy unit Link to comment Share on other sites More sharing options...
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