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LEBOVIN

Card Implementer
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Posts posted by LEBOVIN

  1. On 9/18/2021 at 6:58 PM, JarodDempsey said:

    If clearing the camps above the wagon is made more important/required, can a path to the boss be added? Even if not required i think such a path should be made. It's just very cumbersome to have to move units all the way around the map if you clear the top right but also want to help at the boss. Especially considering this is the main multiplayer map for new players, they arent going to know/think to use tunnels or portal nexus much less be able to afford netherwarp.

    I think this is a cool idea. I can already picture how it would look like. 🙂 

  2. For everyone attempting these runs now and wondering why it might be different:
    Keep in mind that since the recording of some of the old replays the income randomness has been changed to be rolled differently.

    Also the tutorial deck has been buffed:
    - All tutorial deck cards now have already 50% of the max charges at upgrade 0 instead of only 25% as back then.
    - Magma Hurlers splash damage radius was increased from 5m to 8m.
    - Magma Hurlers damage was increased from 240 (360 in total) to 270 (405 in total).

    And soon additional changes to master archers ATK might come in!

    Metagross31 and Kapo like this
  3. Maybe the anti patch cannot handle anything beyond 255. cause the new version should be 256 which suddenly requires 3 digits in hex?

    (maybe a developer knows this, I am just speculating)

    Kubik likes this
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