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About Adita

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  1. have you tried to "leave group" when that happens? I've noticed that sometimes i end up being in a group just with myself after PvE. When i rightclick my portrait, and "leave group" everything works again.
  2. is the cardlist site being maintained by someone? it would be wonderful if we could not only filter for card names, but for card text, too: for example searching for all cards containing the text "swift".
  3. yeah, well it could be that all desync problems have been fixed, or it could be that the current server no longer checks for the desync condition. IIRC each client would send a hash of their current gamestate in each step, and so the server could check if these hashes from all clients still matched. I rember a time when in 12 player matches, desyncs were common, but that was not due to bugs from Phenomic but because of some stupid cheaters that didn't realize their single player hacks would not work in multiplayer.
  4. Thats not a bug imho. The healing begins when the unit is no longer "busy". as long as they keep themselves busy by shielding units, they don't heal.
  5. then on the other hand, if i remember correctly, battleforge had something called desync - is that still active? (when multiple clients of the same match go "out of sync", because one of them has been meddled with, or because of a bug things go differently, the server would notice this and stop the game)
  6. maybe e.g. only the groupleader gets that packet? it's a problem that seems really common in 4-player games.
  7. just tested this, yes, it seems the energy needed to transform into mutating maniac is 0. (also tested fire affinity) On the card it even states that cost to transform into this is 119, but that it not what happens in game. You end up with a unit that cost nothing to transform into, and that does not bind any void energy (you even get back the void energy from the unit that you used to transform) all the other transforms i tested seem to work fine. So this is probably some database problem? green affinity works as intended.
  8. 4000 people is not much when you're into PvP. It's hard to even find a partner for sparring games, not to mention the ladder. That said, i've been able to make some of my friends play the game, and they likes it, but they feel, they want to wait for the reset before they start to invest more time. (and i fear, when the reset comes, they may even be gone for good) I myself have not been playing as much lately, as grinding feels pointless.
  9. Hello everyone! I was an active player right from the beginning (closed beta) and used to be quite active in the battleforge forums (i was a mod). Keeping my fingers crossed that this great game will soon be functional again. It was one of the best games i ever played. I'm wondering what the guys at Phenomic think about this little project - do they support it? Did you get any helpful info? Of course it might be that you have to deny it, because it cannot be stated officially (i imagine that the big guys at EA won't like this project). Cheers from Germany!
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