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DieToPlay

Member
  • Content Count

    116
  • Joined

  • Last visited

About DieToPlay

  • Rank
    Myrmidon
  • Birthday 05/08/1997

Contact Methods

  • Steam
    Xydann8
  • Skype
    danielholovxy

Profile Information

  • Gender
    Male
  • Location
    Israel
  • Interests
    Video Games :P

Recent Profile Visitors

3999 profile views
  1. Wow, I didn't know I had that many records before the game was closed. 15/26. Where did you even get that? I want more of that stuff.
  2. I agree, most of the arguments of nerfing decomposer can be easily fixed. No real big reasons to nerf it.
  3. I don't mind for a poll like this, but this is not the correct way to handle it in my opinion, since there is a big noob inflation for whatever side.
  4. I agree with what you said, and think more transparency is needed. On the other hand, there are so many views of how the game should look like in the future that it slows down the process by a lot, and there is nothing to do with it. Better safe than sorry.
  5. Funny how when I was against the reset, everyone and his mom would tell me it's absolute necessity for battleforge growth, and that MANY players are waiting for the reset. Where are those players now? waiting for another reset?
  6. PLAGUE: SUGGESTION: 1. Power cost: 150 ---> 100 2. In order to avoid the spell being clunky, infects up to 10 hostile or friendly GROUND units, with a parasite that deals 100 dmg per 2 sec and lasts for 20 seconds. Reusable every 20 seconds. (affects everyone immediately in the area of affect, but doesn't affect anyone outside of the area and can't spread). A great combination card for soulshatter and flying units army. --- UNITY: SUGGESTION: Installs a magical bond between up to 5 units in a 25m radius. The affected units will mutually share their life points wi
  7. I agree, 1st buff unused cards, and then see if tweaks are needed for others.
  8. DieToPlay

    Shrine of War

    Explain to me what are the bonuses of nerfing the void manipulation system.
  9. I don't know how hard is it to implement it, but that would be cool. Examples of icons from quests, which I think look amazing:
  10. DieToPlay

    Shrine of War

    It's funny how I have to defend the cards over and over again against people who have no clue in the game or balancing. Why are you so worried about nerfing cards that are "OP", you are not entitled to use this in your games, it's not like the PvE mobs are crying and saying oh god it's too op nerf plox. It would be understandable, if you were crying for PvP balance but no, you just want to ruin fun for other players because reasons.
  11. DieToPlay

    Shrine of War

    Nerf SoW ---> everyone moves to FoF + Cultists. Nerf FoF + Cultists ---> No good void return options, game becomes dull and unfun. (Only matters for PvE and rPvE) SoW is not a problem for PvP, and if you want more variety in PvE, you gotta buff the other options and not nerf the current ones. Thank god the devs don't have time to listen to all of your ideas, the game would burn in less than a week.
  12. DieToPlay

    Shrine of War

    I'm down to make it T2
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