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  2. I would be delighted if you would drop by on Saturday evening ☺️
  3. Today
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  5. I had the same issues because IPv6 was enabled on my network adapter, which caused the launcher download to take many hours. In Windows, under network settings, you need to modify the adapter settings by selecting your default Ethernet adapter, then going to Properties and disabling "Internet Protocol Version 6 (TCP/IPv6)." This at least worked for me, and I hope it works for you too.
  6. Hi Glasgla95, I encountered the same issues. It's important to add the Dynamic Link Library (.dll) as an exception in your antivirus program. For me, the \Skylords Reborn\pcre3.dll was crucial. If this doesn't work, you can check if you have IPv6 enabled. I had IPv6 enabled on my network adapter, which caused the launcher download to take many hours. In Windows, under network settings, you need to modify the adapter settings by selecting your default Ethernet adapter, then going to Properties and disabling "Internet Protocol Version 6 (TCP/IPv6)." This at least worked for me, and I hope it works for you too.
  7. Like this or otherwise the thread is e.g. closed. To which one you wanted to reply?
  8. I see πŸ™‚ Still, my request about the replay is in power - any chance to see you in action? ^^
  9. https://www.twitch.tv/Ultralord_T1421
  10. Hey all, we finally have a stream date! The stream will happen on Mondat, 27th May 2024 at 19:00 CEST on Ultralord's Twitch channel (https://www.twitch.tv/Ultralord_T1421).
  11. I used 12 Phoenix to kill the last camp on that map, so no Phoenix charges left ^^' Short summary of my tactics so far on blight expert positionright bottom: Use 4 Manawings and (multiple) Surge of Light for the first camp, then go to the south to clear the way to the first camp and send one unit to it. Manawings then being sent to second camp bottom right and killing it, leaving the mentioned bandit tower, bandit heling building and bandit Soulhunter. Then I get tier 2 on the second camp and create breeding grounds and embalmer. Spawn 10-12 Phoenix, fly them to the last camp and heal them with (multiple) Surge of Light until that camp is cleared. Then I would go Tier 3 on the second camp but need to still clear the soulhunter, tower and building. And that is where I loose a lot of time, as burrowers are also pushed around by the tower the whole time.
  12. Hello everyone, The updater has stopped working for about a week. It takes an extremely long time and hangs at some point. Recently, all of the game's files have been recognized as viruses. I tried reinstalling and turning off virus protection. But nothing changes. The updater still doesn't work. Has something been changed that could be causing this? Thank you!
  13. Non dare mai per scontato che il primo prezzo visto per un particolare gioiello sia l'affare migliore. Un po’ di shopping in giro puΓ² produrre risultati favorevoli per il portafoglio. I gioiellieri potrebbero rendere tutto questo un po' piΓΉ difficile cercando di avere oggetti unici e non disponibili da nessun'altra parte. Tuttavia, in molti casi Γ¨ possibile trovare un anello o una collana in diversi negozi oppure Γ¨ disponibile una versione simile.Β Acquista gioielli online

  14. Please tell me how to answer an existing topic? What am I doing wrong? Please tell me. Yours faithfully.
  15. Last week
  16. Right now the daily quests and Feel the Burn increase from advanced to expert level required once you reach an Ember PvE rank. This system has been in place since the game's release but if people were interested in changing it, we could cap it at advanced.
  17. i played with friend and mid match my units froze and i crashed. next try of playing my game crashed as soon as my friend started the match. couldnt connect to the game for a while. now i managed to play again and froze again. didnt crash tho. idk what to do this never happend to me.
  18. Hey all, sorry for the long silence, I had a lot going on IRL in the past week. Since you all have been waiting so patiently, and the winner reveal stream is still in preparation, here is already a teaser for the rankings: Note, that the top 5 of each category will not yet be revealed, to keep a bit of tension πŸ™‚ So if you did not find your time/score yet in this list, there is a high chance you made it at least to the top 5! Stay tuned for more info on the stream and your rewards!
  19. @Vrizz You want just `color=(nature,fire)`, because it is refering to card color, not token color. Your filter is searching for card with 3 colors which there are none. There is no filter for specific tokens, because that would require new keywords for half orbs, which would mean quite long filters 😞 and there is limit of only 250 characters, and the visible part is even smaller 😞
  20. I've been trying to specify exact orbs and I am failing. For example: colors=(nature,fire,neutral) I wanted it to show e.g. Twilight Slayers (F,N, neutral), but this doesn't work. Probably can be achieved other way...?
  21. There can also be cases where units can only target ground but also damage air or the other way around. A nowadays fixed example of this was indeed Firedancer.
  22. I think we understood each other on most parts, I think that logic would be easy to do for more than half of the cards, but even with some thinking about it and handling edge cases it would not be enough to do all automatically, and there would be at least 100s left to do manually, but more likely over 1000, either way, it would be quite some work.
  23. Maybe we misunderstand each other. Lets say currently all attack icons are of a Circle. We want to have all Melee attacks to be a Square icon, and all ranged attacks to be a Triangles icon. We can't say ''bulk replace all Circles with Triangles'. We would need to look at every card (and every attack) and if its ranged replace it with a Triangle, and if its Melee with a Square. As you mentioned,I dont think there is a clear logic we could use to make this replace in a way that works for every card.
  24. Why not? The icon is put there manually on every card, so writing a simple program, that replaces them should not take long for most cases. The issue I see would be what to do with the other cases, because you can easily end up with a list of 1000+ cards that did not match replacing conditions.
  25. Its not a bad idea for sure! However, I fear this will cause a gigantic workload to manually adjust every single card (and upgrade) to fit this new logic. After all, we cant simply swap one icon for another, the whole idea is that each attack needs to be checked and adjusted accordingly, which is also quite a tedious task. Quite frankly, I dont think this is something we will spend our limited resources on.
  26. Not a bad idea. Not sure how easy/tough is it to implement though.
  27. As you know ranged Units or Buildings can attack different things. With that i mean they can either attack: Only Ground Units, Only Flying Units or Both. The difference to melee it that melee units have a rule you can understand easily. Every melee unit cannot attack flying units, unless the melee unit has the sice of XL, which makes sence. Its tall enough to attack flying things. Spells are very different anyway you need to read the description carefully to understand how the spell even works. Now to the proposal: If you give the ranged unit or building an different icon based on what it can attack, i think it would make deck-buildung much more pleasant and reduce the mistakes you could make. (For Example: Taking Skyelf Templar with you because you thougth she can attack everything, because you didnt read the description carefully). Here i include an visual (not professional) depiction of how it could look like. (Church has normal icon because it can attack both air and ground, all other have changed icon based on what they can attack)
  28. Thanks a lot for the memories ❀️ What I'm wondering again is whether any of the founding fathers of this beautiful game, such as Volker Wertich, are still active today from time to time. πŸ€” πŸ™‚
  29. The difficulty of your dailies was tied to rank in the past, guess that didn't change
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