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InsaneHawk

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  1. Metagross31 liked a post in a topic by InsaneHawk in Open Source the Launcher for Linux and Mac   
    As @MephistoRoss said, if you're a developper yourself and want to be involved in our tool's development, you can apply here: https://forum.skylords.eu/index.php?/forum/52-development/
  2. Metagross31 liked a post in a topic by InsaneHawk in Introducing... freund17! Our new Web Developer   
    Hello Skylords!

    We hope you're having a good time in the open stress test and enjoying back the game!
    On our end, the development is still ongoing on many aspects, some that you can see directly in-game, some that you may not, but a lot of progress has been made since this stress test started!

    And we're proud to announce that we now have a Web Developer! Welcome in the team @freund17 
    He'll be working first on a internal web interface for the staff, but, when we'll have that working/in place, he'll be able also to work on some web interface for you guys, so you can expect a lot of improvements and new features on our actual websites and (possibly?) new ones!

    Thanks everyone and we'll give you more updates soon about what's next, in the stress test!
  3. Metagross31 liked a post in a topic by InsaneHawk in We need your feedback on the current "Open Stress Test"   
    Hi everyone
     
    We hope you had a wonderful time with your friends and family these past days! Before we go into 2020, we need your feedback on the current open stress test phase, as we did precisely 6 months ago, so if you played (even 1 match) in the last 3 months, make sure to answer this form! Your feedback is crucial for us to move to the next stage
     
    https://forms.gle/E7pQEVFEHXd6x3WF7
     
    Thank you for your time!
  4. Metagross31 liked a post in a topic by InsaneHawk in Skylords Reborn Team Reorganization   
    Hi everyone!
     
    5 years ago, I started this project alongside Blank, it's been a fantastic journey so far, I'm so happy that we managed our goal, which was to play this awesome game again, with you all! I won't lie, it's been hard, we didn't sleep much, it was all in our free time, but in the end, it was worth it, I don't regret any second I've spent on this project. But as some of you know already, I've stepped down a bit from the project, and I focused on my main indie-dev activity, to create my own games. The whole team did a fantastic job maintaining it, and we've progressed a lot since then, to a point where we're closer than ever to official release!
     
    But.. all things must come to an end (not the project, don't worry) - But I'm officially taking a step back from this project, starting today. I'll still be around in the back, to help the team if needed, I'll do some paperwork mostly, but other than that, I won't be here with you guys! But don't worry, I'll leave you in good hands.
     
    @Ladadoos & @Zyna are taking the lead of this project! They've shown great support & motivation within the years, and I'm confident that they'll handle this project very well!
     
    Future is bright Skylords! I hope I'll see you all again someday, I've loved talking with all of you, playing with all of you! This project meant and will always mean a lot to me, love you guys! (I won't cry)
     
    See you! ♥
  5. Metagross31 liked a post in a topic by InsaneHawk in Frequent disconnects while playing   
    Alright, let's clear things up a bit. First of all, you're making assumptions in your entire post, I'm not even sure on what you're basing those, but most of them are entirely wrong, the fact that you're calling our servers 'trash' when most of our playerbase is currently having no issue whatsoever, isn't the correct way to tell things I'd say. You're having issues? That's totally fine and we're open enough to collect everyone's feedback, logs, and comments of your game experience with our services, but you need to do it the correct way. As far as I can see you've never sent us any messages or logs on the issues you've been facing. We've had in the last few days some issues with our servers, which we've been monitoring and fixing over the days, we're keeping everyone informed over our Discord.

    Now, let's talk about the rest of your message, as fiki mentioned, our hardware is absolutely fine, we're not even using half of its current capabilities, so this is out of the equation, what could be involved in your crashes is a software related issue, could be related to our proxy/launcher, could be related to our server code, but we're not magicians, if you don't send us logs, your problems won't be solved easily, or fast.

    I'm not sure where you're from and what's the ping you're currently experiencing, but having multiple game servers to host games spread over the entire globe, won't be a viable solution for us, we have very limited funds, and even tho we're getting more and more patrons everyday since release, we're being really cautious with how we spend that money, but the survival of this entire project depends on it. Also this may not solve any issue you're facing at all, Battleforge is a very old game from 2009 and you have to remember this, we didn't make this game and its logic, there's not such thing as reconnection system within the game, so the small instability from your connection, can lead to instant disconnect, it could be related to your internet provider, jitter, ping, packet loss.. Anyway, having different games server around the globe might help with ping related issues, if they're even related to these disconnects you're having, and that we currently can't confirm it is.

    But again, calling our servers (and implying many things with it) trash, sucks, are pointless etc.. etc.. isn't the right way to proceed. You have the right to be mad at something, but try to not make false assumptions and direspect this team's work, which we've been doing for free, on our freetime, for over 5 years now, especially when you have no clue how our infrastructure, code or hardware, looks like.

    And last but not the least, no, we don't have any player limit on the server, and we're not kicking players randomly when that non-existing limit is reached, I have no idea why you'd think we would do that in the first place.
  6. Metagross31 liked a post in a topic by InsaneHawk in Frequent disconnects while playing   
    Yes, these are the disconnects (the entire server went down) we had in the past few days, which we were investigating and solving. There hasn't been another crash like this yet, we're still looking into these (so it's not really a disconnect issue, more of a server crash problem, which we're still investigating)
  7. You will win with me liked a post in a topic by InsaneHawk in Patreon - Thank List   
    Hello Skylords,

    Here's the list of all our actual Patrons, thank you all for your support ♥ We'll make sure to make this project a reality in long-term thanks to all of you!
    Also, I'm pointing out that we do have a full track of who's pledge is either activated, validated or not. So this list does represent people that are still validated on Patreon.
    OUR PATREON PAGE
    https://www.patreon.com/skylordsreborn
     
    ACTIVE PATRONS:
    Abdullah
    Abel Silva
    Adam Kinnaird
    Ailin's Lab
    Alex
    Alexander Kuziak
    Alexis Cheynas
    Azura
    Bartłomiej Podress-Leszek
    Ben Moskovitch
    Blashyrkh
    Caleb Segura
    Christian
    Christoph Pumplün
    darthnif
    David Rager
    David Velic
    Dominic Rothenfluh
    Dylan
    Erik Meyer Johansen
    Erik Schwarz
    Fabian Hoffmeister
    Fabian Tryba
    Fliggmode
    fred
    George
    guggelfunsus
    Hintil
    Hynium
    Icrine Arcura
    IDonZalog
    Illuminati
    Ivan Mrvelj
    Ivo Bonev
    Jakub Theimer
    Jan-Martin Heidrich
    Jefitor Caetano
    Jens Ising
    jimmy Garnier
    Jonathan Frank
    jonathan mindeguia
    Just
    Justin Ball
    Karlo Kis
    Khoa Le
    Killbuster
    Kiritos
    Ko557
    Laurence Evans
    Laurien Theinl
    Leo Hedrick
    Leo Semm
    Louai Jabou
    Luc C
    Lucas Wilke
    Lyri.c
    Magnamuz
    Manu Ristola
    Marc E.
    marcopt1
    Mario Urbancic
    Markus Brenzinger
    Matej Oberlender
    Maximilian Brauer
    Maximilian Falke
    Maximilian Roth
    Mexxman01
    Michael Leman
    Michi Büchlr
    Moritz Weissenberger
    MrBao
    Muhammad-Adam Al-Sawad
    n3tax
    Nico Neinhardt
    Nil98
    Pariah
    Patrick
    Patryk Wierzbicki
    paul schaz
    Pavel Kacálek
    Phil Ma
    plasmasloth
    Ponni
    Prajoss
    Pro Bugger
    Quentin Olivier
    Raymond Ritschka
    Richard Krasky
    Robert Sinar
    robin Hagios
    Roma Gerasimenko
    Rondine
    royce rutherford
    Ruben ten Cate
    Sander Boogaard
    ShadowRoA
    Sharien Radaik
    ShinyBlue
    Simon Eriksson
    Sir Volin
    SirChomp
    StachinoCZ
    Stefan Behrens
    Steven
    Sztrehoszki Attila
    Takis Kopanellis
    tdx4ned
    Thadeus
    Thomas
    Thomas 'Kranodor' Hahn
    Thomas Hochgatterer
    Tim Mrfka
    Timk Ma
    Tobias Beitz
    Tobias Gorny
    Tri
    Valdan
    Vithran-TOG-
    Walker Rudolf
    Weathnarh
    Wout van Aken
    xFireFox
    Yaroslav Dronskiy
    Zerologia
    Zophiel

    FORMER PATRONS:
    Abid Mares
    Adrian
    Alessandro Toni
    Alexmor
    Andreas Schiele
    Andrey Kuznetsov
    Battzock
    Bo_Hellgren
    Boris Golikov
    Brian Fay
    Bruno Lüthi
    Bruti
    Christopher Joseph Frost
    Daniel Alexandre de Sousa Rodrigues
    Darklorden
    De Ruijt Official
    Dominykas
    Douglas dos Santos Cintra Machado
    Elwyn Viel
    Elwyn viel
    Eric Reisch
    Fabio Pistis
    Fatale Stoned
    florin laurentiu neata
    idan jones
    Itay Kaduri
    Jack Hinton
    Jacob
    Jacob Kevin
    Jakub Kowalczyk
    Jannik Schneider
    Jerome Ethenoz
    Jesper Andersson
    Josiah Mahar
    José Carlos Albano
    Kade Pilgrim
    Kevin Desternes
    killbis
    KIPKIP
    Krunoslav Jerkan
    Lab Stephane
    lafond
    Leonardo Lovatto Michaelsen
    Lior Hadashian
    Loriens
    Lucas Schroeder da Silva
    Marcin Jagiełło
    Mateusz Zbik
    Max Reimer
    maxence
    Maykow Borba
    Michael
    Michael Egorenkov
    Michael Sass Husum
    Michu Zetos
    Mindaugas Visockas
    Niklas Knapp
    Noel Köhler
    Panico No Face
    Pavel Lymarev
    Prieto Calero Antonio
    PSiHxD
    quisatz
    RA3EALMSHAKL
    Ricardo Nauhardt
    Robin Wiesler
    Roy Groen
    Sal'Varr
    Salenstern
    Sandro Kläntschi
    Sebastian Skrok
    sebastien villeneuve
    Steckwurstking
    Stefano Donati
    Syledric
    Teddy Dumont
    TheSunrad .
    Thomas Lemoine
    Thomas Smit
    Thomas Stoller
    Timo Waeber
    Timothy Florek
    UpinSmoke
    Vbv Vbnvnbvbn
    VECK
    William Vad
    Xhovani Precetaj
    Zorock Kcoroz

    (Last update : 17/10/2020- 10:41 CEST)
  8. Metagross31 liked a post in a topic by InsaneHawk in Skylords Reborn - DevLog #1   
    Hello Skylords ! 
    Here is the first DevLog of Skylords Reborn ! We really hope you guy will like it !
    Also, thank you all for all the support, on facebook, twitter, we really appreciate that
    Thank you also for sending us the latest client, without that we wouldn't be able to go on the latest version
    We hope to see you in the forge as soon as possible ! Stay awesome
  9. Metagross31 liked a post in a topic by InsaneHawk in Skylords Reborn (Coming Soon)   
    Hello guys !
    InsaneHawk here, and today we're really proud to announce you our project ! 
    Thank you guys for all the support, and see you soon in the forge Skylords ! 
  10. TOXICC liked a post in a topic by InsaneHawk in Skylords Reborn Team Reorganization   
    Hi everyone!
     
    5 years ago, I started this project alongside Blank, it's been a fantastic journey so far, I'm so happy that we managed our goal, which was to play this awesome game again, with you all! I won't lie, it's been hard, we didn't sleep much, it was all in our free time, but in the end, it was worth it, I don't regret any second I've spent on this project. But as some of you know already, I've stepped down a bit from the project, and I focused on my main indie-dev activity, to create my own games. The whole team did a fantastic job maintaining it, and we've progressed a lot since then, to a point where we're closer than ever to official release!
     
    But.. all things must come to an end (not the project, don't worry) - But I'm officially taking a step back from this project, starting today. I'll still be around in the back, to help the team if needed, I'll do some paperwork mostly, but other than that, I won't be here with you guys! But don't worry, I'll leave you in good hands.
     
    @Ladadoos & @Zyna are taking the lead of this project! They've shown great support & motivation within the years, and I'm confident that they'll handle this project very well!
     
    Future is bright Skylords! I hope I'll see you all again someday, I've loved talking with all of you, playing with all of you! This project meant and will always mean a lot to me, love you guys! (I won't cry)
     
    See you! ♥
  11. Eirias liked a post in a topic by InsaneHawk in Frequent disconnects while playing   
    Alright, let's clear things up a bit. First of all, you're making assumptions in your entire post, I'm not even sure on what you're basing those, but most of them are entirely wrong, the fact that you're calling our servers 'trash' when most of our playerbase is currently having no issue whatsoever, isn't the correct way to tell things I'd say. You're having issues? That's totally fine and we're open enough to collect everyone's feedback, logs, and comments of your game experience with our services, but you need to do it the correct way. As far as I can see you've never sent us any messages or logs on the issues you've been facing. We've had in the last few days some issues with our servers, which we've been monitoring and fixing over the days, we're keeping everyone informed over our Discord.

    Now, let's talk about the rest of your message, as fiki mentioned, our hardware is absolutely fine, we're not even using half of its current capabilities, so this is out of the equation, what could be involved in your crashes is a software related issue, could be related to our proxy/launcher, could be related to our server code, but we're not magicians, if you don't send us logs, your problems won't be solved easily, or fast.

    I'm not sure where you're from and what's the ping you're currently experiencing, but having multiple game servers to host games spread over the entire globe, won't be a viable solution for us, we have very limited funds, and even tho we're getting more and more patrons everyday since release, we're being really cautious with how we spend that money, but the survival of this entire project depends on it. Also this may not solve any issue you're facing at all, Battleforge is a very old game from 2009 and you have to remember this, we didn't make this game and its logic, there's not such thing as reconnection system within the game, so the small instability from your connection, can lead to instant disconnect, it could be related to your internet provider, jitter, ping, packet loss.. Anyway, having different games server around the globe might help with ping related issues, if they're even related to these disconnects you're having, and that we currently can't confirm it is.

    But again, calling our servers (and implying many things with it) trash, sucks, are pointless etc.. etc.. isn't the right way to proceed. You have the right to be mad at something, but try to not make false assumptions and direspect this team's work, which we've been doing for free, on our freetime, for over 5 years now, especially when you have no clue how our infrastructure, code or hardware, looks like.

    And last but not the least, no, we don't have any player limit on the server, and we're not kicking players randomly when that non-existing limit is reached, I have no idea why you'd think we would do that in the first place.
  12. Bkingn liked a post in a topic by InsaneHawk in Frequent disconnects while playing   
    Alright, let's clear things up a bit. First of all, you're making assumptions in your entire post, I'm not even sure on what you're basing those, but most of them are entirely wrong, the fact that you're calling our servers 'trash' when most of our playerbase is currently having no issue whatsoever, isn't the correct way to tell things I'd say. You're having issues? That's totally fine and we're open enough to collect everyone's feedback, logs, and comments of your game experience with our services, but you need to do it the correct way. As far as I can see you've never sent us any messages or logs on the issues you've been facing. We've had in the last few days some issues with our servers, which we've been monitoring and fixing over the days, we're keeping everyone informed over our Discord.

    Now, let's talk about the rest of your message, as fiki mentioned, our hardware is absolutely fine, we're not even using half of its current capabilities, so this is out of the equation, what could be involved in your crashes is a software related issue, could be related to our proxy/launcher, could be related to our server code, but we're not magicians, if you don't send us logs, your problems won't be solved easily, or fast.

    I'm not sure where you're from and what's the ping you're currently experiencing, but having multiple game servers to host games spread over the entire globe, won't be a viable solution for us, we have very limited funds, and even tho we're getting more and more patrons everyday since release, we're being really cautious with how we spend that money, but the survival of this entire project depends on it. Also this may not solve any issue you're facing at all, Battleforge is a very old game from 2009 and you have to remember this, we didn't make this game and its logic, there's not such thing as reconnection system within the game, so the small instability from your connection, can lead to instant disconnect, it could be related to your internet provider, jitter, ping, packet loss.. Anyway, having different games server around the globe might help with ping related issues, if they're even related to these disconnects you're having, and that we currently can't confirm it is.

    But again, calling our servers (and implying many things with it) trash, sucks, are pointless etc.. etc.. isn't the right way to proceed. You have the right to be mad at something, but try to not make false assumptions and direspect this team's work, which we've been doing for free, on our freetime, for over 5 years now, especially when you have no clue how our infrastructure, code or hardware, looks like.

    And last but not the least, no, we don't have any player limit on the server, and we're not kicking players randomly when that non-existing limit is reached, I have no idea why you'd think we would do that in the first place.
  13. fiki574 liked a post in a topic by InsaneHawk in Frequent disconnects while playing   
    Alright, let's clear things up a bit. First of all, you're making assumptions in your entire post, I'm not even sure on what you're basing those, but most of them are entirely wrong, the fact that you're calling our servers 'trash' when most of our playerbase is currently having no issue whatsoever, isn't the correct way to tell things I'd say. You're having issues? That's totally fine and we're open enough to collect everyone's feedback, logs, and comments of your game experience with our services, but you need to do it the correct way. As far as I can see you've never sent us any messages or logs on the issues you've been facing. We've had in the last few days some issues with our servers, which we've been monitoring and fixing over the days, we're keeping everyone informed over our Discord.

    Now, let's talk about the rest of your message, as fiki mentioned, our hardware is absolutely fine, we're not even using half of its current capabilities, so this is out of the equation, what could be involved in your crashes is a software related issue, could be related to our proxy/launcher, could be related to our server code, but we're not magicians, if you don't send us logs, your problems won't be solved easily, or fast.

    I'm not sure where you're from and what's the ping you're currently experiencing, but having multiple game servers to host games spread over the entire globe, won't be a viable solution for us, we have very limited funds, and even tho we're getting more and more patrons everyday since release, we're being really cautious with how we spend that money, but the survival of this entire project depends on it. Also this may not solve any issue you're facing at all, Battleforge is a very old game from 2009 and you have to remember this, we didn't make this game and its logic, there's not such thing as reconnection system within the game, so the small instability from your connection, can lead to instant disconnect, it could be related to your internet provider, jitter, ping, packet loss.. Anyway, having different games server around the globe might help with ping related issues, if they're even related to these disconnects you're having, and that we currently can't confirm it is.

    But again, calling our servers (and implying many things with it) trash, sucks, are pointless etc.. etc.. isn't the right way to proceed. You have the right to be mad at something, but try to not make false assumptions and direspect this team's work, which we've been doing for free, on our freetime, for over 5 years now, especially when you have no clue how our infrastructure, code or hardware, looks like.

    And last but not the least, no, we don't have any player limit on the server, and we're not kicking players randomly when that non-existing limit is reached, I have no idea why you'd think we would do that in the first place.
  14. Ultrakool liked a post in a topic by InsaneHawk in Frequent disconnects while playing   
    Alright, let's clear things up a bit. First of all, you're making assumptions in your entire post, I'm not even sure on what you're basing those, but most of them are entirely wrong, the fact that you're calling our servers 'trash' when most of our playerbase is currently having no issue whatsoever, isn't the correct way to tell things I'd say. You're having issues? That's totally fine and we're open enough to collect everyone's feedback, logs, and comments of your game experience with our services, but you need to do it the correct way. As far as I can see you've never sent us any messages or logs on the issues you've been facing. We've had in the last few days some issues with our servers, which we've been monitoring and fixing over the days, we're keeping everyone informed over our Discord.

    Now, let's talk about the rest of your message, as fiki mentioned, our hardware is absolutely fine, we're not even using half of its current capabilities, so this is out of the equation, what could be involved in your crashes is a software related issue, could be related to our proxy/launcher, could be related to our server code, but we're not magicians, if you don't send us logs, your problems won't be solved easily, or fast.

    I'm not sure where you're from and what's the ping you're currently experiencing, but having multiple game servers to host games spread over the entire globe, won't be a viable solution for us, we have very limited funds, and even tho we're getting more and more patrons everyday since release, we're being really cautious with how we spend that money, but the survival of this entire project depends on it. Also this may not solve any issue you're facing at all, Battleforge is a very old game from 2009 and you have to remember this, we didn't make this game and its logic, there's not such thing as reconnection system within the game, so the small instability from your connection, can lead to instant disconnect, it could be related to your internet provider, jitter, ping, packet loss.. Anyway, having different games server around the globe might help with ping related issues, if they're even related to these disconnects you're having, and that we currently can't confirm it is.

    But again, calling our servers (and implying many things with it) trash, sucks, are pointless etc.. etc.. isn't the right way to proceed. You have the right to be mad at something, but try to not make false assumptions and direspect this team's work, which we've been doing for free, on our freetime, for over 5 years now, especially when you have no clue how our infrastructure, code or hardware, looks like.

    And last but not the least, no, we don't have any player limit on the server, and we're not kicking players randomly when that non-existing limit is reached, I have no idea why you'd think we would do that in the first place.
  15. Rankerz liked a post in a topic by InsaneHawk in Frequent disconnects while playing   
    Alright, let's clear things up a bit. First of all, you're making assumptions in your entire post, I'm not even sure on what you're basing those, but most of them are entirely wrong, the fact that you're calling our servers 'trash' when most of our playerbase is currently having no issue whatsoever, isn't the correct way to tell things I'd say. You're having issues? That's totally fine and we're open enough to collect everyone's feedback, logs, and comments of your game experience with our services, but you need to do it the correct way. As far as I can see you've never sent us any messages or logs on the issues you've been facing. We've had in the last few days some issues with our servers, which we've been monitoring and fixing over the days, we're keeping everyone informed over our Discord.

    Now, let's talk about the rest of your message, as fiki mentioned, our hardware is absolutely fine, we're not even using half of its current capabilities, so this is out of the equation, what could be involved in your crashes is a software related issue, could be related to our proxy/launcher, could be related to our server code, but we're not magicians, if you don't send us logs, your problems won't be solved easily, or fast.

    I'm not sure where you're from and what's the ping you're currently experiencing, but having multiple game servers to host games spread over the entire globe, won't be a viable solution for us, we have very limited funds, and even tho we're getting more and more patrons everyday since release, we're being really cautious with how we spend that money, but the survival of this entire project depends on it. Also this may not solve any issue you're facing at all, Battleforge is a very old game from 2009 and you have to remember this, we didn't make this game and its logic, there's not such thing as reconnection system within the game, so the small instability from your connection, can lead to instant disconnect, it could be related to your internet provider, jitter, ping, packet loss.. Anyway, having different games server around the globe might help with ping related issues, if they're even related to these disconnects you're having, and that we currently can't confirm it is.

    But again, calling our servers (and implying many things with it) trash, sucks, are pointless etc.. etc.. isn't the right way to proceed. You have the right to be mad at something, but try to not make false assumptions and direspect this team's work, which we've been doing for free, on our freetime, for over 5 years now, especially when you have no clue how our infrastructure, code or hardware, looks like.

    And last but not the least, no, we don't have any player limit on the server, and we're not kicking players randomly when that non-existing limit is reached, I have no idea why you'd think we would do that in the first place.
  16. WatcherOfSky liked a post in a topic by InsaneHawk in Frequent disconnects while playing   
    Alright, let's clear things up a bit. First of all, you're making assumptions in your entire post, I'm not even sure on what you're basing those, but most of them are entirely wrong, the fact that you're calling our servers 'trash' when most of our playerbase is currently having no issue whatsoever, isn't the correct way to tell things I'd say. You're having issues? That's totally fine and we're open enough to collect everyone's feedback, logs, and comments of your game experience with our services, but you need to do it the correct way. As far as I can see you've never sent us any messages or logs on the issues you've been facing. We've had in the last few days some issues with our servers, which we've been monitoring and fixing over the days, we're keeping everyone informed over our Discord.

    Now, let's talk about the rest of your message, as fiki mentioned, our hardware is absolutely fine, we're not even using half of its current capabilities, so this is out of the equation, what could be involved in your crashes is a software related issue, could be related to our proxy/launcher, could be related to our server code, but we're not magicians, if you don't send us logs, your problems won't be solved easily, or fast.

    I'm not sure where you're from and what's the ping you're currently experiencing, but having multiple game servers to host games spread over the entire globe, won't be a viable solution for us, we have very limited funds, and even tho we're getting more and more patrons everyday since release, we're being really cautious with how we spend that money, but the survival of this entire project depends on it. Also this may not solve any issue you're facing at all, Battleforge is a very old game from 2009 and you have to remember this, we didn't make this game and its logic, there's not such thing as reconnection system within the game, so the small instability from your connection, can lead to instant disconnect, it could be related to your internet provider, jitter, ping, packet loss.. Anyway, having different games server around the globe might help with ping related issues, if they're even related to these disconnects you're having, and that we currently can't confirm it is.

    But again, calling our servers (and implying many things with it) trash, sucks, are pointless etc.. etc.. isn't the right way to proceed. You have the right to be mad at something, but try to not make false assumptions and direspect this team's work, which we've been doing for free, on our freetime, for over 5 years now, especially when you have no clue how our infrastructure, code or hardware, looks like.

    And last but not the least, no, we don't have any player limit on the server, and we're not kicking players randomly when that non-existing limit is reached, I have no idea why you'd think we would do that in the first place.
  17. sylvix95 liked a post in a topic by InsaneHawk in Skylords Reborn Team Reorganization   
    Hi everyone!
     
    5 years ago, I started this project alongside Blank, it's been a fantastic journey so far, I'm so happy that we managed our goal, which was to play this awesome game again, with you all! I won't lie, it's been hard, we didn't sleep much, it was all in our free time, but in the end, it was worth it, I don't regret any second I've spent on this project. But as some of you know already, I've stepped down a bit from the project, and I focused on my main indie-dev activity, to create my own games. The whole team did a fantastic job maintaining it, and we've progressed a lot since then, to a point where we're closer than ever to official release!
     
    But.. all things must come to an end (not the project, don't worry) - But I'm officially taking a step back from this project, starting today. I'll still be around in the back, to help the team if needed, I'll do some paperwork mostly, but other than that, I won't be here with you guys! But don't worry, I'll leave you in good hands.
     
    @Ladadoos & @Zyna are taking the lead of this project! They've shown great support & motivation within the years, and I'm confident that they'll handle this project very well!
     
    Future is bright Skylords! I hope I'll see you all again someday, I've loved talking with all of you, playing with all of you! This project meant and will always mean a lot to me, love you guys! (I won't cry)
     
    See you! ♥
  18. Chibiterasu liked a post in a topic by InsaneHawk in Skylords Reborn Team Reorganization   
    Hi everyone!
     
    5 years ago, I started this project alongside Blank, it's been a fantastic journey so far, I'm so happy that we managed our goal, which was to play this awesome game again, with you all! I won't lie, it's been hard, we didn't sleep much, it was all in our free time, but in the end, it was worth it, I don't regret any second I've spent on this project. But as some of you know already, I've stepped down a bit from the project, and I focused on my main indie-dev activity, to create my own games. The whole team did a fantastic job maintaining it, and we've progressed a lot since then, to a point where we're closer than ever to official release!
     
    But.. all things must come to an end (not the project, don't worry) - But I'm officially taking a step back from this project, starting today. I'll still be around in the back, to help the team if needed, I'll do some paperwork mostly, but other than that, I won't be here with you guys! But don't worry, I'll leave you in good hands.
     
    @Ladadoos & @Zyna are taking the lead of this project! They've shown great support & motivation within the years, and I'm confident that they'll handle this project very well!
     
    Future is bright Skylords! I hope I'll see you all again someday, I've loved talking with all of you, playing with all of you! This project meant and will always mean a lot to me, love you guys! (I won't cry)
     
    See you! ♥
  19. fiki574 liked a post in a topic by InsaneHawk in Skylords Reborn Team Reorganization   
    Hi everyone!
     
    5 years ago, I started this project alongside Blank, it's been a fantastic journey so far, I'm so happy that we managed our goal, which was to play this awesome game again, with you all! I won't lie, it's been hard, we didn't sleep much, it was all in our free time, but in the end, it was worth it, I don't regret any second I've spent on this project. But as some of you know already, I've stepped down a bit from the project, and I focused on my main indie-dev activity, to create my own games. The whole team did a fantastic job maintaining it, and we've progressed a lot since then, to a point where we're closer than ever to official release!
     
    But.. all things must come to an end (not the project, don't worry) - But I'm officially taking a step back from this project, starting today. I'll still be around in the back, to help the team if needed, I'll do some paperwork mostly, but other than that, I won't be here with you guys! But don't worry, I'll leave you in good hands.
     
    @Ladadoos & @Zyna are taking the lead of this project! They've shown great support & motivation within the years, and I'm confident that they'll handle this project very well!
     
    Future is bright Skylords! I hope I'll see you all again someday, I've loved talking with all of you, playing with all of you! This project meant and will always mean a lot to me, love you guys! (I won't cry)
     
    See you! ♥
  20. Chimaka( ͡° ͜ʖ ͡°) liked a post in a topic by InsaneHawk in Skylords Reborn Team Reorganization   
    Hi everyone!
     
    5 years ago, I started this project alongside Blank, it's been a fantastic journey so far, I'm so happy that we managed our goal, which was to play this awesome game again, with you all! I won't lie, it's been hard, we didn't sleep much, it was all in our free time, but in the end, it was worth it, I don't regret any second I've spent on this project. But as some of you know already, I've stepped down a bit from the project, and I focused on my main indie-dev activity, to create my own games. The whole team did a fantastic job maintaining it, and we've progressed a lot since then, to a point where we're closer than ever to official release!
     
    But.. all things must come to an end (not the project, don't worry) - But I'm officially taking a step back from this project, starting today. I'll still be around in the back, to help the team if needed, I'll do some paperwork mostly, but other than that, I won't be here with you guys! But don't worry, I'll leave you in good hands.
     
    @Ladadoos & @Zyna are taking the lead of this project! They've shown great support & motivation within the years, and I'm confident that they'll handle this project very well!
     
    Future is bright Skylords! I hope I'll see you all again someday, I've loved talking with all of you, playing with all of you! This project meant and will always mean a lot to me, love you guys! (I won't cry)
     
    See you! ♥
  21. Emmaerzeh liked a post in a topic by InsaneHawk in Skylords Reborn Team Reorganization   
    Hi everyone!
     
    5 years ago, I started this project alongside Blank, it's been a fantastic journey so far, I'm so happy that we managed our goal, which was to play this awesome game again, with you all! I won't lie, it's been hard, we didn't sleep much, it was all in our free time, but in the end, it was worth it, I don't regret any second I've spent on this project. But as some of you know already, I've stepped down a bit from the project, and I focused on my main indie-dev activity, to create my own games. The whole team did a fantastic job maintaining it, and we've progressed a lot since then, to a point where we're closer than ever to official release!
     
    But.. all things must come to an end (not the project, don't worry) - But I'm officially taking a step back from this project, starting today. I'll still be around in the back, to help the team if needed, I'll do some paperwork mostly, but other than that, I won't be here with you guys! But don't worry, I'll leave you in good hands.
     
    @Ladadoos & @Zyna are taking the lead of this project! They've shown great support & motivation within the years, and I'm confident that they'll handle this project very well!
     
    Future is bright Skylords! I hope I'll see you all again someday, I've loved talking with all of you, playing with all of you! This project meant and will always mean a lot to me, love you guys! (I won't cry)
     
    See you! ♥
  22. RadicalX liked a post in a topic by InsaneHawk in Skylords Reborn Team Reorganization   
    Hi everyone!
     
    5 years ago, I started this project alongside Blank, it's been a fantastic journey so far, I'm so happy that we managed our goal, which was to play this awesome game again, with you all! I won't lie, it's been hard, we didn't sleep much, it was all in our free time, but in the end, it was worth it, I don't regret any second I've spent on this project. But as some of you know already, I've stepped down a bit from the project, and I focused on my main indie-dev activity, to create my own games. The whole team did a fantastic job maintaining it, and we've progressed a lot since then, to a point where we're closer than ever to official release!
     
    But.. all things must come to an end (not the project, don't worry) - But I'm officially taking a step back from this project, starting today. I'll still be around in the back, to help the team if needed, I'll do some paperwork mostly, but other than that, I won't be here with you guys! But don't worry, I'll leave you in good hands.
     
    @Ladadoos & @Zyna are taking the lead of this project! They've shown great support & motivation within the years, and I'm confident that they'll handle this project very well!
     
    Future is bright Skylords! I hope I'll see you all again someday, I've loved talking with all of you, playing with all of you! This project meant and will always mean a lot to me, love you guys! (I won't cry)
     
    See you! ♥
  23. Deadman liked a post in a topic by InsaneHawk in Skylords Reborn Team Reorganization   
    Hi everyone!
     
    5 years ago, I started this project alongside Blank, it's been a fantastic journey so far, I'm so happy that we managed our goal, which was to play this awesome game again, with you all! I won't lie, it's been hard, we didn't sleep much, it was all in our free time, but in the end, it was worth it, I don't regret any second I've spent on this project. But as some of you know already, I've stepped down a bit from the project, and I focused on my main indie-dev activity, to create my own games. The whole team did a fantastic job maintaining it, and we've progressed a lot since then, to a point where we're closer than ever to official release!
     
    But.. all things must come to an end (not the project, don't worry) - But I'm officially taking a step back from this project, starting today. I'll still be around in the back, to help the team if needed, I'll do some paperwork mostly, but other than that, I won't be here with you guys! But don't worry, I'll leave you in good hands.
     
    @Ladadoos & @Zyna are taking the lead of this project! They've shown great support & motivation within the years, and I'm confident that they'll handle this project very well!
     
    Future is bright Skylords! I hope I'll see you all again someday, I've loved talking with all of you, playing with all of you! This project meant and will always mean a lot to me, love you guys! (I won't cry)
     
    See you! ♥
  24. Ladadoos liked a post in a topic by InsaneHawk in Skylords Reborn Team Reorganization   
    Hi everyone!
     
    5 years ago, I started this project alongside Blank, it's been a fantastic journey so far, I'm so happy that we managed our goal, which was to play this awesome game again, with you all! I won't lie, it's been hard, we didn't sleep much, it was all in our free time, but in the end, it was worth it, I don't regret any second I've spent on this project. But as some of you know already, I've stepped down a bit from the project, and I focused on my main indie-dev activity, to create my own games. The whole team did a fantastic job maintaining it, and we've progressed a lot since then, to a point where we're closer than ever to official release!
     
    But.. all things must come to an end (not the project, don't worry) - But I'm officially taking a step back from this project, starting today. I'll still be around in the back, to help the team if needed, I'll do some paperwork mostly, but other than that, I won't be here with you guys! But don't worry, I'll leave you in good hands.
     
    @Ladadoos & @Zyna are taking the lead of this project! They've shown great support & motivation within the years, and I'm confident that they'll handle this project very well!
     
    Future is bright Skylords! I hope I'll see you all again someday, I've loved talking with all of you, playing with all of you! This project meant and will always mean a lot to me, love you guys! (I won't cry)
     
    See you! ♥
  25. Zyna liked a post in a topic by InsaneHawk in Skylords Reborn Team Reorganization   
    Hi everyone!
     
    5 years ago, I started this project alongside Blank, it's been a fantastic journey so far, I'm so happy that we managed our goal, which was to play this awesome game again, with you all! I won't lie, it's been hard, we didn't sleep much, it was all in our free time, but in the end, it was worth it, I don't regret any second I've spent on this project. But as some of you know already, I've stepped down a bit from the project, and I focused on my main indie-dev activity, to create my own games. The whole team did a fantastic job maintaining it, and we've progressed a lot since then, to a point where we're closer than ever to official release!
     
    But.. all things must come to an end (not the project, don't worry) - But I'm officially taking a step back from this project, starting today. I'll still be around in the back, to help the team if needed, I'll do some paperwork mostly, but other than that, I won't be here with you guys! But don't worry, I'll leave you in good hands.
     
    @Ladadoos & @Zyna are taking the lead of this project! They've shown great support & motivation within the years, and I'm confident that they'll handle this project very well!
     
    Future is bright Skylords! I hope I'll see you all again someday, I've loved talking with all of you, playing with all of you! This project meant and will always mean a lot to me, love you guys! (I won't cry)
     
    See you! ♥
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