Wish to contribute to the project by donating? Heads up to our Patreon -> https://www.patreon.com/skylordsreborn

Jump to content
BEWARE: Multiaccounting Will Cause Permabans! Read more... ×


  • Content count

  • Joined

  • Last visited

Everything posted by LEBOVIN


    Speedrun Titles

    Yeah this account resetting sounds more like a separate thing to me, prolly indeed collectors ranks. But getting this fully ranked up will probably take half a decade^^

    CardBase API

    Well ^^ check ur wiki profile

    CardBase API

    Perhaps if such a deck import feature would be added, the wiki might be able to also generate the code for u to store it/create decks rdy to be imported. Likely requires a wiki account tho.

    UPDATE: BFP Reserves and Boosters

    yikes, in their face, stonekin booster was just made for this ^^ secondly the booster art of bandits and twilight actually is twilight and renegade and originally resembles the edition!

    Buff promos

    I would prefer quite the opposite to get rid of those slight existing differences and indeed have promos only as skin. This opens up adding future promos without having any balancing issues to consider. If you have followed the path the project is heading towards, the apparent goal is to make the game more beginner-friendly and keep competitive pvp at a fair balance. That's why changes like the card charges or the upgrade requirements have been made, so to make the difference between players of varied time spent ingame less pronounced. A change purposely designed to disrupt that chosen balancing path of the devs and team sounds unreasonable to me.

    Inferno charges

    To be fair the other factions kind of have their buffs already with Motivate and Homesoil being percentage wise way higher and affect many at the same time and are cheaper. And nature true, only on the side of defense but there again with an aoe effecting dryad. Really only pure fire does not have this kind of damage booster. Regarding the slot problems, looking at the pure fire deck example radicalx has given in the forum, I would say most likely you swap him in for the virtuoso. Whilst the red affinity might be less interesting for pvp (with increased total number of targets that is more of pve option) the frost affinity dmg reduction sounds most promising to me in pvp. Especially cast on a skyfire dragon with ravage, the usual counter measures would not take him down anymore! As this has to be carefully explored I suggested subtle changes at first, to be strengthend if necessary. Increasing the frequency he can cast the buff even further is also an option to almost only buff him for pve viability as with the here proposed 5 simultaneous targets, anything beyond that is basically irrelevant for pvp.

    Inferno charges

    He is obviously referring to me for the above and making this duplicated post with the Inferno here - wouldnt that be the same then? Secondly, you proposed this in the Warlock case: and I proposed this: Reduce cost from 65 to 60 Increase duration of the buff from 15 to 20 seconds Change frequency of being able to cast from 5 to 4 seconds Allow him to cast also on himself (Small QoL), still prioritize others first (if possible) I believe this is different enough to not call it stealing your idea. And even if it was not, it is not like one is obliged to give credit for balancing suggestions especially as plain as a cost reduction. Besides you cannot really steal something that might get applied as a balancing change for everyone ...no offense was intended... we are all for change! On Inferno, result here is the same as in discord ✓

    Bandit Sorceress - Blessed/Infused Installation

    not read through all, but from the first examples, I saw u mentioning ability ranges and effects. Probably they decided against that because bigger range = animation no longer fits. Would be cool tho if she would consistently increase every effect etc and not only the generic auto attack. Might be hundreds of instances of special casing for the devs tho...

    Balance proposal: Amii Monument

    @Belormoroth Guns of lyr is not a good example as on that map amii Monument is not required at all, even the traditional world breaker Gun strategy works Just fine without.

    Surge of Light NOT Working

    No bug, ur units is affected by heal prevention. It is called Befallen's Curse. It is also clearly visible on the card. Lastly general tak is not the right place for bug reports either...


    Actually do u still have the replay of that one? Because I strongly assume that your teammate simply repaired his building and in that case if u click on it the repair icon is shown above to indicate that? (Ofc it would make more sense if the repair icon was in the status bar)

    Practice mode

    Zyna said for 12 p map it does not work

    Balance Proposal: Fire Sphere

    Unfortunately we cannot change the duration as that requires creating new animations, which is A TON of WORK. There will be this week on the test server a second iteration of the card change tho, reduce the COOLDOWN of the card to half of the time, enabling you to also use it more often, and to foster that the charge count is doubled. Would be cool if you can try it out there

    Practice mode

    You click in the map editor on the right side in player setting and select as many "human" players the map shall have?

    Practice mode

    Easiest solution by far is to simply start on position 1/2 so u have the orbs to practice ...

    Practice mode

    Then just start on position 1/2 and run from there to the orbs 🤷‍♂️ alternatively rebuild the specific scenario u would want to practice as community map.

    Solo/Duo/Trio All-Time Fastest Speedrun Rankings

    I mean I don’t mind having that many rankings but most of them might stay as of now: „ see Ranking with x players“, either way, we will definitely need an ingame filter for it or it ll become very hard to keep track.
  18. Yeah, if it happens u can just fly away with your dragons. When they then follow you, they group up again and then 1 hit will kill them.

    Current Proposal: Rewards

    I think what you are suggesting is a bit too specific for quests , but is good material for achievements.

    ART PSD files for cards?

    It’s not unused, it is the ability icon of twilight hag
  21. Hello fellow Skylords, Check out the new awesome map Rise of a Demon available in the community map section! The map and scripts have been created by "Emmaerzeh" and "LEBOVIN". Description: It is a 1 player PvE map set on a bandit island. The player takes control of a demon which gains progressively more abilities over time. Defeat all enemies on the map to win the match. We recommend enabling subtitles in the options menu before the game. Card Restrictions: On Expert difficulty, the card Shadow Phoenix is not allowed. Using it results in a default loss. Competition: To further promote the map, it will continue the tradition of community challenges. Competition period: 01 July 2020 – 18 July 2020 Competition is over! Prizes will be given out on 19 July 2020 Prizes: Fastest 1 player run: Harvester Promo Second fastest 1 player run: Harvester Third fastest 1 player run: Batariel (Red Affinity) + 1 Booster Besides this, everybody else to complete the map in less than 20 minutes (and hands in the replay as proof) will receive a Booster Pack as well. Voluntary donations during the competition might increase the prize pool even further. Additional Rules: The competition uses the map version "PvE_Rise_of_a_Demon.pak", uploaded in-game. The map has to be played on Expert Difficulty. The top 3 replays will later be published and attached to this post and might be uploaded to YouTube with explanatory commentary. Play on the main server, or the replay might be corrupted. Participation Guidelines: To participate, you may not violate any of the rules above. Make your final valid replay (file format is .pmv) available to us via Discord before 19 July 2020 UTC+1 (Emmaerzeh#0240 or LEBOVIM#4557). You can also find us on the official Skylords Reborn Discord Server. You can update your replay submission during the time of the competition any number of times. Known Bugs: Replays of community maps sometimes do not show up in the game Replay viewing selection. This issue has been reported to the developers and will soon be fixed. Until then a workaround is to open another lobby of a Community Map first and then go to the Replay viewing selection again. Alternatively, restart the game. If the replay there shows the gear as an indicator of being broken or outdated, try again later and make sure you have the original map file "PvE_Rise_of_a_Demon.pak" file in your C:\Users\<username>\Documents\BattleForge\map folder. (Auto)saved replays can be found alongside the same path in the folder […]\replays. Renaming them can help as well. If you try to play the community map whilst ur game is set to French or Russian and nothing happens at the beginning of the game, delete the map in your map folder and download it again. If it still does not work contact us. If you find any other bugs, report them to us via Discord. Final Ranking: These are the best currently submitted speedrun times. To foster competition early on it is more fun if you tell your best time right away and do not wait until the last second. Of course, both ways are allowed. 1. Pritstift 10.21 2. Treim 10.44 3. Loriens 11.22 4. ducarev 11.41 5. RadicalX 14.52 6. Wanky 16.45 7. Bozzah 19:08 8. DieBieneMaya 38.12 Download: The map can be downloaded in the Community Map section in-game, named "Rise of a Demon" (german: "Aufstieg eines Dämons"). Make sure to have older or duplicated versions deleted. Winning replays are attached in a later post of mine! We wish you the best of luck and lots of fun! Karl Lavafeld (Emmaerzeh) and LEBOVIN

    Solo/Duo/Trio All-Time Fastest Speedrun Rankings

    Its nothing new that different strategies can lead to the same time, we had this multiple times already, I won't comment on that any further. Where have I claimed I am sharing replays with others or "disinformed" people?

    Solo/Duo/Trio All-Time Fastest Speedrun Rankings

    Of course, everyone can claim to have had the same idea. That they had the idea at all, before or after someone else cannot be disproven. But, there are still people that had the idea and then did play it first. Also, as Rise of a Demon has shown: Different players can get sometimes very similar times using way different strategys.

    Problems with BFModelViewer

    I think it is really amazing. Maybe this way we can eventually add all animations as videos to the wiki!
  25. To highlight different strategies, I have uploaded 3 speedrun videos. Fire T1 Start: Pritstift Shadow T1 Start: Treim Nature T1 Start: RadicalX Emmaerzeh will upload Loriens replay on the Community Channel as part of the Series Let's Play Community Maps. Attached you also find all final replay submissions of the participants. Again thank you all for being part of the event! Best regards, LEBOVIN

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.