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Project Coordinator
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About Majora

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  • Birthday 07/09/1989

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    Check out our YouTube: https://www.youtube.com/c/SkylordsReborn

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  1. Id rather have you keep us up to date on your progress!
  2. Greetings Skylords! We have two important announcements: There will be a server downtime for upcoming Saturday (21-05-2022) - Downtime will start at 17:00 - Downtime could take up to 6 hours - Forum and website will also be down, keep an eye on our Discord to stay up to date. Now for the good news: Our new patch will release in the first weekend of June! Look forward to the Community Update on the 4th of June, where we will reveal what will be in the next patch. We hope you look forward to it!
  3. Don't worry, we keep both modes in mind constantly. In our last community update we showed off Wasteland Terror, talked about new PvE achievements, and the Promo Mana Wing, all PvE focussed content. PvP requires a completely different balance approach, and most of the time includes tweaking numbers, while PvE balance often get the more complex balance fixes, requiring more time and running into a lot more difficult issues, especially if you keep in mind that we dont have the source code. If you are a PvE players, I can imagine it sucks if your units get nerfed for PvP, thats the cu
  4. Since we are playing on the test server, you have every card available to you there. Meaning how this works is: - Toggy opens 8* boosters *number might change - He sends you a screenshot of the content of those 8 boosters - You then build a deck yourself by including only cards that can be found in the selection send to you. We play at 18:30, and you get your cardpool at 17:30 (on discord). This means that from 17:30 till 18:30 you should both select the cards you want to play (build your deck) and actually ''build'' it on the test server. You can do the first p
  5. The ranking (and especially the lack of rewards) is a frequent topic, but also something that would require adjustments that would take up quite a bit of time. At this point we decided to focus on other area's, but personally I hope we can make some changes to this in the future.
  6. Last-minute addition: there will be a tome tournament this tuesday!
  7. Good question, though sadly not a positive answer. While a lot of work already went into its development, we currently dont have a map artist so DRPvE is currently bottlenecked and on hold. We hope someone will be able to help us out and get it back on track.
  8. Greetings Skylords! Every three weeks, we give an update on the things going on behind the scenes of Skylords Reborn. Welcome to another Community Update! • Soon™ Last Community Update we revealed our upcoming new achievements and ever since we get daily questions when those (and the patch in general) will hit the live server. We are currently hard at work finalizing the upcoming patch, but aren't able to reveal a concrete release date just yet. We expect to share more information with you regarding its release in the coming weeks, so stay tuned for that. In th
  9. Huh interesting, is this run really not possible with one point? love non speed related contests
  10. Thank you for your interest in Skylords Reborn! Here we will give you a brief overview of the project and how you can help out. About Skylords Reborn Skylords Reborn is a fan-made project that revived BattleForge, a multiplayer real-time strategy and collectible card game set in the mythological world of Nyn. BattleForge was developed by Electronic Arts and released in 2009, while sadly closing its servers in 2013. In June 2015 fans started working on an unofficial revival under the name of Skylords Reborn, and in 2020 players could finally enter the Forge again. Skylord
  11. If you are interested in this tournament, please sign-up in advance. It makes organizing the tournament a lot easier, and allows us to increase the prize pool!
  12. Tool Developer We use numerous tools that are crucial in our development process. As a tool developer, you will help us improve those tools to increase our development speed and productivity. A few examples of established tools include (built using C#, WPF and MVVM): Entity Editor: Allows us to add new cards and change existing ones, and much more. Special Effect Editor: Allows us to create new special effects and alter existing ones. Updater: Crucial tool that allows players to update their games and is the entry point to the game. Next to these, we are also
  13. Artist As an artist, you are responsible to create the visuals required for new content. This is a broad position and there are many areas where you could help in, depending on your skills and interests. Think of loading screen artwork for new maps, card artwork for new cards, visual UI elements for new features that involve adding UI to the game, banners for events/tournaments/community challenges/large game updates etc. Responsibilities • Create artwork for cards. • Create icons for card effects. • Create backgrounds for card artwork. • Create artwork for loading scr
  14. Backend Web Developer As a backend web developer, you are responsible to maintain and extend the backend of our current and future web applications. The primary project you will contribute to is a feature rich platform which aims to provide various extensions and integrations for Skylords Reborn. As of now, this platform is for internal use only, as the focus currently lies on creating internal moderation tools. However, after the moderation tools reach a satisfactory state, we plan to make this platform public and expand it with features like a new and improved cardbase, lea
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