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DefAnske

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  1. DefAnske liked a post in a topic by Kapo in Skylords Reborn Classic   
    The question is: Do you want this game to succeed or not? The old EA-version was utterly broken, and yes, a few people are having fun with it in this state for nostalgic reasons. If you think the SR team can just flick on a switch and there is a second, old version of the game available, you are mistaken. You need to pour resources into such an undertaking – manpower better spent on making the current (objectively better!) version even more awesome.
    It's a fool's quest to make the same 20-30 people happy, and not develop the potential for this game to make 1000 happy – or much, much more. Yes, maybe those "would have played it for many more years", but the game will never have any appeal to new players.
  2. DefAnske liked a post in a topic by Kapo in Advanced Filtering - collection sorting with search bar commands   
    What is Advanced Filtering?
    Your card collection has clickable filters like rarity, orb colour, and more. But there is also an extremely powerful search bar that accepts special commands to filter your cards. Below you will find a list of all those commands with some explanations. (Please note, due to the necessary formatting, this article will look weird on mobile devices.)


     
    Basic Filters
    Command Example promo: + 1 or 0                                                        `promo:1` (Instead of 1/0 you can also use: true/false, yes/no) flying: + 1 or 0    ranged: + 1 or 0   melee: + 1 or 0       name= + exact card name   e.g.: `name=Mo` (exact match) name: + part of card name  e.g.: `name:enli` name? + approximate card name   e.g.: `name?abonimation` class name= e.g.: `class name=Soldier` (exact match)   class name: e.g.: `class name:Archer` class name? e.g.: `class name?Dominatrix` ability=  e.g.: `ability=swift` ability:   ability?       class: + ID (or SR assigned name)                              e.g.: `class:female` rarity: or rarity= + rarity name  e.g.: `rarity:rare` affinity: or affinity= + affinity name   e.g.: `affinity:shadow` edition: or edition= + edition name (or ID)   e.g.: `edition:twilight` colors() e.g.: `colors(nature, !fire, !shadow)` to see only nature, and Stonekin   `colors(fire, !other)` to show only fire cards colors=() exact match, e.g. `colors=(fire, nature)` to see only Twilight size: + type e.g.: `size:XL` counter: + type e.g.: `counter:XL` Affinity names: `shadow`, `nature`, `frost`, `fire`, and `-` or `none` for cards without affinity
    Edition names: `3` =`twilight`, `4` = `renegade`, `5` = `lostsouls`, `6` = `amii`, `7` = `rebirth`
    Color names: `fire`, `frost`, `shadow`, `nature`, `neutral`, `other`
    Size and Counter types: `S`, `M`, `L`, `XL`, `special` (special is used for buildings or magic)

    Number Range Filters
    Operators:
         
    power + number range                                       e.g.: `power>300` damage + number range  e.g.: `damage>500` health + number range  e.g.: `health>500` upgrade + number range e.g.: `upgrade<3` to show cards that are missing an upgrade charges + number range  e.g.: `charges<3` to show cards that are missing a charge copies + number range  e.g.: `copies>4`  to show what to reforge ID + number range (mostly for internal/development use and for the search in market feature)
    Combining Filters

    Operators:
          
          
    Logical OR matches at least one of the filters. If one is matching and the other is not, it will return a result.
    Logical AND has to match both filters. Only if both conditions apply will it return a result.
    Logical NOT inverts the result. Beware that not all filters can be inverted, that's why it may be advisable to use !(filter).
    Wrapping the filter with `( )` does not change it in any way, but allows easier organization.
     
    Error Tolerance

    ? Name
    ?<number> Name
    The question mark will help you to search a text with error tolerance. If you know the card name, but you are not sure about spelling, you may use this. You can also use ?<number> to specify the error tolerance you want, e.g. 'name?5' for up to five typos in the name. If you do not specify the tolerance level, level 3 will be used.

    “?Light blade” will find “Lightblade” even though the search input had a space in it – “?1Light blade” would also work (because it only contains just one typo).
     
    Custom Filters
    *name*
    You can create any custom filter you want, `Documents\BattleForge\custom_filter_extensions.json` contains some examples.
    In-game you can use `*name*` (where `name` is the name of the custom filter), e.g.: *shiny* 
    Note: Numbers [0-9] are not allowed for naming custom filters.
     
    Market Place Filtering
    Advanced Filters also work on the marketplace – for example, if you want to see all cards that you do not own yet, you can use 'copies<1' to find out:

     
    Filter Examples
    class:Dragon                          Finding dragons for the Draconic Desolation achievement
    class:Female                           What works with Girl Power?
    charges=3 & copies>1          Something you might want to sell on the market
    charges=3 & copies>4          Something you might want to Reforge
    charges<3 & copies>1          All cards not fully charged, but you have additional copy, so you might want to apply it
    rarity>2                                To see only rare and ultra-rare cards

    Suggest your best filters in the comments, so we may add them to the examples!

    Keyword List – Languages and Synonyms
     


    Final Notes
    There is an always up-to-date version of this information in your Skylords Reborn\docs folder.
    Additionally, for more information about why this system was created, and how it works, feel free to read HERE.

    A special thanks goes out to @Kubik, who made this awesome feature possible and keeps on developing more features for it.
  3. DefAnske liked a post in a topic by Dutchy in Shadow card tier list (PvE)   
    My take on it ^^ 
  4. Octochicken liked a post in a topic by DefAnske in Pure Fire Campaign reloaded   
    Done. Maybe some 4-player maps will actually follow this time^^
  5. Hirooo liked a post in a topic by DefAnske in Pure Fire Campaign reloaded   
    Since my last pure fire campain replay collection is complety outdated I took the new patch (wich I really love) as an ocasion to do it again!
    This will be an always repeating quest with every big update that destroys replays 🙂
    Some runs have actually improved a lot, some were just terrible but i didnt want to repeat them...
    Don't take it to serious, these are still casual runs! 😇
     
    1-Player-Maps:
     
    2-Player-Maps:
     
    4-Player-Maps:
     

  6. Metagross31 liked a post in a topic by DefAnske in Pure Fire Campaign reloaded   
    Done. Maybe some 4-player maps will actually follow this time^^
  7. DefAnske liked a post in a topic by Volin in Pure Fire Campaign reloaded   
    Not all heroes wear a cape!
    Awesome replay collection - gg!
  8. DefAnske liked a post in a topic by Ultralord in Crappy Card Drawing Collection   
    Since some of the discord user asked me directly if I can share my … “unique card drawings”,
    I though why not make a post in the forum where people can fine all at one place.
    Also, the newer ones have a speed drawing video on Youtube.
    (If you want an image of the unit without the card around and in a better resolution, just PM me)
    Promo Juggernaut
     
    Promo Harvester
     
    Promo Razorleaf
    Speed Drawing: https://www.youtube.com/watch?v=Rm-gbnl7d2Y
     
    Promo Lyrish Knight
    Speed Drawing: https://www.youtube.com/watch?v=-7ePLaWtQiM
     
    Promo Swamp Drake
    Speed Drawing: https://www.youtube.com/watch?v=YIqbTFv0yxA
     
    Promo Rogan Kayle
    Speed Drawing: https://www.youtube.com/watch?v=n1pSzZryvxg
     
    Promo Firedancer
    Speed Drawing: https://www.youtube.com/watch?v=XLCA-knvuT0
     
    Promo Grinder
    Speed Drawing: https://www.youtube.com/watch?v=NeVJRF6eDP0
     
    Promo Worldbreaker Gun
    Speed Drawing: https://www.youtube.com/watch?v=rcDg5c8y7h8
     
    Promo Viridya
    First of April Video: https://www.youtube.com/watch?v=8kIP6QhVM9g
    The gif version can be found: here
     
     Promo Fallen Skyelf
    Speed Drawing: https://www.youtube.com/watch?v=4oZKyvGrR-Q
     
    Promo Ravenheart
    Speed Drawing: https://www.youtube.com/watch?v=GJaxHDE2MrI
     (Promo) Moon
    The gif version can be found: here
     
  9. Lans liked a post in a topic by DefAnske in Pure Fire Campaign reloaded   
    Since my last pure fire campain replay collection is complety outdated I took the new patch (wich I really love) as an ocasion to do it again!
    This will be an always repeating quest with every big update that destroys replays 🙂
    Some runs have actually improved a lot, some were just terrible but i didnt want to repeat them...
    Don't take it to serious, these are still casual runs! 😇
     
    1-Player-Maps:
     
    2-Player-Maps:
     
    4-Player-Maps:
     

  10. Octochicken liked a post in a topic by DefAnske in Pure Fire Campaign reloaded   
    Since my last pure fire campain replay collection is complety outdated I took the new patch (wich I really love) as an ocasion to do it again!
    This will be an always repeating quest with every big update that destroys replays 🙂
    Some runs have actually improved a lot, some were just terrible but i didnt want to repeat them...
    Don't take it to serious, these are still casual runs! 😇
     
    1-Player-Maps:
     
    2-Player-Maps:
     
    4-Player-Maps:
     

  11. Lans liked a post in a topic by DefAnske in Pure Fire Campaign reloaded   
    nah, I'll just take patches as ocasion to run the maps again^^
  12. DefAnske liked a post in a topic by Kapo in Number of allowed decks   
    Hey, after heavy-heartedly deleting some decks I wanted to keep, I want to give this topic another push, 'cause I've come up with a simple idea for the "People have slow PCs"/backward compatibility problem:

    Instead of raising the number of decks flat-out, how about we make this an editable option in the config-file? My thinking is, once you start to dabble with the config, you pretty much know you are risking stability. Long-term players will risk it, and if something goes wrong, you can always edit it back to the original number. But I'm sure many of us are willing to a trail and error approach to this.
    I pitched this idea to Kubik, and he said a PvE Designer has to decide on this, so I'm tagging @WindHunter on an opinion?

    Some long-time players really suffer under that limitation.
     
  13. DefAnske liked a post in a topic by LEBOVIN in Number of allowed decks   
    I don’t see the low performing computers as that much of a concern either. Once you surpass 100 decks I would just have it display a little exclamation mark in the bottom next to the deck count that shows on hover a tooltip stating something like : Having more than 100 decks might impact performance.
  14. DefAnske liked a post in a topic by Evoked in Pure Fire Campaign reloaded   
    Hey bro, it seems the replays are broken which is unfortunate.
    Would you be able to post the deck lists you used to complete the maps? I'm very interested in trying to do the campaign with a pure fire deck but not really sure how to make the deck for campaign.
  15. RadicalX liked a post in a topic by DefAnske in Pure Fire Campaign reloaded   
    Since my last pure fire campain replay collection is complety outdated I took the new patch (wich I really love) as an ocasion to do it again!
    This will be an always repeating quest with every big update that destroys replays 🙂
    Some runs have actually improved a lot, some were just terrible but i didnt want to repeat them...
    Don't take it to serious, these are still casual runs! 😇
     
    1-Player-Maps:
     
    2-Player-Maps:
     
    4-Player-Maps:
     

  16. DefAnske liked a post in a topic by WindHunter in Design Philosophy behind each Faction - Why Pure Decks are unattractive - Problematic Cards - Why Batariel Nerf was a bad idea   
    SkylordsRebornDesignPhilosophy.pdf
    While our design philosophy document is a bit outdated, particularly the first section, it is does a good job of explaining our reasoning in terms of how we think about the game. I think for your purposes you will find the 3rd section most interesting, which is also the only section I would regard as up-to-date. 
    You can view more of our design documents here: Skylords Reborn Design Documents
    I would heavily recommend the Frost one as it goes in depth about how we carefully pursued the issue of Dreadnought and our new card Cost of Protection needing to be worth investing in the 4th Frost orb by themselves and how we went about achieving that. 
    ________
    I would echo the two people above in saying that I think you are critiquing a BattleForge that does not exist anymore. We have carefully and steadily rebalanced well over 100 cards and are continually working on more each patch. Our first project was making Pure Frost viable, which I think was one of our greatest successes, and afterward we focused on finishing up Nature (ongoing), Bandits, and Fire.
    Not to be disrespectful, but I also think you possess a misunderstanding about the current state of Pure Fire. Fire right now is the strongest it has ever been. We completely revamped the purple affinity of Batariel solely for Pure Fire. It heavily outcompetes Unholy Hero as a combo with Fire Dragons. Our team reworked Fire Sphere to be a CC/damage hybrid spell worthy of 3 Fire orbs which is able to cover several Pure Fire weaknesses. We also majorly reworked Bloodthirst so that combined with Unity it provides a source of sustain that is thematically fitting to Fire. All of this was done in service of a holistic vision which we have for how we think Fire as a faction is supposed to play. 
  17. Metagross31 liked a post in a topic by DefAnske in Design Philosophy behind each Faction - Why Pure Decks are unattractive - Problematic Cards - Why Batariel Nerf was a bad idea   
    Correct me if I'm wrong, but it sounds to me like you are kinda "new" in skylords reborn and think mostly about the old battleforge.
    A lot of things that you mention, like the enlightment bata deck, was already nerfed and the motivation to also play pure decks got way up, especially for fire and nature.
    The skylords team already explained that they prefer buffing not so common decks instead of nerfing popular ones (for PvE), with for me 100% understandable reasoning, and they proved their point with a lot of buffs for pure fire and nature, and also some frost and shadow.
    Of course you can still play whatever you like most, but as a fire player myself I would always prefer the last orb to be nature or fire before shadow, since the sustain and cc of nature, or the big damage buff of batarial p are of  more value to me then buffing up a single firedragon (when you have like 4 of them anyway). You talk about bata being nerfed, but the changes to the purple one was actually a huge buff for pure fire. Moloch ist of course more of a niche pick and not great for rpve but its an incredible powerhouse in the right scenario, and fits fire extremly well, since you just tank everything while you destroy everything with spells (or fire dragons with unity). I am kinda surprised how you praise the thunderwagon, for me its probably the most useless t4 fire unit, but I guess with the shadow buffs it would actually make sense.
    So all in all: If you compare the game right now to the old battleforge, the team actually worked on basicly every single point of yours, and made great progress already. For your hate to enlightment: That sounds a lot like a personal thing, if you dont like it you dont have to play it 😀. Had the same with Amii-Monument and still have it with basicly all colorless cards, you always have the option to ignore those.
  18. SpiritAlpha liked a post in a topic by DefAnske in Community Update #29 - November   
    I instaltly opened 8 twilight and 7 normal boosters when it came out. No luck 😞
    Luckily my man @n3tax got 3 eyes out of like 12 boosters and shared some with me ❤️
    Tested it out and works great for rpve, not the fastest deck but definitly super fun and very reliable. My strat: enlighten a forest elder then spam the eyes (and some skycatchers since the eye is not fully charged yet)
  19. Volin liked a post in a topic by DefAnske in Design Philosophy behind each Faction - Why Pure Decks are unattractive - Problematic Cards - Why Batariel Nerf was a bad idea   
    Correct me if I'm wrong, but it sounds to me like you are kinda "new" in skylords reborn and think mostly about the old battleforge.
    A lot of things that you mention, like the enlightment bata deck, was already nerfed and the motivation to also play pure decks got way up, especially for fire and nature.
    The skylords team already explained that they prefer buffing not so common decks instead of nerfing popular ones (for PvE), with for me 100% understandable reasoning, and they proved their point with a lot of buffs for pure fire and nature, and also some frost and shadow.
    Of course you can still play whatever you like most, but as a fire player myself I would always prefer the last orb to be nature or fire before shadow, since the sustain and cc of nature, or the big damage buff of batarial p are of  more value to me then buffing up a single firedragon (when you have like 4 of them anyway). You talk about bata being nerfed, but the changes to the purple one was actually a huge buff for pure fire. Moloch ist of course more of a niche pick and not great for rpve but its an incredible powerhouse in the right scenario, and fits fire extremly well, since you just tank everything while you destroy everything with spells (or fire dragons with unity). I am kinda surprised how you praise the thunderwagon, for me its probably the most useless t4 fire unit, but I guess with the shadow buffs it would actually make sense.
    So all in all: If you compare the game right now to the old battleforge, the team actually worked on basicly every single point of yours, and made great progress already. For your hate to enlightment: That sounds a lot like a personal thing, if you dont like it you dont have to play it 😀. Had the same with Amii-Monument and still have it with basicly all colorless cards, you always have the option to ignore those.
  20. DefAnske liked a post in a topic by SunWu in Design Philosophy behind each Faction - Why Pure Decks are unattractive - Problematic Cards - Why Batariel Nerf was a bad idea   
    Yeah this feels like a post from 2018, the progress is totally there and also done with a a holisitc approach. For example take pure frost: they made a formerly useless 4th frost orb really great by dreadnougt healing shielded units. Wich also makes him an unatractive target for enlightenment cause his synergy is mostly in his pure deck.
    About the thugs nerf: that had to be done cause of pvp, people literally stopped playing because of that card, same for strikers.
  21. SunWu liked a post in a topic by DefAnske in Design Philosophy behind each Faction - Why Pure Decks are unattractive - Problematic Cards - Why Batariel Nerf was a bad idea   
    Correct me if I'm wrong, but it sounds to me like you are kinda "new" in skylords reborn and think mostly about the old battleforge.
    A lot of things that you mention, like the enlightment bata deck, was already nerfed and the motivation to also play pure decks got way up, especially for fire and nature.
    The skylords team already explained that they prefer buffing not so common decks instead of nerfing popular ones (for PvE), with for me 100% understandable reasoning, and they proved their point with a lot of buffs for pure fire and nature, and also some frost and shadow.
    Of course you can still play whatever you like most, but as a fire player myself I would always prefer the last orb to be nature or fire before shadow, since the sustain and cc of nature, or the big damage buff of batarial p are of  more value to me then buffing up a single firedragon (when you have like 4 of them anyway). You talk about bata being nerfed, but the changes to the purple one was actually a huge buff for pure fire. Moloch ist of course more of a niche pick and not great for rpve but its an incredible powerhouse in the right scenario, and fits fire extremly well, since you just tank everything while you destroy everything with spells (or fire dragons with unity). I am kinda surprised how you praise the thunderwagon, for me its probably the most useless t4 fire unit, but I guess with the shadow buffs it would actually make sense.
    So all in all: If you compare the game right now to the old battleforge, the team actually worked on basicly every single point of yours, and made great progress already. For your hate to enlightment: That sounds a lot like a personal thing, if you dont like it you dont have to play it 😀. Had the same with Amii-Monument and still have it with basicly all colorless cards, you always have the option to ignore those.
  22. DefAnske liked a post in a topic by Kapo in Official Halloween Event: Spooky Encounters - UNTIL 2nd of November   
    Time is up! We will verify the entries today and hopefully send out the prizes right after that.
  23. DefAnske liked a post in a topic by Kapo in Official Halloween Event: Spooky Encounters - UNTIL 2nd of November   
    Greetings Skyfolk,
    Only 6 hours in the Event left! To get you hyped up properly for the finish, we proudly present you some screenshots from the entries – since this is no contest but an event, there is no real reason to wait any longer. You will find many factions present, with even some hidden gems like a Tutorial Deck entry!
    ---> CLICK HERE <---
    We received a sheer unending number of entries, so most likely I missed loads of cool action. Please drop me a note if I missed something spectacular, or even better: send a screenshot to me in a DM, so I can add it! 😃


    Enjoy!
  24. Volin liked a post in a topic by DefAnske in Community Update #29 - November   
    I instaltly opened 8 twilight and 7 normal boosters when it came out. No luck 😞
    Luckily my man @n3tax got 3 eyes out of like 12 boosters and shared some with me ❤️
    Tested it out and works great for rpve, not the fastest deck but definitly super fun and very reliable. My strat: enlighten a forest elder then spam the eyes (and some skycatchers since the eye is not fully charged yet)
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