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Volin

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Everything posted by Volin

  1. I agree with the most people from the discord discussion: If you played it in a team on standard you would have had no problems at all. You decide to go solo and expert for your first try, no point in blaming the game design or even the people from that discord conversation. In the time you were now complaining about this map you could have played it on all 3 difficulties
  2. Not even that. 3x the exact same icon with the exact same wording are per definition a duplicate. But who even cares.🥱 As you say it is a redundant non-information and has nothing to do at all with knowing what the card does. If I have 1x, 2x, 3x or 4x the info to hover that a kill gives me 15% void return has no value on the information. I dare to say it is even the opposite, it is additional non-info that only may confuse. @WindHunter Can you clarify if this is really a intended design decision or has other reasons we may not see, as it seems to be no technical limitation?
  3. I personally have no issues, but I'm playing on quite a monster of PC currently. But I would say it is quite obvious there's something going on, too many reports of the same issue. I can even accept that it is currently not being fixed as the problem can't be identified yet. But I also read between the lines "problems must be from your end" and that is sad
  4. Not possible is just not possible, everybody can (or should) understand. As I said once to you, even "this is too much work" would be a good reason to reject a request. But saying 4 times the same icon (with the exact same information and text) is "not duplicate" is just ... 🤐
  5. They all show the same information, but are no duplicates... yeah sure ^^
  6. Just saying. This goes for all Shrines btw.
  7. Feel you. 2 or 4 yellow Inc Mo buffs but you can't see an Enlightenment or Shrine. Or one of the 3 Wheel buffs shown multiple times... Makes no sense to me either. If there is technical limitations, k then we have to deal with that, but if temporary buffs like Shrines and global buffs from spells would have priority, or could at least be shown next to one Wheel or Inc Mo buff that would be great QoL
  8. He has no influence what he gets sponsored, and donating a card is still better as donating nothing. See this just as the cherry on top, sponsored by fellow players. But team just announced to give some more Boosters into the pool so you dreams may come true
  9. Hey WindHunter, then I'll make the start on this one again. But let me say first, for many things this not even 2 weeks are not enough for me to share more then a first impression. Even more as I have limited time and internet currently and I did not personally test everything as deep as I wanted. Only T1 card I checked myself so far is Strikers. I still don't see any really use case beside to have a fun opener in the Thugs and Striker changes. Nothing that hurts, but nothing that gave me excitement. In T3 I liked most the changes to Rageflame, did not test it yet, but I'
  10. Please just see it as a long term goal. Not every achievement needs to be done by everyone (right now). There are people with 15mil gold (not me) already and happy this is now at least worth a tiny bit
  11. As said on Discord, I can't take much credit for my runs. Dutchy was the mastermind in the one group and Sacrifiece in the other one.
  12. They have thanks to the skylords reborn team, and yes there are some units that you can't grab with Mindcontrol. For sure the LS-Necrofurys and I think the Bandit Lord too for example
  13. Color statistics? Many people, even more many beginners, want to focus on certain colors. As many people like stats this could be nice
  14. So much cool stuff! Will be a long night today
  15. Deck next to Dutchy plays a very similar deck, only changes: - Eagle - Core Dregde red - Ironclad blue + Stormsinger red(!) + Core Dredge blue + Shatter Ice
  16. Hey Solpher, in general I would say that a deck for rpve should have any faction and boss in mind that can occur. So if not the motm is LS you will usually not see any adapted decks for that. And a common good deck can deal with all factions. But there's a "but": When I played way more 10s in the year after start, it was a unwritten law tho, that in random groups any LS with flyers on T2 directly got skipped. The quality of 10 groups was way higher back then, and everybody knew that even trying made not much sense even if you have 4 top players around. At least as long as you are not
  17. Tho I completely agree with the TO, just to lower expectations: I personally would not expect this to be high on the list of priorities. Fire got some decent buffs and is by far in the best state it ever was. Would not be surprised if this changes will take some time. Though looking forward too for some buffs there.
  18. Not so important, but the time (rpve10, 2player) in the sheet is currently not correct, we ended like this:
  19. Grüß dich, ich muss dich allerdings darauf aufmerksam machen, das wir im Forum und Discord nur Englisch schreiben (oder zumindest eine Übersetzung hinzufügen), eine Frage der Höflichkeit (und Regeln). Falls dir dieses schwerfällt, ist es völlig in Ordnung einfach mit einem Übersetzer deines Vertrauens zu arbeiten, einen Blick wert ist https://www.deepl.com/translator Zu deinem Anliegen: Es ist schwer ein Deck für alles zu finden, zumindest einige Karten zu tauschen - je nach Einsatzzweck - bietet sich je nach dem schon an. Die meisten Decklisten die du hier und auf dem Discord findes
  20. Goes in the same direction for me. Coat artwork is just suuuuper awesome, and also like how the card plays. Banzai voice lines are super awesome too, damn what a cool voice. Also the gameplay is a bit underwhelming and tho it is a bit anti-meta due to how the game works, I have much love for the Wasteland Terror too. Just love dragons! Evil Eye goes boom, who does not like it?! And ofc, Bandit Minefield, just the best card in the game! @Hirooo 😉 (can't tag you here, cause I don't know whats your forums name, but perhaps you see it by chance) Yeah, the Reborn edition is alrea
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