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About fiki574

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- Birthday 07/08/1996
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Kapo liked a post in a topic: Skylords Reborn API Hub
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Metagross31 liked a post in a topic: Skylords Reborn API Hub
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Maze liked a post in a topic: Skylords Reborn API Hub
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The migration has been finished and the new version of Hub API backend and frontend services are up and running again! Enjoy and please report any bugs/problems that you find. Thanks. ❤️
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Metagross31 liked a post in a topic: Skylords Reborn API Hub
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Maze liked a post in a topic: Skylords Reborn API Hub
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Hello, all. There will be a Hub API backend service migration happening soon, since I've finished the rewrite of the existing backend service, and it is ready to be slowly tested and soon replace the current live one. Check out the new Swagger API documentation: https://skylords-reborn-skylords-reborn-api-hub-backend.staging.skylords.eu/api/docs#/ On 30th of April (at latest), the old API service will be switched with this new one, seamlessly. There were not much changes in the response objects themselves, however there were a lot of improvements with regards to performance and
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fiki574 liked a post in a topic: My cringy 2017 poem about Battleforge being shut then reborn!
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wanky liked a post in a topic: Community Update #17 - January 8th 2022
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Majora liked a post in a topic: Community Update #17 - January 8th 2022
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Hey. Thanks for the leaderboards report. The leaderboards on the Hub are being cached once every 36 hours, so maybe the data has not been cached yet. Also have in mind there are different time range selection possibilities, like so: At the start of every month, "This month" range usually doesn't have much data for the first week until players play the matches and fill it up. And could you please private message me with screenshots/examples of the time differences you're mentioning? It will help me better pinpoint the problem, if any.
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fiki574 liked a post in a topic: Community Update #17 - January 8th 2022
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fiki574 liked a post in a topic: Auction House Archives
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DraginMaster liked a post in a topic: Skylords Reborn API Hub
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Ultralord liked a post in a topic: Skylords Reborn API Hub
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Hey. I've taken down the services on following URLs, as mentioned in the previous post: - auctions.skylords.eu - auctions.backend.skylords.eu - stats.skylords.eu - stats.backend.skylords.eu - leaderboards.skylords.eu - leaderboards.backend.skylords.eu The hostnames (DNS zone entries) will be brought done soon as well, until then they'll lead to an alphabetically first available URL on the system. Alongside this, I did some backend code refactoring (unnoticeable to end-users) and also added the support for "All Time" leaderboards time range, which was requested and ta
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Giving this as an upcoming heads up: I will be shutting down the "old" API frontend and backend applications on 30th of December (in 2 days from this post). Please make sure you've switched to the new Hub API. Affected and shut down services will be: - auctions.skylords.eu - auctions.backend.skylords.eu - stats.skylords.eu - stats.backend.skylords.eu - leaderboards.skylords.eu - leaderboards.backend.skylords.eu Thanks and regards.
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Ultralord liked a post in a topic: Skylords Reborn API Hub
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Please refer to this thread from now on:
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Hello everyone. This will be a very similar post and thread as the previous counterpart. I'll keep it short. Past few months, I've been working on a new, centralized UI and backend for the previously separated 3 API backends and frontends, from the upper linked thread. So, previous links are from now on obsolete/redundant, but will be still available for some time: GitHub repository: https://github.com/fiki574/Skylords-Reborn-API-UI Statistics: https://stats.skylords.eu/ Auctions: https://auctions.skylords.eu/ Leaderboards: https://leaderboards.skylord
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fiki574 liked a post in a topic: Remove requirement for Administration Rights on Launcher
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fiki574 liked a post in a topic: Community update #7 - July 17th 2021
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fiki574 liked a post in a topic: Online Players & Accounts Data
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fiki574 liked a post in a topic: Game progression (This is gonna be destroyed and probably removed, heck I might be banned.)
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fiki574 liked a post in a topic: Introducing... MarcoMaar, our new client developer!
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Numerous times before it was said that just because there is not an official staff reply in a topic or suggestion, it does not necessarily mean we are not taking it into consideration or discussion behind the curtains. Demanding replies and/or personal attention does not speed up the process at all. Having in mind the lengths and extents this thread has went to, it is obvious it needs proper look at and preparation of a reply, because a lot of points have been touched. Also, why are we being compared to big game studios at all? Totally different history, totally different circumstances, t
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API breaking changes have been made to Auctions as well, so check them out and update accordingly: https://github.com/fiki574/Skylords-Reborn-API-UI/blob/master/Auctions/README.md#auctions-api
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Possibly, but requires additional mechanisms and logic. It will stay like this for now, however it might get improved at some point. Leaderboards are getting refreshed once every 6 hours, meaning that there are 4 refreshes which take, on average, 10-15 minutes to complete, which then results in the leaderboards being "unavailable" for barely an hour in a day.
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API breaking changes have been made to Leaderboards, check out the changes and update accordingly: https://github.com/fiki574/Skylords-Reborn-API-UI/blob/master/Leaderboards/README.md#leaderboards-api This week I plan on updating Auctions, so next Wednesday expect an API breaking changes/updates to the Auctions as well.
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Damn, I totally missed your post. 3 weeks late, but I've corrected the times now: https://github.com/fiki574/Skylords-Reborn-API-UI/tree/master/Auctions#auctions-api No such player-specific API for now. Ladders are with reason capped at 200 players: a) to match the ingame leaderboards and b) not to kill our database, because the current queries take almost 20 full minutes to execute and load data.
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Right, but I meant on someone who does not have access to our past versions of source code(s) and is doing it from scratch.
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What you described, is entirely possible and most likely done already to some extent, somewhere, from someone. What I was refering to (the complete emulation of our client so you get literal, proper programmatic bot), is almost impossible.