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shaulani

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  1. I brought the new fire worm / void maw unit. To be fair, the 10 I spawned were already dead and I was on the brink of destruction anyways. But the game crashed. I think it was a few seconds after I've tried to rebuild my overran t2 fire orb. Playing on advanced. Was hoping for a chilled map, but this one probanly needs towers or some kind of healing.
  2. Majora liked a post in a topic: Bandit Hut
  3. maniak550 liked a post in a topic: Bandit Hut
  4. shaulani posted a topic in Cards
    Its amazing. Try it out. I encourage you. Amok+infect+blood healing + earthquake + hero of power (more dmg). They are invincible, cheap and easy to play. And obviously don't play them on occasions where you absolutely need card xy to get something done. Or put in a backup for that occasion.
  5. Tranquility isn't bad. The teleporting spell is bad though, as you can't teleport to allies. It's not like the other colors have plenty t4 or t2 spells. You aren't supposed to play no more nature cards beginning with t2.
  6. Why not? Do they use some non-open-source models and you don't have the editor? Or is it a x86 problem? Or something different? I'm just curious.
  7. Just calculate (total time in seconds) / (500 + chosen points). Lowest result wins. It's not rocket science. To make it more interesting, you could even add an additional factor for difficulty.
  8. Wouldn't it be more interesting to actually choose the debuffs? Right now, if you want to win, you have to pick everything, which is quite tedious in the first minute. I'm not saying change the rules during a competition. But now, we do know already what debuffs will be chosen for the winning run, as even someone completing the map within 2 minutes and 990 points wouldn't be first place.
  9. Thanks, I'll have a look. That moment when you suidiced 4 archers into the tower.. quite funny=). Are you playing on advanced or standard? I don't see any of the cannon guys by minute 11. Sadly, I didn't keep my replay, so I can't check when the first ones attacked me. It felt way earlier. .. watching a little bit further, I don't think you are actually playing on expert.
  10. Yeah, I've read that. But unfortunately, I don't have time at 7pm. I've lost 2-3 Windweavers while backing them up with 3-5 shamans just by fighting 2 towers. CC doesn't work due to yellow mo. Though I haven't tried hurricane. These cannon guys kill 1-2 windweavers with their special too. (though you might avoid fighting them with windweavers if you are really this fast.)
  11. When do you consider the amii faction as playable? What vital cards are missing? (beside being too few) I've seen it quite often. Though I haven't seen amii phantom yet. (maybe that one is a pvp thing) Spirit gate seems weird to use too. Why can't we teleport to allies?
  12. In 15 minutes? With all upgrades? I'm not sure if I can clear the first camp within that time when starting with nature. Well, shadow worm probably didn't kill the camps and cheesed it in some way. Will the winning replay be on youtube after the competition? After seeing the time and points, my guess it that he started with fire. Still impressive.
  13. So what is the plan? planting motk over the entire map and picking everything except for the yellow mo? Trying to get to t3 and then cheating energy and planting even more using enlightenment? I made the mistake of killing one camp too early in my last attempt. And therefore calling in the flyers. I guess it's possible. But I won't try it again, as it's not that much fun to watch archers shooting forever vs t3 units. You can also try to trap some units to prevent future spawns. But please do tell me if someone can beat this map using all modifiers. And please tell, if someone can beat it without motk while still having > 900 points.
  14. A "feature" that is not explained at all and makes no sense when you compare it to the other units? Was it always the case or did you add it to make rvpe and ls maps in general easier for people who know about this bug? Sounds for me like selling a car having a hidden second reverse gear without telling customers about it.
  15. But why would you field them if you have access to thornbarks? But interesting to know.
  16. Spawn 1 im forge and attack with 1 master archer. As soon, as your unit is getting knocked away, hit "f". The unit will deal 0 damage from now on. it might need to hit at least 2 units to deal damage? I've tested it with mountainer vs master archer and it worked as expected. Firedancer works as expected too (though it's extremely weak compared to mountainer once that trick is used). I think I've spotted that but on a fire dragon a few times too. Suddenly starting to deal 0 damage vs 1t units.
  17. Are players actually getting banned? How much reports do they need? It's really tiring to have people that destroy ones orbs multiple times and trying to end their game for no reason other than bullying people. Is it sufficient to press the report player button? Do we have to submit replays somewhere? Fortunately, most players are nice and helpful. But those, who aren't, really ruin the game. Are we supposed to put in cards into the deck to always be ready to fight back? I mean, it's quite difficult to fight back if they drop you from t4 to t2 within a second, while you aren't even watching your orbs and your deck isn't made for such fights.

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