Wish to contribute to the project by donating? Heads up to our Patreon -> https://www.patreon.com/skylordsreborn

Jump to content
BEWARE: Multiaccounting Will Cause Permabans! Read more... ×
Darian DelFord

Card Balancing and the Future of the Game

Recommended Posts

Posted (edited)

Ok I have been around BF since early Beta... and by that I mean 2008.  Love the game, love what its about and I hate Phenom for not doing more of a marketing campaign in the US  ( And Root Network Nerf! ). 

With that said.....

WTH are we waiting on in regards to implementing changes to some of the cards.  Those of us who have been around know damn well that SOMETHING needs to be done to cards.  This project has been going on what 4 or 5 years now and how many have been changed?

I am sorry but I have a problem with this.  The community has come up with several ideas which honestly are GREAT.  Why are they not slowly being implemented.  One of the things that hurt this game is there were cards that flat out needed to be NERFED and many that needed to be buffed.  Having worked on a project I know that most of the changes are simple edits to the scripts that change the cards as well as an edit to the card itself if it is not an auto update based on the script.

We are in Open Stress.... and have been....... for a long..... long ....... time now.  We need to start pushing changes to cards forward and get it done before we go live whenever the hell that will be.   I have seen the posts about a single person holding up card balance.  I do not know how true it is.  But we need to start implementing it.  Imagine just how many we could have done in 4 years. ....... And had time to get it right!

Edited by Darian DelFord

Share this post


Link to post
Share on other sites

hi,

"most of the changes are simple edits to the scripts" what scripts? why you think we have these scripts?

I was told my cites of MrXLink make him see worse than he actually is, so I list his last forum post about it without any cites why not:

and now something more interesting, what can be done:

 

:O all the twich videos are deleted :( so I can not show ravenheart spawning a fleet :(

Share this post


Link to post
Share on other sites
2 hours ago, Darian DelFord said:

Having worked on a project I know that most of the changes are simple edits to the scripts that change the cards as well as an edit to the card itself if it is not an auto update based on the script.

Can't recall this.

And no, it's not just scripts, some "configuration" files from CFF archives in PAKs are needed to be changed. Just because you see a client-side effect of the change you made, doesn't mean the other player will see it without same appropriate file edit/update.

Share this post


Link to post
Share on other sites

My point is the project has been going since late 2015.  We are currently in Open Stress.  We have players who are active in PvE, PvP needs a bit of population bump.  Unless ya'll plan on creating 2 card databases 1 for PvE and 1 for PvP  (Honestly the only way to balance without breaking both), now is the time to try to at least get a few of the "Problem" Cards addressed.  Get some done now and when live hits we can do more.  The notion to wait to launch as the game was is IMHO ridiculous.  We all know how it was and how it is.  We do not need a history lesson.  Lets try to address some of the card issues now while we have time to play and actually test before it gets to live. 

I am honestly trying to think of a reasonable reason why we are not at least doing some cards.  We know what the problems are..... Lets address them.  From my stand point the game appears to be reasonably stable, there are a few issues that pop up, but I am sure they are being addressed. 

 

So what is the reason we are waiting?

Share this post


Link to post
Share on other sites

I point to last place where MrXLink was last saying NO to this on forum, if you manage to reach him, he will send you some waals of text, that have suprisingly high success rate of convincing people that his decision is the right one, whatever the decion was.

Share this post


Link to post
Share on other sites
4 hours ago, Darian DelFord said:

So what is the reason we are waiting?

There is a discord where balancing changes were being discussed. Not sure how to invite you though. However, MrXLink has stated that for nostalgic reasons, he wants to full release of the game to have the same balance as when the game died. 

A few months after full release, balances can happen.

Personally I don't see why we can't start making pvp balance changes now and then reset things once full release is ready, but I understand that reasoning for nostalgia.

Share this post


Link to post
Share on other sites
28 minutes ago, Eirias said:

There is a discord where balancing changes were being discussed. Not sure how to invite you though. However, MrXLink has stated that for nostalgic reasons, he wants to full release of the game to have the same balance as when the game died. 

A few months after full release, balances can happen.

Personally I don't see why we can't start making pvp balance changes now and then reset things once full release is ready, but I understand that reasoning for nostalgia.

I hae been to the Discord Server some decent ideas there.  Granted I can not type or contribute but I can see it.

Correct me if i am wrong but we are currently in Open Stress which means pretty much anyone can log in and get "nostalgic"  This project has been ongoing for 4.5 years.  It is all volunteer and it does take time to relaunch old games.  However the "Nostalgia" is wearing thin for some of us.  I just do not see a logical reason to be holding back the implementations any longer.  The game needs to feel like its moving forward more so than it is.  Now I have no idea what the time table is which I understand.  However how long is gameplay going to stay.  Roll a few card changes out.... see how it works out.  There will be issues.  Much rather iron those out now than when the game is live. 

 

Point being, we have a decent amount of players now that it is extremely feasible to do this.  Nostalgia be damned, I have been playing, like most, since 2008. 

Edited by Darian DelFord

Share this post


Link to post
Share on other sites
On 3/27/2020 at 9:08 AM, Kubik said:

I point to last place where MrXLink was last saying NO to this on forum, if you manage to reach him, he will send you some waals of text, that have suprisingly high success rate of convincing people that his decision is the right one, whatever the decion was.

 

 

Meanwhile the Same Bugs, the Same Exploits... The Same, Phase Tower Spam, The Same Mortar Tower Spam, The Same Razorshard Spam, The Same Deep One Spam, The Same Tree Spirits Spam.... the list goes on and on.......continue to PLAGUE PvP.  While we wait over 4 years for "Nostalgia"  I am sorry I do not get this.

Edited by Darian DelFord

Share this post


Link to post
Share on other sites

Guys to be Honest , you dont have to choose: Nostalgia (pure version) or New content

I see people commenting on Nerfing Amii monument - You could make a secondary ranking system for players using "Banned Cards" just like lots of TCG does.
In this case People prefering the original version can still play the original version use all the cards they like .
While the benefit from new content could be huge for people who just love the World of Nyn and new combinations of cards and creative use of them.

New cards are actually very needed, The community dies off. Thats really bad for the game and the future of us. Some of the Community made maps are reallllyy good but there is no rewards for doing them. This is a drawback that sometimes holds me from doing them. We could make some of them to be official storyline of the campaign

Lots of cards need balancing, buffing and nerfing alike.
think about Wildfire spam, Jugg & Spitfire power cost/stats compared to coredredge (:D) , Using amiii monu on some maps make them childplay, LSS spam kills any map with ease, Some Bandit cards are very weak/useless, Ravenheart and battleship are slow and weak which makes them unusable, I bet you know of this problems.

Even with all the changes to this the game will stay prette Pure Nostalgia. Players can choose by themselves not to include the new cards or play the new maps. And still play on the old ranking system to beat speedruns like in the good old days. While there is also content for the other group.

Just an idea, consider it

Esceeli

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.