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Majora

Project Coordinator
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  1. Majora liked a post in a topic by Hrdina_Imperia in Community Update #17 - January 8th 2022   
    Lovely, keep it up! I always enjoyed the idea of Root Network deck, so cannot wait what you guys come up with. 
  2. wibryz liked a post in a topic by Majora in Community Update #17 - January 8th 2022   
    Greetings Skylords!

    Welcome to the first Community Update of 2022! We hope you had a blast playing Skylords Reborn in 2021 and hope you will continue to do so in this brand new year. Even though we just released a major content patch, there is already a lot of interesting things to talk about, so let's get started!

    • Yearly Recap 2021
    On the 17th of December we had our Anniversary Stream, celebrating the 1-year anniversary of Skylords Reborn. Sadly, something went wrong with the playback of the stream that we were not able to fix. Instead of doing a rerecording, we decided to record a recap of 2021 instead. 
    In this yearly recap video we go over everything that was added to the game in 2021. Use it as an easy catch-up or as an introduction video for your returning friends!

    A lot was added in the patch on the 18th, so we can understand you might have missed something in the overload of changes and new content. To make things a bit more easier for both current and new players, we have also collected information into a handy overview. 
    We grouped all the documents (deep dives, behind the scenes, PvP guide, etc.) we have released last year, and collected every community update thus far on a single page with highlights. Especially Community Update 16 went into all the changes added in the last major content patch. We hope this will make it easier for you to keep track of progress.
     
    • New Voicelines Implemented
    With some help from our friends in the C&C community, we were able to fix the issues we had with the sound converter needed to implement new voicelines into the game. We are happy to announce we added English* voicelines to Banzai Lord and Amii Paladins! 
    Banzai Lord is voiced by Dreamlord. We tried to create a character that is both sinister towards his enemies, and caring towards his birds. Because both Tortugun and Wasteland Terror (soon™) are non-humanoid, we hope he will give some flavor to the lategame of Bandits. 
    Amii Paladins is voiced by Rothriel. The Amii can go into multiple directions; they are full of energy as part of their elemental nature, a joyous unrestraint and/or an excess of emotion. At the same time they are a race still shrouded in mystery. We went with a serious and calm vibe for these Amii soldiers, and we plan to lean into the more energetic approach for Amii Phantom. 
    In the near future we plan to also add voicelines to Bandit Sniper, Dryad, Mountain Rowdy and Amii Phantom.
    Additionally, there are already plans for other cards that are currently without voicelines, like Bandit Lancer or Warlock. 
    *Adding voicelines is a ton of work, both for the voice actors and those implementing. Because of this, we currently are only able to provide voicelines in English. We have added these English voicelines into each version of the game, no matter what language you play it in. We would like your opinion on this. If you play the game on German, French or Russian would you prefer your cards to be without sound, or with English voicelines? Fill in the poll here. 
     If you want to help with the implementation of voicelines and have experience with video and audio, please check out our open position for Video Editor below. 
     
    • Creating New Lore and Campaign Maps
    We are excited to announce that we are planning on expanding the Skylords Reborn lore! This will include future story expansions as we work on adding new campaign maps and new in-game characters, as well as new Legends pages (for the Lore book).
    The initial goal is to add 5 new Legends pages for each faction, including the hybrid factions. Yet we cannot do this alone, so as part of this endeavor, we would like to invite anyone interested in the lore and in writing to join us in a new official Lore Taskforce server! Any member of the community will be able to submit proposals for new Legends which, if approved, will be included in the game. So if you have ever had a great story idea for your favorite unit, now is the time to put pen to paper and give it a try! Join the Lore Discord here.
    We will share more about our plans and progress for campaign maps at a later date. 
     
    • Advanced Filtering Survey
    In our last patch we added advanced filtering options, both for the inventory and the AH. We are curious if you are aware of it and/or use it. 
    To gather data and figure out how many of you are aware of the new options, we have created a very small survey. We hope you will take the time to fill it in. 
    You can find the survey here, it should only take a few minutes of your time. 

    • Pure Nature Rework
    After Pure Frost and Bandits, the balance team has now set its eyes on Pure Nature as the next faction to receive major changes. On the balance discord you can already see some of the proposals for multiple cards, ranging from Nerfs to Deep One and Energy Parasite, to buffs to Ghost Spears and the Root Network. Cards like Grove Spirit, Forest Elder, Mind Control, Abyssal Warder, Colossus and Grimvine are also being looked at. 
    The Root Network is an interesting yet complex Nature mechanic that is often misunderstood (and poorly explained by the game). Some of the ideas currently being discussed are changing Thornbark to count as multiple entities for the Root Network and reduced power costs for cards like Spikeroot and Treespirit. After the changes are a bit more fleshed out, we plan to provide you with another Deep Dive document, going into what makes Nature tick, its strength and weaknesses, and how we plan to tackle them. 
    Alongside changes to Nature, we are also going to test out a couple of nerfs and buffs on the test server in the near future. Some of the cards that are currently being looked at are Nightguard, Executor, Phalanx, Ice Guardian, Warlock, Stoneshards and Twilight Minions. 
    You can find all our current idea's and join the discussion on our Balance Discord. 
     
    • Update to Skylords Marketplace Journal 
    Maze has been hard at work and released a new version of the website Skylords Marketplace Journal. On this website you can easily track prizes of cards. The redesigned site is now at a stage of development where he felt it is viable enough to replace the old version, which broke with the anniversary patch. The old version is and will probably stay available, but it won't receive any more updates. It can still be found here.
    There are a bunch of exciting features in the new website, including a larger variety of filters, more price details for each card, general card info and other interesting QoL features. You can even find the average value of the reforged card when destroying 4 of the same card and on what map you can find the upgrade for the card. 
    Read up all about the changes, or go directly to the new website here. 

    Maze is not the only one who provides market statistics through his website however. Some of you might be aware of the Auction House Archives, created by DraginMaster. The goal of this site is to track each card's journey through the in-game auction house and beyond. Since it tracks each individual auction, it can deduce when a card has sold in the auction house and for how much. More information can be found here. 
     
    • Update to the Stats Website 
    The Skylords Reborn Stats website also received an overhaul. Here you can find interesting and up-to-date stats from Skylords Reborn, like current number of players online and running matches, but also fun stats like unopened boosters. It now also contains Auctions and Leaderboards!

    • Tournaments
    • NEW: Official 2p rPvE Contest#2: The Bandit alliance UNTIL 31.01.2022
    For this challenge, we want to see your adaptability in unique situations.
    We are looking at the fastest time with only one rule: each player may only spawn one single unit with ground presence through the whole run!

    • FINISHED: Official PvE Contest#4: Winter is coming
    The fourth official PvE contest has ended, and the winners were revealed in a stream you can rewatch on our Twitch channel. 

    • FINISHED: CCC #1 Hunt Down The Stragglers
    Kapo took the initiative to host the first in a series of ''Crappy Community Contests'' This and future CCCs are meant to be super-small-scale contests with weird challenges, hopefully luring you away from well-trodden paths. They are small scale on the organizers side too: there is no stream, video or event announcing the winners. Because of this, the entry barrier was low, and this resulted in 130 players participating! 
     
    • Host your own event / tournament
    Want to host a tournament or event? Please reach out to our Event Organizers Hiko and/or Metagross to have your event prizes sponsored by us. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. 
     
    • We need your help!
    We are in dire need of a Marketeer / Outreach Coordinator!
    As you are probably aware, Skylords Reborn does currently not have anyone who helps actively promoting the game. We would love to promote and increase the player base for Skylords Reborn. To do so, we have two open positions. If you have the time and the required skills to help, please consider having a chat with us. We would love to get help in these area's!
     
    Open Position - Video Editor
    As a video editor you are responsible for creating exciting video content for Skylords Reborn. This can range from short card reveal videos to exciting trailers and cutting up Twitch-stream content for highlight videos on our Youtube channel. If you have any experience with audio post production, you can also help us out with the process of adding new voice-lines and sound effects into the game. Click here to read more and apply.

    Open Position - Marketeer / Outreach Coordinator
    As a Marketeer / Outreach Coordinator you are responsible to spread the word and create awareness about Skylords Reborn and to attract veteran and new players alike. This includes actively researching and reaching out to potentially interested streamers, youtubers, Discord channels, game magazines, among others. You will be responsible for the communication to and from interested parties and for any promotion deals (for example involving scratch codes). Please note that Skylords Reborn cannot do any paid promotions. Click here to read more and apply.
     
    • Team changes / Open Position
    The position for  Community Manager has opened up, which might come as a bit of as surprise. Over the past 10 months I have been in charge of bringing all of you these community updates and enjoy doing so. However, I have taken on more and more tasks lately, resulting in a shift to a new role; Project Coordinator. In this role I will put a bigger focus on streamlining our workflow and planning of patches. Because of this, we are now looking for someone who can help with some of my previous responsibilities. If you are interested, please check out the description below. 
    Open Position - Community Manager
    As a community manager you are responsible with aiding the communication to and from the community. You will work closely with the Project Coordinator (previously Community Manager) to communicate staff and project decisions to the community through, for example, The Community Updates and self-written announcements. Furthermore, you will act as a contact person for the community to share project feedback and suggestions and are expected to keep the staff informed and be up-to-date with the state of the community. Click here to read more and apply.
     
    • In Conclusion
    And that's it for this Community Update, thanks for reading! 
    As is tradition, this community update comes with a scratch code. 
    The code will reward you with a mini-booster: COMM-UNIT-YNEW-S17B
    The code is valid till January 29th, when we will bring you another Community Update. 
    Please keep in mind that the 100BFP discount on all boosters is still valid until January 18th. 
    As always, we are open to feedback so please let us know if you have any questions, suggestions or comments! 

    Archive
    • Overview Community Updates
    • Community Update #16
  3. Dutchy liked a post in a topic by Majora in Community Updates Overview   
    Every month we give you an overview of everything happening behind the scenes in Skylords Reborn, including upcoming content. Below you can find a list of all the community updates and a summary of their content.
    Community Updates release on the 1st of the month. 
    Update 61 - July 1st 2025
    • Frequently asked questions and update regarding Season 1
    • Challenges batch #2 of Season 1 is now available
    • New card reveal: Amii Ashrider
    • Art Spotlight: Amii Ashrider
    • Team changes: VicRattlehead joined as Discord Moderator, Arphox joined as Tool Developer. 
    Update 60 - June 1st 2025
    • Patch Release: Primordial Fire
    • Infected Map of the Week - Map Modifiers (BETA RELEASE)
    • Relics and the new Relic Shop
    • How Does It Work: Deckbuilding
    • Team changes: Vultagx became Lead Moderator. Dutchy left the moderation team, but remains as HR coordinator. 
    Update 59 - May 1st 2025
    • Development Update: Announcing Seasons
    • Season #1: Primordial Fire F.A.Q.
    • New Card Reveal: Fire Wormlings
    • Skylords Reborn Mega Quiz
    • Team changes: RainZy left as Marketeer, Ultralord formally joined the Event Department.

    Update 58 - April 1st 2025
    • Announcing Skylords ReBOOM
    • New Card Reveal: Hellhound
    • Art Spotlight: Hellhound
    • Team changes: Prof_Amezy left as Discord Moderator and Social Media Marketeer. Sabri joined as Audio Editor. 
    Update 57 - March 1st 2025
    • Patch Release: Spring Cleaning
    • New Featured Community Map
    • Marketing Questionnaire
    • New Card Reveal: Phantom Stampede
    Update 56 - February 1st 2025
    • Feedback Survey Results
    • Update on Gate of Akylos
    • New Card Reveal: Treasure Wagon
    • Team changes: Hirooo (card implementation/faction designer), Runeseeker (marketing), Linkz (moderator), Pierakor (tool development), and Tweeto (artist) left the team. RainZy joined as Outreach Coordinator, Prof_Amezy took on the role of social media marketeer. 
    Update 55 - January 1st 2025 +2024 Recap
    • Holiday Patch (Promo Frost Mage)
    • Looking back at 2024
    • Looking ahead at 2025
    • New Card Reveal: Power Shrine
    • Clarification and modifications to the Global Rules
    • Team changes: TwilightPrincess joined as Card Implementor, Prof_Amezy joined as Discord Moderator (Trial), Vrizz left as Testing Coordinator
    Update 54 - December 1st 2024
    • Yearly Feedback Survey
    • New Card Reveal: Molt
    • Art Spotlight: Molt
    • Christmas Event and Anniversary update
    • How Does It Work? YouTube series: BFP & Reward System
    • Ask for help: Critical open positions 
    Update 53 - November 1st 2024
    • Halloween Patch Release
    • Halloween event: Promo Jorne
    • Twilight Deep Dive
    • New Card Reveal: Twilight Archers
    • How Does It Work? YouTube series: Root, Void Power and Installation
    Update 52 - October 1st 2024
    • Echoes of the Amii - Patch Release
    • Patch overview and Continue the Story trailers
    • New Card Reveal: Simulacrum
    • Interview with the Map Department
    • Feedback request for the new maps
    Update 51 - September 1st 2024
    • Echoes of the Amii - Patch Date Announcement
    • New Card Reveal: Energy Core
    • Art Spotlight - Energy Core
    • Amii Monument changes explanation
    • Battle Arena coming soon
    Update 50 - August 1st 2024
    • Update regarding antivirus programs flagging Skylords Reborn as unsafe
    • New Card Reveal: Umbabwe
    • New Campaign Maps release information
    • New voice lines coming up
    • Critical: Artist needed
    Update 49 - July 1st 2024
    • Update regarding antivirus programs flagging Skylords Reborn as unsafe
    • Patch Release: Summer Swarm
    • Card Spotlight Videos for Icespike and Swarm
    • New PvP Map in development
    • New Featured Community Map: Restoring Lyr
    Update 48 - June 1st 2024
    • Statement about antivirus programs flagging Skylords Reborn as unsafe
    • Information about upcoming patches
    • New Card Reveal - Swarm
    • Art Spotlight - Swarm
    • Team changes: Bergerb joined the map department, Vrizz joined as Testing Coordinator
    Update 47 - May 1st 2024
    • Patch Release (Bedrock)
    • Where is Gate of Akylos?
    • New Card Reveal - Icespike
    • Art Spotlight - Icespike
    • New Community Map & Event: Town in Need
    • Team changes: Volin left as Map Tester Coordinator

    Update 46 - April 1st 2024
    • Upcoming Patch information
    • New Card Reveal - Skydancer
    • Input requested: Elemental Mastery
    • Team changes: ElementG joined as 3D artist, Chibiterasu rejoined as Card Implementor, Dutchy takes on HR Coordinator, Minashigo Hiko left as Event manager.

    Update 45 - March 1st 2024
    • February Hotfix Patches
    • Upcoming Feature - Map of the Day 
    • Skylords Reborn Classic - Legacy Server
    • New Card Reveal - Amii Sentinel
    • Art Spotlight - Amii Sentinel
    • PvP Bots
    Update 44 - February 1st 2024
    • Patch Release: Revenant's Doom
    • Video showcasing the rPvE rework and new difficulty
    • Update on Bedrock
    • New card reveal: Gate of Akylos
    • Updated Skylord Reborn Resources overview
    • Map Editor Tutorial
    Update 43 - January 1st 2024 +2023 Recap
    • 3rd Anniversary Stream
    • Look back at 2023
    • Look ahead at 2024
    • Information about the new campaign maps
    • New Skylord revealed
    • Echoes of the Amii Teaser
    Update 42 - December 1st 2023
    • Announcing 3rd Anniversary
    • Changes to the recommended system requirements
    • New Card Reveal - Lost Manabeast
    • How to Help - a Community Guide
    Update 41 - November 1st 2023
    • Patch release: Halloween Patch
    • New Card Reveal: Soulstone
    • Design Notes: Soulstone
    • Halloween Event
    • Team changes: Watermelon Lord, Nukie and Dallarian left the Moderator department, Noah.K joined as Audio Editor. Linkz was promoted to GM.
    Update 40 - October 1st 2023
    • General update about development
    • New Card Reveal: Bedrock
    • Community Spotlight: Masters of the Forge
    • PvP AI programming contest
    Update 39 - September 1st 2023
    • Feedback Survey 2023 results
    • New Card Reveal: Tectonic Shift
    • Gameplay Trailer
    • Team changes: Linkx as joined as Discord Moderator, Vultagx as Global Moderator, Pierakor as Tool Developer, Lucas Ansei as Web Developer, Kayrie as Map Artist. 
    Update 38 - August 1st 2023
    • Patch release: QoL Patch
    • Cinematic trailer
    • Card rework spotlight: Stronghold
    • Fire-themed Forge reveal
    • Map making fundamentals
    • Team changes: Nukie left the event department
    Update 37 - July 1st 2023
    • Feedback Survey 2023
    • Announcing a new rPvE difficulty
    • Voice acting update

    Update 36 - June 1st 2023
    • Patch release: Nature's Awakening
    • Patch Overview Video - Nature's Awakening
    • Patch feedback thread
    • Opening voice-acting applications
    • Art Spotlight: Stonekin Bedrock
    • Team changes: Damo and Hrdina Impéria joined as Map Designers, Discoheart as Audio Editor. 
    Update 35 - May 1st 2023
    • Patch Date announcement - Nature's Awakening
    • A look at Nature rPvE - Interview with Hodron
    • Easter Event recap
    • Event: Through Ice and Flames
    • Team changes: Piskr joined as Client Developer, Ultralord as Video Editor, Volin as Map Tester Coordinator. Katchau (developer) left the team
    Update 34 - April 1st 2023
    • April Fool's: Skylords on GameBoy
    • Upcoming Lost Souls changes
    • New card reveal: Sleet Storm
    • Art Spotlight: Sleet Storm
    • Team changes: CrazyCockerell and Titan joined the team as Tech-artists
    Update 33 - March 1st 2023
    • Forge Lag and Leaderboard Achievements fix
    • Upcoming Feature: Drop Locations
    • Upcoming Feature: Comparing Profiles
    • Behind the Scenes: Fire Wormlings
    • PvP Guide Update
    Update 32 - February 1st 2023
    • Anniversary Patch Release
    • Stonekin Deep Dive
    • Recap Video: 2 years of improvements
    • Card Creation Contest Results
    • Upcoming Community Map Rework
    Update 31 - January 1st 2023
    • Rewatch the 2nd Anniversary Stream
    • A look at Cosmetics (borders, banners, titles)
    • New card reveal: Promo Worldbreaker Gun
    • Advanced Filtering in-game tooltip
    • Sign-up for the newsletter
    • Development focus in the future
    Update 30 - December 1st 2022
    • Announcing 2nd Anniversary
    • A first look at Cosmetics
    • New card reveal: Sanctuary
    • Art spotlight: Sanctuary
    • Team changes: Chibiterasu (balance developer) left the team
    Update 29 - November 1st 2022
    • Halloween Event (on a new Community Map)
    • New card release and adjustments: Evil Eye
    • New card reveal: Raven Walker
    • Team changes: WaterMelonLord as Global Moderator, Mynoduesp as Quality Assurance. 
    Update 28 - October 1st 2022
    • Patch release: new content patch
    • Patch release: follow-up achievement patch
    • New card reveal: Evil Eye
    • A look into our Art Process
    • Team changes: R4bitF00t as Map Artist. 
    Update 27 - September 1st 2022
    • Feedback Survey 2022 results
    • Upcoming patch information; why we nerf cards
    • New card reveal: Tranquility
    • Announcing our Instagram
    • Team changes: Ult joined as client/server developer, Katchau joined as client developer, Lebovim joined as Balance Devleoper, Maxxxel joined to explore 3D models, Dallarian moved from Global Moderator to the Map Department. nkmol (web-interface) left the team.
    Update 26 - August 1st 2022
    • Introducing Hybrid Orbs
    • New card reveal: Twilight Slayers
    • Adjustments to Reforging 
    • Added Internal Tester as an open position
    Update 25 - July 1st 2022
    • Feedback Survey 2022
    • State of the project
    • List of potential features that could be added if more people join the team. 
    • Team changes: Firefly (artist) left the team. Kapo is rewarded Skylord of Honor.
    Update 24 - June 4th 2022
    • Patch release: Force of Nature
    • Patch overview trailer
    • New cards: Wasteland Terror, Transcendence, Burning Spears
    • Promo Mana Wing added to the game, alongside new achievements
    • Map changes (campaign and 2vs2 maps)
    • PvP changes (new player protection, anonymous player names, losses are now hidden, updates to free PvP decks, improved rewards, added happy hours).
    • rPvE fire balance changes
    • Card balance changes
    • New Team Members: Hirooo as faction designer. MarcoMaar (UI developer) and RookieN (map designer) left the team.
    • Community Updates will move to a monthly release.  
    Update 23 - May 14th 2022
    • New card reveal: Burning Spears
    • Art Spotlight: Burning Spears
    • Upcoming PvP changes (Queue drains the reserve, hide playernames, hide losses, new player protection, free PvP deck changes, rebalanced 2vs2 maps and Happy Hours) 
    • Open positions rework
    • New Team Members: Nukie as Global Moderator
    Update 22 - April 23rd 2022
    • Wasteland Terror looks reveal
    • New achievements announcement
    • Upcoming rPvE Fire balance changes
    • New Team Members: Friendly Firefly as 2D artist, LamonChan as Tool Developer
    Update 21 - April 2nd 2022
    • Nature Deep Dive
    • Introducing Skylords Bounty
    • Mana Wing Promo Reveal
    • New artwork reveal (Mana Wing)
    • Event Survey
    • New Team Members: aodpi as Tool Developer, nkmol as webdeveloper
    Update 20 - March 12th 2022
    • New card: Transcendence
    • New artwork reveal (Transcendence)
    • New legends (lore)
    • New Team Members: Cocofang and Xanatoss as balance developers.
    Update 19 - February 18th 2022
    • Teaser rPvE Nature
    • New artwork reveal (Banzai Bird, Stronghold)
    • New tools for new players
    • Skylords Reborn wallpapers
    • New Team Members: Spirit Alpha as 2D-artist, Dutchy promoted to Lead Moderator, Dallarian and Naturee as moderators. Pascal, DragonOfTime and Lontzek left the moderation team. 
    Update 18 - January 29th 2022
    • Small patch
    • Adjustment to booster images
    • Winter Forge
    • Current state of the Economy & Reforging
    • Deep Dive: Towers
    • Art Timelapse Video
    • New Team Members: Runeseeker as Marketeer
    Update 17 - January 8th 2022
    • Yearly recap video
    • New voicelines implemented (Banzai Lord, Amii Paladins)
    • Started development on new campaign maps: new Lore discord
    • Updates to SMJ and Skylords Reborn Stat websites
    Update 16 - December 18th 2021
    • Patch release: Anniversary Patch
    • New card reveals: Amii Paladins, Amii Phantom Redesign, Bandit Sniper, Banzai Lord
    • Free PvP decks update
    • PvP Guide
    • New mode: RPvE Fire
    • New feature: Reforging
    • New feature: Avatar management
    • Advanced filtering
    • Booster Discount + Santa
    • Carofex left the team as a balance developer.
    Update 15 - December 3rd 2021
    • Anniversary stream announcement
    • New card reveal: Bandit Minefield
    • A look behind the scenes into creating a new PvP card
    • Deep Dive: Bandits
    • New Team Members: RookieN as Map Designer / Map Developer / Map Artist, Metagross as Event Manager, Kerkk left the team
    Update 14 - November 13th 2021
    • New card reveal: Wasteland Wing
    • Voice Actor update
    • Updated 2vs2 maps (test-server)
    • New Promo: vote results
    • New Team Members: Lontzek and Parity as Global Mods
    Update 13 - October 23th 2021
    • New card reveal: Coat of Protection
    • New Promo: started voting
    • Looking for Voice Actors
    Update 12 - October 2nd 2021
    • Progress update on new Sounds
    • Open Sourcing of the Effect Editor
    • Update on Defence RPvE
    Update 11 - September 11th 2021
    • New Patch released
    • Insight in Survey Data
    • Community Updates moving to a 3 instead of 2 week schedule
    • Open Sourcing of new Sound Converter
    • New Team Members: Madgadget as Discord Moderator, DutchyDutchy promoted to Global Moderator. Ultrakool and Bradley left the team. 
    Update 10 - August 28th 2021
    • Feedback Survey
    • Opening Discussion of upcomming map changes
    • PvP Improvements in development
    • New Team Members: Rawne as Map tester. Razeroc left the team. 
    Update 9 - August 14th 2021
    • Deep Dive: Rarities
    • Test Server Patch Notes
    • New Team Members: Kerkk as web developer
    Update 8 - July 31th 2021
    • PvP deck adjustments
    • Special Effect editor
    • New Team Members: DutchyDutchy as Discord Moderator
    Update 7 - July 17th 2021
    • Test server patch
    • Status update new cards
    • Deep Dive: Pure Frost
    • New Team Members: ddrazard as Discord Moderator
    Update 6 - July 3rd 2021
    • State of the Project
    • Map Editor clean-up + extended map settings
    • PvP QoL feature: view lobbies while in a ranked queue
    • New Team Members: Carofex as Balance Developer
    Update 5 - June 19th 2021
    • New Logo revealed
    • New cards actively in development, factions revealed: Frost, Bandit and Amii
    • First draft and voting for the Expansion Symbol 
    • New Patch on the test-server
    • New art for Firesworn revealed
    • New Team Members: Hodron as Map Designer, _empty_ left the team
    Update 4 - June 5th 2021
    • New card development announcement
    • Why Fire/Frost cards are currently not possible
    • PvE Taskforce creation
    • New Team member: Kubik as Client Developer/Reverse Engineer
    Update 3 - May 21th 2021
    • Promo Snapjaws Trade-able
    • New patch on the test server
    • Skylords Reborn Design Philosophy 
    • New Team Members: Hardware Heinz as Global Moderator. MrXLink left the team
    Update 2 - May 8th 2021
    • PvE: State of PvE
    • PvE: In Development
    • Public Test Server
    • New Team Members: Hiko as Event Manager, MarcoMaar as Client Developer
    • List of Discord channels
    Update 1 - April 23th 2021
    • Balance Patch #2
    • Added In-game Tournament tab
    • Card Description Project
    • New Teammembers: Tweeto as 2D artist, Majora as Community Manager
     
    Yearly Recap Video - 2021

    Yearly Recap Video - 2022

    Yearly Recap Video - 2023
     
     
  4. Hirooo liked a post in a topic by Majora in Patch #400031 - 18 December 2021   
    Hey guys,
    We hoped the reason for the change would be obvious and not require an explanation.
    Short explanation: There is no reason for a stripper pole to be included in a game like this.
    Longer explanation: BattleForge already isn't very female friendly. The RTS genre is less popular among females in general but this game also uses the ''females armor has to be hot, not practical'' trope heavily. Quotes like ''my face is up here'' and ''I can feel you looking'' from Amazon also shows the old devs were aware and lean into this ''boys-club-vibe''. Cards like Twilight Hag and Girl Power are not helping in the image that the game is inclusive for all genders. Why is Twilight Hag on a stripper pole?.. She is a witch, she could easily have had a general description that she bewitches her enemies.
    The cards in question feel like mockery towards females, which is a clunky joke at best, and just rude at worst. BattleForge is an old game, and these cards would definitely not see the light of day in 2022, but even in its time frame it was already questionable. Over time, we have also received multiple comments about Twilight Hag and Girl Power, through for example our survey last summer. We feel those comments and complaints are legit, and want to take them seriously.
    So does this mean we are suddenly going to remove all references and things that might be considered offending? Of course not. But we do feel removing the worst offenders is worth it. Changing Girl Power is a lot trickier, but we plan to tackle it at some time in the future, for the reasons mentioned above.
    We figured changing the icon from Twilight Hag was an easy change that should not ran into any issues or discussions. 
  5. Majora liked a post in a topic by Chimaka( ͡° ͜ʖ ͡°) in Community Update #17 - January 8th 2022   
    2022 starts well. I like it.
  6. Volin liked a post in a topic by Majora in Patch #400031 - 18 December 2021   
    Hey guys,
    We hoped the reason for the change would be obvious and not require an explanation.
    Short explanation: There is no reason for a stripper pole to be included in a game like this.
    Longer explanation: BattleForge already isn't very female friendly. The RTS genre is less popular among females in general but this game also uses the ''females armor has to be hot, not practical'' trope heavily. Quotes like ''my face is up here'' and ''I can feel you looking'' from Amazon also shows the old devs were aware and lean into this ''boys-club-vibe''. Cards like Twilight Hag and Girl Power are not helping in the image that the game is inclusive for all genders. Why is Twilight Hag on a stripper pole?.. She is a witch, she could easily have had a general description that she bewitches her enemies.
    The cards in question feel like mockery towards females, which is a clunky joke at best, and just rude at worst. BattleForge is an old game, and these cards would definitely not see the light of day in 2022, but even in its time frame it was already questionable. Over time, we have also received multiple comments about Twilight Hag and Girl Power, through for example our survey last summer. We feel those comments and complaints are legit, and want to take them seriously.
    So does this mean we are suddenly going to remove all references and things that might be considered offending? Of course not. But we do feel removing the worst offenders is worth it. Changing Girl Power is a lot trickier, but we plan to tackle it at some time in the future, for the reasons mentioned above.
    We figured changing the icon from Twilight Hag was an easy change that should not ran into any issues or discussions. 
  7. Metagross31 liked a post in a topic by Majora in Patch #400031 - 18 December 2021   
    Hey guys,
    We hoped the reason for the change would be obvious and not require an explanation.
    Short explanation: There is no reason for a stripper pole to be included in a game like this.
    Longer explanation: BattleForge already isn't very female friendly. The RTS genre is less popular among females in general but this game also uses the ''females armor has to be hot, not practical'' trope heavily. Quotes like ''my face is up here'' and ''I can feel you looking'' from Amazon also shows the old devs were aware and lean into this ''boys-club-vibe''. Cards like Twilight Hag and Girl Power are not helping in the image that the game is inclusive for all genders. Why is Twilight Hag on a stripper pole?.. She is a witch, she could easily have had a general description that she bewitches her enemies.
    The cards in question feel like mockery towards females, which is a clunky joke at best, and just rude at worst. BattleForge is an old game, and these cards would definitely not see the light of day in 2022, but even in its time frame it was already questionable. Over time, we have also received multiple comments about Twilight Hag and Girl Power, through for example our survey last summer. We feel those comments and complaints are legit, and want to take them seriously.
    So does this mean we are suddenly going to remove all references and things that might be considered offending? Of course not. But we do feel removing the worst offenders is worth it. Changing Girl Power is a lot trickier, but we plan to tackle it at some time in the future, for the reasons mentioned above.
    We figured changing the icon from Twilight Hag was an easy change that should not ran into any issues or discussions. 
  8. Majora liked a post in a topic by Dutchy in Community Update #17 - January 8th 2022   
    Awesome community update, as always!
  9. Majora liked a post in a topic by Sanguiris in Community Update #17 - January 8th 2022   
    A great update as always!
  10. Majora liked a post in a topic by Bleicher6 in Community Update #17 - January 8th 2022   
    Thanks a lot
  11. Majora liked a post in a topic by Kiwibaum in Community Update #17 - January 8th 2022   
    Ah new people coming to the lore discord already. Excellent! 🙂
  12. RuneSeeker liked a post in a topic by Majora in Community Update #17 - January 8th 2022   
    Greetings Skylords!

    Welcome to the first Community Update of 2022! We hope you had a blast playing Skylords Reborn in 2021 and hope you will continue to do so in this brand new year. Even though we just released a major content patch, there is already a lot of interesting things to talk about, so let's get started!

    • Yearly Recap 2021
    On the 17th of December we had our Anniversary Stream, celebrating the 1-year anniversary of Skylords Reborn. Sadly, something went wrong with the playback of the stream that we were not able to fix. Instead of doing a rerecording, we decided to record a recap of 2021 instead. 
    In this yearly recap video we go over everything that was added to the game in 2021. Use it as an easy catch-up or as an introduction video for your returning friends!

    A lot was added in the patch on the 18th, so we can understand you might have missed something in the overload of changes and new content. To make things a bit more easier for both current and new players, we have also collected information into a handy overview. 
    We grouped all the documents (deep dives, behind the scenes, PvP guide, etc.) we have released last year, and collected every community update thus far on a single page with highlights. Especially Community Update 16 went into all the changes added in the last major content patch. We hope this will make it easier for you to keep track of progress.
     
    • New Voicelines Implemented
    With some help from our friends in the C&C community, we were able to fix the issues we had with the sound converter needed to implement new voicelines into the game. We are happy to announce we added English* voicelines to Banzai Lord and Amii Paladins! 
    Banzai Lord is voiced by Dreamlord. We tried to create a character that is both sinister towards his enemies, and caring towards his birds. Because both Tortugun and Wasteland Terror (soon™) are non-humanoid, we hope he will give some flavor to the lategame of Bandits. 
    Amii Paladins is voiced by Rothriel. The Amii can go into multiple directions; they are full of energy as part of their elemental nature, a joyous unrestraint and/or an excess of emotion. At the same time they are a race still shrouded in mystery. We went with a serious and calm vibe for these Amii soldiers, and we plan to lean into the more energetic approach for Amii Phantom. 
    In the near future we plan to also add voicelines to Bandit Sniper, Dryad, Mountain Rowdy and Amii Phantom.
    Additionally, there are already plans for other cards that are currently without voicelines, like Bandit Lancer or Warlock. 
    *Adding voicelines is a ton of work, both for the voice actors and those implementing. Because of this, we currently are only able to provide voicelines in English. We have added these English voicelines into each version of the game, no matter what language you play it in. We would like your opinion on this. If you play the game on German, French or Russian would you prefer your cards to be without sound, or with English voicelines? Fill in the poll here. 
     If you want to help with the implementation of voicelines and have experience with video and audio, please check out our open position for Video Editor below. 
     
    • Creating New Lore and Campaign Maps
    We are excited to announce that we are planning on expanding the Skylords Reborn lore! This will include future story expansions as we work on adding new campaign maps and new in-game characters, as well as new Legends pages (for the Lore book).
    The initial goal is to add 5 new Legends pages for each faction, including the hybrid factions. Yet we cannot do this alone, so as part of this endeavor, we would like to invite anyone interested in the lore and in writing to join us in a new official Lore Taskforce server! Any member of the community will be able to submit proposals for new Legends which, if approved, will be included in the game. So if you have ever had a great story idea for your favorite unit, now is the time to put pen to paper and give it a try! Join the Lore Discord here.
    We will share more about our plans and progress for campaign maps at a later date. 
     
    • Advanced Filtering Survey
    In our last patch we added advanced filtering options, both for the inventory and the AH. We are curious if you are aware of it and/or use it. 
    To gather data and figure out how many of you are aware of the new options, we have created a very small survey. We hope you will take the time to fill it in. 
    You can find the survey here, it should only take a few minutes of your time. 

    • Pure Nature Rework
    After Pure Frost and Bandits, the balance team has now set its eyes on Pure Nature as the next faction to receive major changes. On the balance discord you can already see some of the proposals for multiple cards, ranging from Nerfs to Deep One and Energy Parasite, to buffs to Ghost Spears and the Root Network. Cards like Grove Spirit, Forest Elder, Mind Control, Abyssal Warder, Colossus and Grimvine are also being looked at. 
    The Root Network is an interesting yet complex Nature mechanic that is often misunderstood (and poorly explained by the game). Some of the ideas currently being discussed are changing Thornbark to count as multiple entities for the Root Network and reduced power costs for cards like Spikeroot and Treespirit. After the changes are a bit more fleshed out, we plan to provide you with another Deep Dive document, going into what makes Nature tick, its strength and weaknesses, and how we plan to tackle them. 
    Alongside changes to Nature, we are also going to test out a couple of nerfs and buffs on the test server in the near future. Some of the cards that are currently being looked at are Nightguard, Executor, Phalanx, Ice Guardian, Warlock, Stoneshards and Twilight Minions. 
    You can find all our current idea's and join the discussion on our Balance Discord. 
     
    • Update to Skylords Marketplace Journal 
    Maze has been hard at work and released a new version of the website Skylords Marketplace Journal. On this website you can easily track prizes of cards. The redesigned site is now at a stage of development where he felt it is viable enough to replace the old version, which broke with the anniversary patch. The old version is and will probably stay available, but it won't receive any more updates. It can still be found here.
    There are a bunch of exciting features in the new website, including a larger variety of filters, more price details for each card, general card info and other interesting QoL features. You can even find the average value of the reforged card when destroying 4 of the same card and on what map you can find the upgrade for the card. 
    Read up all about the changes, or go directly to the new website here. 

    Maze is not the only one who provides market statistics through his website however. Some of you might be aware of the Auction House Archives, created by DraginMaster. The goal of this site is to track each card's journey through the in-game auction house and beyond. Since it tracks each individual auction, it can deduce when a card has sold in the auction house and for how much. More information can be found here. 
     
    • Update to the Stats Website 
    The Skylords Reborn Stats website also received an overhaul. Here you can find interesting and up-to-date stats from Skylords Reborn, like current number of players online and running matches, but also fun stats like unopened boosters. It now also contains Auctions and Leaderboards!

    • Tournaments
    • NEW: Official 2p rPvE Contest#2: The Bandit alliance UNTIL 31.01.2022
    For this challenge, we want to see your adaptability in unique situations.
    We are looking at the fastest time with only one rule: each player may only spawn one single unit with ground presence through the whole run!

    • FINISHED: Official PvE Contest#4: Winter is coming
    The fourth official PvE contest has ended, and the winners were revealed in a stream you can rewatch on our Twitch channel. 

    • FINISHED: CCC #1 Hunt Down The Stragglers
    Kapo took the initiative to host the first in a series of ''Crappy Community Contests'' This and future CCCs are meant to be super-small-scale contests with weird challenges, hopefully luring you away from well-trodden paths. They are small scale on the organizers side too: there is no stream, video or event announcing the winners. Because of this, the entry barrier was low, and this resulted in 130 players participating! 
     
    • Host your own event / tournament
    Want to host a tournament or event? Please reach out to our Event Organizers Hiko and/or Metagross to have your event prizes sponsored by us. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. 
     
    • We need your help!
    We are in dire need of a Marketeer / Outreach Coordinator!
    As you are probably aware, Skylords Reborn does currently not have anyone who helps actively promoting the game. We would love to promote and increase the player base for Skylords Reborn. To do so, we have two open positions. If you have the time and the required skills to help, please consider having a chat with us. We would love to get help in these area's!
     
    Open Position - Video Editor
    As a video editor you are responsible for creating exciting video content for Skylords Reborn. This can range from short card reveal videos to exciting trailers and cutting up Twitch-stream content for highlight videos on our Youtube channel. If you have any experience with audio post production, you can also help us out with the process of adding new voice-lines and sound effects into the game. Click here to read more and apply.

    Open Position - Marketeer / Outreach Coordinator
    As a Marketeer / Outreach Coordinator you are responsible to spread the word and create awareness about Skylords Reborn and to attract veteran and new players alike. This includes actively researching and reaching out to potentially interested streamers, youtubers, Discord channels, game magazines, among others. You will be responsible for the communication to and from interested parties and for any promotion deals (for example involving scratch codes). Please note that Skylords Reborn cannot do any paid promotions. Click here to read more and apply.
     
    • Team changes / Open Position
    The position for  Community Manager has opened up, which might come as a bit of as surprise. Over the past 10 months I have been in charge of bringing all of you these community updates and enjoy doing so. However, I have taken on more and more tasks lately, resulting in a shift to a new role; Project Coordinator. In this role I will put a bigger focus on streamlining our workflow and planning of patches. Because of this, we are now looking for someone who can help with some of my previous responsibilities. If you are interested, please check out the description below. 
    Open Position - Community Manager
    As a community manager you are responsible with aiding the communication to and from the community. You will work closely with the Project Coordinator (previously Community Manager) to communicate staff and project decisions to the community through, for example, The Community Updates and self-written announcements. Furthermore, you will act as a contact person for the community to share project feedback and suggestions and are expected to keep the staff informed and be up-to-date with the state of the community. Click here to read more and apply.
     
    • In Conclusion
    And that's it for this Community Update, thanks for reading! 
    As is tradition, this community update comes with a scratch code. 
    The code will reward you with a mini-booster: COMM-UNIT-YNEW-S17B
    The code is valid till January 29th, when we will bring you another Community Update. 
    Please keep in mind that the 100BFP discount on all boosters is still valid until January 18th. 
    As always, we are open to feedback so please let us know if you have any questions, suggestions or comments! 

    Archive
    • Overview Community Updates
    • Community Update #16
  13. Dutchy liked a post in a topic by Majora in Community Update #17 - January 8th 2022   
    Ninja edit: new rpve contest added! 
  14. Tanktiger liked a post in a topic by Majora in Community Update #17 - January 8th 2022   
    Greetings Skylords!

    Welcome to the first Community Update of 2022! We hope you had a blast playing Skylords Reborn in 2021 and hope you will continue to do so in this brand new year. Even though we just released a major content patch, there is already a lot of interesting things to talk about, so let's get started!

    • Yearly Recap 2021
    On the 17th of December we had our Anniversary Stream, celebrating the 1-year anniversary of Skylords Reborn. Sadly, something went wrong with the playback of the stream that we were not able to fix. Instead of doing a rerecording, we decided to record a recap of 2021 instead. 
    In this yearly recap video we go over everything that was added to the game in 2021. Use it as an easy catch-up or as an introduction video for your returning friends!

    A lot was added in the patch on the 18th, so we can understand you might have missed something in the overload of changes and new content. To make things a bit more easier for both current and new players, we have also collected information into a handy overview. 
    We grouped all the documents (deep dives, behind the scenes, PvP guide, etc.) we have released last year, and collected every community update thus far on a single page with highlights. Especially Community Update 16 went into all the changes added in the last major content patch. We hope this will make it easier for you to keep track of progress.
     
    • New Voicelines Implemented
    With some help from our friends in the C&C community, we were able to fix the issues we had with the sound converter needed to implement new voicelines into the game. We are happy to announce we added English* voicelines to Banzai Lord and Amii Paladins! 
    Banzai Lord is voiced by Dreamlord. We tried to create a character that is both sinister towards his enemies, and caring towards his birds. Because both Tortugun and Wasteland Terror (soon™) are non-humanoid, we hope he will give some flavor to the lategame of Bandits. 
    Amii Paladins is voiced by Rothriel. The Amii can go into multiple directions; they are full of energy as part of their elemental nature, a joyous unrestraint and/or an excess of emotion. At the same time they are a race still shrouded in mystery. We went with a serious and calm vibe for these Amii soldiers, and we plan to lean into the more energetic approach for Amii Phantom. 
    In the near future we plan to also add voicelines to Bandit Sniper, Dryad, Mountain Rowdy and Amii Phantom.
    Additionally, there are already plans for other cards that are currently without voicelines, like Bandit Lancer or Warlock. 
    *Adding voicelines is a ton of work, both for the voice actors and those implementing. Because of this, we currently are only able to provide voicelines in English. We have added these English voicelines into each version of the game, no matter what language you play it in. We would like your opinion on this. If you play the game on German, French or Russian would you prefer your cards to be without sound, or with English voicelines? Fill in the poll here. 
     If you want to help with the implementation of voicelines and have experience with video and audio, please check out our open position for Video Editor below. 
     
    • Creating New Lore and Campaign Maps
    We are excited to announce that we are planning on expanding the Skylords Reborn lore! This will include future story expansions as we work on adding new campaign maps and new in-game characters, as well as new Legends pages (for the Lore book).
    The initial goal is to add 5 new Legends pages for each faction, including the hybrid factions. Yet we cannot do this alone, so as part of this endeavor, we would like to invite anyone interested in the lore and in writing to join us in a new official Lore Taskforce server! Any member of the community will be able to submit proposals for new Legends which, if approved, will be included in the game. So if you have ever had a great story idea for your favorite unit, now is the time to put pen to paper and give it a try! Join the Lore Discord here.
    We will share more about our plans and progress for campaign maps at a later date. 
     
    • Advanced Filtering Survey
    In our last patch we added advanced filtering options, both for the inventory and the AH. We are curious if you are aware of it and/or use it. 
    To gather data and figure out how many of you are aware of the new options, we have created a very small survey. We hope you will take the time to fill it in. 
    You can find the survey here, it should only take a few minutes of your time. 

    • Pure Nature Rework
    After Pure Frost and Bandits, the balance team has now set its eyes on Pure Nature as the next faction to receive major changes. On the balance discord you can already see some of the proposals for multiple cards, ranging from Nerfs to Deep One and Energy Parasite, to buffs to Ghost Spears and the Root Network. Cards like Grove Spirit, Forest Elder, Mind Control, Abyssal Warder, Colossus and Grimvine are also being looked at. 
    The Root Network is an interesting yet complex Nature mechanic that is often misunderstood (and poorly explained by the game). Some of the ideas currently being discussed are changing Thornbark to count as multiple entities for the Root Network and reduced power costs for cards like Spikeroot and Treespirit. After the changes are a bit more fleshed out, we plan to provide you with another Deep Dive document, going into what makes Nature tick, its strength and weaknesses, and how we plan to tackle them. 
    Alongside changes to Nature, we are also going to test out a couple of nerfs and buffs on the test server in the near future. Some of the cards that are currently being looked at are Nightguard, Executor, Phalanx, Ice Guardian, Warlock, Stoneshards and Twilight Minions. 
    You can find all our current idea's and join the discussion on our Balance Discord. 
     
    • Update to Skylords Marketplace Journal 
    Maze has been hard at work and released a new version of the website Skylords Marketplace Journal. On this website you can easily track prizes of cards. The redesigned site is now at a stage of development where he felt it is viable enough to replace the old version, which broke with the anniversary patch. The old version is and will probably stay available, but it won't receive any more updates. It can still be found here.
    There are a bunch of exciting features in the new website, including a larger variety of filters, more price details for each card, general card info and other interesting QoL features. You can even find the average value of the reforged card when destroying 4 of the same card and on what map you can find the upgrade for the card. 
    Read up all about the changes, or go directly to the new website here. 

    Maze is not the only one who provides market statistics through his website however. Some of you might be aware of the Auction House Archives, created by DraginMaster. The goal of this site is to track each card's journey through the in-game auction house and beyond. Since it tracks each individual auction, it can deduce when a card has sold in the auction house and for how much. More information can be found here. 
     
    • Update to the Stats Website 
    The Skylords Reborn Stats website also received an overhaul. Here you can find interesting and up-to-date stats from Skylords Reborn, like current number of players online and running matches, but also fun stats like unopened boosters. It now also contains Auctions and Leaderboards!

    • Tournaments
    • NEW: Official 2p rPvE Contest#2: The Bandit alliance UNTIL 31.01.2022
    For this challenge, we want to see your adaptability in unique situations.
    We are looking at the fastest time with only one rule: each player may only spawn one single unit with ground presence through the whole run!

    • FINISHED: Official PvE Contest#4: Winter is coming
    The fourth official PvE contest has ended, and the winners were revealed in a stream you can rewatch on our Twitch channel. 

    • FINISHED: CCC #1 Hunt Down The Stragglers
    Kapo took the initiative to host the first in a series of ''Crappy Community Contests'' This and future CCCs are meant to be super-small-scale contests with weird challenges, hopefully luring you away from well-trodden paths. They are small scale on the organizers side too: there is no stream, video or event announcing the winners. Because of this, the entry barrier was low, and this resulted in 130 players participating! 
     
    • Host your own event / tournament
    Want to host a tournament or event? Please reach out to our Event Organizers Hiko and/or Metagross to have your event prizes sponsored by us. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. 
     
    • We need your help!
    We are in dire need of a Marketeer / Outreach Coordinator!
    As you are probably aware, Skylords Reborn does currently not have anyone who helps actively promoting the game. We would love to promote and increase the player base for Skylords Reborn. To do so, we have two open positions. If you have the time and the required skills to help, please consider having a chat with us. We would love to get help in these area's!
     
    Open Position - Video Editor
    As a video editor you are responsible for creating exciting video content for Skylords Reborn. This can range from short card reveal videos to exciting trailers and cutting up Twitch-stream content for highlight videos on our Youtube channel. If you have any experience with audio post production, you can also help us out with the process of adding new voice-lines and sound effects into the game. Click here to read more and apply.

    Open Position - Marketeer / Outreach Coordinator
    As a Marketeer / Outreach Coordinator you are responsible to spread the word and create awareness about Skylords Reborn and to attract veteran and new players alike. This includes actively researching and reaching out to potentially interested streamers, youtubers, Discord channels, game magazines, among others. You will be responsible for the communication to and from interested parties and for any promotion deals (for example involving scratch codes). Please note that Skylords Reborn cannot do any paid promotions. Click here to read more and apply.
     
    • Team changes / Open Position
    The position for  Community Manager has opened up, which might come as a bit of as surprise. Over the past 10 months I have been in charge of bringing all of you these community updates and enjoy doing so. However, I have taken on more and more tasks lately, resulting in a shift to a new role; Project Coordinator. In this role I will put a bigger focus on streamlining our workflow and planning of patches. Because of this, we are now looking for someone who can help with some of my previous responsibilities. If you are interested, please check out the description below. 
    Open Position - Community Manager
    As a community manager you are responsible with aiding the communication to and from the community. You will work closely with the Project Coordinator (previously Community Manager) to communicate staff and project decisions to the community through, for example, The Community Updates and self-written announcements. Furthermore, you will act as a contact person for the community to share project feedback and suggestions and are expected to keep the staff informed and be up-to-date with the state of the community. Click here to read more and apply.
     
    • In Conclusion
    And that's it for this Community Update, thanks for reading! 
    As is tradition, this community update comes with a scratch code. 
    The code will reward you with a mini-booster: COMM-UNIT-YNEW-S17B
    The code is valid till January 29th, when we will bring you another Community Update. 
    Please keep in mind that the 100BFP discount on all boosters is still valid until January 18th. 
    As always, we are open to feedback so please let us know if you have any questions, suggestions or comments! 

    Archive
    • Overview Community Updates
    • Community Update #16
  15. fiki574 liked a post in a topic by Majora in Community Update #17 - January 8th 2022   
    Greetings Skylords!

    Welcome to the first Community Update of 2022! We hope you had a blast playing Skylords Reborn in 2021 and hope you will continue to do so in this brand new year. Even though we just released a major content patch, there is already a lot of interesting things to talk about, so let's get started!

    • Yearly Recap 2021
    On the 17th of December we had our Anniversary Stream, celebrating the 1-year anniversary of Skylords Reborn. Sadly, something went wrong with the playback of the stream that we were not able to fix. Instead of doing a rerecording, we decided to record a recap of 2021 instead. 
    In this yearly recap video we go over everything that was added to the game in 2021. Use it as an easy catch-up or as an introduction video for your returning friends!

    A lot was added in the patch on the 18th, so we can understand you might have missed something in the overload of changes and new content. To make things a bit more easier for both current and new players, we have also collected information into a handy overview. 
    We grouped all the documents (deep dives, behind the scenes, PvP guide, etc.) we have released last year, and collected every community update thus far on a single page with highlights. Especially Community Update 16 went into all the changes added in the last major content patch. We hope this will make it easier for you to keep track of progress.
     
    • New Voicelines Implemented
    With some help from our friends in the C&C community, we were able to fix the issues we had with the sound converter needed to implement new voicelines into the game. We are happy to announce we added English* voicelines to Banzai Lord and Amii Paladins! 
    Banzai Lord is voiced by Dreamlord. We tried to create a character that is both sinister towards his enemies, and caring towards his birds. Because both Tortugun and Wasteland Terror (soon™) are non-humanoid, we hope he will give some flavor to the lategame of Bandits. 
    Amii Paladins is voiced by Rothriel. The Amii can go into multiple directions; they are full of energy as part of their elemental nature, a joyous unrestraint and/or an excess of emotion. At the same time they are a race still shrouded in mystery. We went with a serious and calm vibe for these Amii soldiers, and we plan to lean into the more energetic approach for Amii Phantom. 
    In the near future we plan to also add voicelines to Bandit Sniper, Dryad, Mountain Rowdy and Amii Phantom.
    Additionally, there are already plans for other cards that are currently without voicelines, like Bandit Lancer or Warlock. 
    *Adding voicelines is a ton of work, both for the voice actors and those implementing. Because of this, we currently are only able to provide voicelines in English. We have added these English voicelines into each version of the game, no matter what language you play it in. We would like your opinion on this. If you play the game on German, French or Russian would you prefer your cards to be without sound, or with English voicelines? Fill in the poll here. 
     If you want to help with the implementation of voicelines and have experience with video and audio, please check out our open position for Video Editor below. 
     
    • Creating New Lore and Campaign Maps
    We are excited to announce that we are planning on expanding the Skylords Reborn lore! This will include future story expansions as we work on adding new campaign maps and new in-game characters, as well as new Legends pages (for the Lore book).
    The initial goal is to add 5 new Legends pages for each faction, including the hybrid factions. Yet we cannot do this alone, so as part of this endeavor, we would like to invite anyone interested in the lore and in writing to join us in a new official Lore Taskforce server! Any member of the community will be able to submit proposals for new Legends which, if approved, will be included in the game. So if you have ever had a great story idea for your favorite unit, now is the time to put pen to paper and give it a try! Join the Lore Discord here.
    We will share more about our plans and progress for campaign maps at a later date. 
     
    • Advanced Filtering Survey
    In our last patch we added advanced filtering options, both for the inventory and the AH. We are curious if you are aware of it and/or use it. 
    To gather data and figure out how many of you are aware of the new options, we have created a very small survey. We hope you will take the time to fill it in. 
    You can find the survey here, it should only take a few minutes of your time. 

    • Pure Nature Rework
    After Pure Frost and Bandits, the balance team has now set its eyes on Pure Nature as the next faction to receive major changes. On the balance discord you can already see some of the proposals for multiple cards, ranging from Nerfs to Deep One and Energy Parasite, to buffs to Ghost Spears and the Root Network. Cards like Grove Spirit, Forest Elder, Mind Control, Abyssal Warder, Colossus and Grimvine are also being looked at. 
    The Root Network is an interesting yet complex Nature mechanic that is often misunderstood (and poorly explained by the game). Some of the ideas currently being discussed are changing Thornbark to count as multiple entities for the Root Network and reduced power costs for cards like Spikeroot and Treespirit. After the changes are a bit more fleshed out, we plan to provide you with another Deep Dive document, going into what makes Nature tick, its strength and weaknesses, and how we plan to tackle them. 
    Alongside changes to Nature, we are also going to test out a couple of nerfs and buffs on the test server in the near future. Some of the cards that are currently being looked at are Nightguard, Executor, Phalanx, Ice Guardian, Warlock, Stoneshards and Twilight Minions. 
    You can find all our current idea's and join the discussion on our Balance Discord. 
     
    • Update to Skylords Marketplace Journal 
    Maze has been hard at work and released a new version of the website Skylords Marketplace Journal. On this website you can easily track prizes of cards. The redesigned site is now at a stage of development where he felt it is viable enough to replace the old version, which broke with the anniversary patch. The old version is and will probably stay available, but it won't receive any more updates. It can still be found here.
    There are a bunch of exciting features in the new website, including a larger variety of filters, more price details for each card, general card info and other interesting QoL features. You can even find the average value of the reforged card when destroying 4 of the same card and on what map you can find the upgrade for the card. 
    Read up all about the changes, or go directly to the new website here. 

    Maze is not the only one who provides market statistics through his website however. Some of you might be aware of the Auction House Archives, created by DraginMaster. The goal of this site is to track each card's journey through the in-game auction house and beyond. Since it tracks each individual auction, it can deduce when a card has sold in the auction house and for how much. More information can be found here. 
     
    • Update to the Stats Website 
    The Skylords Reborn Stats website also received an overhaul. Here you can find interesting and up-to-date stats from Skylords Reborn, like current number of players online and running matches, but also fun stats like unopened boosters. It now also contains Auctions and Leaderboards!

    • Tournaments
    • NEW: Official 2p rPvE Contest#2: The Bandit alliance UNTIL 31.01.2022
    For this challenge, we want to see your adaptability in unique situations.
    We are looking at the fastest time with only one rule: each player may only spawn one single unit with ground presence through the whole run!

    • FINISHED: Official PvE Contest#4: Winter is coming
    The fourth official PvE contest has ended, and the winners were revealed in a stream you can rewatch on our Twitch channel. 

    • FINISHED: CCC #1 Hunt Down The Stragglers
    Kapo took the initiative to host the first in a series of ''Crappy Community Contests'' This and future CCCs are meant to be super-small-scale contests with weird challenges, hopefully luring you away from well-trodden paths. They are small scale on the organizers side too: there is no stream, video or event announcing the winners. Because of this, the entry barrier was low, and this resulted in 130 players participating! 
     
    • Host your own event / tournament
    Want to host a tournament or event? Please reach out to our Event Organizers Hiko and/or Metagross to have your event prizes sponsored by us. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. 
     
    • We need your help!
    We are in dire need of a Marketeer / Outreach Coordinator!
    As you are probably aware, Skylords Reborn does currently not have anyone who helps actively promoting the game. We would love to promote and increase the player base for Skylords Reborn. To do so, we have two open positions. If you have the time and the required skills to help, please consider having a chat with us. We would love to get help in these area's!
     
    Open Position - Video Editor
    As a video editor you are responsible for creating exciting video content for Skylords Reborn. This can range from short card reveal videos to exciting trailers and cutting up Twitch-stream content for highlight videos on our Youtube channel. If you have any experience with audio post production, you can also help us out with the process of adding new voice-lines and sound effects into the game. Click here to read more and apply.

    Open Position - Marketeer / Outreach Coordinator
    As a Marketeer / Outreach Coordinator you are responsible to spread the word and create awareness about Skylords Reborn and to attract veteran and new players alike. This includes actively researching and reaching out to potentially interested streamers, youtubers, Discord channels, game magazines, among others. You will be responsible for the communication to and from interested parties and for any promotion deals (for example involving scratch codes). Please note that Skylords Reborn cannot do any paid promotions. Click here to read more and apply.
     
    • Team changes / Open Position
    The position for  Community Manager has opened up, which might come as a bit of as surprise. Over the past 10 months I have been in charge of bringing all of you these community updates and enjoy doing so. However, I have taken on more and more tasks lately, resulting in a shift to a new role; Project Coordinator. In this role I will put a bigger focus on streamlining our workflow and planning of patches. Because of this, we are now looking for someone who can help with some of my previous responsibilities. If you are interested, please check out the description below. 
    Open Position - Community Manager
    As a community manager you are responsible with aiding the communication to and from the community. You will work closely with the Project Coordinator (previously Community Manager) to communicate staff and project decisions to the community through, for example, The Community Updates and self-written announcements. Furthermore, you will act as a contact person for the community to share project feedback and suggestions and are expected to keep the staff informed and be up-to-date with the state of the community. Click here to read more and apply.
     
    • In Conclusion
    And that's it for this Community Update, thanks for reading! 
    As is tradition, this community update comes with a scratch code. 
    The code will reward you with a mini-booster: COMM-UNIT-YNEW-S17B
    The code is valid till January 29th, when we will bring you another Community Update. 
    Please keep in mind that the 100BFP discount on all boosters is still valid until January 18th. 
    As always, we are open to feedback so please let us know if you have any questions, suggestions or comments! 

    Archive
    • Overview Community Updates
    • Community Update #16
  16. VolvoxGlobator liked a post in a topic by Majora in Community Update #17 - January 8th 2022   
    Greetings Skylords!

    Welcome to the first Community Update of 2022! We hope you had a blast playing Skylords Reborn in 2021 and hope you will continue to do so in this brand new year. Even though we just released a major content patch, there is already a lot of interesting things to talk about, so let's get started!

    • Yearly Recap 2021
    On the 17th of December we had our Anniversary Stream, celebrating the 1-year anniversary of Skylords Reborn. Sadly, something went wrong with the playback of the stream that we were not able to fix. Instead of doing a rerecording, we decided to record a recap of 2021 instead. 
    In this yearly recap video we go over everything that was added to the game in 2021. Use it as an easy catch-up or as an introduction video for your returning friends!

    A lot was added in the patch on the 18th, so we can understand you might have missed something in the overload of changes and new content. To make things a bit more easier for both current and new players, we have also collected information into a handy overview. 
    We grouped all the documents (deep dives, behind the scenes, PvP guide, etc.) we have released last year, and collected every community update thus far on a single page with highlights. Especially Community Update 16 went into all the changes added in the last major content patch. We hope this will make it easier for you to keep track of progress.
     
    • New Voicelines Implemented
    With some help from our friends in the C&C community, we were able to fix the issues we had with the sound converter needed to implement new voicelines into the game. We are happy to announce we added English* voicelines to Banzai Lord and Amii Paladins! 
    Banzai Lord is voiced by Dreamlord. We tried to create a character that is both sinister towards his enemies, and caring towards his birds. Because both Tortugun and Wasteland Terror (soon™) are non-humanoid, we hope he will give some flavor to the lategame of Bandits. 
    Amii Paladins is voiced by Rothriel. The Amii can go into multiple directions; they are full of energy as part of their elemental nature, a joyous unrestraint and/or an excess of emotion. At the same time they are a race still shrouded in mystery. We went with a serious and calm vibe for these Amii soldiers, and we plan to lean into the more energetic approach for Amii Phantom. 
    In the near future we plan to also add voicelines to Bandit Sniper, Dryad, Mountain Rowdy and Amii Phantom.
    Additionally, there are already plans for other cards that are currently without voicelines, like Bandit Lancer or Warlock. 
    *Adding voicelines is a ton of work, both for the voice actors and those implementing. Because of this, we currently are only able to provide voicelines in English. We have added these English voicelines into each version of the game, no matter what language you play it in. We would like your opinion on this. If you play the game on German, French or Russian would you prefer your cards to be without sound, or with English voicelines? Fill in the poll here. 
     If you want to help with the implementation of voicelines and have experience with video and audio, please check out our open position for Video Editor below. 
     
    • Creating New Lore and Campaign Maps
    We are excited to announce that we are planning on expanding the Skylords Reborn lore! This will include future story expansions as we work on adding new campaign maps and new in-game characters, as well as new Legends pages (for the Lore book).
    The initial goal is to add 5 new Legends pages for each faction, including the hybrid factions. Yet we cannot do this alone, so as part of this endeavor, we would like to invite anyone interested in the lore and in writing to join us in a new official Lore Taskforce server! Any member of the community will be able to submit proposals for new Legends which, if approved, will be included in the game. So if you have ever had a great story idea for your favorite unit, now is the time to put pen to paper and give it a try! Join the Lore Discord here.
    We will share more about our plans and progress for campaign maps at a later date. 
     
    • Advanced Filtering Survey
    In our last patch we added advanced filtering options, both for the inventory and the AH. We are curious if you are aware of it and/or use it. 
    To gather data and figure out how many of you are aware of the new options, we have created a very small survey. We hope you will take the time to fill it in. 
    You can find the survey here, it should only take a few minutes of your time. 

    • Pure Nature Rework
    After Pure Frost and Bandits, the balance team has now set its eyes on Pure Nature as the next faction to receive major changes. On the balance discord you can already see some of the proposals for multiple cards, ranging from Nerfs to Deep One and Energy Parasite, to buffs to Ghost Spears and the Root Network. Cards like Grove Spirit, Forest Elder, Mind Control, Abyssal Warder, Colossus and Grimvine are also being looked at. 
    The Root Network is an interesting yet complex Nature mechanic that is often misunderstood (and poorly explained by the game). Some of the ideas currently being discussed are changing Thornbark to count as multiple entities for the Root Network and reduced power costs for cards like Spikeroot and Treespirit. After the changes are a bit more fleshed out, we plan to provide you with another Deep Dive document, going into what makes Nature tick, its strength and weaknesses, and how we plan to tackle them. 
    Alongside changes to Nature, we are also going to test out a couple of nerfs and buffs on the test server in the near future. Some of the cards that are currently being looked at are Nightguard, Executor, Phalanx, Ice Guardian, Warlock, Stoneshards and Twilight Minions. 
    You can find all our current idea's and join the discussion on our Balance Discord. 
     
    • Update to Skylords Marketplace Journal 
    Maze has been hard at work and released a new version of the website Skylords Marketplace Journal. On this website you can easily track prizes of cards. The redesigned site is now at a stage of development where he felt it is viable enough to replace the old version, which broke with the anniversary patch. The old version is and will probably stay available, but it won't receive any more updates. It can still be found here.
    There are a bunch of exciting features in the new website, including a larger variety of filters, more price details for each card, general card info and other interesting QoL features. You can even find the average value of the reforged card when destroying 4 of the same card and on what map you can find the upgrade for the card. 
    Read up all about the changes, or go directly to the new website here. 

    Maze is not the only one who provides market statistics through his website however. Some of you might be aware of the Auction House Archives, created by DraginMaster. The goal of this site is to track each card's journey through the in-game auction house and beyond. Since it tracks each individual auction, it can deduce when a card has sold in the auction house and for how much. More information can be found here. 
     
    • Update to the Stats Website 
    The Skylords Reborn Stats website also received an overhaul. Here you can find interesting and up-to-date stats from Skylords Reborn, like current number of players online and running matches, but also fun stats like unopened boosters. It now also contains Auctions and Leaderboards!

    • Tournaments
    • NEW: Official 2p rPvE Contest#2: The Bandit alliance UNTIL 31.01.2022
    For this challenge, we want to see your adaptability in unique situations.
    We are looking at the fastest time with only one rule: each player may only spawn one single unit with ground presence through the whole run!

    • FINISHED: Official PvE Contest#4: Winter is coming
    The fourth official PvE contest has ended, and the winners were revealed in a stream you can rewatch on our Twitch channel. 

    • FINISHED: CCC #1 Hunt Down The Stragglers
    Kapo took the initiative to host the first in a series of ''Crappy Community Contests'' This and future CCCs are meant to be super-small-scale contests with weird challenges, hopefully luring you away from well-trodden paths. They are small scale on the organizers side too: there is no stream, video or event announcing the winners. Because of this, the entry barrier was low, and this resulted in 130 players participating! 
     
    • Host your own event / tournament
    Want to host a tournament or event? Please reach out to our Event Organizers Hiko and/or Metagross to have your event prizes sponsored by us. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. 
     
    • We need your help!
    We are in dire need of a Marketeer / Outreach Coordinator!
    As you are probably aware, Skylords Reborn does currently not have anyone who helps actively promoting the game. We would love to promote and increase the player base for Skylords Reborn. To do so, we have two open positions. If you have the time and the required skills to help, please consider having a chat with us. We would love to get help in these area's!
     
    Open Position - Video Editor
    As a video editor you are responsible for creating exciting video content for Skylords Reborn. This can range from short card reveal videos to exciting trailers and cutting up Twitch-stream content for highlight videos on our Youtube channel. If you have any experience with audio post production, you can also help us out with the process of adding new voice-lines and sound effects into the game. Click here to read more and apply.

    Open Position - Marketeer / Outreach Coordinator
    As a Marketeer / Outreach Coordinator you are responsible to spread the word and create awareness about Skylords Reborn and to attract veteran and new players alike. This includes actively researching and reaching out to potentially interested streamers, youtubers, Discord channels, game magazines, among others. You will be responsible for the communication to and from interested parties and for any promotion deals (for example involving scratch codes). Please note that Skylords Reborn cannot do any paid promotions. Click here to read more and apply.
     
    • Team changes / Open Position
    The position for  Community Manager has opened up, which might come as a bit of as surprise. Over the past 10 months I have been in charge of bringing all of you these community updates and enjoy doing so. However, I have taken on more and more tasks lately, resulting in a shift to a new role; Project Coordinator. In this role I will put a bigger focus on streamlining our workflow and planning of patches. Because of this, we are now looking for someone who can help with some of my previous responsibilities. If you are interested, please check out the description below. 
    Open Position - Community Manager
    As a community manager you are responsible with aiding the communication to and from the community. You will work closely with the Project Coordinator (previously Community Manager) to communicate staff and project decisions to the community through, for example, The Community Updates and self-written announcements. Furthermore, you will act as a contact person for the community to share project feedback and suggestions and are expected to keep the staff informed and be up-to-date with the state of the community. Click here to read more and apply.
     
    • In Conclusion
    And that's it for this Community Update, thanks for reading! 
    As is tradition, this community update comes with a scratch code. 
    The code will reward you with a mini-booster: COMM-UNIT-YNEW-S17B
    The code is valid till January 29th, when we will bring you another Community Update. 
    Please keep in mind that the 100BFP discount on all boosters is still valid until January 18th. 
    As always, we are open to feedback so please let us know if you have any questions, suggestions or comments! 

    Archive
    • Overview Community Updates
    • Community Update #16
  17. Schantor liked a post in a topic by Majora in Community Update #17 - January 8th 2022   
    Greetings Skylords!

    Welcome to the first Community Update of 2022! We hope you had a blast playing Skylords Reborn in 2021 and hope you will continue to do so in this brand new year. Even though we just released a major content patch, there is already a lot of interesting things to talk about, so let's get started!

    • Yearly Recap 2021
    On the 17th of December we had our Anniversary Stream, celebrating the 1-year anniversary of Skylords Reborn. Sadly, something went wrong with the playback of the stream that we were not able to fix. Instead of doing a rerecording, we decided to record a recap of 2021 instead. 
    In this yearly recap video we go over everything that was added to the game in 2021. Use it as an easy catch-up or as an introduction video for your returning friends!

    A lot was added in the patch on the 18th, so we can understand you might have missed something in the overload of changes and new content. To make things a bit more easier for both current and new players, we have also collected information into a handy overview. 
    We grouped all the documents (deep dives, behind the scenes, PvP guide, etc.) we have released last year, and collected every community update thus far on a single page with highlights. Especially Community Update 16 went into all the changes added in the last major content patch. We hope this will make it easier for you to keep track of progress.
     
    • New Voicelines Implemented
    With some help from our friends in the C&C community, we were able to fix the issues we had with the sound converter needed to implement new voicelines into the game. We are happy to announce we added English* voicelines to Banzai Lord and Amii Paladins! 
    Banzai Lord is voiced by Dreamlord. We tried to create a character that is both sinister towards his enemies, and caring towards his birds. Because both Tortugun and Wasteland Terror (soon™) are non-humanoid, we hope he will give some flavor to the lategame of Bandits. 
    Amii Paladins is voiced by Rothriel. The Amii can go into multiple directions; they are full of energy as part of their elemental nature, a joyous unrestraint and/or an excess of emotion. At the same time they are a race still shrouded in mystery. We went with a serious and calm vibe for these Amii soldiers, and we plan to lean into the more energetic approach for Amii Phantom. 
    In the near future we plan to also add voicelines to Bandit Sniper, Dryad, Mountain Rowdy and Amii Phantom.
    Additionally, there are already plans for other cards that are currently without voicelines, like Bandit Lancer or Warlock. 
    *Adding voicelines is a ton of work, both for the voice actors and those implementing. Because of this, we currently are only able to provide voicelines in English. We have added these English voicelines into each version of the game, no matter what language you play it in. We would like your opinion on this. If you play the game on German, French or Russian would you prefer your cards to be without sound, or with English voicelines? Fill in the poll here. 
     If you want to help with the implementation of voicelines and have experience with video and audio, please check out our open position for Video Editor below. 
     
    • Creating New Lore and Campaign Maps
    We are excited to announce that we are planning on expanding the Skylords Reborn lore! This will include future story expansions as we work on adding new campaign maps and new in-game characters, as well as new Legends pages (for the Lore book).
    The initial goal is to add 5 new Legends pages for each faction, including the hybrid factions. Yet we cannot do this alone, so as part of this endeavor, we would like to invite anyone interested in the lore and in writing to join us in a new official Lore Taskforce server! Any member of the community will be able to submit proposals for new Legends which, if approved, will be included in the game. So if you have ever had a great story idea for your favorite unit, now is the time to put pen to paper and give it a try! Join the Lore Discord here.
    We will share more about our plans and progress for campaign maps at a later date. 
     
    • Advanced Filtering Survey
    In our last patch we added advanced filtering options, both for the inventory and the AH. We are curious if you are aware of it and/or use it. 
    To gather data and figure out how many of you are aware of the new options, we have created a very small survey. We hope you will take the time to fill it in. 
    You can find the survey here, it should only take a few minutes of your time. 

    • Pure Nature Rework
    After Pure Frost and Bandits, the balance team has now set its eyes on Pure Nature as the next faction to receive major changes. On the balance discord you can already see some of the proposals for multiple cards, ranging from Nerfs to Deep One and Energy Parasite, to buffs to Ghost Spears and the Root Network. Cards like Grove Spirit, Forest Elder, Mind Control, Abyssal Warder, Colossus and Grimvine are also being looked at. 
    The Root Network is an interesting yet complex Nature mechanic that is often misunderstood (and poorly explained by the game). Some of the ideas currently being discussed are changing Thornbark to count as multiple entities for the Root Network and reduced power costs for cards like Spikeroot and Treespirit. After the changes are a bit more fleshed out, we plan to provide you with another Deep Dive document, going into what makes Nature tick, its strength and weaknesses, and how we plan to tackle them. 
    Alongside changes to Nature, we are also going to test out a couple of nerfs and buffs on the test server in the near future. Some of the cards that are currently being looked at are Nightguard, Executor, Phalanx, Ice Guardian, Warlock, Stoneshards and Twilight Minions. 
    You can find all our current idea's and join the discussion on our Balance Discord. 
     
    • Update to Skylords Marketplace Journal 
    Maze has been hard at work and released a new version of the website Skylords Marketplace Journal. On this website you can easily track prizes of cards. The redesigned site is now at a stage of development where he felt it is viable enough to replace the old version, which broke with the anniversary patch. The old version is and will probably stay available, but it won't receive any more updates. It can still be found here.
    There are a bunch of exciting features in the new website, including a larger variety of filters, more price details for each card, general card info and other interesting QoL features. You can even find the average value of the reforged card when destroying 4 of the same card and on what map you can find the upgrade for the card. 
    Read up all about the changes, or go directly to the new website here. 

    Maze is not the only one who provides market statistics through his website however. Some of you might be aware of the Auction House Archives, created by DraginMaster. The goal of this site is to track each card's journey through the in-game auction house and beyond. Since it tracks each individual auction, it can deduce when a card has sold in the auction house and for how much. More information can be found here. 
     
    • Update to the Stats Website 
    The Skylords Reborn Stats website also received an overhaul. Here you can find interesting and up-to-date stats from Skylords Reborn, like current number of players online and running matches, but also fun stats like unopened boosters. It now also contains Auctions and Leaderboards!

    • Tournaments
    • NEW: Official 2p rPvE Contest#2: The Bandit alliance UNTIL 31.01.2022
    For this challenge, we want to see your adaptability in unique situations.
    We are looking at the fastest time with only one rule: each player may only spawn one single unit with ground presence through the whole run!

    • FINISHED: Official PvE Contest#4: Winter is coming
    The fourth official PvE contest has ended, and the winners were revealed in a stream you can rewatch on our Twitch channel. 

    • FINISHED: CCC #1 Hunt Down The Stragglers
    Kapo took the initiative to host the first in a series of ''Crappy Community Contests'' This and future CCCs are meant to be super-small-scale contests with weird challenges, hopefully luring you away from well-trodden paths. They are small scale on the organizers side too: there is no stream, video or event announcing the winners. Because of this, the entry barrier was low, and this resulted in 130 players participating! 
     
    • Host your own event / tournament
    Want to host a tournament or event? Please reach out to our Event Organizers Hiko and/or Metagross to have your event prizes sponsored by us. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. 
     
    • We need your help!
    We are in dire need of a Marketeer / Outreach Coordinator!
    As you are probably aware, Skylords Reborn does currently not have anyone who helps actively promoting the game. We would love to promote and increase the player base for Skylords Reborn. To do so, we have two open positions. If you have the time and the required skills to help, please consider having a chat with us. We would love to get help in these area's!
     
    Open Position - Video Editor
    As a video editor you are responsible for creating exciting video content for Skylords Reborn. This can range from short card reveal videos to exciting trailers and cutting up Twitch-stream content for highlight videos on our Youtube channel. If you have any experience with audio post production, you can also help us out with the process of adding new voice-lines and sound effects into the game. Click here to read more and apply.

    Open Position - Marketeer / Outreach Coordinator
    As a Marketeer / Outreach Coordinator you are responsible to spread the word and create awareness about Skylords Reborn and to attract veteran and new players alike. This includes actively researching and reaching out to potentially interested streamers, youtubers, Discord channels, game magazines, among others. You will be responsible for the communication to and from interested parties and for any promotion deals (for example involving scratch codes). Please note that Skylords Reborn cannot do any paid promotions. Click here to read more and apply.
     
    • Team changes / Open Position
    The position for  Community Manager has opened up, which might come as a bit of as surprise. Over the past 10 months I have been in charge of bringing all of you these community updates and enjoy doing so. However, I have taken on more and more tasks lately, resulting in a shift to a new role; Project Coordinator. In this role I will put a bigger focus on streamlining our workflow and planning of patches. Because of this, we are now looking for someone who can help with some of my previous responsibilities. If you are interested, please check out the description below. 
    Open Position - Community Manager
    As a community manager you are responsible with aiding the communication to and from the community. You will work closely with the Project Coordinator (previously Community Manager) to communicate staff and project decisions to the community through, for example, The Community Updates and self-written announcements. Furthermore, you will act as a contact person for the community to share project feedback and suggestions and are expected to keep the staff informed and be up-to-date with the state of the community. Click here to read more and apply.
     
    • In Conclusion
    And that's it for this Community Update, thanks for reading! 
    As is tradition, this community update comes with a scratch code. 
    The code will reward you with a mini-booster: COMM-UNIT-YNEW-S17B
    The code is valid till January 29th, when we will bring you another Community Update. 
    Please keep in mind that the 100BFP discount on all boosters is still valid until January 18th. 
    As always, we are open to feedback so please let us know if you have any questions, suggestions or comments! 

    Archive
    • Overview Community Updates
    • Community Update #16
  18. Llewellyn liked a post in a topic by Majora in Skylords Reborn Documents / Resources   
    Greetings Skylords,
    Over the years we have released quite a bit of reading materials and it can be hard to keep track. Below you can find them all!

    • Community Updates 

    Every month we provide an update to the community sharing information about what we are working on, and what you can expect in the future. Community Updates release on the 1st of each month.
    • Community Updates overview
     
    • Skylords Reborn Design Philosophy 

    In our design philosophy, we explore and explain how Skylords Reborn handles development and changes compared to the original BattleForge. 
    SkylordsRebornDesignPhilosophy.pdf
     
    • Skylords Reborn Design Rarities

    What makes a card common, uncommon, rare or ultrarare? By analyzing the original BattleForge, we have set up a framework which we use to determine what rarity our new cards should have. 
    SkylordsRebornDesign_Rarities.pdf
     
    • Deep Dive: Frost
    In our Deep Dive documents, we share our thoughts and plans for a faction, as well as give you some insight into our balancing process. This is the Deep Dive for the Frost faction. 
    DeepDive_PureFrost.pdf
     
    • Deep Dive: Nature

    In our Deep Dive documents, we share our thoughts and plans for a faction, as well as give you some insight into our balancing process. This is the Deep Dive for the Nature faction. 
    Nature_Deep_Dive.pdf
     
    • Deep Dive: Bandits

    In our Deep Dive documents, we share our thoughts and plans for a faction, as well as give you some insight into our balancing process. This is the Deep Dive for the Bandit faction. 
    DeepDive_Bandits.pdf
     
    • Deep Dive: Towers

    In our Deep Dive documents, we share our thoughts and plans for a faction, as well as give you some insight into our balancing process. In this Deep Dive, we explore the various towers of Skylords Reborn. 
    DeepDive_Towers.pdf


    • Deep Dive: Stonekin

    In our Deep Dive documents, we share our thoughts and plans for a faction, as well as give you some insight into our balancing process. This is the Deep Dive for the Stonekin faction. 

    Stonekin_Deep_Dive.pdf
     


    In our Deep Dive documents, we share our thoughts and plans for a faction, as well as give you some insight into our balancing process. This is the Deep Dive for the Twilight faction. 
    Twilight Deep Dive.pdf
     
    • Behind the Scenes: Advanced Filtering

    In our Behind the Scenes, we give you a detailed look at a specific topic. In this Behind the Scenes, we explain the changes made to filtering, and how they came to be. 
    BehindTheScenes_AdvancedFiltering.pdf
     
    • Behind the Scenes: Minefield

    In our Behind the Scenes, we give you a detailed look at a specific topic. In this Behind the Scenes, we dive into the progress of balancing a new card; in this case, Bandit Minefield. 
    BehindTheScenes_Minefield.pdf
     
    • PvP Guide

    This PvP guide is a helpful tool for both veteran and new players alike, containing information about decks and match-ups for each of the free PvP decks you can find in the game. 
    • BattleForge PvP Guide - By Hirooo & RadicalX
     
    • Map Editor

    Every download of Skylords Reborn comes with the Map Editor, allowing Skylords to create their own maps and creative ideas. Split into several parts, this tutorial will guide you on how to work with the BattleForge Map Editor. 
    • Official Map Editor Guide - By R4bitf00t
     
    • Yearly recaps

    During our anniversary streams, we take a look back at all the changes we implemented during the past year, reflecting on both our past accomplishments and plans for the future. 
    • 2021 - 1st Anniversary
    • 2022 - 2nd Anniversary
    • 2023 - 3rd Anniversary
     
    • Interviews: Masters of the Forge

    In this podcast-like series, Kapo interviews various staff members to discuss the project and personal stories about their relationship with BattleForge and Skylords Reborn. 
    • Episode 1: Dutchy, Lead Moderator - Watch now.
    • Episode 2: Majora, Project Coordinator - Watch now.
    • Episode 3: Volin, Testing Coordinator -  Watch now.
    • Episode 4: RadicalX, Faction Designer - Watch now.
    • Episode 5: Ult, Server Developer - Watch now.
    • Episode 6: Ultralord, Video Editor - Watch now.
    • Episode 7: Zyna & Ladadoos, Admins - Watch now.
    • Episode 8: Maze, Web Developer - Watch now.
    • Episode 9: Windhunter, Lead Designer - Watch now.
    • Episode 10: Emmaerzeh & Hodron, Map Departement - Watch now.

    • Tutorial Series: How does it work

    This video series we dive into various topics that often raise questions among (new) players. 
      
      
     
    • Social Media Channels

    The main communication channel for Skylords Reborn is Discord. While there are various discord channels for specific topics, here are the two main channels:
    • Skylords Reborn
    The main Skylords Reborn Discord. If you need any help, or have any general questions about the project, ask here!
    • Skylords Reborn Balance Changes
    The Skylords Reborn Discord for discussing balancing changes. All card and map balancing changes can be discussed here. 
    • Facebook
    We also post our monthly Community Updates on Facebook.
    • YouTube
    We share various video's and trailers on our YouTube channel. Be sure to follow us and like our video's to increase the reach of Skylords Reborn!
    • Twitch
    We use our Twitch channel for Official Events Streams and our Anniversary Stream. 
    • Wiki
    The Skylords Reborn Wiki (not to be confused with the old BattleForge one) contains a lot of up-to-date information about the game. 
  19. WatcherOfSky liked a post in a topic by Majora in Community Update #17 - January 8th 2022   
    Greetings Skylords!

    Welcome to the first Community Update of 2022! We hope you had a blast playing Skylords Reborn in 2021 and hope you will continue to do so in this brand new year. Even though we just released a major content patch, there is already a lot of interesting things to talk about, so let's get started!

    • Yearly Recap 2021
    On the 17th of December we had our Anniversary Stream, celebrating the 1-year anniversary of Skylords Reborn. Sadly, something went wrong with the playback of the stream that we were not able to fix. Instead of doing a rerecording, we decided to record a recap of 2021 instead. 
    In this yearly recap video we go over everything that was added to the game in 2021. Use it as an easy catch-up or as an introduction video for your returning friends!

    A lot was added in the patch on the 18th, so we can understand you might have missed something in the overload of changes and new content. To make things a bit more easier for both current and new players, we have also collected information into a handy overview. 
    We grouped all the documents (deep dives, behind the scenes, PvP guide, etc.) we have released last year, and collected every community update thus far on a single page with highlights. Especially Community Update 16 went into all the changes added in the last major content patch. We hope this will make it easier for you to keep track of progress.
     
    • New Voicelines Implemented
    With some help from our friends in the C&C community, we were able to fix the issues we had with the sound converter needed to implement new voicelines into the game. We are happy to announce we added English* voicelines to Banzai Lord and Amii Paladins! 
    Banzai Lord is voiced by Dreamlord. We tried to create a character that is both sinister towards his enemies, and caring towards his birds. Because both Tortugun and Wasteland Terror (soon™) are non-humanoid, we hope he will give some flavor to the lategame of Bandits. 
    Amii Paladins is voiced by Rothriel. The Amii can go into multiple directions; they are full of energy as part of their elemental nature, a joyous unrestraint and/or an excess of emotion. At the same time they are a race still shrouded in mystery. We went with a serious and calm vibe for these Amii soldiers, and we plan to lean into the more energetic approach for Amii Phantom. 
    In the near future we plan to also add voicelines to Bandit Sniper, Dryad, Mountain Rowdy and Amii Phantom.
    Additionally, there are already plans for other cards that are currently without voicelines, like Bandit Lancer or Warlock. 
    *Adding voicelines is a ton of work, both for the voice actors and those implementing. Because of this, we currently are only able to provide voicelines in English. We have added these English voicelines into each version of the game, no matter what language you play it in. We would like your opinion on this. If you play the game on German, French or Russian would you prefer your cards to be without sound, or with English voicelines? Fill in the poll here. 
     If you want to help with the implementation of voicelines and have experience with video and audio, please check out our open position for Video Editor below. 
     
    • Creating New Lore and Campaign Maps
    We are excited to announce that we are planning on expanding the Skylords Reborn lore! This will include future story expansions as we work on adding new campaign maps and new in-game characters, as well as new Legends pages (for the Lore book).
    The initial goal is to add 5 new Legends pages for each faction, including the hybrid factions. Yet we cannot do this alone, so as part of this endeavor, we would like to invite anyone interested in the lore and in writing to join us in a new official Lore Taskforce server! Any member of the community will be able to submit proposals for new Legends which, if approved, will be included in the game. So if you have ever had a great story idea for your favorite unit, now is the time to put pen to paper and give it a try! Join the Lore Discord here.
    We will share more about our plans and progress for campaign maps at a later date. 
     
    • Advanced Filtering Survey
    In our last patch we added advanced filtering options, both for the inventory and the AH. We are curious if you are aware of it and/or use it. 
    To gather data and figure out how many of you are aware of the new options, we have created a very small survey. We hope you will take the time to fill it in. 
    You can find the survey here, it should only take a few minutes of your time. 

    • Pure Nature Rework
    After Pure Frost and Bandits, the balance team has now set its eyes on Pure Nature as the next faction to receive major changes. On the balance discord you can already see some of the proposals for multiple cards, ranging from Nerfs to Deep One and Energy Parasite, to buffs to Ghost Spears and the Root Network. Cards like Grove Spirit, Forest Elder, Mind Control, Abyssal Warder, Colossus and Grimvine are also being looked at. 
    The Root Network is an interesting yet complex Nature mechanic that is often misunderstood (and poorly explained by the game). Some of the ideas currently being discussed are changing Thornbark to count as multiple entities for the Root Network and reduced power costs for cards like Spikeroot and Treespirit. After the changes are a bit more fleshed out, we plan to provide you with another Deep Dive document, going into what makes Nature tick, its strength and weaknesses, and how we plan to tackle them. 
    Alongside changes to Nature, we are also going to test out a couple of nerfs and buffs on the test server in the near future. Some of the cards that are currently being looked at are Nightguard, Executor, Phalanx, Ice Guardian, Warlock, Stoneshards and Twilight Minions. 
    You can find all our current idea's and join the discussion on our Balance Discord. 
     
    • Update to Skylords Marketplace Journal 
    Maze has been hard at work and released a new version of the website Skylords Marketplace Journal. On this website you can easily track prizes of cards. The redesigned site is now at a stage of development where he felt it is viable enough to replace the old version, which broke with the anniversary patch. The old version is and will probably stay available, but it won't receive any more updates. It can still be found here.
    There are a bunch of exciting features in the new website, including a larger variety of filters, more price details for each card, general card info and other interesting QoL features. You can even find the average value of the reforged card when destroying 4 of the same card and on what map you can find the upgrade for the card. 
    Read up all about the changes, or go directly to the new website here. 

    Maze is not the only one who provides market statistics through his website however. Some of you might be aware of the Auction House Archives, created by DraginMaster. The goal of this site is to track each card's journey through the in-game auction house and beyond. Since it tracks each individual auction, it can deduce when a card has sold in the auction house and for how much. More information can be found here. 
     
    • Update to the Stats Website 
    The Skylords Reborn Stats website also received an overhaul. Here you can find interesting and up-to-date stats from Skylords Reborn, like current number of players online and running matches, but also fun stats like unopened boosters. It now also contains Auctions and Leaderboards!

    • Tournaments
    • NEW: Official 2p rPvE Contest#2: The Bandit alliance UNTIL 31.01.2022
    For this challenge, we want to see your adaptability in unique situations.
    We are looking at the fastest time with only one rule: each player may only spawn one single unit with ground presence through the whole run!

    • FINISHED: Official PvE Contest#4: Winter is coming
    The fourth official PvE contest has ended, and the winners were revealed in a stream you can rewatch on our Twitch channel. 

    • FINISHED: CCC #1 Hunt Down The Stragglers
    Kapo took the initiative to host the first in a series of ''Crappy Community Contests'' This and future CCCs are meant to be super-small-scale contests with weird challenges, hopefully luring you away from well-trodden paths. They are small scale on the organizers side too: there is no stream, video or event announcing the winners. Because of this, the entry barrier was low, and this resulted in 130 players participating! 
     
    • Host your own event / tournament
    Want to host a tournament or event? Please reach out to our Event Organizers Hiko and/or Metagross to have your event prizes sponsored by us. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. 
     
    • We need your help!
    We are in dire need of a Marketeer / Outreach Coordinator!
    As you are probably aware, Skylords Reborn does currently not have anyone who helps actively promoting the game. We would love to promote and increase the player base for Skylords Reborn. To do so, we have two open positions. If you have the time and the required skills to help, please consider having a chat with us. We would love to get help in these area's!
     
    Open Position - Video Editor
    As a video editor you are responsible for creating exciting video content for Skylords Reborn. This can range from short card reveal videos to exciting trailers and cutting up Twitch-stream content for highlight videos on our Youtube channel. If you have any experience with audio post production, you can also help us out with the process of adding new voice-lines and sound effects into the game. Click here to read more and apply.

    Open Position - Marketeer / Outreach Coordinator
    As a Marketeer / Outreach Coordinator you are responsible to spread the word and create awareness about Skylords Reborn and to attract veteran and new players alike. This includes actively researching and reaching out to potentially interested streamers, youtubers, Discord channels, game magazines, among others. You will be responsible for the communication to and from interested parties and for any promotion deals (for example involving scratch codes). Please note that Skylords Reborn cannot do any paid promotions. Click here to read more and apply.
     
    • Team changes / Open Position
    The position for  Community Manager has opened up, which might come as a bit of as surprise. Over the past 10 months I have been in charge of bringing all of you these community updates and enjoy doing so. However, I have taken on more and more tasks lately, resulting in a shift to a new role; Project Coordinator. In this role I will put a bigger focus on streamlining our workflow and planning of patches. Because of this, we are now looking for someone who can help with some of my previous responsibilities. If you are interested, please check out the description below. 
    Open Position - Community Manager
    As a community manager you are responsible with aiding the communication to and from the community. You will work closely with the Project Coordinator (previously Community Manager) to communicate staff and project decisions to the community through, for example, The Community Updates and self-written announcements. Furthermore, you will act as a contact person for the community to share project feedback and suggestions and are expected to keep the staff informed and be up-to-date with the state of the community. Click here to read more and apply.
     
    • In Conclusion
    And that's it for this Community Update, thanks for reading! 
    As is tradition, this community update comes with a scratch code. 
    The code will reward you with a mini-booster: COMM-UNIT-YNEW-S17B
    The code is valid till January 29th, when we will bring you another Community Update. 
    Please keep in mind that the 100BFP discount on all boosters is still valid until January 18th. 
    As always, we are open to feedback so please let us know if you have any questions, suggestions or comments! 

    Archive
    • Overview Community Updates
    • Community Update #16
  20. Deadman liked a post in a topic by Majora in Community Update #17 - January 8th 2022   
    Greetings Skylords!

    Welcome to the first Community Update of 2022! We hope you had a blast playing Skylords Reborn in 2021 and hope you will continue to do so in this brand new year. Even though we just released a major content patch, there is already a lot of interesting things to talk about, so let's get started!

    • Yearly Recap 2021
    On the 17th of December we had our Anniversary Stream, celebrating the 1-year anniversary of Skylords Reborn. Sadly, something went wrong with the playback of the stream that we were not able to fix. Instead of doing a rerecording, we decided to record a recap of 2021 instead. 
    In this yearly recap video we go over everything that was added to the game in 2021. Use it as an easy catch-up or as an introduction video for your returning friends!

    A lot was added in the patch on the 18th, so we can understand you might have missed something in the overload of changes and new content. To make things a bit more easier for both current and new players, we have also collected information into a handy overview. 
    We grouped all the documents (deep dives, behind the scenes, PvP guide, etc.) we have released last year, and collected every community update thus far on a single page with highlights. Especially Community Update 16 went into all the changes added in the last major content patch. We hope this will make it easier for you to keep track of progress.
     
    • New Voicelines Implemented
    With some help from our friends in the C&C community, we were able to fix the issues we had with the sound converter needed to implement new voicelines into the game. We are happy to announce we added English* voicelines to Banzai Lord and Amii Paladins! 
    Banzai Lord is voiced by Dreamlord. We tried to create a character that is both sinister towards his enemies, and caring towards his birds. Because both Tortugun and Wasteland Terror (soon™) are non-humanoid, we hope he will give some flavor to the lategame of Bandits. 
    Amii Paladins is voiced by Rothriel. The Amii can go into multiple directions; they are full of energy as part of their elemental nature, a joyous unrestraint and/or an excess of emotion. At the same time they are a race still shrouded in mystery. We went with a serious and calm vibe for these Amii soldiers, and we plan to lean into the more energetic approach for Amii Phantom. 
    In the near future we plan to also add voicelines to Bandit Sniper, Dryad, Mountain Rowdy and Amii Phantom.
    Additionally, there are already plans for other cards that are currently without voicelines, like Bandit Lancer or Warlock. 
    *Adding voicelines is a ton of work, both for the voice actors and those implementing. Because of this, we currently are only able to provide voicelines in English. We have added these English voicelines into each version of the game, no matter what language you play it in. We would like your opinion on this. If you play the game on German, French or Russian would you prefer your cards to be without sound, or with English voicelines? Fill in the poll here. 
     If you want to help with the implementation of voicelines and have experience with video and audio, please check out our open position for Video Editor below. 
     
    • Creating New Lore and Campaign Maps
    We are excited to announce that we are planning on expanding the Skylords Reborn lore! This will include future story expansions as we work on adding new campaign maps and new in-game characters, as well as new Legends pages (for the Lore book).
    The initial goal is to add 5 new Legends pages for each faction, including the hybrid factions. Yet we cannot do this alone, so as part of this endeavor, we would like to invite anyone interested in the lore and in writing to join us in a new official Lore Taskforce server! Any member of the community will be able to submit proposals for new Legends which, if approved, will be included in the game. So if you have ever had a great story idea for your favorite unit, now is the time to put pen to paper and give it a try! Join the Lore Discord here.
    We will share more about our plans and progress for campaign maps at a later date. 
     
    • Advanced Filtering Survey
    In our last patch we added advanced filtering options, both for the inventory and the AH. We are curious if you are aware of it and/or use it. 
    To gather data and figure out how many of you are aware of the new options, we have created a very small survey. We hope you will take the time to fill it in. 
    You can find the survey here, it should only take a few minutes of your time. 

    • Pure Nature Rework
    After Pure Frost and Bandits, the balance team has now set its eyes on Pure Nature as the next faction to receive major changes. On the balance discord you can already see some of the proposals for multiple cards, ranging from Nerfs to Deep One and Energy Parasite, to buffs to Ghost Spears and the Root Network. Cards like Grove Spirit, Forest Elder, Mind Control, Abyssal Warder, Colossus and Grimvine are also being looked at. 
    The Root Network is an interesting yet complex Nature mechanic that is often misunderstood (and poorly explained by the game). Some of the ideas currently being discussed are changing Thornbark to count as multiple entities for the Root Network and reduced power costs for cards like Spikeroot and Treespirit. After the changes are a bit more fleshed out, we plan to provide you with another Deep Dive document, going into what makes Nature tick, its strength and weaknesses, and how we plan to tackle them. 
    Alongside changes to Nature, we are also going to test out a couple of nerfs and buffs on the test server in the near future. Some of the cards that are currently being looked at are Nightguard, Executor, Phalanx, Ice Guardian, Warlock, Stoneshards and Twilight Minions. 
    You can find all our current idea's and join the discussion on our Balance Discord. 
     
    • Update to Skylords Marketplace Journal 
    Maze has been hard at work and released a new version of the website Skylords Marketplace Journal. On this website you can easily track prizes of cards. The redesigned site is now at a stage of development where he felt it is viable enough to replace the old version, which broke with the anniversary patch. The old version is and will probably stay available, but it won't receive any more updates. It can still be found here.
    There are a bunch of exciting features in the new website, including a larger variety of filters, more price details for each card, general card info and other interesting QoL features. You can even find the average value of the reforged card when destroying 4 of the same card and on what map you can find the upgrade for the card. 
    Read up all about the changes, or go directly to the new website here. 

    Maze is not the only one who provides market statistics through his website however. Some of you might be aware of the Auction House Archives, created by DraginMaster. The goal of this site is to track each card's journey through the in-game auction house and beyond. Since it tracks each individual auction, it can deduce when a card has sold in the auction house and for how much. More information can be found here. 
     
    • Update to the Stats Website 
    The Skylords Reborn Stats website also received an overhaul. Here you can find interesting and up-to-date stats from Skylords Reborn, like current number of players online and running matches, but also fun stats like unopened boosters. It now also contains Auctions and Leaderboards!

    • Tournaments
    • NEW: Official 2p rPvE Contest#2: The Bandit alliance UNTIL 31.01.2022
    For this challenge, we want to see your adaptability in unique situations.
    We are looking at the fastest time with only one rule: each player may only spawn one single unit with ground presence through the whole run!

    • FINISHED: Official PvE Contest#4: Winter is coming
    The fourth official PvE contest has ended, and the winners were revealed in a stream you can rewatch on our Twitch channel. 

    • FINISHED: CCC #1 Hunt Down The Stragglers
    Kapo took the initiative to host the first in a series of ''Crappy Community Contests'' This and future CCCs are meant to be super-small-scale contests with weird challenges, hopefully luring you away from well-trodden paths. They are small scale on the organizers side too: there is no stream, video or event announcing the winners. Because of this, the entry barrier was low, and this resulted in 130 players participating! 
     
    • Host your own event / tournament
    Want to host a tournament or event? Please reach out to our Event Organizers Hiko and/or Metagross to have your event prizes sponsored by us. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. 
     
    • We need your help!
    We are in dire need of a Marketeer / Outreach Coordinator!
    As you are probably aware, Skylords Reborn does currently not have anyone who helps actively promoting the game. We would love to promote and increase the player base for Skylords Reborn. To do so, we have two open positions. If you have the time and the required skills to help, please consider having a chat with us. We would love to get help in these area's!
     
    Open Position - Video Editor
    As a video editor you are responsible for creating exciting video content for Skylords Reborn. This can range from short card reveal videos to exciting trailers and cutting up Twitch-stream content for highlight videos on our Youtube channel. If you have any experience with audio post production, you can also help us out with the process of adding new voice-lines and sound effects into the game. Click here to read more and apply.

    Open Position - Marketeer / Outreach Coordinator
    As a Marketeer / Outreach Coordinator you are responsible to spread the word and create awareness about Skylords Reborn and to attract veteran and new players alike. This includes actively researching and reaching out to potentially interested streamers, youtubers, Discord channels, game magazines, among others. You will be responsible for the communication to and from interested parties and for any promotion deals (for example involving scratch codes). Please note that Skylords Reborn cannot do any paid promotions. Click here to read more and apply.
     
    • Team changes / Open Position
    The position for  Community Manager has opened up, which might come as a bit of as surprise. Over the past 10 months I have been in charge of bringing all of you these community updates and enjoy doing so. However, I have taken on more and more tasks lately, resulting in a shift to a new role; Project Coordinator. In this role I will put a bigger focus on streamlining our workflow and planning of patches. Because of this, we are now looking for someone who can help with some of my previous responsibilities. If you are interested, please check out the description below. 
    Open Position - Community Manager
    As a community manager you are responsible with aiding the communication to and from the community. You will work closely with the Project Coordinator (previously Community Manager) to communicate staff and project decisions to the community through, for example, The Community Updates and self-written announcements. Furthermore, you will act as a contact person for the community to share project feedback and suggestions and are expected to keep the staff informed and be up-to-date with the state of the community. Click here to read more and apply.
     
    • In Conclusion
    And that's it for this Community Update, thanks for reading! 
    As is tradition, this community update comes with a scratch code. 
    The code will reward you with a mini-booster: COMM-UNIT-YNEW-S17B
    The code is valid till January 29th, when we will bring you another Community Update. 
    Please keep in mind that the 100BFP discount on all boosters is still valid until January 18th. 
    As always, we are open to feedback so please let us know if you have any questions, suggestions or comments! 

    Archive
    • Overview Community Updates
    • Community Update #16
  21. WatcherOfSky liked a post in a topic by Majora in Beginners Guide for Disinterest in Skylords Economy   
    While I agree with these points from a theory perspective, please dont feel bad as a new player if you just want to open boosters and/or have no clue what to play yet. A great part of BattleForge is its exploration phase, and I can imagine you are not looking forward to browsing hundreds of cards to come up with a plan before even figuring out what element you like. 

    If you are starting out, I personally would suggest just opening your packs. See what catches your eyes, what feels nice to play for you, etc.
    Is this the best way to be spending your BFP? Probably not, but it also does not really matter as long as you are having fun. 

    If you do know for certain you want a perfect deck or card, or have settled a bit into what you like, then the above points are all very valueable.
    At the end of the day, pick what is the most fun for you, and you cant go wrong 🙂 
  22. Majora liked a post in a topic by Kapo in Beginners Guide for Disinterest in Skylords Economy   
    Beginners Guide for Disinterest in Skylords Economy
    Or: How to not get screwed over by your own mistakes, the market, or other players
     
    Skylords Reborn – a wonderful piece of RTS gaming – but also a Trading Card Game with market mechanics. Some enjoy the economic aspects a lot – but maybe you don't. This guide is as short as possible and gives you simple tips of what you should do and what to avoid.
    If you just want to play the game, make progress and have fun, this guide is for you.
     
    Check prices: When buying or selling something over a certain limit – lets say 100 or 200 BFP – check the median price first. You don't need to memorize anything, use www.smj.cards (courtesy of [GM] Maze). Sometimes cheap cards are on temporary low supply and sold for outrageous prices. You only know what's going on if you check the price beyond the lowest market buyout.
      Sell Boosters: One way to ensure progress is to stay away from the gambling machine. You might end up losing several BFP, or you might win big – but that's especially a bigger risk for someone who is just starting out. For a casual player, staying even also has a downside: selling cards takes time too, and that's time not spent playing the game itself.
      Plan ahead: As a beginner, select one or two factions/decks you want to put your resources into and stick to them. Don't pump all your resources into fire cards and lose interest the next day. Cycling through your resources usually means losing some amount of BFP.
      High value - buy on chat, sell on market: On very expensive cards (>500 or 1000 BFP), take some time and buy them on the chat. Bartering can save you a lot – demand a healthy discount, otherwise you could buy from the market anyway. Selling expensive cards goes the other way around, just put them up on the market.
      Reforge right: The Reforge can be a powerful tool, but don't put random cards into it. To keep it simple and if you don't want to learn the exact mechanics, just put 4 of the exact same cards in, and you will be fine. Just be sure to never trash something of value.
      Be patient: This is the hardest part – many already mentioned points revolve around the ability to wait if the situation isn't right. You don't have to wait to sell a card for months – just don't sell it while it's at the very bottom. When buying a card you really NEED for a deck to play right now, you can make conscious exceptions for this, but moving fast almost always means losing BFP.  
    Hopefully it helps new players with disinterest in economy a bit. If you have some additional tips for beginners and people who want to participate in the market as little as possible, just suggest them and I will add them here:
     
    Have fun: Even though the advice above is sound, don't force yourself to optimize too much. For example, if you have fun opening Boosters, just do it, especially while you are still exploring what cards exist and what factions you may or may not like.
      Stay Updated: Skylords Reborn is in constant development, there is a regular forum post of changes that also contains a free Booster code. Official streams or videos usually come with codes too.
     
  23. Hrdina_Imperia liked a post in a topic by Majora in Show possible upgrades on a campaign mission   
    Here is the overview 🙂
    https://docs.google.com/spreadsheets/d/1oMsqJ1IMx8hied3W1ZRtQ5YbpgD2_kBezviNSmSovjM/edit#gid=1527833434
  24. Majora liked a post in a topic by _Sanctus_ in Future Card & Content suggestion   
    I would love to apply for one of those positions but (right now) i don't feel like im fully able to. One of the reasons i left the mentioned project is, my privat life is somewhat unstable and that's why i want to put most of my energy into it. A project like this needs a lot of love, attention and dedication, i simply don't want to be a half-baked person who carries his status around more than actually being around. It's not so much of a problem to throw in some input now and then, i wouldn't like myself very much when I cannot give as much as such an endeavour deserves. 
    However, i just updated my first post (Faction Challange). Feel free to leave any kind of feedback.  
  25. Majora liked a post in a topic by Zyna in Skylords Reborn: Open Staff Positions   
    Changes:
    - Added a new "Community Manager" role. This position is now open.
    - Renamed the former "Community Manager" role to "Project Coordinator" and updated requirements. This position is currently unavailable.
     
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