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Bkingn

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About Bkingn

  • Birthday 06/22/1996

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  1. Amazing new building! Can you adjust the size of the beam to be a bit smaller? Its a bit too much visual cluster, with other towers and units near it, it will be a bit hard to see anything. also the sounds are a bit much also! But awesome! cant wait to get it!
  2. Hi all, I love Frost and its gameplay and i would love to see more Ice Shield synergies! here take this 😄 Ingame Name: Monday Card Name: True Ice Tier & Orbs: T2, Frost Type of Card: Spell Power Cost: 50 Spell Effect: Tainted Ice Restoration Choose a friendly ground unit, make it immobile and it will lose health by 20 hit points per second (true damage cannot be reduced by Ice Shields but can be reduced by damage reduction effects) until 30 seconds. While the unit is losing health restore friendly ice shields around them for 30 seconds. The Ice Shields are restored by 10 hit points per second in a 50m radius and their timer is extended until they leave the circle or the True Iced unit dies. Spell Effect: Gifted Ice Restoration Choose a friendly ground unit, make it immobile and it will lose Shield health by 20 hit points per second (true damage cannot be reduced by damage reduction effects) until 30 seconds, during this effect the True Iced units Ice Shield will not expire by time. While the unit is losing shield restore friendly units Health around them for 30 seconds. Units health are restored by 15 hit points per second in a 50m radius until they leave the circle or the True Iced units Ice Shield is destroyed. Explanation of the idea behind the card: In most games Pure Frost can defend a hard push but they can hardly reset back their health before an aggressive counter attack so thats why i made Gifted Ice Restoration. It can be a usefull tool to push your enemies while you have your Ice Shields up. The purple affinity work well with more Shield focused gameplay where you want to keep your shields because of a push or defend. I think the card is more PVP focused altough it can be very much usefull in PVE or rPVE scenarios too. The 2 orb and low cost can be a bit cheap but i think its a low risk low reward card for make it balanced. I think it could be fun to create good Ice Shield synergies which are cheap but can be usefull. Tainted version is especially good with high health units while gifted can be huge for high shield units. Balance wise i think the immobile effect makes it clear that the enemy has to focus down that unit otherwise their enemy will benefit from it. A clear attack against one unit is not impossible but you will definetly sacrafice some valuable unit or spell for the effect to end. Buff / Nerf idea: Remove the immobile part or increase the numbers of restoration or health/shield losing. Also the 50m range can be versatile too. Also immobile unit could work as a "building" while in True Ice then it will have more synergies with Home Soil for example. Just an idea.
  3. is there a time limit for registration? Until when can players join this event? Im intrested as well but im not sure 😄
  4. I agree with others where challanges are hard for casuals, i rarerly played this season because of time and almost everytime i tried to do some progress i got rly frustrated real fast. the game is fun with all the new cards, game modes, maps, but all the progression challanges are a chore (because why would i not want the chase card duh) and super hard for casuals.. There should be a passive progress bar for players just for playing not everyone looking for hard challanges or achievements we just want to be part of the game and season. thats all i wanted to say for future seasons. Question: 1. What do you think about the future of AI teammates or enemies. I loved to watch the pvp programmed stream it was awesome! I would love to play against good AI bots or with them in the future, do you think it will be soon posible? 2. How hard is this porject for you to do in your free time? Would it be easier with the game completly sourced out for you from EA? (I mean you get the source code and everything) 3. Can you give us some statistic about the new skylords reborn era cards? Which one is the most played, which one is the least fan favourite and so on i would love to see these details.
  5. Amazing patch thanks for the good work! My question is how is Ice Shield Tower more of a choice than soul stone? Soul Stone makes ice shield around buildings and they dont run out for a certain time. Why would I build a tower which purpose is to give Sheilds (very slowly) and they dont run out? Or I should combo the two building so when Soul Stone active expires the shields are still there? In case this would be strong for defend maps but other than that i dont see much play for the new reworked building. Thanks!
  6. viewing live = discord stream. I think you can ask "big" players to share their screen so you can learn from them live or maybe ask questions as well. i dont think it is needed for the game to implement
  7. Short answer: Not a fan of the swap, i think Gemeye is a core T4 unit, with a core concept of a long range siege, CC unit, which is needed for the Grinder melee push. On the other hand, the buffs for Deepfang made it viable for T3, and its a fun unit especially against a building heavy map. you can just swarm the enemy with the flying units while the deepfang theres to backup the army.
  8. WoW! Treasure Wagon looks so cool! Could be a new PVP meta card? Would love to see a heavy siege from the enemy then you summon the Wagon and BUMM! Taunt then suprise thugs, amazing!
  9. WoW so cool bots! i loved the video! Yeah spells would be cool to see, but still they are so cool! #FIREBOT4THEWIN
  10. Amazing Work! btw the feedback code says its reached its maximum use! i cannot redeem it! Also i would love to see some Demon or Undead unit in the Amii line because it could synegize with niche shadow cards!
  11. WOW Bots are super exciting and awesome! I really would like to enjoy PVP as a casual but im always destroyed so playing against bots would be a nice addition to us bad PVP players 😄
  12. Hi guys! I have a bug which happens during joining a lobby. I click on the map (for example rPVE) then i can see that there are 2 different teams which i can join. but no matter how hard i click on one of the teams it does nothing. I have to click on the "join team" buttom at the down and randomly join one of them. and inside the team i also hardly can click on the role where i want to start. its usually a lot of clicks randomly inside that box when it finaly lets me join (ex.: player 3.) I will try to record my problem if nobody can reproduce it. I play in full screen mode. Laptop but with a mouse attached. Several patches ago it wasnt a problem.
  13. The idea is cool! What about pvp with fog of war that would some next level thing! 😄
  14. Amazon and Dino HELL YESS! 😄 they look sooo sick!
  15. Ah thx so much! Yeah i know its not up to date but its easy to find cards with arts 😄 and i like to fantasy build decks
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