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About Metagross31

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  • Birthday August 28

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    Music, Chess, Capoeira, Dota, Physics, Computers, Battleforge!

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  1. I hope everyone is fine and noone got hurt by the flooding. Short (slightly drunk) question: why remove frostmage from pure frost PvP Deck? Edit: There are some more things unclear about the free PvP deck changes. Do you guys have a full explanation of the changes somewhere? Also: for special effects!
  2. I think it is possible to make custom PvP maps, which have all of the things you mentioned here. I also think new PvP maps will be surely added to the official pool at some point in the future, but only after extensive testing. Also, all of the points Majora mentioned still have to be considered. But hey, maybe someone will create some bigger/slower maps, which are decently balanced at some point
  3. There is currently already a plan of making it deal full dmg to frozen targets to fix the first issue. For more info on that, check out the balancing discord.
  4. Glad to hear, that community maps are getting some more love! But I think the biggest feature mentioned hear is the "view lobbies while in a ranked queue" feature. Finally you no longer have to commit to only waiting when in a queue, but can still do other stuff meanwhile. This is such a great feature imo! I think this can help PvP playercount a lot!
  5. In the order that they appear in the deck: Curse of Oink Creeping Paralysis Equilibrium (g) Regrowth Disenchant (g) Revenge Twilight Pestilence (b) Thunderstorm Inferno Cluster Explosion (both affinities) Earthshaker Eruption Mine Nomad (g) Gladiatrix (g) Twilight Creeper (p) Abomination (b) Breeding Grounds Shrine of War
  6. Very cool guide, thanks a lot for it! Is it also viable to use bloodhealing on a night crawler spawned by infect?
  7. I see your point and, to be honest, I don't really care for 5bfp most of the time either, but I think the main advantage of this system is, that it might discourage players from rerolling quests for specific maps and thus increasing the popularity of lesser played maps by a bit.
  8. I think this is intended, since the ranged attack does siege damage (+50% against buildings). So basically the ability not only changes range but also dmg type.
  9. In case it hasn't been mentioned here yet:
  10. I don't think you can warp into the middle canyon (If it is possible though, I am open to see how :)). What you can do, however, is warping over the gate before the boss with nether warp. This is for example done in the speedrun:
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