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Dallarian liked a post in a topic: Landship is wrong
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It didn't get fully finished in time from what I understand. @Titan can tell you more.
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No chance beating rpve difficulty 2
Cocofang replied to Chrizzlyber's topic in New Player Help and Guides
Regrowth, Twilight Pestilence Blue, Unity Blue. Use these defensive spells. Don't spawn more than 4 Abominations at once so you have enough power left over for these spells. Also use the Twilight transformation to get your Abominations, which saves you power. But also remember that it doesn't matter how durable your army is if nothing dies. So use Cluster Explosion Red. Also have Shrine of War running to immediately get your power back. -
Metagross31 liked a post in a topic: Suggestions to Improve Card Design Variety & Map Content
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Riviute liked a post in a topic: Suggestions to Improve Card Design Variety & Map Content
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Suggestions to Improve Card Design Variety & Map Content
Cocofang replied to Firedancer2's topic in Suggestions
I mean, nobody would be opposed to every unit having its unique model but ... how? Reskins already take a lot of time and effort to make them look good. Adding new models and animations for everything on top of that is simply unfeasible with the resources we have. Maps are constantly in development. But they too take a lot of time, testing, reiterating. We would also love to add new color factions but the existing colors aren't even in perfect shape yet and Amii is still incomplete. Fixing up existing factions takes priority right now. Overall, we are working on everything you would like to see because we would like it as well. But it takes time and not only are our resources very limited, we can't even change many aspects of the game. A ton of new cards and bug fixes required somebody digging into the guts of the game and somehow finding out how to make it work basically from scratch. Many things we still don't know how they work or why they do what they do. And it's not for a lack of trying but because it's like searching for a needle in a haystack. -
Tevio liked a post in a topic: General question regarding usage of generative AI
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Metagross31 liked a post in a topic: General question regarding usage of generative AI
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ScrappyMe liked a post in a topic: CHEAP and powerful BEGINNER Deck
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Majora liked a post in a topic: General question regarding usage of generative AI
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Wouldn't use AI models based on real people or even voice actors within the game though. Better to not rock the boat.
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challenge 2.8: does deleting your own units count?
Cocofang replied to TimmieTuinbroek's topic in General Talk
Is Parasite Swarm an exception? The description reads: "Activate to gain permanent control over a hostile unit but kill Parasite Swarm" What about Woodland Watch? That description also reads "The unit will die in the process". -
Cocofang liked a post in a topic: Community Update: October 1st
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You will win with me liked a post in a topic: Dying Breed
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Cocofang liked a post in a topic: Community Update - August 2025
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Happens transformation gets interrupted by something afaik.
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Metagross31 liked a post in a topic: Dying Breed
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Hm, did some tests in the Community Smithy to check but I don't think it works there at all. But you're right. It should give power as you deal damage, not just on killing blow.
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The theory is that worm movement is the culprit in general, as other community members have also pointed out in the past. But the issue gets drastically worse for Wormlings because they are summoned way earlier in the game, you summon much more of them and they are also a squad. Nobody is going to lose anything so at least on that front there is nothing to compensate. The card will be straight up replaced.
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You cast it on a weak, cheap unit and focus it. Move your army so that all of them are within the gold AoE when it triggers. Then focus down the most expensive enemies. Don't use spells because the unit has to get the killing blow. Batariel is especially well suited for that because enemies die from its aura.
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Empire still has by far the dumbest, most obscure boss fight in the entire game. Camp the portals Teleport the invincible boss that you cannot do anything against left Let him wail on you Do nothing for literally 4 minutes Wait for whatever is happening to happen as NPCs ramble endlessly Kill him in 1 minute It is SO dull and frustrating as the majority of the fight is spent letting the boss hit you without fighting back. There is barely even a point in having two sides. Guess you can try teleporting him right at times so he doesn't wreak too much havoc left. But it's barely comprehensible as to when the stone explodes. It's just so daft.
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The growing concern that "I" have with Skylords Reborn
Cocofang replied to Riviute's topic in General Talk
Simply removing/replacing some units from ITJ and UV could create a Standard difficulty. Mechanics can stay the same. I'd be in favor of that. I usually prefer things to be accessible and lenient since, as a non-profit volunteer project, we have the luxury of not having to care about gating content behind a paywall or haggling for every ounce of retention and engagement. I'm against introducing unnecessary grind. Too many games on the market court for endless player attention, it gets grating and exhausting. But opening up season challenges to be done on Standard seems good. Players that can will skip to the hardest set-up anyways, so they are not impacted. Meanwhile, everyone can participate and get some points. Although, while I'd personally like the Promo Sunderer to be accessible with like 60-70% effort, it won't be in reach by only doing easy versions of challenges. -
Cocofang liked a post in a topic: The growing concern that "I" have with Skylords Reborn
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Cocofang liked a post in a topic: A development update regarding our latest patch
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Cocofang liked a post in a topic: A development update regarding our latest patch
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Frenetic Assault Visuals: What do you think of the purple star?
Cocofang replied to Majora's topic in General Talk
It doesn't have to be a symbol at all. They often come off as cartoony. It can just be some FX. -
Frenetic Assault Visuals: What do you think of the purple star?
Cocofang replied to Majora's topic in General Talk
The stars make no sense thematically. -
Cocofang liked a post in a topic: Patch #400052 - 1 June 2025
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I think a fire deck without SoW is really prone to bricking. Dying Breed is unreliable, especially when combined with spell usage, which can end up killing enemies instead of the buffed unit, granting you no power. With just passive void return you run the risk of not having power available for Unity plus Bloodthirst plus some damage to reduce incoming attacks, which can cost you your entire army. You simply can run into a really bad time if you don't have constant void return.
