-
Posts
826 -
Joined
-
Last visited
Everything posted by Majora
-
We are unfortunately not able to add new models to the game. It will use the forest elder model, but as L size. Our 3D-artist spend a lot of time making sure it looks great though!
-
Greetings Skylords! A new month; a new Community Update! It's time to bring you up to speed with everything going on in Skylords Reborn! • Skylords ReBOOM Today, we have a very exciting announcement to share! After introducing new cards, campaign maps, features, and even new game modes, we feel it's time to branch out even further. Please check out the trailer below. That’s right—Skylords Reborn is entering the first-person shooter genre! Join Bandit Sniper Guy on his adventure as he faces familiar foes from the world of Nyn. While we will continue releasing new content for Skylords Reborn, the majority of our development focus will shift to Skylords ReBOOM. We hope you'll join us on the battlefield! Pre-orders are up now, so get your copy! • New Card Reveal - Hellhound Back in 2023 we held a card-creation contest, inviting the community to share their ideas for potential new cards, which were then judged anonymously by our designers. While many great designs were submitted—some of which have already made their way into the game, like Energy Core and Gate of Akylos—we might have saved the best for last. The highest-rated entry was Hellhound, an upcoming L-sized unit for Pure Fire. Let’s break down the card! Magma Armor Takes 25% less damage from ranged and magical attacks. After 5 seconds in combat, damage reduction increases to 40% less damage, and after 10 seconds in combat, the damage reduction increases to 60% less damage from ranged and magical attacks. Resets after 10 seconds out of combat. Pyroclastic Flow Cause Magma Armor to explode, dealing 660 damage to enemies in a 15m radius, up to 1980 damage in total. Magma Armor is reset to 25%. Requires Magma Armor to be fully charged. Reusable every 20 seconds. Design notes: Hellhound was the overall winner of our first ever Card Creation Contest, where we asked members of the community to submit ideas for new cards. The original design has seen little change since then. Hellhound is an L-sized T3 Pure Fire unit. Similar to Moloch, it has resistance to ranged and magical damage, though in Hellhound's case this resistance begins at 25% and scales up to 60% the longer the unit remains in combat. Once the armor fully scales, Hellhound can activate Pyroclastic Flow, exploding its Magma Armor to deal up to 1980 damage to nearby enemies. The general concept behind Hellhound is to have a Fire unit that slowly scales in durability as it fights, but which can then transform that durability into damage. This will allow Hellhound to quickly clean up camp remnants, including flying units, using Pyroclastic Flow when Magma Armor is no longer needed. Hellhound will be released in a future content patch—details to be announced! • Art Spotlight - Hellhound Hellhound started out as a trial task for Psyagita, who was interested in joining our art team. Unfortunately, they ended up being too busy to continue, but were kind enough to let us move forward with the work. We dove into our archives and found some early sketches from the art process! Psyagita first provided us with these three sketches. Our lead artist at the time, Tweeto, had this to say about the initial batch: "I think I prefer the 3/4 view of the face over the profile version and am interested in seeing a more dramatic and imposing angle of the creature itself. Could you try sketching it from a lower perspective to highlight its intimidating presence?" Psyagita came back with two new attempts. We preferred the second one, as it had more of an action pose—which tends to look better in a card frame. Work then began on finalizing the pose and adding color. At this point, Psyagita unfortunately became too busy, so our artist SpiritAlpha took over the task. Since we were working on the model simultaneously, we made a few adjustments that were reflected in the updated artwork—most notably, a new color for the flames and fur. The piece was coming along nicely, but we felt it stood out a bit from other Fire cards, particularly due to the grey background. We also wanted to make sure the card felt cohesive in the deck bar alongside other Fire cards, so we looked to other units in the faction for inspiration. By adding purple elements to the cave background, the artwork popped more and felt more in line with the rest of the Fire faction. After several rounds of feedback with our art group, we finalized the artwork for Hellhound. We’re very happy with the result and hope you’re excited to play the card yourself in the future! A big thank you to Psyagita for laying the groundwork for this unique piece, and to SpiritAlpha for bringing it across the finish line! • Team Changes We’re excited to announce a new addition to our audio team—Sabri has joined us as audio designer! Sabri will support us with various audio-related tasks, including creating the sound effects for the recently released card Spirit Gate. We really appreciate the help! Meanwhile, Prof_Emezy has stepped down from the team. He contributed as a Discord Moderator, Proofreader, and supported some exploratory work in marketing. We'd like to thank him for his efforts and dedication during his time with the team. • Contribute to Skylords Reborn Skylords Reborn is a community-driven project fueled by the passion and dedication of over 50 volunteers. We are always on the lookout for like-minded individuals. If you have a passion for gaming, programming, design, or marketing, we invite you to have a look at our open positions! Don't have time to formally join the staff, but still would like to help out? Please check out this guide on how to support Skylords Reborn as a community member. • Events In between our monthly Community Updates, we host various events and tournaments, so be sure to keep a close eye on the in-game event tab and the forum calendar to stay informed and not miss out on any exciting events! Current events: • NEW - Rookie Tournament - 12.04.2025 at 16:00 CET Interested in PvP, but intimidated by the veterans? We got you covered! Join this Rookie tournament, where only rookies can join and there are prizes for all participants! The tournament will be hosted and livestreamed by Ultralord, please sign-up in advance. • NEW - Battle of Tactics #8: Maximum Support - Until 13.04.2025 23:59 CEST Battle of Tactics returns in 2025 with another tricking and exciting challenge! Play a modified version of the map Oracle, including a special pre-game twist, allowing you to scale the difficulty up and down! More information. • COMING UP - Skylords Reborn Mega Quiz - 03-05-2025 at 20:00 CEST Win prizes with your knowledge of BattleForge! Join the Mega Quiz live on Twitch for a chance to win BFP and boosters. Come hang out with us, win some prizes, and perhaps learn a new thing or two! More information. • FINISHED - Skylords Reborn Winter Cup The first PvP tournament has been completed! You can rewatch the action with commentary by Ultralord and special guest Toggy, with this highlight video. • Host your own tournament / event Want to host a tournament or event? Please reach out to our Event Organizer @Metagross31. We can help you out with various topics and are glad to discuss potential ideas. We can also sponsor the prize pool for your event. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. • In Conclusion That's all for this Community Update! We appreciate you taking the time to read through it. As is tradition, we're including a scratch code as a small token of our appreciation for your support. The code will reward you with a general booster: WARM-FIRE-CATS-PURR This code is valid until May 1st, when we will bring you another Community Update. We're always looking for ways to improve and value your feedback. If you have any questions, comments, or suggestions, please don't hesitate to share them with us. We'll be back next month with more updates on our ongoing projects and upcoming features. You can also sign-up to our e-mail newsletter here. Archive • Skylords Reborn Documents (Deep Dives, Behind the Scenes, PvP Guide) • Overview Community Updates • Community Update March 2024
-
Skylords Reborn Mega Quiz 2025 - 03.05.2025 at 20:00 CEST
Majora replied to Ultralord's topic in Events and Tournaments
Hype! Though I'd hate to lose my winner-of-the-quiz title from a few years back! 😄 -
Besides technical limitations (EA never released a Fire Frost card) our team decided to first pursue making the Amii faction properly playable. We know a lot of players want the final faction in the game, but its not happening anytime soon.
-
As we mentioned in the Design Notes; Phantom Stampede was designed because we felt simply adding Juggernaut to the Lost Souls faction would not make sense. It is important that factions feel different from each other, instead of simply being a reskin.
-
Don't worry, there are still more Amii cards in development. As a faction that only had a single unit in the old BattleForge days, it takes a while to round out the faction. 😃
-
But what about mana wing?!
-
Did I find the one answering ''more lost souls cards'' on the survey? 😄
-
Bit off-topic here but regardless; We are not able to release the game on other platforms (Steam, Switch, Phone, etc). Besides the technical challenges, the BattleForge IP belongs to Electronic Arts. We are just a fun community that was able to keep the game alive. I believe people have got the game to run on tablets/phones in the past, but there is no official support for those, and it would be similar as getting any PC game to run on them.
-
We had to perform a hotfix, sorry about that!
-
Im afraid thats currently not easily possible and is too niche to work on. I suppose you could in theory rename all the voice lines in your folder.. 😅
-
We have also released spotlight videos for the new cards. Please give them a like for the mighty algorithm! A big thank you to Dreamlord for voicing our spotlights!
-
Greetings Skylords! A new month; a new Community Update! It's time to bring you up to speed with everything going on in Skylords Reborn! • Patch announcement Great news Skylords! We will release a new content patch this weekend, introducing some exciting new cards, QoL fixes and balance changes! This patch will contain 4 new cards, two of which have been revealed in previous Community Updates, while the other two are a surprise release. Get ready to collect the long-awaited "Gate of Akylos", the first Amii building "Power Shrine", a new teleport spell "Spirit Gate" and a spawn building for the bandit faction; "Bandit Hut". These new cards have been long in the making, and we hope you are looking forward to the new options they will bring. Besides new cards, this patch also includes major reworks to several cards that were underperforming in PvE, such as Ice Shield Tower, Mountaineer, Strikers, and Altar of Nihil. We have also included some map changes, most importantly a rework to the map Empire. We also made a lot of miscellaneous changes. These range from small things such as incorrect map outcries to larger, more game-breaking issues like Jorne's allies blocking his path and thus blocking the game from advancing. A rework of the magical devices and the ritual at the end should also streamline the experience. Lastly, this patch includes one of the most frequently requested features since release: easier distinction between affinities. Affinity differences are now highlighted in each card's description. Each card's specific affinity now has colored text whose color corresponds to its affinity element. These sections of highlighted text consist only of those words and abilities which are different than the ability of its alternative affinity card. Players who hover over cards with affinities in-game will immediately notice the changes. Head over to the patch notes for a full list of the changes and additions to the game. This patch will release on March 2nd. • New Featured Community Map: Thirsty Journey Home While work continues on more official campaign maps, the public map editor continues to deliver new content. The new community map "Thirsty Journey Home" is the latest addition to our featured community maps. Featured community maps are high quality maps that count toward your daily playtime/rewards. This latest addition was created by one of our members on the map team, R4bitF00t, as a personal side-project. Thirsty Journey Home introduces Bren, a knight from Lyr who got lost on his way home. He now finds himself in a desert populated by bandits, while the Stonekin are on his trail. Can you help him find his way home? You can find this new map in the Community Map section on the World Map. Look for the featured map Thirsty Journey Home, marked by a star. Please note: this map will release alongside the new patch on March 2nd. There will also be a release event to win one of the new cards! From the creator: I really liked Mo's story in the original game, and wanted to make another character that players could enjoy. I hope I succeeded, and Bren will become another small part of Skylords Reborn you will cherish ^^ This is not the end of his story though; I plan to share his story over a 3 map odyssey. I hope you will continue to help Bren in his journey when the time comes. - R4bitF00t • Marketing Questionnaire Skylords, we'd like to ask for your help. Skylords Reborn has a steady player base that consists of mostly original BattleForge players, as shown by our yearly feedback surveys. Most of you found out about the project due to some nostalgic Google search, or through friends. While the game is old (the original Battleforge released in 2009!), it stood the test of time quite well, and there is a lot to love for a RTS/TCG player. A recurring problem, even during the original EA times, is reaching those players. This has become even harder for us, considering we can not do any paid advertisement or marketing of the game. This is where you come in. We would like to reach potential players by approaching promising streamers/YouTubers who are active in the RTS or TCG scene. We would like to ask the community for help in our search for potential players that might enjoy this great game. Please take 2 minutes to fill in our short questionnaire. • New Card Reveal - Phantom Stampede While our next patch is releasing soon, we are already hard at work on future content. Lost Hulk was originally created as a fun unit for our Halloween Map Spooky Encounters, but ended up being embraced by the community. While we did not have the intention to add it as a player card originally, the interest from the community caused us to look at ways to include it somehow. Today, we are taking a look at the new spell card Phantom Stampede! Please note: We are still working on the card. While we are generally happy with it, art, numbers and effects might still change before release. Ghost Train Creates a stampeding Hulk that moves along a defined path of 35m dealing 750 damage to each enemy unit the Hulk passes through. Allied units along the path are granted Ice Shields which absorb up to 880 damage for 30 seconds. Reusable every 25 seconds. Phantom Stampede does something we have never done before: spawning a unit that acts like a spell. Doing so was not without its challenges. Check out this early footage of its development while we were still figuring things out. Design notes: Phantom Stampede is a hybrid support and damage spell meant to give Lost Souls a faction specific damage spell that does not rely on revenants, as well as a sustain option beyond Blood Healing. The card was inspired by the widespread desire to see the Lost Hulk unit as a playable card. We thought extensively about ways to add Lost Hulk to Lost Souls in a way that would be interesting and in-line with the faction's identity, but we ultimately determined that a stampede unit would not fit into Lost Souls. Still, we wanted to give players some way to use Lost Hulk, causing us to develop this spell. Phantom Stampede will release in a future content patch, date to be announced. • Contribute to Skylords Reborn Skylords Reborn is a community-driven project fueled by the passion and dedication of over 50 volunteers. We are always on the lookout for like-minded individuals. If you have a passion for gaming, programming, design, or marketing, we invite you to have a look at our open positions! Don't have time to formally join the staff, but still would like to help out? Please check out this guide on how to support Skylords Reborn as a community member. • Events In between our monthly Community Updates, we host various events and tournaments, so be sure to keep a close eye on the in-game event tab and the forum calendar to stay informed and not miss out on any exciting events! Current events: • NEW - Thirsty Journey Home - March 2nd until March 16th To celebrate the release of both the new patch and the new featured community map, we have a special release event. Simply play the map and upload a replay for a chance to win one of the new cards! More information. • NEW - Skylords Reborn Winter Cup Get ready for some PvP action! The Winter Cup is the first of four PvP tournaments happening this year. The tournament will be hosted and livestreamed by Ultralord. Everyone is welcome to join, please sign-up in advance. • Host your own tournament / event Want to host a tournament or event? Please reach out to our Event Organizer @Metagross31. We can help you out with various topics and are glad to discuss potential ideas. We can also sponsor the prize pool for your event. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. • In Conclusion That's all for this Community Update! We appreciate you taking the time to read through it. As is tradition, we're including a scratch code as a small token of our appreciation for your support. The code will reward you with a general booster: VOID-GATE-WARP-HOME This code is valid until April 1st, when we will bring you another Community Update. We're always looking for ways to improve and value your feedback. If you have any questions, comments, or suggestions, please don't hesitate to share them with us. We'll be back next month with more updates on our ongoing projects and upcoming features. You can also sign-up to our e-mail newsletter here. Archive • Skylords Reborn Documents (Deep Dives, Behind the Scenes, PvP Guide) • Overview Community Updates • Community Update February 2024
-
Making it tier 1 is a pretty cool idea tbh. I know juice tank gets a lot of hate in the community, but not everyone rushes through maps in 15 minutes. I get that players are saying that would still make the card "useless", but honestly, there is not much you can do with the current design that would solve the core issue. That being said, even if you are planning to play a longer game, wouldn't binding power in tier 1 just result in a very tedious start? You will not see the reward for your play until tier 3 or so, and kind of create the problem for your solution; you commit to a longer game where you wells would run out, because you are struggling to make pushes with less power in the early game.
-
A bit of an unusual request. You mean you want to play the game in English, but have the unit outcries in French/Russian/German?
-
Coming back to this, a small improvement will release in our upcoming patch regarding Ascension: Map 3 of Ascension will be playable even when one side of the map has no players. This will allow players to play this map solo. Its a small chance, but a nice QoL regardless. 🙂
-
This is a thread from 2015, which got necro'd in 2021, 2022 and now 2025. Not sure why 😅
-
Thanks for the kind words 🙂 We are very much aware players are interested in Fire/Frost. All the way back in Community Update 4 we mentioned it while announcing the development of new cards: Fire/Frost cards Let's talk about the elephant in the room: Fire/Frost cards. As most of you are aware, EA never released a single Fire/Frost card before the servers got shut down. Because of this, there is no cardframe for a Fire/Frost card in the game, and because of the way the game is written, it's currently not possible to add new cards for this faction. We are however hard at work to make this possible in the future. Ever since, its a question that always pops up on our streams and in the Discord as well. While we have some early ideas of what the faction could look and play like, there are still some technical limitations to overcome, alongside the massive workload it will place on our art and development team. We also felt there was little point in working towards adding a new faction while Amii was still underdeveloped. Rest assured its not a matter of ''oh they forgot the last faction'', it just has a lot of moving parts that needs to fall into place before we can deliver. While we have some exciting things in development (some announced, some unannounced) First/Frost is currently not in development.
-
The card hasnt been released yet; from the Community Update:
-
Alternatively, if players are interested in it, we could highlight a community map every Community Update.
-
Greetings Skylords! A new month; a new Community Update! It's time to bring you up to speed with everything going on in Skylords Reborn! • Feedback Survey We'd like to start this community update with a big thank you for providing your feedback through our Yearly Feedback Survey. Over 1.400 Skylords took the time to share their thoughts with us, which is much appreciated! Just like last year, we have gathered all the responses and condensed them into a brief presentation. While this presentation mostly focused on graphs and general data, rest assured we read your personal comments and will take your feedback from open-questions into account as well. • An update on Gate of Akylos Exactly a year ago, we announced the exciting new Lost Souls card Gate of Akylos. Sadly, we ran into technical limitations and underestimated the amount of work this card would take to implement. The card was put aside in favor of focusing on other content. We recently picked the card up again, and figured out a way to make the card work as intended. We are currently testing out this iteration, and things are looking hopeful for its release sometime in the future. Gate of Akylos is a powerful tier 3 shrine, making use of our hybrid orb to allow deck diversity among Lost Soul decks looking to play it. You can check out the original card reveal here. We are excited to bring this new card to the faction, and want to thank you for your patience! • New Card Reveal - Treasure Wagon Today we have a very unique new card to reveal. Treasure Wagon gives you control of one of the wagons from the legendary Treasure Fleet. How will you use this card to your advantage? Let's break down the card! Please note: We are still working on the card. While we are generally happy with it, art, numbers and effects might still change before release. Fool's Gold When the unit is destroyed, 2 Thugs will spawn out of its remains. Relentless Stomp Tramples small and medium units. Additionally, Treasure Wagon cannot be slowed by unit collision. Resilient This unit takes 50% less damage. Slow This unit has Slow movement. Avarice - Mode-Change 20p The lure of immense wealth attracts the attention of every hostile unit within a 20m radius around Treasure Wagon. Affected enemy units within this aura will then be forced to only attack the caster and cannot be controlled any more. Reusable every 3 seconds. Design notes: Treasure Wagons are an icon part of the campaign and we wanted to find a way to put them in the player's hands. While legendary cards are already hard to design, Treasure Wagon suffers from the additional issue that it has no attack. This required us to get creative to develop a viable unit design for a non-attacking XL-unit in T2. Taking inspiration from the lore, we gave it a taunt, Avarice, which allows Treasure Wagon to function as a tank unit, drawing fire away from the player's offensive units. Taking more inspiration from the lore, we made it spawn 2 Thugs on death, as the Wagons were used to hide Fire units during the Treasure Fleet campaign mission. Treasure Wagon will release in an upcoming content patch, date to be announced. • Team changes Our team is constantly evolving. As new Skylords join the team, old ones move on to other projects or life responsibilities. We would like to thank Hirooo (card implementation/faction designer), Runeseeker (marketing), Linkz (moderator) and Pierakor (tool development) for their contributions during their time with us. With our team spanning members across the globe, developments in the world, such as the war in Israel, have sadly also impacted our team. While we do not know if something has happened, or if he is simply focused on other priorities, after a year of radio silence we unfortunately have to accept that Tweeto has left the team. Tweeto has been with us since Community Update #1 and was responsible for the artwork of many Rebirth-edition cards, such as Coat of Protection, Burning Spears, and most cards from the Amii faction. He also inspired and supported our other artist SpiritAlpha, offering advice and encouragement. We are extremely grateful for his work on the game, and hope we will hear from him again. Thank you for everything Tweeto, we all hope you are safe. In happier news, we are happy to welcome RainZy as our new outreach coordinator / brand manager. He will focus on reaching new players to grow our playerbase. Meanwhile, Prof_Amezy will take over our social media, working together to inform our current playerbase and grow our channels. A warm welcome to both of you! • Contribute to Skylords Reborn Skylords Reborn is a community-driven project fueled by the passion and dedication of over 50 volunteers. We are always on the lookout for like-minded individuals. If you have a passion for gaming, programming, design, or marketing, we invite you to have a look at our open positions! Don't have time to formally join the staff, but still would like to help out? Please check out this guide on how to support Skylords Reborn as a community member. • Events In between our monthly Community Updates, we host various events and tournaments, so be sure to keep a close eye on the in-game event tab and the forum calendar to stay informed and not miss out on any exciting events! Current events: • LAST DAY - Save Christmas - Until February 2nd While Christmas is over, our event is not. Complete the 3 Christmas-themed community maps to earn yourself a promo Frost Mage. Be sure to do so before the 2nd of February, or you will have to wait till the holidays of 2025 to have another shot. • FINISHED - PvP AI programming contest - Final Showdown We have a winner! Find out which Bot won in our most recent PVP tournament that featured community-made bots facing off for glory. You can rewatch the stream, which had co-host Toggy make a special guest appearance. More information. • Please fill in our short PvP-bots Feedback survey We would like to ask you all to answer a short feedback survey about the PvP-bots-contest. Please, also fill it out even if you did not submit a bot for the final showdown. We want to learn what we could have improved! Take the survey here. • Host your own tournament / event Want to host a tournament or event? Please reach out to our Event Organizer @Metagross31. We can help you out with various topics and are glad to discuss potential ideas. We can also sponsor the prize pool for your event. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. • In Conclusion That's all for this Community Update! We appreciate you taking the time to read through it. As is tradition, we're including a scratch code as a small token of our appreciation for your support. The code will reward you with a general booster: LOOT-SHIP-GRAB-GOLD This code is valid until March 1st, when we will bring you another Community Update. We're always looking for ways to improve and value your feedback. If you have any questions, comments, or suggestions, please don't hesitate to share them with us. We'll be back next month with more updates on our ongoing projects and upcoming features. You can also sign-up to our e-mail newsletter here. Archive • Skylords Reborn Documents (Deep Dives, Behind the Scenes, PvP Guide) • Overview Community Updates • Community Update January 2024
-
Suggestion for actually usable treespirits and a way to focus root support
Majora replied to Araim's topic in General Talk
This is Halloween is correct; we did not change the ''does not work in combat'' rule, that was always the case. We also buffed Root Network with his mentioned other changes. As for Root spirit specifically; we did make changes to the card for two reasons: - It was obnoxious in PvP to play against - It currently fills the role of a ''battery'' unit for the Root network: a cheap unit to increase the max units connected to the network. Once you reach tier 3, Thornbark can fill a similar role. -
Not a single Crappy Card Drawing in 2025?!
-
The survey has now been closed. A big thank you to everyone who took the time to fill it in ❤️
-
We released a hot-fix to solve the issue 🙂