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Everything posted by Loriens
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Last year 18th of December Skylords was released and everyone's progression was reset. This means everyone had to start with a fresh account. This is something developers have always said we would do at release. В прошлом году 18 декабря Skylords вышла в релиз и прогресс всех игроков был обнулён. Это означает, что каждый должен начать с чистого листа. Разработчики постоянно сообщали об этом задолго до релиза. И на этом форуме принято использовать только английский язык.
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Uhh... Was there a restart or was I banned? Something happened :(
Loriens replied to Mama Eagle Eye's topic in Off-Topic
Last year 18th of December Skylords was released and everyone's progression was reset. This means everyone had to start with a fresh account. This is something developers have always said we would do at release. В прошлом году 18 декабря Skylords вышла в релиз и прогресс всех игроков был обнулён. Это означает, что каждый должен начать с чистого листа. Разработчики постоянно сообщали об этом задолго до релиза. И на этом форуме принято использовать только английский язык. -
Power BI for PvP & PvE Speedrun, Loot list...
Loriens replied to Irysunna's topic in New Player Help and Guides
Oh WOW YOU ALIVE! -
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Of course it was about left side.
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It's already possible, if you took 4 wells, you just need to place it in right position, so it's more QoL change.
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It says ingame that there are 175 common cards, while on the site it's only 171. Is it correct that these lost 4 cards are: promo Snapjaws, promo Swamp Drake, Santa Claus and Easter Egg?
- 219 replies
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- auction
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Will be great, btw. It's not so hard to make booster for 4 wells cluster in rPvE, but sometimes it's randomly not working.
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If you play Expert maps for fastest time you will reach game's end very very late =)
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Exactly my thoughts)
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You can also start with Werebeasts, run there (Roots isnt needed though can be helpful) and destroy crystals with Mana Wings. Or you can also take a well through a wall (you need to move your unit near well cluster at the left corner of upper segment of the wall) and spawn some units inside.
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Looks great and really fitting original concept,
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Same for Furnace of Flesh, Shrine of Memory, isnt it? Also it was useless before too, if someone use SoW.
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So it's very old bug.
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Just imagine - you start with Shadow T1, use this to spawn Sunderer and use Live Weaving or Nasty upon him. Or you start with Nature, spawn Sunderer and constantly heal it.
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DESCRIPTION: As you know Equestrian Twins (Bandit boss from rPvE) add a debuff on units which attack them in melee. Looks like now sometimes they make this debuff forever. REPRODUCIBILITY: Noticed this at least 3 times in different runs. SCREENSHOTS: Twins just died:
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Idea is really interesting, though current concept is far from balance.
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Thug rebalance: My Thoughts. Thug infighting powerfarm Ruined
Loriens replied to chickennoodler's topic in Cards
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My bad eng, I always thought it means "of course".
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Of course, best deck for completley new player (and cheapest between top decks) will be Twilight deck, which holds position 4 after 3 top decks and is very enjoyable and not so intensive as Bloodhorn deck for example. Also it provides a lot for game knowledge. You core cards will be Abomination (blue affinity! for example it's ability turns Twilight Infestator into nothing dangerous) which costs ~200 bfp and Twilight Pestilence for sustain(blue affinity - green only useful together with blue one) with ~20 bfp. It's really difficult for enemies to kill your Abominations under Twilight Pestilence(blue). As flying unit you can chose between Skycatcher (~400 bfp, not needed for newcomer) or Giant Wyrm (20bfp) or play with only Abominations as your T4 unit. Also very good tool will be Twilight Protector's Seal (T3 card- ~100BFP) which blocks any attack from Lost Souls units. You can chose between two T1 - cheaper Nature: Windweavers +1 Dryad (blue aff) or more expensive, but faster Nomads(green aff)+Mine+Eruption. If you start with Nature you dont need Shamans at all for PvE mode. Though you can use him of cours or other special options like Mana Wings, Firesworns etc) This variant for rPvE will be cheapest, newplayers friendly and covers most of potential issues: Eventually it can be changed to more expensive, for example like this Twilight Curse is very helpful against Lost Vigils and even Bandit Soulhunter can become a bug. Disenchant serve as additional help against Willzappers and Windhunters. Cluster Explosion sometimes can clean enemy base in seconds. There are other options: also Gladiatrix, Vileblood, Unity, Twilight Warfare, Inferno, Noxious Cloud, Twilight Pestilence(g), Fountain of Rebirth, Blaster Cannon, Healing Gardens.
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I doubt it can make trade or LFG any harder because less than 1% of player base acts so weird.
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"Tremors" Win a campaign map using 4 unique Worm units.
- 79 replies
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- Achievement
- Reward system
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