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Blank

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About Blank

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  1. Hey sorry that i was spamming.. but i was so frustrated .. and i got kicked 

    can you please let me back in to discord? i am so sorry for the spam

     

  2. I hope you guys are enjoying the stress testing. It is definitely helpful for us to hone in on some issues. Thank you all!

    1. Treim

      Treim

      Well, I at least enjoy watching the madness unfold on the forums and especially discord. :kaboom: 

    2. Nephilim

      Nephilim

      WHEN BETA?!?!?!? <3

  3. What's up with all the frogs?

    1. Show previous comments  6 more
    2. anonyme0273

      anonyme0273

      The Hulk is overhyped

      Image result for buffed pepe

    3. Treim

      Treim

      @BurningWorld You Sir are a false prophet :D :kappa:

    4. BurningWorld

      BurningWorld

      @Treim fixed it! :D even twice now haha. I'm sorry I was even yesterday morning here to put the upvote, but it said I still can't add reactions for that day, so I forgot to do it later :/ Now you got 2 haha <3 

  4. Great job! Keep up the good work
  5. Merry Liftmas!

    1. sylvix95

      sylvix95

      sexysanta.jpg

      On my way, to deliver you, a big present.

    2. anonyme0273

      anonyme0273

      Hohoho, you better be on the "I go to the gym daily" list, children.

      Good gains to you all.

      Img source

      SKRfng3 (1).jpg

    3. Blank

      Blank

      Hahahaha @anonyme0273 like that picture a lot.

  6. Going to expand the script from pastebin into this thread for my own reference. //Definitions struct CString { int Length; char Text[Length]; }; struct Point { float X; float Y; float Z; }; struct Point4D { float X; float Y; float Z; float W; }; struct Point2D { float X; float Y; }; struct Face { short Indices[3]; }; struct CGeoMesh //seems to rebuild the MeshFile, but with fewer vertices (meshfile seems to have each triangle twice anyway) { int magic; int IndexCount; if (IndexCount > 0) Face Faces[IndexCount
  7. Going to necro this thread, here's a 010 editor script, have an update for the DRS structure, currently stuck at CDspMeshFile, will continue work tomorrow. Thanks Pesmontis for some documentation. //Definitions struct CString { int Length; char Text[Length]; }; struct Point { float X; float Y; float Z; }; struct CGeoMesh { int Version; int IndexCount; if (IndexCount > 0) short Indices[IndexCount]; //Just a guess int VertexCount; if (VertexCount > 0) { struct _Vertices { float X; //X
  8. Here's CGeoMesh. int Version; int Length; if (Length > 0) short Indices[Length]; //Just a guess int Length2; if (Length2 > 0) { struct _Points { float Unknown1; //X float Unknown2; //Y float Unknown3; //Z float Unknown4; //Direction? } Points[Length2]; }
  9. Hereby also the DRS file format. File formats for the classes will follow. //Definitions struct CString { int Length; char Text[Length]; }; //Structure char Magic[4]; //0xC57CF11E int ChunkFileVersion; //Must be 1 int NodeInformationOffset; //Offset to node information? int NodeHierarchyOffset; //Offset to node names? uint NodeCount; //Node count if (NodeCount != 0) { FSeek(NodeInformationOffset); struct _NodeInformation { uint Checksum <format=hex>; //CRC32 probably int Identifier; int Offset; int Si
  10. Hey guys, I thought I'd give you guys a hand, this is the structure of the SKA file. Many unknowns ofc. Did not have the time to take a look at those char Magic[4]; //0xA7148107 uint Type; if (Type < 2 || Type > 7) return; int Length; struct _Headers { uint Unknown1; uint Unknown2; uint Unknown3; uint Unknown4; } Headers[Length]; int Length6; uint Unknown1[Length6]; struct _Unknown2 { uint Unknown1; uint Unknown2; uint Unknown3; uint Unknown4; uint Unknown5; uint Unknown6; uint Unknown7; uint Unkn
  11. My name is Blank and I am a 23 year old electrical engineering student. As a hobby I have been programming since the age of ~12. Additionaly since the age of 15 I have been diving into reverse engineering and malware analysis. For work I am a security consultant giving large institutions advice on their IT security.
  12. Banned, this is my pizza now!
  13. [quote='Dawn' pid='1613' dateline='1435055540'] ook but i will keep posting card files to you :D but ok i will put it in some bigger update [/quote] Hey Dawn, Here is something that might help you. These files seem to contain all text in the game. IF you want it in different languages let me know. http://s000.tinyupload.com/index.php?file_id=05929132611343674507
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