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Kubik

Developer
  • Content count

    503
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About Kubik

  • Rank
    Bane

Contact Methods

  • Discord
    Kubik#9154

Recent Profile Visitors

760 profile views
  1. -Download and extract the community observer maps. is that really needed? you can upload them to server before the tournament. They will be there until server restart.
  2. Kubik

    Game closes itself after loding 1/4

    can you check archive for corruption, and re-extract it?
  3. Kubik

    Game closes itself after loding 1/4

    it says missing file. What program did you use to extract the game?
  4. Kubik

    Game closes itself after loding 1/4

    Documents\BattleForge\Diag\log.txt please
  5. Kubik

    Matchmaking

    Everyone start with Base ELO of 100 000 When you lose, your base ELO is decreased, and increased for winning There is activity bonus for playing at least 30 matches in last 30 days You start with activity 0, so when you lose before you reach 30 matches, your Base ELO is decreased, but your ELO rating is increased Your ELO rating start at 0, but pro player that was not active recently will can have ELO rating also 0
  6. Kubik

    Game's not running with Windows 8.1

    there was no change that could affect starting the game.
  7. Kubik

    Game's not running with Windows 8.1

    why should we respond to each topic separately? Response would be same YOUR ANTIVIRUS BLOCK IT we can not do anything about it.
  8. did you try re-downloading? what did you use to extract it?
  9. only if Navarr do not manage to lose enough matches in time
  10. Kubik

    Marketplace

    server correct the value, so when you "bid" more than buyout, you lose one the buyout and it is counted as buyout. unfortunately the part of Battleforge.exe that is responsible for this, is still unknown
  11. Kubik

    32 bit people

    Why me? I did not say when I make launcher ready to not put too much stress on Aviator
  12. Kubik

    Mission has no ending event

    do you know anything about RNGs? there is always a number called "seed" in that case 15 bits wide, but you need to have unique identifier for each map to be able to build it and test it, so the "seed" is what define the map same "seed" same version of game (or at least map generator part) and you have same map. If there would be any more "randomness" than the "seed" then it would not be possible to check map that got buggy, the map would need to be part of the replay, or it would not be possible to check that replay. (Or that app would be same crapp as the one I fix at work for money). It is same with Minecraft, but the seed is 32/31 bit wide (the string is number (up to 32 bits), or is truncated to 31 bit hash, unless they change it), so same seed same map each time you start it.
  13. Kubik

    Mission has no ending event

    how long it would take for normal person to try all these possible maps even on single difficulty (1) if we count average 3 minutes per map + 1 minutes all loading lobby creating etc. we end up with 131072 minutes, if we count 16 hours play/8 hours sleep ... then we have 121 days, and I do not think difficulty 1 is generally the most played one why would you need more randomness? After that time you will not remember the first map.
  14. Kubik

    Mission has no ending event

    there is 32768 possible maps for each difficulty and player count, we know about 2 of them having this bug, and there might be possible fix for, but we are not sure right now if we will be able to fix it any time soon.
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