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bobfrog

Tool Developer (Retired)
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Everything posted by bobfrog

  1. This tournament is for when the server is finished, not for when the open beta starts. After all it is a beta which is for testing and improving the servers. Maybe we can make one during the beta too (but not at the beginning / in the next months, as I barely have free time)
  2. @solcrow allready managed to export the animations, maybe he can help to get you a 3D model in an acceptable pose
  3. I just had some trouble getting it to run. When starting it,i would get the error "side-by-side configuration invalid" To fix it I had to install the x86 version of this https://www.microsoft.com/en-us/download/details.aspx?id=26347 (if this doesnt fix it: the version you need is listed in Control Panel -> Event Log, there should be an entry for your error, in the details it shows what it is looking for (and cant find))
  4. I allready made a model viewer for the drs file + texture. Can share later, but kinda busy right now.
  5. Cool, so it was a problem of blender and not the converter?
  6. dk what went wrong there, maybe ill write a smd exporter somewhen
  7. i wrote you a short skript. every file in the same folder as the exe gets read and a new file with the names replaced by numbers gets output. its pretty slow for ~5mb files (20 seconds) and might give you a virus warning because of the language i chose. rename.exe
  8. i allready contacted him and i have info about that. just didnt have the time yet to work through it. but it doesnt look too complicated, i will give it a try later. what the creator of lightsong did was nothing else than the 010 script that i posted.
  9. did you read the .drs with blender or did you use lightsong to convert from drs and use the output with blender? if its the first case then im very interested in what you did exactly
  10. Here is an updated version, which contains nearly the whole structure of the drs. Though the function of most of them is unknown yet. Dont get confused by all of it, if you are new to 010 editor. Start at line 665, it says, that the first 4 Bytes in the file are a magic number. Afterwards the content starts. Bytes 5-8 are the number of models contained in the file. The next 2 x 4 Bytes are a pointers to where in the file are 2 lists. These list then point to eg the Vertices of the 3D model or the effects or sounds or the animations an object can do. If you are lazy, you can just instal
  11. A good justice system is not killing anyone and also not punishing anyone. Yes you read that right. The only thing it does is lock up people who have failed until they can be reintroduce into society. If you want to fight terorism on the long term, then dont fight it. Also: can we calm down a bit please?
  12. At worst he will fuck up climate change projects. rip netherlands. Or make prejudice socially acceptable. bad mexicans. cya muslims, we dont want you. Or make the rich richer and destroy the poor. obamacare? nah.. and since we allready allow people to play with their lifes, we also can allow russian roulett in casinos.
  13. I cant remember ever having problems with that
  14. and for making wells,... symetric on the map, you can just take the well position, do simple math and then know exactly where the other well has to be
  15. bobfrog

    NEW 1on1 PVP MAP!

    nice job! you have a good eye for detail!
  16. whats wrong with a king wearing a dress?
  17. Wtf was wrong with the Queen and king sentence?
  18. weeks? it has been years for me and i still somtimes get these dreams^^
  19. Nooooo im not a beta tester anymore...... :kappa:

    1. Show previous comments  8 more
    2. bobfrog

      bobfrog

      im at 70 now. you can give me rep again :D or downvote one :D

    3. Ultrakool

      Ultrakool

      Good Luck Boobfrog ;) 

    4. anonyme0273

      anonyme0273

      :hype: for you mate, good luck!

  20. its going to be a tight race, if cyrix wins, what about putting the monument into the skylords o?
  21. Looks nice! I would make the text a bit more readable, but otherwise I look forward to see more!
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