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Majora

Project Coordinator
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About Majora

  • Birthday 07/09/1989

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    Majora#5222
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    Netherlands

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  1. You can also get cards through achievements/quests and the seasonal system.
  2. You happen to have the bad/good luck that you found us during our season patch release, which happens every ~4 months or so. You should be able to play now though 🙂
  3. The patch is scheduled to release today at 11:00 CET.
  4. Welcome! You don't need to play any PvP to enjoy the other content 🙂
  5. Might be a translation error of Card? Either way, it was indeed until January 6th, and its once per account. Maybe you got it last year already.
  6. Happy 2026 everyone! Finally a new shadow card is coming to the game❤️ I'm very happy with how Dark Mind came out. Elkondo did a great job on that artwork, which saw quite some changes during the process. Perhaps we'll do a art spotlight if people are interested. Resizing Parasite Swarm into a single unit was also a bit more challenging than we originally estimated, but it turned out nicely. More cool stuff is on the way for 2026, so I hope you'll stick around!
  7. BattleForge itself was made in Germany, Skylords Reborn is made by a team all across the world. While in a perfect world we would add voice acting to all 4 supported languages, the massive workload it already takes to get them in English, resulted in the current set-up. This is not just ''find some good voice actors in German'', its also write scripts and processing the audio (cutting lines, tuning them, etc.) which is just a lot harder to do if not all your departments speak German. The alternative would be Muted characters, but we had a vote back in the day if people preferred voiced characters in english or non voiced at all. Voiced was favored
  8. To add to this, we are aware of this demand of players, and it came up in (I believe two) player surveys as well. One of the things discussed in the past was a second "NewGame+ like" account that would prevent trading. However, details are not fleshed out yet, and its on the backlog in favor of other features and content. So for now, the current rules apply.
  9. Lovely story, thanks for sharing it! I'm pretty busy at the moment, but if you ever see me in-game, just send me a message and I'll gladly help you experience the multiplayer maps you missed out on back in the day 🙂 I'm almost jealous that you still have classic content you never played before, so much cool stuff to explore and experience! I hope you will enjoy the game for years to come.
  10. Deleting your units absolutely counts, its literally killing them after all. I believe Sunken Temple also counts (similar to other summons), but don't quote me on that. This was posted in the hotfix changes on Discord: Change what's considered as unit dying (challenge 2.8):What counts as dying: - Lethal damage from units, buildings and spell - Sacrifice abilities - Timed death - Manual sacrifice - Mind controlled enemies dying What won't count: - Transformation (Twilight) - Nightguard control swap - Parasite Swarm mind control - Bandit Sorceress entering building
  11. Keep in mind this patch also introduced easy ingame ways to check. If you press the looking glass next to the quest, it will filter your deck for all available cards for that challenge. You can also check if your whole party is using the correct cards in the lobby.
  12. To add to this: to be on the safe side: dont downscale more than one step. For example, moving XL to L is often fine, but to M/S causes issues because they can be too demanding on the engine. S to L is also an issue due to low quality.
  13. You most likely tried to log in during the deployment of the fix for above mentioned issue. Please try again.
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