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Ponni

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About Ponni

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  1. Ponni

    Current Proposal: Tokens & Gold

    I am not sure I agree with your comments on how this game was played and how it is played. First, it has been pointed out in several threads before that this is a test phase and with that it seems a lot of players are right now waiting for the game to be launched. So, number of players playing PvE campaign maps are less for other reasons I would say (possibly the same then for PvP). Also, back in the days (before the release of addtional gold rewards, if I remember it correctly) it was a pain to get upgrades. If you were unlucky you could play a map an insane amount of times without getting the upgrade you longed for. That was heavily debated then and EA Phenomic finally decided to increase the gold you could get by playing maps and pvp (and the introduction of rpve?) to be able to use it to unlock upgrades. (Again this is how I recall it, but it was a long time ago...) Furthermore, I don't really understand this one deck discussion...I have 60+ decks right now, each deck built with a purpose. They contain numerous cards, some for fun and some for real heavy business. For example, I have like 5 decks for Crusade alone, one for solo standard and advanced, one for solo expert speedrun, one for duo expert speedrun, one for expert fun, etc. Game doesn't stop once you have completed a deck or even when you collected all cards. To me thats is when the game starts. Considering the PvP aspect of the of the game, which I do not play because I truly suck at it..., forcing those guys into playing PVE is to me not the way to go and same of course the other way around. I think people should be able to play, with good access to cards and upgrades, whatever they want to play. When it comes to long-living games then...I have been playing this game since the release back in 2009 or so...so counting from then I have played this game for a long time. There was a hickup for a few years but that was sorted out by some brave and bold people and now it is back. So, if this is not long-living I am not sure what is. // Ponni Edit: Hmm, deck count now is 96...this includes two decks for my kids to play around with in the Forge. Apparently it is fun to see Bandit Lancers spawned get tossed around by Worldbreaker Gun and various dragons...when thinking of it, Yes it is fun!
  2. Ponni

    Speedrun backwards

    Here is the result, in minutes, then! 177:13.9 167:42.7 164:18.4 159:1.9 154:16.8 151:42.4 148:22.6 146:11.2 140:19.0 136:0.1 There is an overrepresentation of Nightmare's End in this list with the 3 slowest times and 7 in total, not strange perhaps. Nightmare Shard twice and Blight once. Fastest slowest time, out of 200 times (or as many that were available, for some maps there were only like 70 times done, this case was Titans) for each map has is The Guns of Lyr, with 8:24.1. Anyhow, my deepest respect for the teams of, and in some cases of soloing, Skylords for their outstanding perseverance on these tough maps! // Ponni
  3. Ponni

    Speedrun backwards

    Nah, should not be! : ) Ok, I will do some checks in game later and report back the top 10 times I find, anonymized.
  4. Ponni

    Speedrun backwards

    I was in the game the other day and checked the rankings of certain PvE maps. On Nightmare's End and the "all time"-selection, I can see several completed attempts on over 120 minutes, if I do not recall it incorrectly I even saw one completed attempt at 180 minutes, eg. 3 hours!!!!! That is heroic, all my cred to the guys pulling that one off! Now, @Kubik is there a possibility to extract the 10 runs that have lastest longest and also being completed on the expert maps (possibly even included PvP maps). Also, what is the longest any match has lasted uncompleted? There is of course no need to present any names here that is not why I request this. I am just interested to pay my anonymous respect on the perserverance of these guys/gals. // Ponni
  5. Of course they do, some of the Expert maps normal people will not be able to do without help or with an extreme amount of practice. And again, I am not talking about me here. People here seem to not be able to acknowledge the gap there is, eg. for a newcomer or even a player who has played for a while and me (one of the experienced players), to be able to do things in this game. So, this is my last post in this matter and the other one too until I get some real response to my concerns. I can be contacted by in game email or by private messages in the forum, I will not read this further. Last statement, I will be fine after the wipe whatever measure are taken, but will the problem that has always been there with BattleForge and Skylords Reborn too be solved - the time it takes for a new player to get into the game before they get bored out of their senses and quit, not being able to improve their game or unlock all features there is to enjoy. Over and out, I am extremely thankful to those who have brought the game back, no doubt on that, and I will play it until carried away from my extremely comfy chair and mediocre computer. // Ponni
  6. Ponni

    Is a hard reset really needed?

    Well, do not agree, pretty much everything I have put forward so far has come back with answers like bad, cannot, wrong and such. So, soon I will start to quit arguing because I feel no one wants to speak with me anyhow, so why bother...I will still survive after the wipe but its gonna be boring when some friends will stop playing and there is a limit to how many newbies I can help...
  7. Ponni

    Is a hard reset really needed?

    So if there is, I do not see them on the leaderboards in game now or before. The only guys I miss from the old days are Coldmind and Cpt Sparrow, unless they have changed names now no one else is missing then from players that actually play today. Possibly Treim which I have not seem online for quite some time now. Also, stop with those comments please they are not helping anyone, at least yourself. Anyhow, thanks for being somewhat positive to my post in the other thread. I base my assumptions on things I see today, I cannot do anything else, right? And still no one seems to acknowledge there are problems that needs to be addressed for this game to actually thrive. // Ponni
  8. Please elaborate on both your comments, here is my experience from actually playing the game: - From start I have opened every single booster I have received from quests and achievements (would be interesting to know how many I have opened, is that info you can provide?), not sold a single one and pretty much every single day I have done all quests, receiving 125-150 BFP. - I think I started playing again oct/nov 2018, cannot remember exactly when. Looking at my saved replays I started to be "competitive" in rPvE again march/april 2019, eg. thats is when my collection started to be good. - After march/april 2019 I still had a lot of charges left to fill and also not all cards available. So, my estimate is that for another one to two months I was able to complete charges and cards to be able to be fully "competitive". - Then over the last 6 months of last year I have filled up on nice to have cards which sometime are fun to use. Also, during this period I can say that my collection became pretty much full and with the use of gold fully upgraded (part from most promo cards which I could not care less about...). Still though a lot of cards lack full charges and with my bank savings I probably could not buy all anyhow, but its ok, its for cards I never use, like Grinder, Lost Warlord, Shatter Ice and other lost (excuse me) "crappy" cards, etc. Is this fast? Some months then it took, grinding like crazy, being active on AH, knowing which cards to buy, etc . Maybe it is, but I repeat this question until someone from the team actually provides an answer on it: This is for me knowing what to do, how about a newbie, how long should it take them to get into the game? I encounter a lot of people wanting to copy the decks I use and usually I accept those requests, fairly often it follows comments come like this: Ooo, I like your deck, but I lack a number of cards in it...this is then both complete noobs to fairly experienced players saying it. Also, recently a buddy of mine who started playing again like 8-10 months ago, perhaps not as actively as me, got into problems on a map, he had used his Enlightenment poorly and could not spawn Bata with it. As he only had the upgraded card, no charges, he had to wait for a long time before he could cast it again. After the match I sent him an Enlightenment card he could use as I had an extra one to spare. Now, why are you so afraid of speed in this matter, why is it a problem that people can get better cards faster, why are you building a setup that I think only benefits experienced players?
  9. Reposting my old post here as I have thought through my suggestion a bit (still number one suggestion is complete unlock but if not then below...): More boosters and BFP to the people, spreading the wealth of the community. With the following sub categories: a. Possibility of upto 4 boosters per day, one for logging in then 3 time quests to be fulfilled, 30, 60 and 90 minutes. b. BFPs, tied to quests above, 75 for 30 minutes, 100 for 60 mins and 150 for 90mins. c. Booster price, lower it to 325 (so you can buy a booster if you want for the income that day) d. Market place, create option to give away cards, eg. cost 0 on the AH perhaps. If these cards are not picked up by anyone they could be sent back as BFP to the player. Keep the current amount of possible cards on the market at 40 (maybe less?) so it does not become overabused. Also, this would probably take care of my concerns when it comes to certain cards always being transferred to BFP, if someone needs or wants one of these cards they can "save" them. Of course there is a risk for cards travelling around to a lot of people, but with the limit of 40 (or less) cards per person on the market I think it might work, eg. total cards will be shared between "give aways" and cards you actually want to sell. I could use some comments around what a card value in BFP should be, if it is a set amount per actual card or a general price according which rarity card has. Suggestion is perhaps, 5 BFP for a common, 10 for an uncommon, 50 for a rare and 100 for an ultra rare. e. Make it possible to share/trade gold with people, also transfer gold to BFP, possibly at a rate of 1000 gold to 1 BFP. That would mean my current 6.5 Million gold could be 6500 BFP, not an extremely execessive amount and in the end probably not needed, but at startup for any new player it could be a valuable source of income tied to what you actually do in the game, completing maps and matches.
  10. Ponni

    Is a hard reset really needed?

    Well, the hints I have gotten so far from you is that the game is thriving, but I argue it is not and will not after the wipe. With that said, I still acknowledge system limitations but that to me is a problem we should be able to solve. Possibly I can sit outside my local supermarket and beg for some EUROs which I then can pass on to you (jokes aside...). True, but is it how the world should work, are all decision written in stone for all eternity? I can agree on that a decision sometimes needs to be taken, but for that all decisions taken are not good and some then should be subject to change. Looking at the problem at hand here, from my point of view. The future of the game I see is that people try to get as good cards as possible and in the long run target for most Skylords is to have an as complete collection as possible. If that takes 2 months or 2 years is not really factor it is still inevitable, eg. in the end we all will be like Scrooge McDuck, the only difference is the time to get there. So, in order for people not to get sick and tired of not being able to expand their collection the unlock suggested is one option. One other suggestion could be to flood the game with boosters and possibly BFP. I do not see the point in, for me, have to work my ass off for 45-90 days (perhaps more) to be able to build one supreme deck. It is a thing of the past. Also, this is the time it would take me, expert player, to do it, how long will it take for a newbie?
  11. Ponni

    Is a hard reset really needed?

    Wow, good figures. Problem is that I generally play the hours that you mention (17-23 CET) and very often it takes like 10 mins before I can get into a game, unless I have found a group that plays several maps in a row. Generally not a big issue at the moment, but honestly if the team is stating there is huge activity ongoing that is plain wrong. Sorry for pointing it out, but these comments we have generally come when we are targeted with the answers which are either incorrect or vaguely proved with some statistics or even own beliefs. Even from the dev team. I can agree we should lift the quality of this discussion but then both sides need to contribute, right?
  12. Ponni

    Is a hard reset really needed?

    Do you have any further statistics on this? For how long did people stay, how many maps did they play, etc.
  13. Ponni

    Is a hard reset really needed?

    Comment does not help, does it, please tell me what this game would be without players like Riddle?
  14. Ponni

    Is a hard reset really needed?

    I have a sales pitch: Come and join Skylord Reborn! Now with all content unlocked and you can play like a pro from day one!!
  15. Ponni

    Is a hard reset really needed?

    I really would like to know, pretty please with sugar on top! At least a hint...
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