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DieToPlay

Project Supporter II
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Everything posted by DieToPlay

  1. We are not trying to demotivate you, and we appreciate the effort. However, ignoring any constructive criticism given and continuing to repeat the same mistakes, is a wrong path to take. I stopped playing this game, just because I got demotivated so hard by the developers, and I assume the same thing happened to many others.
  2. If the patch contains a nerf that makes it impossible to compete for the all-time, it's the only reasonable thing to do. Why would you not reset a time which literally can't be beaten due to card changes. For example, if AoC gets nerfed, you would have to reset the convoy time since it would be literally impossible to try and compete for that specific time. At the moment, the most problematic map is probably Slave Master, but I would argue that resetting the rPvE would also make quite a bit of sense, since going SoW with double shadow orb is very standard and now after the change it's impossible. Volin stated that it doesn't affect the current rPvE records, yet I'm not convinced and would prefer if his team could actually beat their own time in both of the difficulties to confirm the statements.
  3. It was stated that any changes to the game will be followed with a full leaderboard reset, as it should.
  4. The right thing is to reset.
  5. Why are the leaderboards not reset if so many changes went live?
  6. While a lot of changes were to the positive, one could argue that buffing a card in a bad state with whatever is going to make a good change in the end. The issue from my perspective is that some cards are bound to be nerfed from the get-go, so no matter what argument will come along the way and how bad the decision is, it will still be executed. There also seems to be a habit of promising alternative new released cards to fill the gap for the nerfed ones, but the issue with that is, it takes years to release them after the nerf was already done. Why not first release the alternative, see where it stands, and then proceed to nerf the said card. Not to mention some of the alternatives for a nerfed card is a game mode with a pre-nerfed version. For example: the NG change was an obvious rush, and many maps are in a weird state right now. We were told that the NG change should bring consistency to what units we can swap etc. when in reality it got even more inconsistent. In their words NG was a band aid for a lot of broken maps, but how I see it, they band-aid the maps right now to do everything BUT revert the nerf. Not to mention the Nether Warp fiasco, 1 person able to change a card completely without discussing it at all with the community, heck not even mentioning it. (aka ninjanerf) I understand that you are not much of a cPvE player @Volin, but please understand our frustration when the game is being changed constantly only towards rPvE and PvP. There was little to no good for cPvE. The only changes which I can call positive and healthy for the game is removing the set time for some maps, like Crusade for example, which ultimately affects only speedrunners anyway. I really hope that one day the balancing team understands that most people are playing the game because they used to like the old version of it. There is a reason why the % of veterans in this game is so big. Balancing the game towards their extreme game views and "balance", might do more harm than good. EDIT: I just wanted to add that most of the people if not almost all who have this "extreme" views and "balancing" philosophy are literally not playing the game.
  7. Asking and listening are two different words. You can open any amount of threads and pretend to care about community feedback and in the end proceed to your plan all along.
  8. Which could be easily solved by changing the gold reward for the time spent on the map. "Fixing" speedrunner tricks doesn't have any effect on the way normal players play, it's just spending time and resources to give certain players the middle finger. I will not continue to discuss this though since I'm not allowed to express my opinion anymore on the balancing of the game.
  9. I'm glad more and more people begin to notice that. We've been telling this for years now.
  10. The creator of the post is me
  11. This^, but aren't you guys bored of the same default decks? t1 fire > shadow phoenix > double shadow for frenetic spells and infect t1 shadow > resource booster > double shadow for frenetic spells and infect Hopefully it's going to change soon, and not by nerfing the current combos but rather adding more good and strong cards.
  12. I agree with what you said, that's why I'm saying maybe it's time to look for some t1 changes if fire is so dominant. By that, I don't mean to nerf fire t1.
  13. Correct me if I'm wrong, but there is no reward in playing any faction except fire for BG 10's, unless you go for a shadow start with support from team for early resource boosters. Ofc there will be some situations where you might need the occasional nature player for a random MOTK or some cheese roots tactic, but overall this is quite rare based on my experience in BG speedruns.
  14. I think the rewards should be reworked. Feels not satisfying being limited to only get Top 1 once per month. Currently there's no difference if I'm rank 1, 2 times or 10 times.
  15. If fire t1 is the only faction to clear 10's reliably, aren't the other factions supposed to be buffed? I'm curious since I was told that the game is being balanced around casual play 🙂
  16. Thank you. I'm also playing on a quite beefy pc (i7 13th gen with 3080ti), there is no way in hell I'm supposed to be lagging in Battleforge, especially when I wasn't 1 month ago.
  17. Before patch = no lag. After patch = many people complain there is lags. I guess it's easier to tell us there is no problem rather than fixing it. If you don't want to fix it, you should've just not answered, because this is embarrassing.
  18. I usually play with like 10 people and 8 are affected, and since posts like this exist don't you think it's a bigger issue than you think?
  19. We told you that we have lags, you said you tried to reproduce it but couldn't, and then stopped replying. I assume that means you believe there is no issue on the server side. I don't really care who is right here, me or you, I just want a fix to this lag. Can we do anything?
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