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Bini Inibitor

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About Bini Inibitor

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    Sealicon Valley
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  1. Keep in mind this is still the case for AI Evil Eye. It can disintegrate spawn buildings while they still keep their functionality. I blame myself for this lel
  2. I haven't played too much Twilight in recent times, but regarding PvE I'd blame it (currently) on the lack of options the faction has. Building a pure Twilight deck is pretty straight forward, your pool of available viable cards for PvE rather small and you default to the same few cards fairly quickly. I can build a Bandits, Stonekin or Lost Souls cards and at least say to myself:"Yes, I consider this a respective faction deck." For Twilight specifically I always don't feel so. Twilight deck building feels less like building a true faction deck and more like building a Fire/Nature deck wi
  3. Time for a full slam dunk! The time has come to obliterate the top performers straight into nothingness! Talking about you Juice Tank.
  4. Forsaken/Nox Trooper with Soul Splicer (Nature) and Motivate is still the go to start for most players starting with Shadow, so nothing has changed here in that regard. Phase Tower got a bit out of flavour due to a nerf it received for PvP. But I still see it, albeit rarely. There are new cards that may be interesting for you, namely Amii Paladins as Majora mentioned or Transcendence, which is a T4 spell card that debuffs a target of your own but buffs all surrounding ones substantially or you can heavily buff one enemy target but weaken all surrounding ones in the process. As for units, T2
  5. You can thank Kubik for discovering it.
  6. Description: Uhh yeah, not much to add. While being disintegrated by any source, as long as the Flamethrower was active before disintegration took place, it will keep being active and deal continously damage. This can destroy the disintegration source. Rotational effect stops. Video footage: https://streamable.com/a465la Reproducibility: Always
  7. And everybody playing Guns of Lyr, who doesn't forget: "Hurry, clear the engineer's path!"
  8. My name actually has some real life association. Pretty much since I was 3 years old I carry the name Bini with me. All my real life friends, as well as those I got to know during my online life and some within my family call me Bini, so there is that. My actual nickname. Connection to my real life name is there, but loose. Anyways, as it turns out Bini is a name used by some and is oftentimes already used by someone else, so I had to come up with a surname to distinguish myself. I put Bini in reverse, which is Inib and then added the bitor part at the end, as the the word would then be
  9. Witches are close to the shard! Stop them!
  10. NAME: Shrine of Martyrs refunds void power in vastly different amounts. DESCRIPTION: Shrine of Martyrs refunds 12% of current void power to every teammate everytime an enemy unit is frozen. However in single player matches, as well as multiplayer matches, it may happen that units count as multiple entities being frozen. Doesn't matter if they're squads or singular entities. In an extreme example, 2 large creatures counted as 9 frozen targets. In some it works just fine. So the amount of void return you're receiving varies greatly, just seems more broken on multiplayer matches. I assume it
  11. If feasible of course. Not much to add here. I put certain people on my ignore list for a reason, either because they can't keep their mouth shut or grief the game. Unfortunately putting them on ignore doesn't disable their pings and some of them have the tendency to make obnoxious use of it. I suggest either adding such functionality to the ignore list or allow muting chat and pings separately.
  12. It's been fun, could make use of my favourite cards. Lads, do it!
  13. Recorded testing footage of Wasteland Terror attacking squads on walls. 09e23zGLg6Ok6WTiDyKsHXYFju77IjLYdmb7IawcCnh9KUfayNiiRMW6AdD0Aw1B.mp4
  14. Recently I created a deck that only consisted of Elementals. T1 is fairly limited at that with only Ice Guardian. In maps with delayed T2 access, the start with the deck obviously starts to fall apart, but does reasonably well in a variety of advanced PvE maps and rPvE 9. Could've gone T4 with Gemeyes or Grinders, but wanted a decent variety and keep using my T3 units. In addition to what I brought up earlier, reason of bringing this suggestion up is also the current situation and alternatives around that level. I could spent 130 power for a supportive unit that deals mediocre damage and
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