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About RookieN
- Birthday 04/10/1997
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Metagross31 liked a post in a topic: Merry Christmas to Skylords Staffs
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Dutchy liked a post in a topic: Merry Christmas to Skylords Staffs
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Merry Christmas!
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Ultralord liked a post in a topic: Community update #15 - December 3rd 2021
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RookieN liked a post in a topic: Community update #15 - December 3rd 2021
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Here we are, thoughts of this great game being gone forever to this, brought back by some amazing people and being developed to the point were completely new content are coming! New Cards Hype!
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Maybe (99,9%)😉 its not updated here ATM tho ^^but yeah its been in development for months now so dont worry its not dead and forgotten 😉
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RookieN liked a post in a topic: Community Maps Needs Overhaul (Urgently)
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I would say get from auction house or else you just become addicted to boosters as i am and lose most of the BFP (But it sure is fun to open them) xD One way is to sell the boosters you get to buy the specific cards you want, Or choose to gamble might be very lucky or not. The first one is obviously more consistent and worthwhile (But less fun 😄)
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Metagross31 liked a post in a topic: Restoring Lyr - Need play testing and feedback - UPDATE 2.2 Out!
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Dutchy liked a post in a topic: Restoring Lyr - Need play testing and feedback - UPDATE 2.2 Out!
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Wow.. Might sound weird but this means alot to me actually, and i mean ALOT. Like many others this was a childhood game and now be able to give something back for a game that we loved and love 🙂 feels amazing. To see other people enjoy something myself have created too. Thank you for your nice comments and feedback Dutchy and to ALL others who helped me with feedback. stay safe skylords 😉
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RookieN liked a post in a topic: Restoring Lyr - Need play testing and feedback - UPDATE 2.2 Out!
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Dutchy liked a post in a topic: Restoring Lyr - Need play testing and feedback - UPDATE 2.2 Out!
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Thanks for all the tips and feedback, thought i fixed the wave script up north, need to look at it again. Yeah there are alot of bad choices done i notice now after, but all this is good for learning since its my first time ever. So its great practice to try and figure out how to solve these problems 🙂 But will try to make it as best as i can, next map will sure be better planned, but i dont wanna give up on this one 😄
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RookieN liked a post in a topic: Restoring Lyr - Need play testing and feedback - UPDATE 2.2 Out!
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RookieN liked a post in a topic: Restoring Lyr - Need play testing and feedback - UPDATE 2.2 Out!
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Great feedback! feels like the balancing are going in the right direction then. Really awesome you take your time to try it out helps me alot. Yeah sadly it seems not many are very interested in the community tab 😞 even though there could be some hidden gems there. Trying to make one of those 😄 As always i will take all this info and see if i can make it even better 🙂 //RookieN
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RookieN liked a post in a topic: Restoring Lyr - Need play testing and feedback - UPDATE 2.2 Out!
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Oh ok i thought u tried on the latest today, cuz ive added different difficulties now 😛
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RookieN liked a post in a topic: Restoring Lyr - Need play testing and feedback - UPDATE 2.2 Out!
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Did it feel Advanced on both adv and expert?
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RookieN liked a post in a topic: Restoring Lyr - Need play testing and feedback - UPDATE 2.2 Out!
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Hey finally got to work on difficulties trying to figure balancing out and how it works. First update is out with different difficulties working. Need to get a feel from players about what they think it feels like. I think it might be "pretty" good right now 🙂
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RookieN liked a post in a topic: Restoring Lyr - Need play testing and feedback - UPDATE 2.2 Out!
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Awesome to hear! will look into the waves script again 😄 there is currently no other difficulty, if this update feels pretty stable besides some minor tweaks and adjustments i will focus all work on difficulties 🙂
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Must have missed that when i was redoing the quests, will take a look into that,
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New Update Out!
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Thank you for the feedback! Will take a look at the flames 😉 mostly everything is being reworked in the north as i speak. Yeah the mapdesign and aesthetics will improve alot as you said for the moment its a "placeholder" to atleast be playable 😄 it will look more nice and crisp when the core play are working well. My first priority is to have the objectives run smoothly and working well, then i will focus on just "cleaning" it up. All this feedback helps alot thank you again.
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