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Zyna

Client Developer
  • Content count

    362
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About Zyna

  • Rank
    Fiend
  • Birthday 12/15/1997

Contact Methods

  • Discord
    Zyna

Profile Information

  • Gender
    Female
  • Location
    Germany

Recent Profile Visitors

2466 profile views
  1. It is not a bug though. Whether it says "A player got a promo [...]" or "Boemien got a promo [...]" is determined by the settings of the player who opened the booster. So in the first message, the player had "Announce without name" for the setting "Announce Promo Drops", and for the second message the other player (Boemien) had "Announce" for the same setting.
  2. Zyna

    Scycatcher's Siege

    I added the ability to the description. The change will be rolled out on the test server soon. Also, Corsair does not have Siege from what I can see in the database.
  3. Zyna

    Corsair - Banditos Drop MISSING TEXT

    Fixed. The change will be rolled out on the test server soon.
  4. Zyna

    Oracle_mask Oracle Mask - Inconsistent card text

    Fixed. The change will be rolled out on the test server soon.
  5. Zyna

    Treefiend Description

    Fixed. The change will be rolled out on the test server soon.
  6. Zyna

    Mountain Rowdy tooltip wrong

    Fixed, the change will be rolled out on the test server soon.
  7. Zyna

    Possible Fixes to the Upgrade Tab

    The change is only for the upgrade tab. When exactly are you lagging? When you open the window where you can see all your decks? Or when you actually switch between the decks?
  8. Zyna

    2 Grammar.

    I don't think this needs fixing. There's nothing wrong with the grammar. Nevermind I saw the typo, fixed. The change will be rolled out on the test server soon.
  9. Zyna

    Possible Fixes to the Upgrade Tab

    We greatly improved the perfomance. The functionality will remain the same. The changes will soon be rolled out on test server.
  10. Quick update on this: it's also possible to keep power cost of the original unit bound.
  11. I fixed this, this change will be rolled out on the test server soon.
  12. I've just skimmed over your report, but your formula for deriving the expected construction time seems way to complicated. Looking at the times you measured ingame, I think a formula the game might use is: U0-U2 normal ProductionTime * 0.5 20 * 0.5 = 10 U0-U2 dazed ProductionTime * 1.5 * 0.5 20 * 1.5 * 0.5 = 15 U3 normal ProductionTime * 0.55 20 * 0.55 = 11 U3 dazed ProductionTime * 1.5 * 0.55 20 * 1.5 * 0.55 = 16.5 I will test this later today and read your post in detail. If U3 is really slower than U0-U2 though this should be easily fixable. Like you said, there will presumably be no card changes before release. However, this does not mean that there will be no card changes upon release or after release. Also, the values the game displays in the card description can be different from the ones that the game actually uses for calculations.
  13. Thanks for the report. It indeed only returns 50% of the power cost instead of the intended 60%.
  14. Zyna

    3 - possible wheels of gift bug (?)

    I was able to reproduce this with one player building a U2 Wheel of Gifts, and another one building a U3 Wheel of Gifts. While the ability did indeed show up twice, it did not stack. So this bug is only visual. We should be able to fix this in the future though.
  15. Zyna

    Razorshard Razorshard ranged attack

    The range of razorshard is indeed 40m. Fire stalker has a range of 50m.
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