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MephistoRoss

Global Moderator
  • Content count

    1055
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About MephistoRoss

  • Rank
    Global Moderator
  • Birthday 06/11/1987

Profile Information

  • Gender
    Male
  • Location
    Netherlands
  • Interests
    Battleforge

Recent Profile Visitors

4690 profile views
  1. MephistoRoss

    Solo/duo/trio all-time fastest speedrun rankings

    We havent discussed this. Please help me understand, why is it any different than killing a goldwagon in Treasure Fleet to let the next one leave faster? Or when everyone in RPvE used the second chance bug to get an almost instant t4 army? Using this bug also will let you finish way faster than any experienced player who doesnt use the bug. Speedrunners in all games always used these 'glitches' to finish a game really fast, so why would we treat them any different? https://en.wikipedia.org/wiki/Speedrun
  2. MephistoRoss

    Solo/duo/trio all-time fastest speedrun rankings

    The rule against bug abuse is intended for situations like when there was a bug in the AH where the seller would get the card (and the bfp) back instead of the buyer. There were some people actively abusing this bug to scam other players. The rule is not meant against ingame-bug-abuse for bugs that were also existing in the old 'EA' Battleforge. Like you mentioned yourself, there are already a lot of bugs that speedrunners use to complete maps and imo this is part of the speedrunning-game. So if it is an ingame-bug that was also possible in the old Battleforge, than it should be counted.
  3. MephistoRoss

    Solo/duo/trio all-time fastest speedrun rankings

    A disconnected player should still count as a player imo. So if 4 people start a map and two players disconnect, it should still be counted as 4 players (else it could be easy to cheat by letting others disconnect just before the end).
  4. MephistoRoss

    Solo/duo/trio all-time fastest speedrun rankings

    For 4 player maps I think '4 players' should be 'all', so if you are faster with 3 players it is also included in this list (so you have the full list). For 2 player maps the same.
  5. MephistoRoss

    Santa?????

    Yep, everyone could get him by playing the game during the days around Christmas.
  6. MephistoRoss

    Custom maps collection

    I reuploaded a new version of the maps from Emmaerzeh (@Karl Lavafeld) , including the awesome Stumpfland maps!
  7. MephistoRoss

    Reward distribution

    I think he meant that the game was started with 3 players. The leader left the game halfway, and he as non-leader had to assign rewards instead of the new leader. @LEBOVIN could you confirm please?
  8. Please keep it in English, else we wont be able to help you (it is also against the forum rules).
  9. MephistoRoss

    3 - Trade sometimes doesnt work

    Name: Trade sometimes doesnt work Severity: 3 Location: Trade Window Reproducibility: 1/10, cant really pinpoint the problem Description: Chiaki and me were testing trade a bit. First I send him a card (waystation) through trade and it worked fine. After that he tried to send me the same card back but the buttons of our trade window got frozen. We were able to cancel the trade though. The card didnt show up on both our inventories until Chiaki relogged. After relog we were able to trade again.
  10. MephistoRoss

    Loot List / card upgrades (2018)

    The community voted to spread upgrades based on the theme of the map+card (and not equal rarity), so that is what we did. The thread should still be around somewhere.
  11. MephistoRoss

    Whispering Rework?

    Just thinking out loud here: Maybe a drop down before the chat input line which determines the channel you are talking too (instead of the '/whisper's, '/group's etc.). This way you at least always have a visual of where you are talking to and you can also easily change it. Also don't automatically switch the 'active' chat to a new region if your last message was a whisper, group or team/match chat (so basically only change it if your last chat was to a region you exited). An alternative could be to have an own input line for each chat tab. So the left one can only chat to whisper, group, team and match. And the right one can only talk to public, lfg, trade, regions. (Note that in-game these are 2 tabs).
  12. MephistoRoss

    32 bit people

    Aviat0r: "We finally made our Updater and Launcher 32-bit compatible. All of you with a 32-bit Windows should now also be able to play our beloved game. Simply start your SkylordsRebornUpdater. It will download a new Launcher on those systems which need it. On 64-bit systems there will be no changes except an update of the SkylordsRebornUpdater which is now version 0.5. If you find any bugs or have problems starting the new Updater or Launcher please feel free to report this to #help_skylords on discord or file a bug report on the forums in the bug section. Disclaimer: If there are any problems, give us some time to fix this since this is some bigger change in the system."
  13. Aviat0r: "We finally made our Updater and Launcher 32-bit compatible. All of you with a 32-bit Windows should now also be able to play our beloved game. Simply start your SkylordsRebornUpdater. It will download a new Launcher on those systems which need it. On 64-bit systems there will be no changes except an update of the SkylordsRebornUpdater which is now version 0.5. If you find any bugs or have problems starting the new Updater or Launcher please feel free to report this to #help_skylords on discord or file a bug report on the forums in the bug section. Disclaimer: If there are any problems, give us some time to fix this since this is some bigger change in the system."
  14. MephistoRoss

    2 - No own ground unit nearby

    Are you sure that the problem is 'no ground presence' and not that you are trying to spawn something too close to the enemy? A live-video would be great to see the problem.
  15. MephistoRoss

    Fan made content and promotionals

    A new article about Battleforge has been placed on gamer.nl: https://gamer.nl/artikelen/achtergrond/reload-battleforge/. It is in Dutch, but it basically says Battleforge was ahead of it's time and if it would have been released now it might have been very successful. They also mention our project as a fan revival project and they link to our forum.
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