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    • InsaneHawk

      We now have a Patreon !   10/16/17

      Donations are back, but they're now all on Patreon ! Feel free to check it out : https://goo.gl/TwmHYW

MrXLink

Community Manager Administrator
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About MrXLink

  • Rank
    Draconic Overlord
  • Birthday November 18

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    mrxlink
  • Website URL
    http://bfreborn.com/

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  • Gender
    Male
  • Location
    Netherlands

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  1. @Kaliber84 of course we will keep doing what we already do! We will keep listening and talking to everyone, that was never the intention to set aside. The meeting is meant to be like being together with several devs talking live about SR or whatever, but it does not make said patrons have any more value in their opinions or suggestions. I'm so sorry my reply made you believe otherwise. We are and will always be a development team that listens to its community and their feedback and suggestions, and I try my best to take everyone into account and to make design and development decisions that are best for the community as a whole. We will never change our mentality on this and I will personally represent the entire community as best as I can towards the development team, and our Patreon programme will not at all influence the validity, value or meaning we derive from community members. Every voice matters: members, testers and patrons alike, and we will make sure to treat all opinions equally. Don't worry, we've got you, SR community! ^.=.^
  2. @LagOps If we end up being able to support more than 5 $50 tiers, we can always look into that later. It's not something that's forever set in stone, but it's the limit we're sticking to for now. If we require more high-value donation slots then we may add those in the future. The $25 tier calls for meetings that are intended to be private. Streaming said meeting would take away most of the privilege of being in said meeting. Also note that suggestions in said meeting will not at all be guaranteed implementation or increase authority in development discussions. As for your alpha/beta tester inquiry: Alpha and Beta testers have been willingly able to help our development of the server, in exchange for being able to play the game. This is the main reward that people were interested in, after all you'd get to play the game way before it would be released. This was at the condition of testing said game, and helping around. In addition to this, you will retain your forum ranks as well as your Discord ranks, and will be listed and thanked in the game credits. We understand and greatly value your commitment to the game and its development, and if you are an active and helpful member with Alpha and/or Beta experience, of course we will take this into account in development if the situation calls for it, but there will be no special meetings, no priority in developer decisions, and no additional benefits as what is already mentioned. We also mentioned in the start of the alpha phase that additional benefits would be unlikely as we simply can't offer a whole lot more. Any advantage over regular players would be out of the question; as would providing this through Patreon, for example. Your alpha/beta ranks bear quite the weight; it shows that you've been here from the get-go, from before the open beta even launched, and have served and supported this project massively to make it a reality. Without you alpha and beta testers the game would be way further away from the state it is in now, and that idea itself is quite an impressive and valuable trait to carry along into Skylords Reborn. You will reflect this on Discord as well as the forums, and even within the game itself. I understand your concern about this, I truly do, but for now this is the best we can do.
  3. Aside from agreeing that cards don't need a makeover as they are clear enough and induce a certain nostalgia factor, as well as not really being into the sleek design you used, there are quite some UI Design issues I must address. There's currently no way of indicating what tier a card is. Everything looks like it requires 4 orbs. How would you represent neutral orbs over no orbs? The power circle is a bit too small for a 3-digit number to be recognised clearly, especially when zoomed out. Without a stroke or shadow on the text, the card and ability titles may be hard to read from afar Leaving card abilities in is vital for players to get an overview of what a card does, especially with some abilities like "siege" or "swift" being common knowledge at some point. You have completely removed the squad size, charges and unit type from the card. Card classes give an indication of what a card specialises at, such as supporting, besieging, or being a plain powerhouse. This may be quite essential to know. Same goes for the unit's race, as some of them imply whether the card flies or not, such as dragonkin. Finally, the number is more important than meets the eye, as it shows how many times a card can be used before going on exhaustion cooldown, and this should never be removed from the card. You are missing the damage type and unit size on the card (S/M/L/XL). Without this information, there is no way to see how to counter and what to counter with this card. S damage units do 50% more damage to S size units, and so on, and so this is really something that should not be scrapped from a card. Your cards look really sleek and modern, which I personally don't like that much, but the biggest issue is that the old BF cards had all the necessary points of information in there, which you're now getting rid of for the sake of prettiness. I do however think that it's clear to see what's health and what's damage, unlike Tam's 4th point.
  4. This is still an ongoing request, so if someone is up for coding this and have it become part of SR, please reply here or PM me! Since the old BFCC is down, this topic is in demand, and all the graphics and visuals needed are provided by me, no problem whatsoever.
  5. I've been setting up a request a while ago to make a new BFCC with new graphics and a lot more options, but I still need someone willing to code it. I can provide all the graphics necessary. Check out my thread and maybe we can bring the wonderful card creator back into our realm.
  6. You can join the beta through giveaways on Discord and Twitch. Check out the FAQ for more information.
  7. Araxes took one look back at the burning remains of what once was the guarded passage to Akylos. The smoke and teal flames gave away his position from miles away. Hopefully it would not attract too many fire troops. Ruthless and direct violent onslaught wasn't really his style anyway, but the only way to get things done as soon as it concerns stubborn fire guard patrols. Frost defenses, however, that would have been a completely different situation. They had machines of war, frozen cannons and high-impact ice spikes ready to immobilise whatever gets close. Fire troops just had their rage, their tactical awareness, and their brute force. But brute force alone from a small-sized army would barely scratch his hide. As the glow faded away in the distance, his neck and back flares extinguished. Remaining hard to see, walking carefully northwards. He would have to get to the Lyrish Reaches eventually, he recalled. Not only were the Lyrish adept at tactical defense, but they also are known for writing events down, recording history and being capable of gathering powerful and useful information about the war. That, and something just seemed to... resonate with him to head to Lyr. Something so faint and distant, that he found it hardly possible to recall what dragged him there. Would there be bloodshed? Not unless necessary. Of course there would always be fools targeting him just for being from the spirit realms, but they would soon know their place. The dragon had not walked the world of Nyn for centuries. Nobody would remember him in person. Nobody to know, nobody to believe. Everybody lies. No soul to be trusted, but the Lyrish settlements would remain as close to honest as it gets, especially with the warmth and hospitality of the groves of Nature being far beyond the horizon.
  8. The rewrite sadly has to go before any other progress made, for safety and stability's sake. It'll make things a lot easier to do in the future and really has to happen before we are able to show you all more visible results. Fiki updates the devplatform weekly so you can all have a decent idea of what's going on and what progress is being made, but the bars will not increase steadily until this has been done. We are focusing our efforts on this server rewrite so it's much less of a mess and more efficient than the one we set up now. PvP is working to an extent (ranked isn't, disconnects do seem to happen) 12p PvE does not work yet as map communications seem to fail us, and the quest system is pretty much designed and needs to be coded, but is on a lower priority than all the other work being done at the moment. It may not be very visible or an interesting read, but work is being done and the easiest way to figure out what has been done is by looking at devplatform as you're all doing. Sorry to be unable to provide you with something more "real" or visible, but this background stuff needs to be done and is often even more important than what you can actually see.
  9. @Defqon looks good to me, simple and not too strong abilities, mainly a lot of knowledge. I can accept this @5MERTN1K Looks okay enough now. I'm going to class you as a tiny shadow worm being part of the nature faction. You seem very underpowered and I am intrigued by how you're going to make a story out of this. Hope it doesn't grow out of hand, we'll see how it goes. For now you're accepted.
  10. A loud, lowly echoing laughter resonated through the Broken Mountain passageway. As sharply and clearly as Araxes could hear, his senses barely required any effort to listen in; even a long-deaf kobold could have clearly identified the clumsy yet surprisingly loud snickers and war cries of a Wrecker from miles away. And that would not even be taking the cavern into account, amplifying the sound to an extent which seemed more than tenfold. "That's right, run home to yer wee ice cream parler, we'll stop by for tea one day, ya hear?" he roared in the distance, following by more laughter. Underneath his bulking voice, faint chuckles of several others could be heard. They were distinctly less obnoxious, but clearly and notably deriving from fire tribes. Enforcers? Thugs? Firesworn? Araxes could not quite place the accents of the living. All he was used to would be the reverberating, ghostly voices of the spirits of Akylos; the accents of the living had eroded away in his mind. Slightly quieter, but still obnoxiously loud, the Wrecker seemingly turned to his group of militia, clearly exerting dominance. "That'd be all of 'em gone. Dumb, posh bastards callin' 'emselves Lyrish Knights." "They had it coming for years." a snarling voice added. "And we just trusted them and let them be here, guarding some wretched passageway no soul has passed through for the last decade. And even now they go run home in fear, as if their beloved queenie were to save them from her grave. Ha!". Quiet mumbling in agreement followed. "Now that they're all gone, all these ice cream towers could prove useful. I've always wanted a new barn." "If we can't use 'em as is, we may as well WRECK EM!" the Wrecker joyously replied. "FOR THE TRIBE!" he screeched. "FOR THE TRIBE!" the crowd responded in unison. As expected, this was the opportune moment to strike. More than opportune, as it seemed like the fire tribes had no clue as of how to operate the frost kingdom's tower defenses, and although being in a minority, the frost troops having vacated the passageway. Nobody would expect a 20m tall flame-engulfed dragon to emerge from the gates to Akylos at this time. Clearly, wrecking ancient defenses for their own good was more important than to guard a passage nobody bothered to cross for over a decade, regardless of pressing times of elemental conflict. Araxes quickly glared at Bardor, who was stood in the exact same position as he was in the moment he told him to be still. Good. At least he knew to never take a dragon's word for granted. Not even that of one used to spiralling his victims' minds into paranoia. He learned that the hard way, as a faint, burnt scar on Bardor's ghostly body would remind him of several endured blazing tail whips. Few troops. Fire tribes, not heavily armed. Selfish, foolish, blinded by greed. Easy prey, Captain. Finish them quickly. Araxes' haunting voice echoed in Bardor's head. He slowly nodded, readied his gleaming dark blunderbuss with lost mana wing shrapnel and cautiously approached the dragon, following him slowly towards the faint gleam of daylight at the end of the mountain tunnel... or was it starlight? It was hard to make out, coming from a realm of eternal night, devoid of any moons illuminating the dark plains of Akylos. Approaching the gateway, the dragon's flames lit up brightly and Bardor held on to his weapon steadily, not shivering or trembling for even a fraction of a second, aside from when Araxes' claws made the earth shake under the weight of his slow, crushing steps, despite being a lost soul. Upon gazing into the world of the living, there were three clear but small groups of several fire tribe members, heading in different directions towards the ancient, inactive frost defenses. Though otherwise engaged, the Wrecker did not take long to realise that danger was afoot. "Ey! Guys! Get yer butts over here!" he shouted, as Araxes rapidly jumped out of the darkness, pouncing onto several sunstriders, crushing them whole beneath his claws, bathing them into a soothing, crimson pool, rapidly turning darker and hardening due to the heat of his wings. He roared furiously as he glared deeply into the tiny, rallying-staff-wielding demolisher's eyes. The Wrecker swiftly and aggressively responded "Those were good lads, ya blockhead! You got me angry... and you don't want me to be angry... FIRE!", followed by several remaining sunstriders and firesworn soldiers unloading their weapons onto the massive dragon. Most shots simply rebounded onto his sturdy scales, and the few that hit barely left a scratch and a few dents. "Are you done with your little fighting game?" the dragon's voice rumbled over the suddenly silent group of fire guardsmen. "Perhaps you'd have made things more difficult with those towers of yours, but your pathetic little conflict and homeland seem to matter more to you than anything else." "If ya kill me, yer gonna regret it with yer life. If you even have any anymore" the Wrecker stumbled. "I am not going to end your life." Araxes responded softly. Within a mere second, a loud blast launched the Wrecker forwards. Deep cuts and burns all over his back, if you ignored the hole in his chest. "That would be me..." Bardor grinned from behind the Wrecker's corpse, and jumped up right in time to avoid Araxes' tail flooring most of the crowd gathered around them. Paralysed, and burning with searing pain, even despite being fire troops, they found it impossible to get up properly or take aim. Shivering in fright, they looked up to the massive, brightly burning dragon as he opened his maw widely and a stream of scorching fire erupted from it, engulfing them in flames. Their screams echoed against the Broken Mountain as their flesh burnt to a crisp, their final breaths sending their souls straight to the dark realms past it. Bardor in the meantime swiftly managed to hunt down remaining runaway troops, the sharp Mana Wing pins cutting through their skin at high velocity, crippling them and damaging them enough to make them bleed out within a matter of minutes. He was lucky enough to be able to reach the fleeing soldiers due to his slow reloading time, but most ended up being a victim to dragonfire, should they have gotten the chance to run. When at last the final striker buried his own face into the rocky grounds, all that was left was desolation; a vast area of ruin, destruction, but mostly teal flames and crimson blood. Bardor slowly lowered his blunderbuss and sighed softly. Araxes' wings darkened and his flames calmed down, the soulfire rapidly growing less bright and fiery. "Well... that was somethin'..." The captain mumbled. "They barely stood a chance." The dragon nodded, and proceeded to lick the blood of his razor-sharp claws. "Your strikes were brutal. None left alive. None left to flee." Bardor mumbled, taking a knee and getting himself in a more comfortable resting position. "Should give you some time before they find out." "As were yours." the dragon growled quietly. Bardor smiled. "Did the grumpy ol' dragon of fear just compliment me...?" he intimidatingly and teasingly replied. "Don't make me regret it." Araxes sharply snarled, hiding his own excuse for a smile carefully. "Well... You best be off soon, before they find you, ya monster..." the captain chuckled. "Besides, I have no business in Nyn. It was good harvesting some fresh souls for Akylos. Should do it more often. Maybe I'll even rebuild me Osprey, 'specially for you. We could hunt down some crew at some point." Araxes slowly nodded in agreement. "On your way then, captain." he said monotonously. As Bardor stood up and walked towards the passageway, the captain snickered, looking back at the massacre he was partly responsible for. "Good luck out there, Araxes, and see you soon. And I don't mean at the Gate. Let's avoid that bloody thing altogether." "Fear will consume all." the dragon growled. "Thank you for the company. May Ashia be the last place for me to ever find you." As Bardor disappeared, Araxes used his wings to extinguish the blazing array of flames he left behind with a strong wind gust, and with a terrifying roar, he proceeded in the direction the Lyrish Knight had fled to before... the Frost Kingdom, leaving the crisping sound of extinguished fire and the gentle dripping of the blood down his claws and neck to accompany the peaceful chirping of birds and the rustling of trees at the fall of dusk on the way.
  11. @Eddio Your characters and their abilities are very fitting to the lore and nicely balanced, way to go and well accepted! Looking forward to seeing some storyline with those two! Also nice knowing you read up on stuff ^^ @anonyme0273 Nice character, strong but very well acceptable abilities. Do remember that calculations in fighting are very simplified and your mathematical formulas will not be that influential or judged on balance. I assume you simply take into account that depending on the region as well as the time spent channelling, your shields take a certain time to build up and break down. I also assume that enemies are generally just more vulnerable in your ice axe swing area (rather than taking a percentage more damage) and allow you to create stronger shields for a brief amount of time, that likely being a single shield. As for your final ability, I will just assume that that powers your shield generating powers up and grants you "CC" immunity, at the cost of them being weaker than normal for a while after your rage and slow you down. If this is okay with you that I see it this way, you too are accepted
  12. @5MERTN1K I don't think I can class you as having all factions. Your abilities are too many and way too strong, especially creating everything from nothing and destroying from the planet. This isn't a sci-fi RP and your character seems barely BattleForge-related. There's a lot of stuff about galaxies and other planets which will really not have a lot to do with the story or setting. There has to be a lot that needs to be fixed about your character, I'm sorry. @Lukegriffin02 looks good to me. Your abilities seem well balanced and your character seems solid. Size of a castle seems huge, but reasonable for BattleForge standards I suppose. You're accepted.
  13. I have processed the poll entries and cleaned up both the signup thread and the story itself. Please check it out. The new RP is now go! For those who want to start over or still need to send me a CS, now is the perfect time to make a post in the signup thread!
  14. OOC: The Elemental Clash has now been cleaned up and revived. Some people's posts have been cleaned up due to inactivity, others want to start over. Please re-read the story so far and let's continue our epic tale!
  15. The RP as well as this signup list has been cleaned up to only contain the people who are still in and who are accepted. @Kiwi Nice character, not too complex, abilities are balanced. It's nice to see a not overly complex character, also a female one too! Also nice to see that your character is sane You are accepted. @Dzodin Despite taking damage whenever you use it, be careful with your cloak. It is a very strong ability, make sure not to overuse it and I consider you as accepted too. @Malzawar Your abilities aren't too strong, which is made up by the immunity to the Twilight Curse. Seriously, that immunity is by far the strongest thing about your character and you should try to use it to your advantage. I hope you can cope with it well. For the rest, you are accepted. According to the poll I posted, I am still awaiting new character sheets from the following people: @anonyme0273 @Defqon @Lorddaggon @Mrgenki @Ruben @Sensei Please post your character sheets whenever you are ready. Those whom I have accepted now are ready to make their first post! Good luck