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Fundus

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Everything posted by Fundus

  1. Thanks for the responses. Yeah maybe im just unlucky but all T2s of lvl 9 LS matches i have played so far looked like this: I cant remember ever encountering such easy LS T2s especially not multiple times in a row. After T2 everything seems fine.
  2. Im never gonna get a response right?
  3. Have there been made other chages to Lost Souls besides the Lost Wanderer change? The last rPvE 9 match i played was laughably easy at T2 there were only 2 squads of Minions 1 squad of fighters 1 healer and 1 spellbreaker. That was the easiest LS T2 i have ever encountered as far as i can remember. Edit: Werent Twilight Slayers nefed too? Because now they do less damage when an enemy unit is close to them or have they always been like that? Maybe im just paranoid but the 3 lvl 9 LS maps ive played so far seemed way too easy.
  4. Yeah but why are the Forums dead nowadays? Because Discord has better features? Why not implement those features here and bring the Forums back to life? I dont know why a game with such a small community needs 2 Forums. Im my opinion they should have never started using Discord in the first place.
  5. Sadly this is true i complained about this too a while ago and they told me that they are making those important discussions on a site named "Disord". I have never used that site and i never will this are the Skylords Reborn Forums and all important discussions especially those about balancing changes should take place here. A while ago i wrote this:
  6. SoW nerf hurts but it makes sense but was the Satanael Nerf really necessary? When i was playing Satanael at T4 i always had performance issues but it was never even close to unplayable. Are there any players that had performance issues so bad that the game was unplayable for them? Satanael with Snapjaw spam was a very fun niche strategy and now there is no reason anymore to use him at T4.
  7. Im sure alot of players didnt even know about those changes before they were implemented putting notifications about balancing changes in the Events tab in game or creating a Balancing Changes tab could be a solution. In the old EA days everything regarding Battleforge was discussed on the forum id like to know what features make that Discord site so much better than the forum and why those features cant be implemented on the forum. I believe its just bad to split up the BF Community in 2 forums especially when it comes to important things like balancing changes but i might be wrong.
  8. Ok first you guys dont want multiple language sections on the forum to not split up the community and then you outsource balancing discussions? The last post in that topic is from April 29, 2021 and its not even in the Balance Discussions section. Edit: I found another old thread about decomposer with a poll where the majority of people voted not to change it.
  9. This is absolutely not true for casual players sure if executed perfectly pre nerf Batariel was very strong maybe even OP but for casual players one man army Batariel decks were high risk high reward decks. I dont know mow much Battlegrounds lvl 9 you played before the Batariel nerf but I saw more players fail with one man army Batariel decks than with any other deck.I havent seen soneone with a one man army Batariel deck for a very long time but i tried it a couple of days ago and i was pretty underwhelmed. I dont play much Battlegrounds lvl 10 but id really like to know if one many army
  10. Yeah changing Primeval to require 3 nature orbs really makes no sense to me its not like Watcher is so powerful that his orb requirements should be so restrictive. Bloodhorn for example is MUCH more powerful and only requires 1 shadow and 1 fire same applies to Gemeye,which by the way recieved a buff without changing its orb requirements. I wouldnt call Primeval "Trash Tier" but changing his orb requirements was just a bad idea. This kind of reminds me of the Batariel nerf. There wasnt even a topic in the Balance Discussions part of the forum they simply nerfed Batariel to death. Then
  11. I just played Bad Harvest expert on position 3 with my root network deck and everything seems normal. Razorleaf is as strong as ever.
  12. Another solution could be selectable difficulty levels for rPvE 9 and 10 maps like on campaign maps. For rPvE 10 for example: Standard: Only easy bandit maps that most lvl 9 players can beat. Advanced: Anything between easy bandits and Lost Vigils insta attack maps. Expert: Maps where 1 player instantly gets attacked by air units Lost Vigils on LS maps Windhunters on bandit maps Skyfire Drakes on fire maps and so on.
  13. How do you beat a lost souls map where you get insta attacked by Lost Vigils at t1 without even spawning a unit with anything except fire? If players dont work togther with Eruptions its game over at least in my experience.
  14. Fundus

    Ice Guardian

    I use Ice Guardian alot in rPvE 9 and i never found him underwhelming. In certain situations he is even better than Frost Mage for example when dealing with Lost Spellbreakers and Manabeasts. Ice Barrier is a must have card for frost t1 anyway so there is absolutely no need to change Ice Guardian.
  15. Would be cool if they would add a difficulty higher than expert for all PvE maps.
  16. Actually there arent many people who can handle hard lost souls maps where you get insta attacked by vigils at T1. When i play rPvE 10(which is not very often) i want everyone to have meta decks with fire T1. Of course there are plenty of players with meta decks who still fail because they either attack too early or refuse to help their teammates with eruptions thats why i said "simply kick players who are OBVIOUSLY not ready for rPvE 10" because you never know if someone you just met is ready for hard maps or not but you can definitly reduce the risk of instantly losing a match by kickin
  17. Simply kick players who are obviously not ready for rPvE 10 i dont know whats the big deal.
  18. Yes sometimes i get freezes during replays but usually not at the same time as in game. Sometimes i even get freezes in replays of matches where i had no freezes its very random.
  19. If this problem cant be fixed shatter ice should be removed in my opinion. Its so bad for me that i just dont want to play with frost players i usually ask them to change deck or i kick them. If someone uses shatter ice i usually get multiple 1-2 min freezes per game this is completely broken.
  20. I know its a little of topic but i always wanted a difficulty level between 9 and 10. rPvE 9 is usually way too easy and boring especially bandit maps the only challenging enemies in rPvE 9 are Lost Souls and Fire after T4 but getting to T4 is very easy on fire maps and i really dislike that. Twilight can be challenging sometimes but usually its very easy. In my opinion there should be a difficulty level between 9 and 10 where all enemy factions are slightly harder than lvl 9 Lost Souls. So you can have challenging matches which require teamplay but can still be won with random play
  21. Sure the i7 6700K isnt a high end CPU by todays standards but its still pretty decent and i never have high CPU GPU or RAM usage when i play Battleforge. If the i7 6700K is too weak which CPU would you recommend and why wasnt it too weak before the last update?
  22. I get this lag on all of my 4 PCs and most people i have talked to got the same problem. And im pretty sure the problem is served sided because on my newer RTX 2080 i7 6700K 16GB Ram PC the lag is just as bad as on my old GTX 480 PC.
  23. Not sure but i think the lag gets worse the longer you stay in the Forge not in game. So if you spend 1 min in the Forge and then spend 30 min in a match its fine but when you stay in the Forge lag starts and gets progressively worse.
  24. Same problem here but in my case its pretty inconsistent sometimes i get lag after just a couple of minutes and sometimes it takes an hour or longer. Yesterday in the evening it was so bad i couldnt even join a game. Before the patch everything was fine.
  25. Im wondering what changing Mindcontrols Takeover Limit from 300p to 350p does. Do PvE enemies even have a power rating and if they do which units have a power rating of over 300p?
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