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About Damo

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  1. So first of all: I don't want to talk completely badly about what has been implemented here. I think that the new Reward System conceptually contains some good approaches. In my humble opinion, this could have been a great addition to the old quests (especially the booster quest). But I still don't see how it can replace the old system in a meaningful, long-term, and above all sustainable way. The market could have been kept alive by the daily boosters, while players will have the additional opportunity to earn extra Bfp by grinding whichever gamemode they like. Why take away the dail
  2. Amen. The biggest problem, in my opinion, is the following: Many players (probably most) don't even buy boosters (because mathematically it's not worth it) and I don't think that will change because you get the boosters 100 Bfp cheaper after one hour of playing. With the old reward system cards where basically forced into the market with the Daily Boosters. This will not happen anymore. I would strongly suspect that there will be less cards in circulation and they will be much more expensive. Daily active players should not outpace less active players. I can fully understand
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