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Ladadoos

Admin & Main Developer
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  1. Kapo liked a post in a topic by Ladadoos in Mercy Counter "Achievement"   
    Definitely easily technically possible. 🙂
  2. DutchyDutchy liked a post in a topic by Ladadoos in Mercy Counter "Achievement"   
    Definitely easily technically possible. 🙂
  3. T1421 liked a post in a topic by Ladadoos in Special Effect Editor   
    This thread serves as a discussion channel for the special effect editor that we open sourced in community update #12. This editor can not only edit existing special effects used in Skylords Reborn, but also create completely new ones. As a developer you can help with further developing the application, and as a player you can help by using the tool, suggesting improvements and creating new special effects. You can find the repository here. It contains more information on what the tool is exactly about, how to contribute and how to get started creating new visual effects.

    Feel free to ask here if you have any questions about it. Looking forward to see how we can utilize the tool to create new content for Skylords Reborn 🙂

  4. Ladadoos liked a post in a topic by MorbidAngel in Community Update #13 - October 23th 2021   
    Very nice artwork. Very good job!!
  5. Ladadoos liked a post in a topic by Madgadget in Community Update #13 - October 23th 2021   
    New cards, poggers
     
  6. Ladadoos liked a post in a topic by Doomsword87 in Community Update #13 - October 23th 2021   
    a slick addition to uncommon frost, as part of the DECK, with two affinities too
     
    well help give root nexus units extra Time when needing That push over the cliff
  7. Ladadoos liked a post in a topic by Ggoblin in Community Update #13 - October 23th 2021   
    It looks just like original battleforge cards. Amazing work!
    I think the names are great already.
  8. Ladadoos liked a post in a topic by Majora in Community Update #13 - October 23th 2021   
    Greetings Skylords!

    It's been three weeks since our last community update so it's time to bring you up to speed with everything going on in Skylords Reborn!
    There are a lot of exciting things to talk about, so lets get started!

    As we mentioned in an earlier community update, new cards are in development. We are very excited to show you the first one today!
    Please note: We are still testing the card. While we are generally happy about it and feel comfortable revealing it, numbers and effects might still change. We hope to release this card before the end of the year and will share more information at a later date. 
    New Card Reveal: "Coat of Protection"
         
    Coat of Protection will be a pure-frost tier 4 arcane spell. Upgrading the card reduces its cooldown (-10 sec), increases the number of targets (+2) and reduces powercost (-15). It will be uncommon and come in two affinities, each having a different effect.
    Frost affinity:
    Blessed Shielding
    Activate to wrap up to 6/6/8/8 friendly units in a 25m radius in an Ice Shield. Each Ice Shield absorbs up to 1800 damage for 30 seconds and can be strengthened to absorb up to 2500 damage. Reusable every 30/20/20/20 seconds.
    Shadow affinity:
    Tainted Shielding
    Activate to wrap up to 6/6/8/8 friendly units in a 25m radius in an Ice Shield that initially absorbs up to 2500 damage, but slowly decays by 100 strength every second. Lasts until Ice Shield is depleted. Reusable every 30/20/20/20 seconds.
    Coat of Protection, alongside changes coming to the card Ice Age, will continue our pure frost rework and allow for further sustainability and shield play styles in PvE. We are excited to bring brand new cards into the game and would love to hear your thoughts!
    Artwork
    The artwork has been designed by our talented artist Tweeto. Even though it looks great on the card, it does not do justice to the full piece. Can you spot all the cool little details? 

    A lot of time and changes went into the artwork, which can be seen in the time-lapse bellow. A big thanks to Tweeto for constantly accepting feedback and improving the artwork. We are really happy with the final result, and hope you are too! 

    Vote for cardnames
    During testing we came up with the cardname ''Coat of Protection'', and abilities named ''Blessed Shielding'' and ''Tainted Shielding''. However, part of our promise to our patreons is to let them help with naming new cards based on suggestions from the community. For this, we will need your help!
    Please reply in the comments below what you feel is the perfect cardname for this card, and how you would name the ability. Please note that Blessed and Tainted are part of the affinity name, and will not be changed. 

    Example:
    Name: Coat of Protection
    Ability: Tainted/Blessed Shielding
    Please only suggest one name. We will collect all the suggestions and let our Avatar-of-Frost-tier (and higher) patreons vote for the final name. 

    New Promo
    Speaking of patreon, we have reached out to our Juggernaut-tier patreon for a vote for the next promo card to make it into the game!
    We offered 5 options (restricted by fitting artwork we have available) and asked them to vote for their favorite. The options are:

    - Promo Sunderer
    - Promo Manawing
    - Promo Moloch*
    - Promo Deathray
    - Promo Skyelf Commander*
    The images below are mock-ups and might receive changes to fit with the new promo-look. Cards with a * will receive buffs in the future.

    We will share the results and how you will be able to collect the new promo in a later update. 

    Voice-actor positions are now open
    As mentioned in the last community update, we are planning to add new (English) voice-lines into the game, and for that we need voice-actors! We will need both male and female voices. To apply, follow the instructions below and send in your recording per e-mail as a single MP3 file per role you apply for, keeping a pause between the lines. To get a feel for your sound, we included only a couple of different lines for you to record. If we feel you are a match, we will get in contact with you for the full script. 
    How to apply

    Available voice-line roles
    Brannoc, Rogan, Moon, Viridya
    If you sound exactly like Brannoc, Rogan, Moon or Viridya, we would definitly be interested in working together! For your application, please reference a few lines from them that are currently in the game (attached below) and try to sound as close as possible in your recording. 
    Female: Moon
    Female: Viridya
    Male: Brannoc
    Male: Rogan
    For our new cards, we also will be in need of new voice-lines. For each line we have included a preferred mood/tone-of-voice. Read the background info and try to make the character come to life. 
    Male: A - Voiceline Bandit
    Male: B - Voiceline Bandit
    Male: C - Voiceline Amii
    Female: D - Voiceline Amii
    We expect to need a few weeks to collect and review all the voicelines. We hope you consider applying!


    Tournaments & Events
    NEW: Official 4p rPvE Contest#1 The Bandit Hunt
    Last week our official rPvE contest started, which will run until 25-10-2021. Create a team of four players, each playing a different color, and compete in the rPvE map of the month on difficulty 9 for the fastest time. All the rules can be found here. Due to the high amount of players already joining, we have even increased the prize support already. A big thanks to Volin for helping us with this event! The winners will be revealed on a live stream on our official Twitch channel on November 7th.

    FINISHED: Official PvP Rookie Tournament#1: Clashes of Swords
    Our first official Rookie tournament was a great success! 50 players entered the ring, with many new players for their first PvP-experience. The tournament was streamed live and you can rewatch it on our official Twitch channel. We will definitely host more rookie tournaments, so look forward to those!

    • Host your own event / tournament
    Want to host a tournament or event? Please reach out to our Event Organizer Hiko to have your event prizes sponsored by us. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. 


    New Team Members / Open Positions
    As you can see, we are actively developing exciting new cards and game modes, but we would love to speed up the progress. If you want to help, we would love to have you on our team. Below are three roles highlighted, but you can find more information, desired traits and all our open positions here. If you are unsure if you qualify, please reach out and have a talk! We are in dire need of Balance developers! 

    Open Position - Balance Developer
    As a balance developer you are responsible to implement design changes to in-game cards using our internal balancing tool. In other words, you are responsible to implement new cards and changes to existing cards. These implementation requests can come from balance updates and content patches from our Faction Designers but also from the official Skylords Reborn map making team (for example, new bosses for a new map). An integral part of this role is learning our internal balancing tool, as that is the tool that allows us to perform all these changes. You are by no means required to have any programming experience. More information.
    Open Position - Client Developer
    As a game client developer you are responsible to maintain and develop the game client. This mostly includes add new pre-game features (content outside of matches, so no game mechanics) through .pak files used by the game. You will be responsible to create and design in-game interfaces for new features, add networking support for new features that require it, solve bugs etc. using LUA, XML and little bit of Rust. BattleForge uses LUA and XML in their .pak files which are loaded by the client. Communication with the server happens through a proxy written in Rust. More information.

    Open Position - Voice actor
    See information above. 

    In Conclusion
    We hope you liked this Community Update, thanks for reading! 

    As is tradition, this community update comes with a scratch code. But this time you get to choose!
    One code will reward you with 100BFP, the other will give you a mini-booster.  

    Mini booster: COMM-UNIT-YNEW-S13B
    100 bfp: COMM-UNIT-YNEW-S13P
    Once you select one, the other one will be blocked. Choose wisely!
    The code is valid till November 12th.
    We will update you again on November 13th. We will reveal another new card, so you don't want to miss it!
    As always, we are open to feedback so please let us know! 
    Archive
    Community Update #10
    Community Update #11
    Community Update #12
  9. Ladadoos liked a post in a topic by Sanguiris in Community Update #13 - October 23th 2021   
    Pog
     
    The card artwork feels nice, it seems to fit the lore, although the skyelves look a little odd but that's just my opinion
  10. Ladadoos liked a post in a topic by T1421 in Community Update #13 - October 23th 2021   
    This is so cool!
    - Promos
    - New Cards
    - New Voice lines 
    Thx for the great update on the project
     
  11. Ladadoos liked a post in a topic by Xamos in Community Update #13 - October 23th 2021   
    Tweeto absolutely smashed it, the artwork is amazing!! 
  12. Ladadoos liked a post in a topic by Kapo in Community Update #13 - October 23th 2021   
    oh man Tweeto... this is insanely cool
  13. Ladadoos liked a post in a topic by agof in Community Update #13 - October 23th 2021   
    the art looks good
    i hope some useful card gets promo — mana or ray
    having useless promos of inferior units isn't as fun as grinder\raven. you may have rogan and viridiya in collection but never use them at all.
  14. Ladadoos liked a post in a topic by Riviute in Community Update #13 - October 23th 2021   
    Dang this looks all just so awesome, i cant wait to see which promo its gonna be, and also hyped to see what kind of changes you are gonna bring to my most favorite fire card Moloch. The artwork looks mindblowing, extremely well done.
    Just one more thing, i think everyone who has been working on skylords reborn, can and should be extremely proud of their work. This whole project is just getting better and better and its fascinating, keep up the great work!
  15. Volin liked a post in a topic by Ladadoos in Special Effect Editor   
    This thread serves as a discussion channel for the special effect editor that we open sourced in community update #12. This editor can not only edit existing special effects used in Skylords Reborn, but also create completely new ones. As a developer you can help with further developing the application, and as a player you can help by using the tool, suggesting improvements and creating new special effects. You can find the repository here. It contains more information on what the tool is exactly about, how to contribute and how to get started creating new visual effects.

    Feel free to ask here if you have any questions about it. Looking forward to see how we can utilize the tool to create new content for Skylords Reborn 🙂

  16. Metagross31 liked a post in a topic by Ladadoos in Special Effect Editor   
    This thread serves as a discussion channel for the special effect editor that we open sourced in community update #12. This editor can not only edit existing special effects used in Skylords Reborn, but also create completely new ones. As a developer you can help with further developing the application, and as a player you can help by using the tool, suggesting improvements and creating new special effects. You can find the repository here. It contains more information on what the tool is exactly about, how to contribute and how to get started creating new visual effects.

    Feel free to ask here if you have any questions about it. Looking forward to see how we can utilize the tool to create new content for Skylords Reborn 🙂

  17. Zyna liked a post in a topic by Ladadoos in Special Effect Editor   
    This thread serves as a discussion channel for the special effect editor that we open sourced in community update #12. This editor can not only edit existing special effects used in Skylords Reborn, but also create completely new ones. As a developer you can help with further developing the application, and as a player you can help by using the tool, suggesting improvements and creating new special effects. You can find the repository here. It contains more information on what the tool is exactly about, how to contribute and how to get started creating new visual effects.

    Feel free to ask here if you have any questions about it. Looking forward to see how we can utilize the tool to create new content for Skylords Reborn 🙂

  18. Ladadoos liked a post in a topic by Dallarian in A few questions !!   
    Hello.

    At the end screen after a map, I believe you must check every map yourself.
    Expert mode grants most rewards. For gold farming maps like rPvE 9, Bad Harvest Speedrun and Passage to Darkness are most popular ones.

    Tokens were removed and card upgrade system was remade. You get card upgrades from particular maps ( https://docs.google.com/spreadsheets/d/1oMsqJ1IMx8hied3W1ZRtQ5YbpgD2_kBezviNSmSovjM/edit?usp=sharing ) and use gold for upgrading, or "Creating" upgrades you wish not to grind.

    You can read about news and updates in Community updates (newest one:
    )
    You may want to catch up with all community updates, for some tease new gamemodes or other new content. About "real" updates (and they refresh many useless cards, the team is doing really great) you have announcement page on official Discord, link is on top of the forum, there is line with many buttons including "Discord".

    There are small giveaways on Facebook, Twitter, and Community Updates (scratch codes that earn various rewards, most commonly 100 BFP, but on release date we had Promo Snapjaws for everyone).

    For Speedrun check speedrun community: https://www.youtube.com/channel/UCRiLm3stSOWHVIH2lHEOpoQ .


    Welcome back to Battleforge!
  19. Metagross31 liked a post in a topic by Ladadoos in Reroll more than 1 time didnt work again?   
    This has not been implemented yet and also was not in the past. It is still in the to-do list.
  20. Volin liked a post in a topic by Ladadoos in Reroll more than 1 time didnt work again?   
    This has not been implemented yet and also was not in the past. It is still in the to-do list.
  21. Ladadoos liked a post in a topic by Aviat0r in Remove requirement for Administration Rights on Launcher   
    You're lucky. I just rolled out a newer version of the still "old" Updater. No more admin privileges are needed with this one. 🥳
    However if you installed the game into a directory which is write protected by Windows (e.g. Program Files), you still have to manually execute is as administrator.
  22. nkmol liked a post in a topic by Ladadoos in UI Suggestion - Lobby Map and Difficulty Progress Indicator   
    I would definitely not remove the difficulty names from the buttons: the approach to add the symbols next to the names sounds much more suitable and I think is a good solution.
    Even though I think the initial proposal of using small dots is cleaner, stars likely convey the message better. That being said, I would make them much smaller and always at the same position, like image below.


    In order to make the UI consistent with the achievements, I would make it such that the stars indicate the highest won difficulty and not all the difficulties played. As an example, if the left and middle star were yellow it would indicate that the highest difficulty won is advanced (and not that you won standard and advanced). 

    The exact details of what difficulty you won could be added in the tooltip of the map icon. It's a big widget with little information. The first image is how it is now, the second how I could imagine it being.


     So this shows as  in the worldmap but when hovering over it, you would see that you actually only completed advanced.
    Curious to hear what you think.
     
  23. Volin liked a post in a topic by Ladadoos in Boosters   
    @Naturee https://skylords-reborn.fandom.com/wiki/Booster_Packs
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