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Dutchy

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  1. Dutchy liked a post in a topic by Majora in Official PvP Rookie Contest#1 Clashes of Swords - 08.10.2021   
    Here are the final results. We hope you all had a blast. We will definitly do more rookie tournaments in the future, so we hope to see you there!

     
  2. Dutchy liked a post in a topic by Majora in Official 4p rPvE Contest#1 The Bandit Hunt - Difficulty 9 - UNTIL 25.10.2021   
    Big thanks to Volin for helping us with this event!
  3. Dutchy liked a post in a topic by Volin in Official 4p rPvE Contest#1 The Bandit Hunt - Difficulty 9 - UNTIL 25.10.2021   
    Hello Skyfolks!
     
    Even though not everyone plays it, 4 player rPvE lvl 9 battlegrounds is probably the most popular game mode in general. About time for a competition! The latest big balance patch, which has been around for a while now, made me realize I've never seen a rPvE match with 4 different colors. I'm curious to see your replays!
    Since I can't participate in my own contest, of course, I'd be happy to spend some time with you, if you'd like. Let's see how I can help!
    Replay analysis - strategic tips
    Anyone who has played their first rPvE lvl10, or speedrun with me knows I am a patient teacher and will gladly share ALL my knowledge if you just ask for it.
    And even if competitions are aimed at players above the average, we also know that there are (hopefully) many very good players who want to participate, but whose experience in speedrun is much smaller.
    That's why I'm happy to offer my strategic support to any team that wants it. Deckbuilding, routes, interaction, little tricks - I'll be happy to take a look at your replays over the next few weeks and try to support you from the outside as much as possible.
    My only condition: provide me with a replay and ask specific questions about it. If I see something obvious outside of the questions, I will of course mention it.
    I just want to make sure that you make the same effort as I do and not have a lot of theoretical discussions in advance.
     
    Team finding
    Although I would not recommend you to take this service, I would like to offer it: If you are looking for a "fixed" group for this contest, but can't find any players ingame or on Discord, feel free to contact me - if there are enough players, I can help you to group up. If necessary, you can also register here as a group of 2 or 3 and I will help you find the last members.
    However, I strongly recommend you to actively form your groups yourself via Discord or ingame, otherwise you will lose valuable time and players will hang in the queue until I have 4 requests together.
     
    General tips
    There are free voice chats in the official Skylords Reborn Discord - use them! I promise you, the top teams will be those, who had fast and good communication. Act as team. Ask yourselves constantly: What can I do for my companions? How could my team support me in my task? Teamwork and strategy are worth more than any good individual performance. Stick to the meta (as far as possible). Voidreturn is usually essential in Speedruns. This should (presumably) be your first priority, to which you subordinate EVERYTHING else. Do not hesitate to restart! Once the basic framework of a strategy is in place and a first time has been reached, it is often not worth finishing games where a lot has already gone wrong. Talk to each other and just restart the round! And please keep in mind that there are harder tasks and easier ones. It is not uncommon for the same player to ask for a restart over and over again. This may not be because your teammate is bad, but often because their task is difficult. Speedruns are often at the limit, otherwise they wouldn't be a speedrun, so things just go wrong sometimes. Think outside of the box!  
    I wish all participants a lot of fun! And if you have any questions, please don't hesitate to contact me.
     
     
  4. Dutchy liked a post in a topic by Minashigo Hiko in Official 4p rPvE Contest#1 The Bandit Hunt - Difficulty 9 - UNTIL 25.10.2021   
    Hello Skylords, Skyladies and other Skybeings.
    Welcome to the first official rPvE event!
    We hope you will have a lot of fun with this event!


    What kind of event will it be?

    rPvE/Battlegrounds 4player - Map of the Month - Difficulty 9
    Join us in an invasion against the bandit camps that endangers the human realm.
    Be fast, be quick and do not forget the gold!
    We are weakened and limited, gather together fellow skylords!
    The old Amii structure can not help us in this conquest.

    In order to defeat our enemies quickly, Volin will be happy to provide you with strategic advice.

    When will it start?

    We will be accepting entries starting 11.10.2021 00:00 CET.
    The event will run for approximately 2 weeks, so you have time until the beginning of the last week of October.
    To be specific: 25.10.2021 23:59 CET.
    You can send your replays through DM to Volin on Discord (Volin#8101) or through a PM to him on the forum.

    Stream, when?

    We will stream the Event conclusion on Saturday, the 6th of November Sunday, the 7th of November 13:00 CET on the official Skylords channel via Twitch.

    How can I participate?

    You just have to send in your fastest replay, including the player names. [Note: Your entry has to be a victory]
    For example: "Hiko, Majora, Volin, Toggy"

    Please note: You are allowed to send in different replays, but only the fastest one will count. This means that if you compete with multiple teams, the one that reached the best time will also be your personal best time.

    You can find your replays here: Documents=>Battleforge=>replays

    What are the rules?

    --------------------------------------------------------------------------------------------------------------------------------
    The team with the fastest time wins. Only mono color decks (colorless cards are allowed). Every team member has to play with a different color. Collect all gold chests. No Amii monument. Only Map of the Month. Have fun! --------------------------------------------------------------------------------------------------------------------------------



    Sounds fun! What's the prize pool?

    The following prize pool will be adjusted according to the amount of participants.
    The prices are per person. If you compete with multiple teams, only your highest place will be rewarded:
    --------------------------------------------------------------------------------------------------------------------------------

    1st place               10 general Booster packs
    2nd place              9 general Booster packs
    3rd place               8 general Booster packs
    4th place               7 general Booster packs
    5th-8th place        6 general Booster packs
    9th place               4 general Booster packs
    10th place             3 general Booster pack
    11th-12th place    2 general Booster pack
    13th-15th place    1 general Booster pack

    --------------------------------------------------------------------------------------------------------------------------------

    In conclusion

    This event focuses on your speed and teamwork on this rPvE map.

    To summarize the event in simple steps:
    Look for a team. You can either do this below this topic, on Discord or Ingame. Scout the map. Decide who plays which color and which position. Run the Map. Collect all gold chests. Satisfied? Send the replay to Volin! (Volin#8101 on Discord) or PM your best replay to him (in the forum).


    Future events
    If you are interested in helping with these kind of events for the community, or want to host one yourself, don't be afraid and simply reach out!
    Send me a PM on the forum, or direct message via Discord (Minashigo Hiko#1126).
    We are happy to assist you with upcoming events and with sponsoring your prize pool!
    We hope you have a lot of fun with this event. We are looking forward to seeing all your replays!
    If you have any questions, please do not hesitate to ask.

    Best regards,
    Skylords Reborn Team and Volin

  5. Dutchy liked a post in a topic by Volin in DECK-KIT Pure Bandit w/o much Bandits - Showcase Bloodhealing   
    UPDATED to match 1y-patch from 18.12.21
    Hey all,
    since we have many requests here, but few decks are shown pro-actively, I would like to show some of my RPVE decks (deck kits) over the next few weeks.
    Each of the decks will be limited by a "theme", they will prolly not all be end-to-end meta approaches - especially since they are relatively simple to get to the point in the BG: Bata = Meta
    And the rest will run behind. But since I'm a little bored with the Batariel right now - let's take a look at what other fine decks for rpve are out there. This first will touch the meta hard anyways 😄

    Theme/Scope: In any row , as much meta as possible and as independently as possible from other players help/heals.

    Playstyle: Micro > Macro
    Budget: most expensive
    Addresses to advanced/expert players

    Core Deck: 
    - Unity (B) and Bloodhealing give the needed sustain
    - Heavy spell dependent - the meta makes dmg, distracts enemy via Frenetic, Infect gives dmg and meatshield, the  dmg spells clean up most of the units

    - heavy voidmanipulation via Shrine of War or Cultist Master/Furnace of Flesh enables you to perma use of your spells and abilities
    - strong T4 options unit wise, with mass Bloodhorns as main carry
    - T3 is carried by spells and can handle ANY situation
    - T1/T2 is very flexible and can be designed according to taste

    T1 - Either or
    Fire: Nomad (G), Mine, Eruption (possible BG10 addons are Blaster Cannon, Suppression or Sunstriders if needed)
    Shadow: Forsaken, Soul Splicer (G), Motivate (possible BG10 addon is a good mate supporting your t1 with fire :P)

    T2 - in any case
    No matter what your t1 has been, your want a shadow orb as your second. If you started fire you want now to move asap to your double shadow, if you started shadow you want to raise your Boosters NOW 🙂  Isn't shadow T1 better then? Perhaps sometimes but not in general. Every start has its own pros and cons, the pros of a fire start is that it is lean, fast, self healing, team-friendly and due to its spells strong and flexible. I often prefer to run into a BG9 T3 camp with 3 nomads and my fire spells rather then having a few Forsaken and almost no support.

    Cool-kids-t2-stuff is
    - Best-in-Slot solution is probably Shadow Phoenix/Embalmers Shrine (almost mandatory for BG10)
    - Gladiatrix (Gladis shine only really with Green Support, but mass Gladis with good positioning can do the job, more an advanced players solution I assume)
    - Windhunter is the T2 alternative to Gladiatrix now (Bithday Patch) and outshines Gladiatrix in stats
    - Firestalkers (nice siege, cheap throw-away t2)
    - Harvester or Shadow Mages can be pure Shadow options if that suits, Undead Army can scale quite ok'ish with Bloodhealing into T4)
    - Skyfire Drake is not big carrier, but can do an insane job on some maps
    - Bandit Minefield is okish, but usually not worth the slot in this meta approach. If you come from Fire T1 to Shadow T2 you already bring your mine and if you start Double Shadow ... you get it 😄
    - Undead Army shines with Blood Healing and is almost a must-pick for harder situations. This combo is way more flexible as the Grim Bahir option that I posted in the first run
    Be aware that map depending is one of the weakest (not weak, only in relation) options aviable but usually not much of a problem.

    T3 - you want to have now - time to shine!
    At the T3 stage Void Manipulation and your -spells kick in the door! Though some nice T3 units are aviable the only options for this deck are imo Cultist Master (if you prefer Culstist/FoF over SoW) and Fallen Skyelf (as boss-killer support in T4).
    T4 Camps can be taken out with Nomads/Forsaken and spells and so can be handled a possible close camp.

    As far not mentioned interesting T3 cards are:
    - Incredible Mo (not really needed here but always nice to have one)
    - Soulshatter (if there is a possibility to take it, do so! You want to have as much dmg-spells as possible)
    - Amii Monument (only for solo, but there very handy)
    Last word on t3: No, I did not oversee Sandstorm - not worth a slot 🙂

    T4 - finally

    Carrier is the Bloodhorn (BH) - fast, strong dmg, heals nice via stampeding buildings. Get out 2 and play more as soon it is possible, if you play a second unit get it in the mix after the second BH. Always let 250+ energy left to have spell energy.
    Before engaging a camp bind your units together with a Unity (b)
    First spell when engaging is either Frenetic or Cluster (Amok can do the job too), the other second, asap Infect then further according to the remaining priorities. I like to use Bloodhealing on Undead Army skelletons or Grim Bahir crawlers - that a reason for the Grim Bahir for me, though ofc this is not mandatory.
    Bloodhealing does a nice job too on a BH with Unity running, it does not loose much HP.
    Earthshaker is a nice skill, but does not perform as stong as we know it in this deck due to the mass BH spam 🙂 If you have room it can prolly clean up last buildings, but I tended to cut it.
    Just to say it: OFC you can do various T4 units in the mix here, but naming them all would go beyond the scope of this. Though this is more a deck-kit then a deck, I want to give ideas how to play a faction not to give an overview over the faction as a whole.

    Any more options:
    - The classic shadow buffs (Life Weaving, Unholy Power & Hero) do a great job on BH!
    - Never go out without your Disenchant
    - Warp is always nice to have
    - Offering (g) can resett your stong spells, if you decide to do so, prolly cut the Cluster (P) (this will get an even nicer option with the comming Grim Bahir changes (Test Server))
    - purple Amok gives a nice damage buff and can either replace one Frenetic or be added. Beware to play it not on your units, as they will take friendly-fire then. Also be aware not to play it on your teammates units (same reason) and this is grief play.

    Bosses you struggle with ... none that comes to my mind.
    Any other dangerous situations for this deck: Engaging Twilight Dragons with a spell-protected (Twilight Negator) Willzapper nearby (a ugly situation for most decks). Play your Unity as late as possible and strike HARD with the first engage!

    If more questions come, please feel free to ask or discuss this, I will edit this "guide"

    Personal, tested(!), samples of my decks are
    BG9 allrounder for random maps with random groups:

     
    BG10, adapted for 1Player-MOTM 2021-06

    BG10, 4player, random maps with random groups, assuming SoW by Mate btw one Joker slot

     
    Replays deleted as they are broken due to patches.
    I attach a few replays to see it in action. Be aware, non of this replays is "perfect" or aim to be that. This are raw takeouts to give you an idea how this can be played.
    I played this deck a lot in the last weeks and can assure that it can work in ANY BG9 situation completly independent from other players heals and can even carry a group. Even the BG10 performance was not as bad as you may think without the perma present green splash 😄

    BG10solo_pureBandittest
    A random BG10 solo in below 23min, easy Bandit map, but still not bad I think. Lost my t4 orb in the second last camp that forces me to retreat. This was my first test in BG10. Here a pure BH T4 w/o Grim Bahir

    BG10_4player_Pure_Bandit_Test
    Super nervous played mess - my first group attempt in BG10. In 14min I ran sleeping into a dragon = thx for the rescure group ^^ But hey, this is normal BG10 random group gameplay, nobody is perfect.
    Really not a carry here, but neither a total fail. Straight average BG10 shit

    BG9_Bloodhealing Showcase <- recommended!!!
    A quite strong performance in a 4player BG9 with Command Walker Boss in the End (for me alooooooone) 🙂

    BG10_SOLO_MOTM_ PureBandit_rank7
    And as last one the current 1player MOTM. This is a first try, I swear, and far from clean, but still a good perfomance I think and at least for now it is a top10 time.


    Finally: You have feedback, suggestions, nice replays or storys about this deck, please feel free to post below! I am looking forward to your reactions 😄

    Is this helpfull? Want more of this?
     
     
     

  6. nukie liked a post in a topic by Dutchy in All-time fastest speedrun rankings (October 2013-September 2022)   
    New time for Treasure Fleet expert Dutchy: 14.49.00

  7. Dutchy liked a post in a topic by Kapo in Iron League - Tutorial Deck Runs   
    Hey guys!
    The tutorial deck (TD) is growing more and more on me. Again on the stream yesterday - as always - someone mentioned that all Expert maps have been completed with the TD. (In the coming weeks (and months?) I will start to try for myself. )

    I'm still thinking - is this true though? You find _some_ old runs, but surely not for all of the maps. So, it would be very kind if some of you who have been more active in the EA era can point to some links, maybe there are some old replays... Just link them please 😃
     
    TD Encounters With Twilight.pmv
  8. Dutchy liked a post in a topic by Donaar in All-time fastest speedrun rankings (October 2013-September 2022)   
    I improved my record for Insane God Solo- 8.30.4

  9. Dutchy liked a post in a topic by RadicalX in All-time fastest speedrun rankings (October 2013-September 2022)   
    New time for rPvE 10 1player 

  10. Volin liked a post in a topic by Dutchy in Pure frost RPVE 9   
    Hey Krasy, Your t1 is in both decks perfect. Mountaineers is mainly a personal preference. Alternatives could be War eagle or Stormsinger. On t3 I experienced that 1 unit is overall enough, especially with spell support. My choice would be the Core Dredge, but Avatar works too. Shrine of Martyrs should be an auto-include in a pure frost deck with freeze spells. On t4 you run 4 different units. I would cut battleship as it feels a bit out of place, I would pair it more with a construct deck. I wouldn't run Amii Monument -> Regrowth. The sustain you got from the Dreadnought + all the shields will 9 out of 10 times be enough. Because the deck is also more on the side of creature heavy, the power you spend on Amii Monument would be kind of a waste as it basically blocks the same amount of power as a Ironclad does. 
    Depending on charges, you can also choose to add the other Ironclad as those, besides spells, are you most reliable damage
    For the Winter witch, do not spam those, 3 should be enough at all times. 
  11. Dutchy liked a post in a topic by Kapo in Targeted spell at portrait   
    If I select two (or more) units, on the right I see the units as small portraits, and cast targeted spells on them.
    But if you only select one unit and the portrait gets big, you cant cast spells on that "picture". Can this be consolidated so the big portrait can be used as a target for spells too?
     
  12. Nyakyua liked a post in a topic by Dutchy in All-time fastest speedrun rankings (October 2013-September 2022)   
    New time for Treasure Fleet expert Dutchy: 14.49.00

  13. Hirooo liked a post in a topic by Dutchy in All-time fastest speedrun rankings (October 2013-September 2022)   
    New time for Treasure Fleet expert Dutchy: 14.49.00

  14. arabikaa liked a post in a topic by Dutchy in All-time fastest speedrun rankings (October 2013-September 2022)   
    New time for Treasure Fleet expert Dutchy: 14.49.00

  15. Volin liked a post in a topic by Dutchy in All-time fastest speedrun rankings (October 2013-September 2022)   
    New time for Treasure Fleet expert Dutchy: 14.49.00

  16. RadicalX liked a post in a topic by Dutchy in All-time fastest speedrun rankings (October 2013-September 2022)   
    New time for Treasure Fleet expert Dutchy: 14.49.00

  17. Dutchy liked a post in a topic by Majora in Official PvP Rookie Contest#1 Clashes of Swords - 08.10.2021   
    Regarding the free PvP decks:

    Every week you can select up to two decks that are fully upgraded and can compete in the PvP meta. For our new players, here is a quick recap:
    - Select the sword on the top right of the menu to select your 2 free PvP decks.
    - Free PvP decks are fully upgraded decks, that can only be used in PvP. 
    - You can select two new decks every week, if you want to switch things up.
    - You can freely swap around cards in those decks with cards in your collection to customize the decks to your liking. You can do this by clicking the tab in your inventory on the top left (see the image).

    If you are a new player and have any questions, please do not hesitate to reach out. This tournament is for you, and we would gladly help you get started in PvP! 
  18. Dutchy liked a post in a topic by Minashigo Hiko in Official PvP Rookie Contest#1 Clashes of Swords - 08.10.2021   
    Hello Skylords, Skyladies and other Skybeings.

    It has been some time since the last event and now we are back!
    Welcome, to our first PvP Rookie Contest, where every participant gets a booster!

    What kind of event will it be?

    PvP 1vs1 - Rookie - Best of 3 (Bo3) - Double Elimination (format might change if enough participate)
    All Rookies from far and wide,
    are welcome to join us in a fight!
    We want to see you brawl, compete and maul,
    live on stage.. Fight them all.
    No real restrictions, not many rules.. Show us what you got and claim the pot.

    Join Toggy and Hiko this Friday afternoon, to the clashes of swords!

    When will it start?

    We are accepting entries until the start of the tournament (08.10.2021 18:00 CEST).
    We will stream the tournament on the official Twitch channel of Skylords Reborn.
    The stream will start 17:30 CEST.

    How can I participate?

    Since we already have some experience from past tournaments hosted by Toggy, we will also host this tournament on Challonge.
    You can register for the tournament there. You will also find the bracket on Challonge at the start of the tournament. Please use the name of your ingame account to speed up communication in finding your opponent

    What are the rules?

    The access to this tournament will be restricted to players only, who...
    ... are not pvp gold rank or above
    ... have a w/l ratio of below 60%
    ... feel like they are rookies
    Please note: this tournament is for our less experienced players, we will personally check the entries.
    --------------------------------------------------------------------------------------------------------------------------------
    No bug abuse, cheating or insulting other players. Penalties may vary from a warning to default loss.
      Disconnecting during a game results in a default loss. It is possible to have a remake, if both sides agree.
      Not showing up to your match after 15 minutes results in a default loss. The plan is to play a round of matches every ~30 mins.
      After your match, go to Challonge and insert the result. This is done by clicking on your match and selecting the winner/stats . The brackets will be updated automatically.
      Use your account name for the tournament. If your Challonge account differs from your Battleforge account name use the "Sign up with an alternate name" feature or change your name for the tournament in the settings. This will speed up finding your opponent. If you do not register for the tournament with your Battleforge name we can't find you for the prizes! 
       You follow all restrictions. --------------------------------------------------------------------------------------------------------------------------------
    Map Pool!

    The first match of every round will be played on the following fixed maps, after that it is the losers choice.
    --------------------------------------------------------------------------------------------------------------------------------
    1st Round:  Haladur 2nd Round: Simai 3rd Round:  Elyon 4th Round:  Lajesh 5th Round:  Uro 6th Round:  Yrmia 7th Round: Haladur 8th Round: Simai 9th Round: Elyon --------------------------------------------------------------------------------------------------------------------------------



    Sounds fun! What's the prize pool?

    The following prize pool will be adjusted according to the amount of participants:
    --------------------------------------------------------------------------------------------------------------------------------

    1st place                12 general Booster packs
    2nd place              10 general Booster packs
    3rd place               8 general Booster packs
    4th-6th place        6 general Booster packs
    7th-9th place        4 general Booster packs
    10th-12th place    2 general Booster packs
    participation         1 general Booster pack
    --------------------------------------------------------------------------------------------------------------------------------

    In conclusion

    This event is a simple Rookie 1vs1 Tournament with basic rules.
    Your Event Mods will be: DutchyDutchy and DDrazard

    To summarize everything:
    You have to signup on Challonge before the start of the Tournament to be able to participate. Please use your ingame account name on Challonge. You have to play the first match of each Bo3 on the associated map of the Map Pool. Keep in mind, that everyone plays a minimum of two Bo3's (Double Elimination) We will stream some of your games on Twitch. The stream will start 30 minutes before the start of the tournament.
    Future events
    If you are interested in helping with these kind of events for the community, or want to host one yourself, don't be afraid and simply reach out!
    Send me a PM on the forum, or direct message via Discord (Minashigo Hiko#1126).
    We are happy to assist you with upcoming events and with sponsoring your prize pool!
    We hope you have a lot of fun with this event and are looking forward to casting your games!
    If you have any questions, please do not hesitate to ask.

    Best regards,
    Skylords Reborn Team and Toggy
  19. Dutchy liked a post in a topic by Majora in Community Update #12 - October 2nd 2021   
    I checked with the team: standard advanced and expert 
  20. Dutchy liked a post in a topic by Bini Inibitor in Community Update #12 - October 2nd 2021   
    Given you have to cope with degenerates like me, that sounds like a lie. 🍆
  21. Dutchy liked a post in a topic by Zyna in Skylords Reborn: Open Staff Positions   
    Changes:
    - Added Global Moderator role.
  22. Dutchy liked a post in a topic by Majora in Community Update #12 - October 2nd 2021   
    Greetings Skylords!

    It's been three weeks since our last community update so it's time to bring you up to speed with everything going on in Skylords Reborn!

    Adding new voice-lines into the game
    In our last Community Update we made our new Sounds Converter open source in the hopes of improving the sound quality for adding new voice-lines and sounds into the game. 
    We are happy to tell you we discovered a different, albeit non-optimal, conversion method. Using this new method, we are able to convert certain files in the mp3 format into the snr format required by the game. This allows us to improve the sound quality to a state where we start to feel confident in adding new voice-lines into the game, especially for our upcoming new cards.
    There are still a few things to figure out, for example the fact that some sounds are hardcoded into unit models, or how some special voice-lines are triggered. For the former, we are still in need for volunteers for the "3D Tool Developer" role.
    However, in the following weeks you can expect a post asking for volunteer voice actors. If you want to make your mark on the Skylords Reborn legacy, this is definitely one way to do so! We will be in need of both male and female voice actors, and will share more info on how to apply soon.  
     
    Open Sourcing effect editor
    After our success with open sourcing the Sound Converter, we will now also be open sourcing the Special Effect Editor. As mentioned in a previous Community Update, with this tool we are able to edit the special effects of BattleForge and create new ones from scratch. This is particularly useful for spells, since they are for the majority special effects. Many units also have special effects on their models though, like the flames of Batariel or the frosty cold effect emitted from Frost Mage.
    If you want to give it a try or contribute, you can find detailed instructions how you can get started here. You can compile the tool yourself, or just download it here.
    If you feel like you got some cool results, please reach out to us. We are looking for some volenteers to help us out with the effects for new cards. 

     
    An update on Defence RPvE
    As we mentioned in a previous Community Update, multiple game modes are currently in development. One of them is Defence RPvE. Instead of the normal RPvE where you attack to clear the map of enemies within the time limit, here you have to defend waves of enemies. 
    We are not ready to release this game mode, since there is still a lot of work to be done.  However, since a lot of people are curious about how it will work, we figured to give you a glimpse of what the mode will look like. Keep in mind these features and mechanics might still change in the future. 
    DRPvE will be playable by 1 to 4 players. It's a co-op scenario where you will all work towards the same goal. If you play alone or with 2 players, the other spots will not get enemy waves. 
    You play against one of the 8 enemy factions, randomly chosen. Each of those factions has one custom final boss. For each phase, 3 out of 5 units are randomly chosen from the available options for that faction. This means that even if you play against the same faction twice, you might have a different experience on both runs.  
    There are 4 phases of enemy attackers, with each phase being concluded by a mini-boss. At this point the current wall will be destroyed and you will unlock the next tech-tier. During the small break you can advance to the next wall and build up new defences. 
    Each player will also have a switch that can be activated as soon as the mini-boss of the current phase has been spawned. If all players press it, the new phase starts immediately, allowing different timings of RPvE runs. 
    Each position/lane (see the picture) gets a free unit or units at phase 2. 
    Optional objectives
    - There are 2 guarded shrines that cast spells to defend themselves. Destroying those will reward you with global buffs and energy.
    - There are 4 bases, one for each of the dual color factions. Defeating those will reward you a free unit of the corresponding faction. 
    Below you can see the map. You spawn at the bottom, and slowly make your way to higher placed defence positions. 

    As mentioned before, we are still hard at work on this game mode. We are currently working on the bosses for this mode and are in need of a Map Artist to work on the look and feel of the map. If you want to help, please reach out to us!
    We are curious what you think so far, so please let us know in the comments. 
     
    Tournaments & Events
    • FINISHED: Skylords Open #11
    Last week marked the return of the Skylords Open, with its 11th edition. This was the first 1vs1 tournament since the big balance patch, so if you are interested in PvP (or want to see tier 4 in a pvp tournament!) be sure to rewatch the stream. 
    • NEW: Upcoming tournament
    Our event manager is currently planning the next tournament but details were not finished in time for this community update. Please keep an eye on our forums in the coming days for the announcement. 
    • Host your own event / tournament
    Want to host a tournament or event? Please reach out to our Event Organizer Hiko to have your event prizes sponsored by us. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. 
     
    New Team Members / Open Positions
    We are developing exciting new cards and game modes, but we would love to speed up the progress. If you want to help, we would love to have you on our team.  
    Below are three roles highlighted, but you can find more information, desired traits and all our open positions here. If you are unsure if you qualify, please reach out and have a talk!
     
    Open Position - Global Moderator
    As a Global Moderator, you are at the highest level of moderation and responsible to moderate and help players on multiple platforms. In this position you are expected to have a good grasp of how moderation works and how to handle sensitive data that you will receive access to in order to perform required moderation tasks. You will be responsible to moderate the forums, process Discord tickets from our Discord bot, answer moderation questions that come to us via e-mail and handle in-game reports. To support you with this, you will work closely with several of our internal moderation tools. Next to this, you will have the chance to shape our moderation tool that is being developed by our web developers by discussing workflow and feature improvements with them.


    Open Position - Map Developer
    As a map developer you are responsible to script new official maps or alter scripts of existing maps as a cause of map balance updates. BattleForge maps are created using the BattleForge map editor and the scripts are written in LUA.


    Open Position - Map Designer
    As a map designer you are responsible to design the gameplay experience of a map from start to finish. This includes make a rough proposal for the layout and feeling of a map, design the story and goals of the map etc.
     

    In Conclusion
    We hope you liked this Community Update, thanks for reading! 

    Here is a scratch code you can redeem in-game for a mini booster: COMM-UNIT-YNEW-S012
    The code is valid till October 23rd. 
    We will update you again on October 23rd.
    As always, we are open to feedback so please let us know! 
    Archive
    Community Update #9
    Community Update #10
    Community Update #11
  23. Dutchy liked a post in a topic by RookieN in Restoring Lyr - Need play testing and feedback - UPDATE 2.2 Out!   
    Wow.. Might sound weird but this means alot to me actually, and i mean ALOT. Like many others this was a childhood game and now be able to give something back for a game that we loved and love 🙂 feels amazing. To see other people enjoy something myself have created too.  Thank you for your nice comments and feedback Dutchy and to ALL others who helped me with feedback. stay safe skylords 😉
  24. RookieN liked a post in a topic by Dutchy in Restoring Lyr - Need play testing and feedback - UPDATE 2.2 Out!   
    This map is so close to amazing. Really! Just the final touches and it will be comparable with the existing maps, if not better then some.
  25. Dutchy liked a post in a topic by RookieN in Restoring Lyr - Need play testing and feedback - UPDATE 2.2 Out!   
    Thanks for all the tips and feedback, thought i fixed the wave script up north, need to look at it again. Yeah there are alot of bad choices done i notice now after, but all this is good for learning since its my first time ever. So its great practice to try and figure out how to solve these problems 🙂 But will try to make it as best as i can, next map will sure be better planned, but i dont wanna give up on this one 😄
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