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Bini Inibitor

Project Supporter IV
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  1. nukie liked a post in a topic by Bini Inibitor in Community Update - May 2023   
    People saying Wheel of Gifts sucks.... Even the AI uses them now! Where is your god now?
  2. Metagross31 liked a post in a topic by Bini Inibitor in Community Update - May 2023   
    People saying Wheel of Gifts sucks.... Even the AI uses them now! Where is your god now?
  3. Kapo liked a post in a topic by Bini Inibitor in Community Update - May 2023   
    People saying Wheel of Gifts sucks.... Even the AI uses them now! Where is your god now?
  4. Xanatoss liked a post in a topic by Bini Inibitor in Patch #400039 - 14 January 2023   
    AAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!
  5. Metagross31 liked a post in a topic by Bini Inibitor in Patch #400039 - 14 January 2023   
    AAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!
  6. Volin liked a post in a topic by Bini Inibitor in Patch #400039 - 14 January 2023   
    AAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!
  7. Ggoblin liked a post in a topic by Bini Inibitor in Patch #400039 - 14 January 2023   
    AAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!
  8. Hirooo liked a post in a topic by Bini Inibitor in Patch #400039 - 14 January 2023   
    AAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!
  9. Bini Inibitor liked a post in a topic by Venomlord in NPC Vileblood death effect   
    After his death the NPC Vileblood version does deal damage and makes an visual pulsation effect. What i noticed is that he deals longer damage than suggested by the optical effect.
    Bini Inibitor noted aswell, that the visual effect is fine but the damage is desynced. It seems to be that the effect starts either too early or the damage starts too late.
    My suggestion would be to adjust the damage with the visual effect, so they have the same lengh and start at the same time, for an better estimation.
  10. SpiritAlpha liked a post in a topic by Bini Inibitor in Slavemaster - Discussion Thread   
    Something more of a bug. Left side of the map (as if anyone bothers taking that route LUL) has two Soulhunters next to a spawn building. However one dies the moment the map starts.
    Doubt it has any gameplay implications, but I thought it worth mentioning.

  11. Mynoduesp liked a post in a topic by Bini Inibitor in Add an option to mute pings   
    If feasible of course.
    Not much to add here. I put certain people on my ignore list for a reason, either because they can't keep their mouth shut or grief the game. Unfortunately putting them on ignore doesn't disable their pings and some of them have the tendency to make obnoxious use of it. I suggest either adding such functionality to the ignore list or allow muting chat and pings separately.
  12. ulvfdfgtmk liked a post in a topic by Bini Inibitor in Coming back and need help with deckbuilding Shadow/Nature (mainly for rPVE)   
    Forsaken/Nox Trooper with Soul Splicer (Nature) and Motivate is still the go to start for most players starting with Shadow, so nothing has changed here in that regard. Phase Tower got a bit out of flavour due to a nerf it received for PvP. But I still see it, albeit rarely. There are new cards that may be interesting for you, namely Amii Paladins as Majora mentioned or Transcendence, which is a T4 spell card that debuffs a target of your own but buffs all surrounding ones substantially or you can heavily buff one enemy target but weaken all surrounding ones in the process.
    As for units, T2 the general culprits are Shadow Phoenix, Harvester or Burrower, T3 you may opt for Ashbone Pyros, Swamp Drakes or Deepcoil Worm or any neutral XL unit if needed.
    Void Return with Furnace of Flesh and Cultist Master is the usual way and Resource Booster.

    Do you plan to stick with Lost Spirit Ships in T4? If not, Death Ray with the new Transcendence is a great strat. There were several changes to Shadow T4 ground units. You can obviously go Overlord as the staple Shadow T4 unit, try the reworked Necrofury or improved Void Maws.

    Depending on your T2 strat and further plans, Surge of Light, Curse of Oink, Equilibrium/Regrowth are pretty much the standard spells to take. Offering with Rifle Cultists, too.
    Frenetic Assault is a popular CC spell and if you go 3 Shadow, the reworked Plague is high recommended. Befallen's Curse got changed slightly, so it too is a consideration along with Soul Shatter. If you want to trade your organs, may take Infect as well.

    If you stick with Lost Spirit Ship, Maelstrom, Coldsnap and Lost Horror may be good additions.

    Here's an example of a Shadow/Nature deck. I'd say build a deck, maybe share it and I think everyone can give you some advice on how to continue.
     
     

  13. Metagross31 liked a post in a topic by Bini Inibitor in Community Update #27 - September   
    Time for a full slam dunk! The time has come to obliterate the top performers straight into nothingness!

    Talking about you Juice Tank.
  14. Bini Inibitor liked a post in a topic by Kapo in Community Update #27 - September   
    All aboard the Nerf-Train!   😢 😄
  15. You will win with me liked a post in a topic by Bini Inibitor in The story behind your nick.   
    My name actually has some real life association.
    Pretty much since I was 3 years old I carry the name Bini with me. All my real life friends, as well as those I got to know during my online life and some within my family call me Bini, so there is that. My actual nickname. Connection to my real life name is there, but loose.
    Anyways, as it turns out Bini is a name used by some and is oftentimes already used by someone else, so I had to come up with a surname to distinguish myself. I put Bini in reverse, which is Inib and then added the bitor part at the end, as the the word would then be close to Inhibitor (don't you dare...). Related surname, but actually has no connection to the actual word.

    There you go.
  16. PrincessKenny liked a post in a topic by Bini Inibitor in Add an option to mute pings   
    If feasible of course.
    Not much to add here. I put certain people on my ignore list for a reason, either because they can't keep their mouth shut or grief the game. Unfortunately putting them on ignore doesn't disable their pings and some of them have the tendency to make obnoxious use of it. I suggest either adding such functionality to the ignore list or allow muting chat and pings separately.
  17. Metagross31 liked a post in a topic by Bini Inibitor in Thunder Wagon's Flamethrower keeps dealing damage while being disintegrated.   
    Description: Uhh yeah, not much to add. While being disintegrated by any source, as long as the Flamethrower was active before disintegration took place, it will keep being active and deal continously damage. This can destroy the disintegration source. Rotational effect stops.

    Video footage: https://streamable.com/a465la

    Reproducibility: Always
     
  18. Kapo liked a post in a topic by Bini Inibitor in Thunder Wagon's Flamethrower keeps dealing damage while being disintegrated.   
    Description: Uhh yeah, not much to add. While being disintegrated by any source, as long as the Flamethrower was active before disintegration took place, it will keep being active and deal continously damage. This can destroy the disintegration source. Rotational effect stops.

    Video footage: https://streamable.com/a465la

    Reproducibility: Always
     
  19. Volin liked a post in a topic by Bini Inibitor in The story behind your nick.   
    My name actually has some real life association.
    Pretty much since I was 3 years old I carry the name Bini with me. All my real life friends, as well as those I got to know during my online life and some within my family call me Bini, so there is that. My actual nickname. Connection to my real life name is there, but loose.
    Anyways, as it turns out Bini is a name used by some and is oftentimes already used by someone else, so I had to come up with a surname to distinguish myself. I put Bini in reverse, which is Inib and then added the bitor part at the end, as the the word would then be close to Inhibitor (don't you dare...). Related surname, but actually has no connection to the actual word.

    There you go.
  20. Metagross31 liked a post in a topic by Bini Inibitor in Shrine of Martyrs behaves incredibly inconsistent.   
    NAME: Shrine of Martyrs refunds void power in vastly different amounts.
    DESCRIPTION: Shrine of Martyrs refunds 12% of current void power to every teammate everytime an enemy unit is frozen. However in single player matches, as well as multiplayer matches, it may happen that units count as multiple entities being frozen. Doesn't matter if they're squads or singular entities. In an extreme example, 2 large creatures counted as 9 frozen targets. In some it works just fine. So the amount of void return you're receiving varies greatly, just seems more broken on multiplayer matches. I assume it is connected to instances, where multiple targets get frozen during the same frame.
    REPRODUCIBILITY: Technically everytime you freeze, as this happens rather randomly in each freeze instance.
    SCREENSHOT/VIDEO: https://streamable.com/hnr40w
    LOG: .zip
     
    _log_proxy_latest - Kopie.zip

  21. Metagross31 liked a post in a topic by Bini Inibitor in The story behind your nick.   
    My name actually has some real life association.
    Pretty much since I was 3 years old I carry the name Bini with me. All my real life friends, as well as those I got to know during my online life and some within my family call me Bini, so there is that. My actual nickname. Connection to my real life name is there, but loose.
    Anyways, as it turns out Bini is a name used by some and is oftentimes already used by someone else, so I had to come up with a surname to distinguish myself. I put Bini in reverse, which is Inib and then added the bitor part at the end, as the the word would then be close to Inhibitor (don't you dare...). Related surname, but actually has no connection to the actual word.

    There you go.
  22. Metagross31 liked a post in a topic by Bini Inibitor in THE GIANT KING SHALL FALL!   
    Witches are close to the shard! Stop them!
  23. You will win with me liked a post in a topic by Bini Inibitor in THE GIANT KING SHALL FALL!   
    Witches are close to the shard! Stop them!
  24. Kapo liked a post in a topic by Bini Inibitor in Shrine of Martyrs behaves incredibly inconsistent.   
    NAME: Shrine of Martyrs refunds void power in vastly different amounts.
    DESCRIPTION: Shrine of Martyrs refunds 12% of current void power to every teammate everytime an enemy unit is frozen. However in single player matches, as well as multiplayer matches, it may happen that units count as multiple entities being frozen. Doesn't matter if they're squads or singular entities. In an extreme example, 2 large creatures counted as 9 frozen targets. In some it works just fine. So the amount of void return you're receiving varies greatly, just seems more broken on multiplayer matches. I assume it is connected to instances, where multiple targets get frozen during the same frame.
    REPRODUCIBILITY: Technically everytime you freeze, as this happens rather randomly in each freeze instance.
    SCREENSHOT/VIDEO: https://streamable.com/hnr40w
    LOG: .zip
     
    _log_proxy_latest - Kopie.zip

  25. Zyna liked a post in a topic by Bini Inibitor in Add an option to mute pings   
    If feasible of course.
    Not much to add here. I put certain people on my ignore list for a reason, either because they can't keep their mouth shut or grief the game. Unfortunately putting them on ignore doesn't disable their pings and some of them have the tendency to make obnoxious use of it. I suggest either adding such functionality to the ignore list or allow muting chat and pings separately.
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