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Pritstift

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  1. LEBOVIN liked a post in a topic by Pritstift in All-time fastest speedrun rankings   
    Update for Passage to Darkness 5.3.4 - last "old" record from 2013 got beaten before the reset :-) Below 5 min should follow soon.
     
    Hirooo+Mynoduesp+SylarXXI+Pritstift+LEBOVIN+Acidxburn+oekoepa+Wanky+DeleriuM+Sheepmonster+Emmaerzeh+Treim

  2. LEBOVIN liked a post in a topic by Pritstift in F2P Expert Oracle Help   
    If you dont have discord - also attached the replay again.
    Was my first trial - i mixed the starter cards for F/N and S/F  - sure not perfect but this a way how you can do it - just with the given starter decks F/N and S/F its a way slower/much more difficult and maybe nearly impossible^^
    oracle starter cards mix_36.15_first trial.pmv

  3. LEBOVIN liked a post in a topic by Pritstift in F2P Expert Oracle Help   
    If you dont have discord - also attached the replay again.
    Was my first trial - i mixed the starter cards for F/N and S/F  - sure not perfect but this a way how you can do it - just with the given starter decks F/N and S/F its a way slower/much more difficult and maybe nearly impossible^^
    oracle starter cards mix_36.15_first trial.pmv

  4. Farinavas liked a post in a topic by Pritstift in Buddelmuddels suggestions for the game   
    100% No.
    Create your own ideas and dont steal from other players without their permission.
  5. Pritstift liked a post in a topic by Zyna in Buff promos   
    Like LEBOVIN said, our goal is to make the game more balanced instead of making it more unbalanced. If you introduce a change like this, the promo cards will become mandatory at a high level of PvP. Considering how rare promo cards are, not all players will have access to them. This will lead to a more unfair and frustrating game experience, especially for the top PvP players.
  6. Pritstift liked a post in a topic by GevatterTODdy in We're Releasing Q4 2020!   
    What's the goal in reseting our accounts?
    If you don't implement any new content worth playing, it will just frustrate players who have reached the point of having a decent card base to have fun playing with, and building decks... If you want to fight against reselling abuse in the shop, you won't be successfull. Once those abusers have a bit BFP farmed after a week or 2, you have your problem back again.
     
    Good to know its the "last time" the accouns will be reset, but i reached everything in the game and still have fun playing arround with diffrent decks.... How do you intent to keep players like me, who will just get frustrated of losing everything (Ranks + Cards) and getting nothing in advance? I'm not sure if i want to play months again to get a decent card base back again, to build up fun decks without any big changes to the game (e.g. new campain, new big card base, new PvE maps, higher rPvE player number, ...).
     
    Anyway. Thx for all the work you've done so far.
  7. RadicalX liked a post in a topic by Pritstift in Inferno charges   
    Increasing the charges for Inferno is already in discussion at the discord balance channel as far as i am informed.
    I support the idea to increase the charges for Inferno from 4 to 8.
    Cluster Explosion should not be able to attack air units - would be to strong in combination with Inferno and some other spells.
  8. Pritstift liked a post in a topic by wanky in All-time fastest speedrun rankings   
    ascension 15.28.6 by: Luschy + Emmaerzeh + Crusadio + Ceburekas + oekoepa + Evilhero + Pritstift + Mynoduesp + SchlitzerMcGurk + GevatterTODdy + Lebovin + Wanky ^^
     
    omg hard to typ all of these names ^^
  9. LEBOVIN liked a post in a topic by Pritstift in Balance proposal: Amii Monument   
    In your post before you stated something general for the community but seems like you have problems to proof it in detail. Guns of Lyr is not a good example to say "an ultra expensive" deck is required to beat the map on expert. But i will come back to this later.
     
    In a lot of games you need to grind a lot to get the best equipment/items. Why this should be different for battleforge? Often i hear Amii-Monument makes everything to easy and its not really required. So for me its a good idea to add an archievement for this card. So the players can learn to beat maps on expert mode without it - may they also more enjoy the map. There are a lot of players like me that can still carry less experienced players through maps in expert mode. Nobody will stop to play the game just because they were not able to complete the amii-monument archievement. Its more like a target that still needs to be fulfilled and can gives even more motivation. Amii Monument is also not required for PVP or RPVE - so there is no reason for stop playing the game.
     
    Now back to guns of lyr. If you try to speedrun a map within the top 10 rankings you need most time an expensive deck because you need the best solution. For casual runs with just less time pressure you can use much cheaper decks. This also counts for guns of lyr. All you need to know is that P3 and P4 can easy get T4. So every side has 3 orb spots that are relatively easy to conquer. 2nd important thing is that P1 and P2 and also P3 and P4 should not start to clear the way for the cobold engineers. This will cause extra waves from the surrounding camps of the strongehold and will make it much harder to finish. So this means the cobold engineers are not allowed to reach the guns. The activated guns will help you a bit but trigger much stronger waves from other camps like mentioned before.
    So roughly all you need to do:
    1) P3/P4 conquer T4 on each side.
    2) P1/P2 just defend the walls (T1 fire/nature/frost possible) and may feed P3/P4 with units to speed up things. They also can help clearing T2/T3 orbs for P3/P4 but should mainly focus on the defence and may taking 1-2 wells first.
    3) Dont start to clear the way for the cobold engineers (they are not allowed to reach the guns).
    4) P3/P4 build up a good defence at the outer walls and help P1/P2 to defend. P3/P4 should hurry a bit - at a certain point it will be hard for P1/P2 just to defend with T1.
    5) Trigger the final wave by killing the big two spawn camps situated close to the first wall of P1/P2. E.g. this can be easily done with rifle cultits ability.
     
    Regarding the defence and killing of the final wave. You dont need worldbreaker guns or any really expensive cards. You can build up a really cheap defence out of the tower necroblaster and some wyrms for example. With some cheap cc spells you will be able without any problems to kill the final wave and defending before. Just some micro is needed to kill the units that will outrange the necroblasters and some repair of the towers. Wyrms can easily handle this. In general you just can build a big T4 army and defend until you are ready. As long as no waves are triggered from the camps situated around the stronghold nothing critical will happen.
  10. Pritstift liked a post in a topic by Zyna in Introducing .. The entire team !   
    Hey everyone,

    I'm Zyna from Germany and I'm 22.
    I started playing BattleForge in 2010 and mainly played PvP back then. I didn't really have a lot of cards, so I mostly stuck to playing pure Shadow. A year later I quit playing actively and switched to other games. I was quite sad to see that the game was shutting down in 2013. In 2015 I heard of Skylords Reborn and was quite excited to hear that there are some people bringing this game back! I started out as a beta bester in 2016 and later was granted the Skylord of Honour role in 2018. Later that year I also joined the team and became a client and tool developer. A few months ago I also started helping with the development of the server. I'm a computer science student so I see this project as a great opportunity to learn a lot of new things, but honestly I'm also very hyped to be able to help with bringing back this awesome game
  11. Loriens liked a post in a topic by Pritstift in Solo/Duo/Trio All-Time Fastest Speedrun Rankings   
    Update for Crusade Solo 12.53.4
  12. wanky liked a post in a topic by Pritstift in Solo/Duo/Trio All-Time Fastest Speedrun Rankings   
    Update for Ascension 4/12 players:
    35.41.7 LEBOVIN +  Pritstift + Treim + Wanky
     
  13. wanky liked a post in a topic by Pritstift in Solo/Duo/Trio All-Time Fastest Speedrun Rankings   
    We would suppose also to add new rankings for the 12P-Maps. We want to avoid unnecessary cluttering of the 12P rankings. Thats why we would suppose the following classification of the rankings:
     
    1) Passage to Darkness
    Due to the fact that all three maps are nearly  the same we suppose the following categories to keep the overview:
    3/12 = "1/4" on a single map
    6/12 = "2/4" on a single map
    9/12 = "3/4" on a single map
     
    2) Ascension
    4/12 to 9/12 like above. 4/12 because based on our current experiences it may be not possible to finish the map ascension with just 3 players or we were just unlucky until now ;-).
     
    4/12 = "1/4" - on two single maps one player and two players on the other map
    6/12 = "2/4" on a single map
    9/12 = "3/4" on a single map
     
    For a makeable approach to track the rankings the devs also need to apply filter options for the 12P maps ingame. @Zyna@Ladadoos
     
    What do you think about our approach speedruners? Do you want to have deeper classification?
     
    We also have some first times:
    Ascension 4/12:
    50.51.5 LEBOVIN +  Pritstift + Treim + Wanky
    Passage to Darkness 3/12:
    17.21.4 Pritstift + Treim + Wanky
  14. wanky liked a post in a topic by Pritstift in Solo/Duo/Trio All-Time Fastest Speedrun Rankings   
    We would suppose also to add new rankings for the 12P-Maps. We want to avoid unnecessary cluttering of the 12P rankings. Thats why we would suppose the following classification of the rankings:
     
    1) Passage to Darkness
    Due to the fact that all three maps are nearly  the same we suppose the following categories to keep the overview:
    3/12 = "1/4" on a single map
    6/12 = "2/4" on a single map
    9/12 = "3/4" on a single map
     
    2) Ascension
    4/12 to 9/12 like above. 4/12 because based on our current experiences it may be not possible to finish the map ascension with just 3 players or we were just unlucky until now ;-).
     
    4/12 = "1/4" - on two single maps one player and two players on the other map
    6/12 = "2/4" on a single map
    9/12 = "3/4" on a single map
     
    For a makeable approach to track the rankings the devs also need to apply filter options for the 12P maps ingame. @Zyna@Ladadoos
     
    What do you think about our approach speedruners? Do you want to have deeper classification?
     
    We also have some first times:
    Ascension 4/12:
    50.51.5 LEBOVIN +  Pritstift + Treim + Wanky
    Passage to Darkness 3/12:
    17.21.4 Pritstift + Treim + Wanky
  15. wanky liked a post in a topic by Pritstift in Solo/Duo/Trio All-Time Fastest Speedrun Rankings   
    We would suppose also to add new rankings for the 12P-Maps. We want to avoid unnecessary cluttering of the 12P rankings. Thats why we would suppose the following classification of the rankings:
     
    1) Passage to Darkness
    Due to the fact that all three maps are nearly  the same we suppose the following categories to keep the overview:
    3/12 = "1/4" on a single map
    6/12 = "2/4" on a single map
    9/12 = "3/4" on a single map
     
    2) Ascension
    4/12 to 9/12 like above. 4/12 because based on our current experiences it may be not possible to finish the map ascension with just 3 players or we were just unlucky until now ;-).
     
    4/12 = "1/4" - on two single maps one player and two players on the other map
    6/12 = "2/4" on a single map
    9/12 = "3/4" on a single map
     
    For a makeable approach to track the rankings the devs also need to apply filter options for the 12P maps ingame. @Zyna@Ladadoos
     
    What do you think about our approach speedruners? Do you want to have deeper classification?
     
    We also have some first times:
    Ascension 4/12:
    50.51.5 LEBOVIN +  Pritstift + Treim + Wanky
    Passage to Darkness 3/12:
    17.21.4 Pritstift + Treim + Wanky
  16. wanky liked a post in a topic by Pritstift in Solo/Duo/Trio All-Time Fastest Speedrun Rankings   
    We would suppose also to add new rankings for the 12P-Maps. We want to avoid unnecessary cluttering of the 12P rankings. Thats why we would suppose the following classification of the rankings:
     
    1) Passage to Darkness
    Due to the fact that all three maps are nearly  the same we suppose the following categories to keep the overview:
    3/12 = "1/4" on a single map
    6/12 = "2/4" on a single map
    9/12 = "3/4" on a single map
     
    2) Ascension
    4/12 to 9/12 like above. 4/12 because based on our current experiences it may be not possible to finish the map ascension with just 3 players or we were just unlucky until now ;-).
     
    4/12 = "1/4" - on two single maps one player and two players on the other map
    6/12 = "2/4" on a single map
    9/12 = "3/4" on a single map
     
    For a makeable approach to track the rankings the devs also need to apply filter options for the 12P maps ingame. @Zyna@Ladadoos
     
    What do you think about our approach speedruners? Do you want to have deeper classification?
     
    We also have some first times:
    Ascension 4/12:
    50.51.5 LEBOVIN +  Pritstift + Treim + Wanky
    Passage to Darkness 3/12:
    17.21.4 Pritstift + Treim + Wanky
  17. wanky liked a post in a topic by Pritstift in Solo/Duo/Trio All-Time Fastest Speedrun Rankings   
    Back to business:
    Update for Drawen Riddle Solo: 12.50.8
     
  18. wanky liked a post in a topic by Pritstift in Solo/Duo/Trio All-Time Fastest Speedrun Rankings   
    There is a big and old "enmity" between our and the mostly russian team. So if we would post our replays it would mainly be helpful for them. They are the only team that has the time and knowledge to learn a lot from this replays . They simply could stick the best out of both team tactics together. But after they never would post their own replays to us?! They dont even wanted to share MOTM rpve replays in the past....!
    So i dont will help to improve and maybe beat our times without a realistic change to see a replay from the other side to do the same. We invested years of gaming to develop so i dont will give it out without the chance of a fair reaction.
    This is my point of view. I know it could work different for speedruns and the community - but thats the situation we have right now. So sorry for the rest of the community.
    But still we are working to share some semi-speedruns from some of the maps to make it easier for new players to develop own speedruns tactics that could be competetive against the existing teams if they work hard enough.
  19. LEBOVIN liked a post in a topic by Pritstift in Solo/Duo/Trio All-Time Fastest Speedrun Rankings   
    After the batariel tactic which is on youtube our team developed first ever the next level tactic with block and infernal machine. Was funny to see that an old idea which we were not following first was so much better compared to batariel :-). Later some other teams followed - where ever they got the information from.
     
    First ever used in June 2019 :-)
  20. Pritstift liked a post in a topic by LEBOVIN in Skylords Reborn Community Challenge #2: New Map "Rise of a Demon" - Win Harvester Promo and much more!   
    The challenge is now over, card prizes have been sent out. Booster Prices will be send out by Skylords Reborn Staff today. Thanks to everybody who participated
  21. Pritstift liked a post in a topic by Treim in Skylords Reborn Community Challenge #2: New Map "Rise of a Demon" - Win Harvester Promo and much more!   
    Thanks for creating the challenge. Was a lot of fun to work out a strategy for the map even if I didn't push my strategy to the asbolut maximum. I am excited for some of the replays and how other people solved this.
    In my opinion it is a little bit disappointing that so few people participated, especially considering how many good PvE and rPvE players decided to forgo the map. Nonetheless great job to the team and all participants. Hopefully there will be more challenges in the future with a bit higher participatioon
  22. Loriens liked a post in a topic by Pritstift in All-time fastest speedrun rankings   
    Update for Mo:
    New-Alltime-Record: 09.59.8
    Also please update for treasure fleet - even if its not my record any longer :-)
     
     
  23. Pritstift liked a post in a topic by LEBOVIN in Skylords Reborn Community Challenge #2: New Map "Rise of a Demon" - Win Harvester Promo and much more!   
    I am sure you can do 20 minutes for the booster with a little practice
  24. Pritstift liked a post in a topic by LEBOVIN in Skylords Reborn Community Challenge #2: New Map "Rise of a Demon" - Win Harvester Promo and much more!   
    Hello fellow Skylords,
    Check out the new awesome map Rise of a Demon available in the community map section! The map and scripts have been created by "Emmaerzeh" and "LEBOVIN". 
    Description:
    It is a 1 player PvE map set on a bandit island. The player takes control of a demon which gains progressively more abilities over time. Defeat all enemies on the map to win the match. We recommend enabling subtitles in the options menu before the game.
    Card Restrictions:
    On Expert difficulty, the card Shadow Phoenix is not allowed. Using it results in a default loss.
    Competition:
    To further promote the map, it will continue the tradition of community challenges.
    Competition period: 01 July 2020 – 18 July 2020 Competition is over!
    Prizes will be given out on 19 July 2020

    Prizes:
    Fastest 1 player run:              Harvester Promo Second fastest 1 player run:   Harvester Third fastest 1 player run:      Batariel (Red Affinity) + 1 Booster Besides this, everybody else to complete the map in less than 20 minutes (and hands in the replay as proof) will receive a Booster Pack as well. Voluntary donations during the competition might increase the prize pool even further.

    Additional Rules:
    The competition uses the map version "PvE_Rise_of_a_Demon.pak", uploaded in-game. The map has to be played on Expert Difficulty. The top 3 replays will later be published and attached to this post and might be uploaded to YouTube with explanatory commentary. Play on the main server, or the replay might be corrupted.
    Participation Guidelines:
    To participate, you may not violate any of the rules above.  Make your final valid replay (file format is .pmv) available to us via Discord before 19 July 2020 UTC+1 (Emmaerzeh#0240 or LEBOVIM#4557). You can also find us on the official Skylords Reborn Discord Server. You can update your replay submission during the time of the competition any number of times. Known Bugs:
    Replays of community maps sometimes do not show up in the game Replay viewing selection. This issue has been reported to the developers and will soon be fixed. Until then a workaround is to open another lobby of a Community Map first and then go to the Replay viewing selection again. Alternatively, restart the game. If the replay there shows the gear as an indicator of being broken or outdated, try again later and make sure you have the original map file "PvE_Rise_of_a_Demon.pak" file in your C:\Users\<username>\Documents\BattleForge\map folder. (Auto)saved replays can be found alongside the same path in the folder […]\replays. Renaming them can help as well. If you try to play the community map whilst ur game is set to French or Russian and nothing happens at the beginning of the game, delete the map in your map folder and download it again. If it still does not work contact us. If you find any other bugs, report them to us via Discord. Final Ranking:
    These are the best currently submitted speedrun times. To foster competition early on it is more fun if you tell your best time right away and do not wait until the last second. Of course, both ways are allowed.
    1. Pritstift 10.21 2. Treim 10.44 3. Loriens 11.22 4. ducarev 11.41 5. RadicalX  14.52 6. Wanky 16.45 7. Bozzah 19:08 8. DieBieneMaya 38.12 Download:
    The map can be downloaded in the Community Map section in-game, named "Rise of a Demon" (german: "Aufstieg eines Dämons"). Make sure to have older or duplicated versions deleted. Winning replays are attached in a later post of mine! We wish you the best of luck and lots of fun!
    Karl Lavafeld (Emmaerzeh) and LEBOVIN
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