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  3. Cocofang

    We're Releasing Q4 2020!

    If "the integrity of the dev team depends on whether or not they are true to their word" alone isn't enough reason for you, I don't know. Building trust is of the utmost importance of fostering a positive long term relationship between players and devs. Besides, this game is already, factually dead. This is a pretty surprising revival that somehow got an "OK, whatever, just don't monetize it" from EA. You are talking about the studio that killed Dead Space out of sheer greed and incompetence because earning loads of money from a niche market wasn't enough. It had to be ALL the money from EVERYONE. So don't worry. This project here changes absolutely nothing about anything as far as big publishers are concerned. But hey, since the entire model is based entirely on what essentially is a lootbox, maybe we will see these type of games again. Depends on how greedy a publisher gets and how far they think they can push it. Then again, lootboxes are a naughty word these days after EAs Star Wars debacle. Slimy publishers even try to score good-boy points by proudly proclaiming that their game has none (even if it's monetized out the ass in other ways). Also, I can build up the argument from exactly the opposite angle as well: A fresh start encourages people to join and play because it gives an even playing field and nobody has literal years on anybody else. And as korsbaek said, it won't be unfair towards new players that missed potential "exploit early, exploit hard" scenarios in the unfinished, wonky version of the game. I am sure during the years of development there were some quite profitable exploits that are now fixed.
  4. DrPsy

    We're Releasing Q4 2020!

    I believe fiki is right that many people don't play because they wait for the reset to happen. Maybe enough to cause a problem if they all want to play after the reset, maybe not. I've seen triple A games having problems with a big spike after a big patch or release... so even if it causes problems the first days or weeks after the big reset i wouldn't think bad about it. Spikes go, people adjust, and the devs have proven to be able to adjust. I'll be waiting to find out On the other hand... the devs said many times before it's not to make money. If few people or thousands play or millions is not the point. It's nice to have a big community for better matchmaking. But to be able to play it properly not bugy is the main point. Not to make money or impress a CEO of a company or making the game one of the most played or famous games. Every single one being able to play this is a sucess. It doesn't need big numbers. It ain't a press many like buttons project. Why is anyone focused on big numbers anyway these days? Get the feeling we loose sight of what's important, the inside, but that a big topic going outside this topic XD Anyway this project is a huge sucess anyway. The few times i played it, it was more stable than the original game and that is above being a simple revival. Great work and my deepest respect... or a billion inflation likes worth for you guys if that's how you roll
  5. RemKiller

    My friend create account and he is auto banned

    My friend have succefully acces now, thanks to all dev.
  6. That's the whole point, it's bugged (hence why this is a topic in "Report a Bug"). I provided the values the game actually uses. It's supposed to be 0.45, but the original developers put 0.55 by accident.
  7. Volin

    Offering help for rpve lvl 10

    Can make the same offer as Buddelmuddel, hope it is ok for you that I conquer your Thread. If you need help starting Bg10 you can msg me here, ingame (weekdays european afternoon-evening, weekend prolly all day long) or via discord (Volin#8101, you'll find me on the SR DC) You should bring: A deck lvl 80+ and an open mind to work on this, for the first steps meta approaches like mentioned above are a good starting point A relaxed attitude and will to comunicate either on english (or german) At least 1-2 hours time A solid Bg9 experience Looking forward to your questions and msg Cya ingame Volin
  8. Why x 0,55?? Its 55% faster not 45% So it needs 0,45 the time to build U3 normal PT x 0,45 20 x 0,45 = 9 U3 dazed PT x 1,5 x 0,45 20 x 1,5 x 0,45 = 13,5
  9. Last week
  10. I hope you dont mind, I edited your original post to clarify the name of the channel where to get test server files, as well as adding a direct link to that discord channel Also, thanks for the initiative to organize a tournament in test server to test the changes
  11. Hello fellow Skylords and Skyladies, Change is coming and before we move to the full release...Let us battle it out on the Testserver to try these changes! To get to the testserver, get the data (~10mb) in the official Skylords Discord under channel "#dev-updates-test-server" in Technical and Test Section. Please confirm its working and build your decks before the tournament. Direct link to #dev-updates-test-server Also here is a link to the balance changes already done: LINK Format? It will be a 1vs1 double elimination best of 3 tournament, the grand final will be best of 5 (one match, no reset). Winner and losers finals will be played on stream. Prize Pool! (The more people participate, the bigger it will get, of course rewards are for the normal server) 1st place - 4000 BFP 2nd place - 3000 BFP 3rd place - 2000 BFP 4th place - 1000 BFP 5th-last place - 100 BFP When? On 10.10.20 starting on 2pm CEST(Berlin time), the stream will start about 30 minutes in advance. Organisation? The tournament brackets will be on Challonge, so register and join the tournament there. Please use your in game account name to make communication and finding your enemy easier. =>LINK TO CHALLONGE<= The streaming channel that will be covering the tournament is DasToggy on twitch.tv . In case of problems contact me or one of my mods via Discord, Battleforge or in the stream. Rules! -No bugabuse, cheating or insulting the other players. Penalties may vary from a warning to default loss. -Disconnection during a game results in a default loss. If both sides agree it is possible to have a remake. -Not showing up to your match with after 15 minutes results in a default loss. The plan is to play a round of matches every ~30 mins. -After your match go to Challonge and insert the result. That is done by clicking on your match and selecting the winner/stats . The brackets will be updated automatically. -The Map Pool is: Haladur, Simai, Wazhai, Elyon, Lajesh, Uro and Yrmia (same pool as in ranked duel). The first match of the round will be played on Haladur, then it is losers choice. Second round will start with Simai, third one... you get the drill. -The brackets for the tournament will be shuffled before the tournament starts. -Since we play on the TESTSERVER, no cards are banned. Reply in this thread if you have questions, I will check it out later. I would love to see this community grow again and the competitive scene develop aswell so before this game goes into the full release.... test those changes! Best regards, DasToggy
  12. rabbiddog

    lockup when going to settings while ingame

    Update: it go to the point every time I would exit the game it would hang for ages sometimes not close at all. re-installing fixed it.
  13. RemKiller

    My friend create account and he is auto banned

    Hello, The pseudo of my friend is Preda if its necessary i have the email too but i communicate this in private message only Thanks
  14. Hans275

    We're Releasing Q4 2020!

    Well then i hope you don't blew it.
  15. Ladadoos

    My friend create account and he is auto banned

    It usually is a good idea to include the name of the person that is banned, or else we cannot do anything...
  16. fiki574

    We're Releasing Q4 2020!

    I'm sure for at least a couple hundred. Few thousand is a best case scenario. We hope all will go well and are prepared if it doesn't, but only time will tell, it's hard to give a prediction on that since the most concurrent players were around 200ish number.
  17. Hi, My friend come to join me in the game, he create and account and after the confirmation link in email, he have the message "Banned" in the site. I think he is auto banned because the pseudo of my friend is frequend. How we can do to unban my friend ? Thx for helping.
  18. Ponni

    We're Releasing Q4 2020!

    Wow, so thousands of players will join after the reset, that you are sure of? How will the servers cope with that? // Ponni
  19. fiki574

    We're Releasing Q4 2020!

    Lots of claims, none of facts. There are technical reasons for the reset, which have been discussed internally and externally since the start of the OST 2 years ago. Don't jump to conclussions about something you have no clue about. Can you supply your statement that the reset will result in even less players? Cause I'm aware of few 100k+ YouTubers that are just waiting for the release to happen to start playing. Now imagine how much players they could bring. I'm also aware of certain Polish and Russian communities, each with few thousand members out of which maybe a few hundred plays while rest waits for release. To get many players playing doesn't seem to be a goal for our project? Lol what? Bold statement, won't even try to give a proper response. Grave store for this genre? Lmfao, yea, we did that, not EA and other Triple-A greedy companies. A simple community revival was the nail in the coffin. Lots of nonesense in your post, but hey - this is the Internet, right?
  20. cocodracu

    No me arranca el juego

    Hola necesito ayuda porfavor el juego no me inicia queria saber porque porfavor ayudenme . Gracias de antemano. saludos!
  21. korsbaek

    We're Releasing Q4 2020!

    the problem with not doing a wipe is that currently it is in a kind of beta version(to get everything back up and running again), so any bugs and the like found and/or exploited will be wiped out before the final wipe but if they dont do the final wipe then some people are going to get a massive advantage from bugs and the like they found durring this period(finding them to get them removed)
  22. Ladadoos

    We're Releasing Q4 2020!

    I have not put much thought into what solutions exactly yet. This will come up in the future though. It is not a goal as of now because the game has not released yet. We have mentioned numerous times that once we release, we will actively try to promote the game. Whether this will or will not bring players is left to be seen.
  23. Hans275

    We're Releasing Q4 2020!

    I am a bit disapointed with your reasons. Let me explain: As i heard of Battleforge Reborn i was excited. Because i thought if this is a huge success in playernumbers EA or another company would take a second look and make a battleforge 2. What you are basicly saying is that the only reason for a reset is that you announced it years before. There are no technical reasons. Please remind yourself: By starting a wipe you are reducing the playerbase even more. There will be less player playing. Why ? On the programming level this project is a huge success, but it fails on the player count. To get many players playing doesn't seem to be a goal for the Battleforge Reborn Project. I am more and more afraid that this project will be a grave stone for this genre. Because any CEO who decides to make a new game and takes a look and have this question in his head: If Battleforge for free can't be success, how can a battleforge 2 for money be one ? And thats just sad. But thx for your effort.
  24. S4litos

    We're Releasing Q4 2020!

    You will get that under control;) I think it's good that the release is soon there you can see how far the game has come. And I think it's good that there is a reset. I would also reset the speedrun times. Noone wants the old speedrun times where they did use bugs. Speedrun without buguse is what i like. Why not just a maximum of 2 per card type im AH?
  25. Ladadoos

    We're Releasing Q4 2020!

    I understood what you mean, and in my opinion it is unnecessarily complex and I can also see players finding it to be confusing. And to some degree you are adding a limit to the number of cards owned, since you can't have more than 4+ of each by just trading. So I still prefer to change the marketplace (add any limits there) than to add limits to your inventory. But feel free to maybe start a "how to decrease players buying all cards and selling expensive on marketplace" suggestion thread.
  26. S4litos

    We're Releasing Q4 2020!

    Why can't the person buy himself? Why should you buy for other people? You can also just send them the BfP and that's it.
  27. Kubik

    We're Releasing Q4 2020!

    so if you already have card you would like to buy for someone you would need to remove the upgrades from it to be able to send it, and then find out they are no longer in action and you need to ask the person you send them to to send them back because you can not buy new one?
  28. S4litos

    We're Releasing Q4 2020!

    I mean not no limit the number of cards owned. You can have 4+ cards, but you can not buy them on the market when you have already 4. You can still stack them from the booster. You don't need more, and the only reason to want to buy more would be to drive up the price. We want to deprive the price drivers of every possibility. You can also send as many cards as you want, just not more than 4 cards minus the number of one type that he already has. If person A wants to send 4 Shaman cards and 4 Windweavers to person B. Person B already has 1 Shaman and 3 Windweavers. Could person A only send 3 Shamans and 1 Windweaver to person B. This also includes all the cards in the mailbox so that several letters are not simply sent.
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