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About Metagross31
- Birthday August 28
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Metagross31
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Metagross31
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Male
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Germany
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Interests
Music, Chess, Go, Pai-Sho, Capoeira, Physics, Computers, Battleforge!
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Metagross31 liked a post in a topic: "All-time" Fastest Speedrun Rankings
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Metagross31 liked a post in a topic: Battle of Tactics #9: The Great Mage Magician - Untill 29.06.2025 23:59 CET
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Metagross31 liked a post in a topic: TOME #3 - Look at my Shinies - PvP Tome Tournament - 06.07.2025 at 15:00 CEST
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Metagross31 liked a post in a topic: The Skylords Reborn Summer Cup 2025 - 17.08.2025 at 15:30 CEST
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Metagross31 liked a post in a topic: The Skylords Reborn Summer Cup 2025 - 17.08.2025 at 15:30 CEST
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Returning Player - Any Advice?
Metagross31 replied to kottadragon's topic in New Player Help and Guides
Best advice I can give is play the game and have fun 🙂 If you haven't played since the release yet, you probably didn't do any of the quests and achievements yet. They will give you lots of cards and boosters early on to kickstart your collection. Also, most campaign maps are very well doable on advanced difficulty, especially if you played back in the day and know a bit how the game works. If you fail, you can still fall back to standard difficulty any time. Expert maps often require specific strategies and/or map knowledge, so its best to start off with advanced imo. As Halloween stated, there is currently the fire season going on, so you get multiple limited time challenges, mostly revolving around fire cards, which grant some extra rewards. Also, there are official and community events going on almost all the time. You can find out what is currently going on or coming up in the events subforum: https://forum.skylords.eu/index.php?/forum/66-events-and-tournaments/ -
Metagross31 liked a post in a topic: Battle of Tactics #9: The Great Mage Magician - Untill 29.06.2025 23:59 CET
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Metagross31 liked a post in a topic: Battle of Tactics #9: The Great Mage Magician - Untill 29.06.2025 23:59 CET
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Watermelonseller liked a post in a topic: 5.2. Challenge - Pure fire - Slave masters
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GrubaSrb liked a post in a topic: Deck Sorting Idea
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Bonus: If you want to defend against the Twilight spawn building with minimal effort, play a Juggernaut and move it right next to the spawner. If you time a Stampede to go off right as the Twilight Manifestations spawns, you can destroy it without it spawning a single unit. The manifestation will respawn, but it takes a long enough time to allow the Stampede to recharge, so you can repeat this method indefinitely (assuming you have enough power at this point).
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You can already make PvP-only decks, which helps a lot with organizing your decks. What Riviute says is a nice approach imo - make it possible to create more categories and allow players to open/close (or rather fold/unfold) them.
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The growing concern that "I" have with Skylords Reborn
Metagross31 replied to Riviute's topic in General Talk
If I understood it right, it will be added to regular and fire boosters after the season ends, so after the market had some times to adjust, it will be as accessible as e.g. Firedancer and Juggernaut promo. The only thing that is reserved is the opportunity to play with the promo earlier than others and the option to sell the card for potentially a lot of BFP. -
I have tried the rpve in under 3 minutes a few times and this one is really tough. My best attempts were at the current Map of the Month, difficulty 1. It's a fire map, but a generous layout. One thing that bugs me with this challenge though, is that difficulty 1 maps can have bosses, so sometimes only at the very last camp you see that this run never had the potential to be fast enough. Luckily, the runs are short so a reset is not too punishing. Btw, I did not beat it in under 3 minutes yet. The ITJ solo Exp pure fire run has been done by a few people already, some might have shared their replays/decks already on Discord. I did not try it myself yet, but it is definitely possible (albeit very challenging, which I think is a good thing).
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Frenetic Assault Visuals: What do you think of the purple star?
Metagross31 replied to Majora's topic in General Talk
I don't think changing it is a really good idea. The card has been a staple for many (r)PvE decks ever since it came out and people are used to the indicator by now. While a FX might be "cleaner" viasually, it can be less clear, which units are effected this way, especially in tight situations with lots of balled up enemies. -
Frenetic Assault Visuals: What do you think of the purple star?
Metagross31 replied to Majora's topic in General Talk
I don't really mind it and like to have a clear visual indicator. -
Xamos liked a post in a topic: Community Update - June 2025
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Most important thing is to combine Shadow Phoenix with Embalmer's Shrine, since that makes it much more likely that most of your phoenixes actually revive.
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InnerSphere liked a post in a topic: Introduce Yourself!
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Yes, every booster you open now has a 1 in 200 chance of giving you a Promo card. Plus there are some Promos, which you get via achievements or special events, like Santa Claus and Easteregg Yes, especially in European timezones you should not have trouble finding people for 2p and 4p missions. 12p missions sometimes need a moment to find enough players, but are very much doable if you ask around in the /lfg (Looking for Group) chat.
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Skylords Reborn on OSX/Linux via Wine!
Metagross31 replied to Ultrakool's topic in Technical Support
Does that mean you can play without problems now? -
Skylords Reborn on OSX/Linux via Wine!
Metagross31 replied to Ultrakool's topic in Technical Support
Hey, what version of wine is installed on your system? You can find that out with the command `wine --version`. One possible fix to this could be to try and install dxvk. I have a short explanation on how to do that on youtube (https://youtu.be/DAQ1B06bYDc?feature=shared&t=650), maybe that will fix the screen issues. If not, feel free to report back. -
We do not have the source code of the game (particularly of the BattleForge.exe), so it takes a lot of reverse engineering effort to learn how everything in the game works, like loading models and animations, and do changes to the game. The changes and additions that have been made so far, like adding new cards, are the product of years of work in that regard, but there is just so much we do not know (yet) about the game's inner workings, that some things just are currently impossible to implement.