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Zyna

Admin & Main Developer
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    822
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About Zyna

  • Rank
    Lady of the Forest

Contact Methods

  • Discord
    Zyna#4532

Profile Information

  • Location
    Germany
  • Interests
    Nini, Nana

Recent Profile Visitors

6385 profile views
  1. When going over the patch notes, we found a couple of outstanding bugs/errors, so here are the hotfixes! The same changes were also pushed to the test server. Hotfixes - 10 September 2021 Aura of Corruption Adjusted status bar icon to use the same wording as the description ("orb count" instead of "era") for EN/DE/FR. Bloodhorn (Both affinities) Adjusted ability name in description to use correct stars. Death Ray Added missing text for Upgrades in DE/FR/RU. Easter Egg Add missing Neutral class. Fallen Skyelf Visions of Despair
  2. Patch #400030 Greetings Skylords, Skyladies and Skyfolk! This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage. ---------------------
  3. Iteration 18 Greetings Skylords, Skyladies and Skyfolk! The final clean-up iteration of our test server is here. This patch contains lots of fixes and clean-up for changes which will soon hit the live server! Please keep in mind that these changes are all relative to the previous iteration. Additionally, we added some more general changes. This will presumably be the final iteration before all changes go to the live server. ------------------------------------------------------------------------------------------------------------------------------------------------------------
  4. All changes need to be finalized and cleaned up before they can go live. When we first implement changes, cards might not work as intended, descriptions are broken, french and russian translations are missing, and upgrades might not be accurate anymore. Before every live server patch we need to do a "final iteration" to fix up all these little things. The next iteration will also focus on clean up again, but this time for other general changes and the PvE changes.
  5. Iteration 17 Greetings Skylords, Skyladies and Skyfolk! Iteration 17 of our test server is here. This patch mainly finalizes the PvP changes which will soon hit the live server! Please keep in mind that these changes are all relative to the previous iteration. Additionally, we added some more general changes. The final PvE changes will go live in the next iteration. ------------------------------------------------------------------------------------------------------------------------------------------------------------ Where are balance changes discussed? For now we hav
  6. These kinds of "testing" affinities" are simply there so you can compare the old and the new card side-by-side. So once the update goes to the live server, only one of those two variants will be available.
  7. Iteration 16 Greetings Skylords, Skyladies and Skyfolk! Iteration 16 of our test server is here. This patch mainly includes lots of new changes to cards, and an overhaul to the 2vs2 maps! ------------------------------------------------------------------------------------------------------------------------------------------------------------ Where are balance changes discussed? For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf How can I join the test server? To join the test server you simply need to lau
  8. Greetings Skylords, Skyladies, and Skyfolks! In our next test server patch, we will add more options which map makers can use for their custom PvP maps. From now on, you can add a map_settings.json to your map, which can affect the predefined goals for PvP maps. So far this feature is only useful, if you want to define non-standard win conditions for your fun PvP maps. However, we do plan to expand this config with more options in the future! The recommended location to place this file is in a new config folder (next to e.g. ui or terrain) in your map folder. Please note that this new fea
  9. Changes: - Added Marketeer / Outreach Coordinator position
  10. Yes, but usually only during evening hours in europe (17-22 CEST).
  11. There was a small issue when we were updating the test server. It should have been fixed 30 minutes ago.
  12. Hey everyone, we're planning on doing some maintenance work today, on the 22nd May of 2021, as we're in the process of changing our server providers. We are expecting a downtime of our forums starting from 12:00 until at least 19:00 CEST. For the majority of time in that period, our game servers will still be accessible, although there will also be a short downtime of approximately 30 minutes to 90 minutes sometime during that period. The test game server will be unaffected by the downtime. Best regards, Skylords Reborn Team. EDIT: Unfortunately the downtime is longer than exp
  13. You are responding to an old message. We are able to apply any global ability we want (within the game's possibilities ofc).
  14. That's technically not feasible for us to implement, although you could use https://www.vrdesktop.net/.
  15. I moved this to resolved, since the hasn't been an answer for 6 months.
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