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Patch #400042 - 19 May 2023


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1 minute ago, Majora said:

Thanks for the kind words ūüôā
Did you play a featured community map? The cards played quest should only work on those. 

Yes I played Angelos. 

But nevermind, still enjoyed!

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3 hours ago, Draconnor said:

I may be wrong but Neutral Swamp Grake have same bug as unfixed neutral windhunter - in term of Mind Controll (spell is cast but witout effect).

 

*there is small chance that i missclicked MC on other unit that died scecond after casting ūüėČ

Thanks for the report, we will be fixing this.

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Posted (edited)

Have there been made other chages to Lost Souls besides the Lost Wanderer change? The last rPvE 9 match i played was laughably easy at T2 there were only 2 squads of Minions 1 squad of fighters 1 healer and 1 spellbreaker. That was the easiest LS T2 i have ever encountered as far as i can remember.

Edit:

Werent Twilight Slayers nefed too? Because now they do less damage when an enemy unit is close to them or have they always been like that? Maybe im just paranoid but the 3 lvl 9 LS maps ive played so far seemed way too easy.

Edited by Fundus
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On 5/27/2023 at 12:41 PM, Fundus said:

Werent Twilight Slayers nefed too? Because now they do less damage when an enemy unit is close to them or have they always been like that? Maybe im just paranoid but the 3 lvl 9 LS maps ive played so far seemed way too easy.

That has always been the case (and the intended way to counter them).

On 5/27/2023 at 12:41 PM, Fundus said:

Have there been made other chages to Lost Souls besides the Lost Wanderer change? The last rPvE 9 match i played was laughably easy at T2 there were only 2 squads of Minions 1 squad of fighters 1 healer and 1 spellbreaker. That was the easiest LS T2 i have ever encountered as far as i can remember.

Lost Reaver has been fixed, so that he attacks you as he should, and iirc some Lost Wanderers were replaced with Crawlers. Maybe you just were lucky and pulled easy ones.

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On 5/27/2023 at 12:41 PM, Fundus said:

at T2 there were only 2 squads of Minions 1 squad of fighters 1 healer and 1 spellbreaker.

It is a quite weird composition that I can't remember either to have that seen before. Tho I've seen even easier T2 where it was the named combo but a shaman instead of a spellbreaker.

I know that usually only 2 things should have changed here, as mentioned by Metagross, but also share the feeling that some of the usual T2 composisions have changed a bit. But can't say for sure

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Just dumb luck it seems.

This is my recent 4P LS rPvE9. Actually had incomes of Treefiend+Priests from the first row camp. Joining Spellbreakers incomes from T3. Was so busy fighting those off with only T1 that the other player had time to build up a huge T2 army to clear T3 by themselves. Last row was a total meatgrinder. Won but it had a few close calls. Especially the player that had the Spellbreaker T2 camp accidentally pulled it by spawning his Nomads at his base towards the camp, aggroing it and losing his orb and well before being able to come back with support.

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Thanks for the responses. Yeah maybe im just unlucky but all T2s of lvl 9 LS matches i have played so far looked like this:

215431318_suspiciouslyeasy.thumb.png.31a21d5d3a63d8d9ff9bb144f913fa3a.png

I cant remember ever encountering such easy LS T2s especially not multiple times in a row. After T2 everything seems fine.

Edited by Fundus
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