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Would have been a good new card to release without killing off Ami Monument.
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I wonder if you had fun with this game so far? Why should the fun of one group be optimized, but in doing so completely destroy the fun of the other group? There has to be a way to please both groups and not just one. It may be that there are players who have stopped playing because of the Amii Monument. But I can promise you that after the nerf, there will also be players who will leave the game. With a checkbox that is activated by default that you don't allow an Amii Monument and if you uncheck it, a warning appears that the style of play with an Amii Monument is not desired by the designers, you could easily avoid the problem that someone feels forced to play with an Amii Monument. Enlightment, the tier skip, has been in Battle Forge from the start. Removing this would destroy the spirit of the basic Battleforge. Furthermore, Enlightment is only really strong in specific scenarios, but such scenarios exist for almost every card. Furthermore, you have left open the possibility that Enlightment could be changed in the future. That is not what I call a trade-off. You also showed an unwillingness to approach the opposing players by not making any changes to your Amii Monument rework to get the opposing side on board. You could even have taken a player from the opposing side into the balancing team to work out a solution that would satisfy both sides. Asking Mr. Empty, who was once part of the dev team, or me, who is part of the map testing team, would have been a good choice here. Simply saying that a large proportion of players want this change without providing any proof that this is the case is simply not honest. I have already expressed the idea of the election in the Discord, but I was also rejected for it. As a Swiss, I can only support a vote. A decision that can be demonstrated by a publicly verifiable number is much more likely to be accepted. You just have to give people all the information, the pros and cons, and of course allow the opposition party to express their views. You don't have to do it the American way with a loudmouth on a podium. Instead, both parties write their position in a document that is made available to everyone. Then the players can also make an informed decision about what they prefer.
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Volin liked a post in a topic: Community Update - September
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DieToPlay liked a post in a topic: Community Update - September
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Fimion liked a post in a topic: Community Update - September
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It's clear to everyone that the Amii Monument needs a nerf. But changing the card entirely is just too much. There could have been so many solutions to the Amii Monument problem: Increasing the construction costs to 350 A warning at the start of the match that you are playing with Amii Monument and that this is not in the interest of the map designers. A checkbox that the Map leader can use to set whether to use the card or not. Or all 3 things combined. With the idea you have for the rework, you could design a new card. The idea of the effect is not bad. But of course you had to choose the variant that would divide the community. By implementing this rework, you are putting the project at unnecessary risk because, as mentioned above, you are dividing the community. Why did Windhunter even announce the change to the Amii Monument in the Balancing Discord without being willing to find a compromise? That's almost the worst thing about the whole story, that the balancing team didn't approach the players who were dissatisfied with the proposed Amii Monument change to find a solution that everyone was happy with. The whole thing was a win-lose situation(in German "Friss oder Stirb"; a community project shouldn't be run like that when making such big changes.
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Flying units can open gold chests since last patch
Dolewan replied to Metagross31's topic in Report A Bug
please dont fix it. -
Dolewan liked a post in a topic: Battle of Tactics #4: We Are One - Until: 16.07.2023
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Battle of Tactics #4: We Are One - Until: 16.07.2023
Dolewan replied to Ultralord's topic in Events and Tournaments
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Battle of Tactics #4: We Are One - Until: 16.07.2023
Dolewan replied to Ultralord's topic in Events and Tournaments
Which card do you need? -
Maze liked a post in a topic: Skylords Marketplace Journal (SMJ)
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Lorem Ipsum text have no meaningful content. Its just a place holder text
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Dolewan liked a post in a topic: Remove the BG10 achievement please
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Volin liked a post in a topic: Remove the BG10 achievement please
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Why not just put the 10s booster achievement behind the 10s time achievement...? You can only do the booster achievement when you have done BG10 under 12 minutes.
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Dolewan liked a post in a topic: 2p PvE Contest - Through Ice and Flames
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DefAnske liked a post in a topic: Remove the BG10 achievement please
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However, this will automatically bring you into conflict with PVP balancing, which unfortunately will probably be weighted higher.
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Dolewan liked a post in a topic: Nightmare's End - Discussion Thread
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arabikaa liked a post in a topic: "All-time" Fastest Speedrun Rankings
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LEBOVIN liked a post in a topic: "All-time" Fastest Speedrun Rankings
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LEBOVIN liked a post in a topic: "All-time" Fastest Speedrun Rankings
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LEBOVIN liked a post in a topic: "All-time" Fastest Speedrun Rankings
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Dolewan liked a post in a topic: "All-time" Fastest Speedrun Rankings
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Dolewan liked a post in a topic: "All-time" Fastest Speedrun Rankings
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Dolewan liked a post in a topic: "All-time" Fastest Speedrun Rankings
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Dolewan changed their profile photo
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Dolewan 1 Player Crusade Expert 12:45.1 Edit Time :12:20.8
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Dolewan liked a post in a topic: Tutorial deck Challenge, Dutchy Style
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1 Player: Soultree and Behinde Enemiy Lines 2 Player: Crusade and Convoy 4 Player: ( I like to solo and duo them) Titans and Empire
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This is a really cool idea. I just started Battleforge last week and now I have the chance to complete my Frost/Shadow deck. 1. Home Soil 2. Lost Warlord (Frost) 3. Construct 4. Construction Hut Ingame username : Dolewan