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About Dallarian
- Birthday March 23
Contact Methods
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Discord
Dallarian#1085
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Steam
Dallarian
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Website URL
https://www.youtube.com/channel/UCO-fysStp7xtQWG4HDntqrg
Profile Information
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Gender
Male
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Location
Captain's Stateroom
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Interests
Scripting, Skylords Reborn, Solidworks, Space Engineers, Starcraft, Stellaris, Stellarium, Storm of the Heroes
Recent Profile Visitors
32151 profile views
Dallarian's Achievements
Annihilator (20/34)
341
Reputation
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Dallarian liked a post in a topic: Community Update - September 2026
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I've been very wrong about this. I am sorry for jumping to stupid conclusions.
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Metagross31 liked a post in a topic: Landship is wrong
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Dallarian liked a post in a topic: Landship is wrong
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Dallarian liked a post in a topic: Landship is wrong
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Baby Battleship yey! Oh... it's not... that exciting. From the first moment I've summoned new card I have realized something is wrong with it. Landship is not a Frost card. Frost cards don't look like this in battleforge. It's about it's color scheme, which is deep (typically saturated?) blue and white. Landship has none of those. Ironclad has dark blue, and landship next to it looks almost purple. Brown used for the deck unseen in any of frost cards, with maybe exception for Dreadnought's shoes or Promo Construct. And certainly not used as a dominant color. What the dark brown also does it makes the unit way too dark. It's bright units faction. Now for the esthetics. No icycles, blocks of ice, not to mention frost's theme to avoid using wood wherever possible and prefers marble everywhere. The model is plain and does not feel like fantasy. Overall it feels out of place and not exciting at all.
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Dallarian liked a post in a topic: Forge Of Creation - Until 31.08.2026
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Majora liked a post in a topic: Community Update #18 - January 29th 2022
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Val Dood liked a reply to a status update: Did you know that music ingame depends on your very first orb? If you dont play a car
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Metagross31 liked a post in a topic: Updated: BattleForge PvP Guide - by Hirooo & RadicalX 2.0
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Dallarian liked a post in a topic: Map Editor Tutorial
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Dallarian liked a post in a topic: Community Update - January 2024
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Dallarian liked a post in a topic: Community Update - January 2024
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Dallarian liked a post in a topic: Community Update - January 2024
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Dallarian liked a post in a topic: Community Update - January 2024
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Dallarian liked a post in a topic: Community Update - January 2024
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Metagross31 liked a post in a topic: The legendary forum game "count"
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3046 Hi.
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Metagross31 liked a post in a topic: Community Update - July 2023
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It's been already a year? That's so crazy, time flows so fast. I still am still thinking about the results of the previous survey 😅
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Metagross31 liked a post in a topic: The other day on "King of the Giants"....
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You will win with me liked a post in a topic: The other day on "King of the Giants"....
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The other day on "King of the Giants"....
Dallarian replied to You will win with me's topic in Media
I swear for a brief moment my smile could be noticed from space. -
Ultralord liked a post in a topic: Official PvE Contest #7: Harvest season - Until 02.12.2022
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Metagross31 liked a post in a topic: Official PvE Contest #7: Harvest season - Until 02.12.2022
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Official PvE Contest #7: Harvest season - Until 02.12.2022
Dallarian replied to Metagross31's topic in Events and Tournaments
It's awesome to see unfamiliar names in top 3, and its amazing so many people attempted this event. It's partly @Volin's fault, though, he played in so many teams 😄 Results -
Official Card Design Contest - CLOSED - Winners Reveal inside
Dallarian replied to Kapo's topic in Events and Tournaments
I am impressed by all the entries. They all have passion and cool ideas behind them, thank you everyone for awesome read. -
Help With a Pure Frost build
Dallarian replied to DeadEnd's topic in Deck Building and Colour Strategies
Hello, This guide does a short overview of Pure Frost cards and common strategies, with some tips and decks. It's not up-to-date, mainly Ice Age is now a stronger T3 card and Coat of Protection is now the main shield source on T4, as well as Iron Clad, MA have higher damage stats, Dreadnought passively regenerates health of nearby shielded units, Frost Shard freezes structures, Northland Drake redesign, as well as all the upcoming changes to Stronghold and Armored Tower. I really should update this one day. You can get lots of up-to-date insights into frost in this thread: My most recent rPvE frost deck. And some 1P Expert frost gameplay [link]. May the be with you. -
Cosmetics so that I can make my portrait even more frosty, this is amazing! People love new achievements, I am looking forward seeing all of you on the server once the patch hits! ^^
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Genius and madness are two sides of the same coin.
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First file (open in notepad or notepad++) implements event chain for one of side quests on Aeglos Fortress map. Second file is my copy paste library. ctrl c ctrl v printer does brrrrrrrrr aerialsupport.lua Battleship scripts library.lua
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I have a very bad habit of commenting even if I know nothing about the topic. There is also a third way, which involves lots of luck and patreon. For example Keystone in Starcraft 2 is a Heartstone inspired card game, with (in my view) way more interesting deck building, mechanics and okayish gamemodes (3v3 is awesome) - great experience created with lots of love and dedication. The creator currently earns ~300 dollars for releasing and balancing a few cards a month (I make it sound easy, its not!), as a side project he does next to his actual work. He has put a lot of effort, time and dedication to get where he is now. Another interesting example on priv. If you have passion for creating amazing games and don't expect them to cover your bills, eventually you will build experience and projects large enough to make them profitable; but if you want to do games because they sell well and drop your current job for it, it may end up ugly. About game engine I believe Unity is free until you earn 100 000$ a month, it's widely used within industry and can create amazing things. There may be other engines you may find easier (but more specific) to use, I played a few decent cashed games from RPG maker for example. But I guess you should do a solid research outside of this forum before you start work. About coding languange Once I watched a great video explaining which one is the best. (sorry, I spent 35 minutes looking for it and couldn't find source 😕 ) Each languange is a tool, and is better for different kind of tasks. Do you want to make your game with hammer or screwdriver? Well, that depends on what game it will be. I heard something with front and back-end capabilities could be worth consideration, but again I know nothing about coding. Do solid research about what languanges are good for. Oh, and most importantly, if you want to help, dedication to work on the project for months and capability to invest lots of time in it are two most important things you need, you can learn the rest on the fly.
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Beholders receive some love, that's absolutely awesome.