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Kiwi

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No one lost interest in this game at all. So many friends of mine are waiting and no one is disapointet at all. This game died a long time ago and EA don´t cares wich means without this project there is no chance of it`s revival so the best thing is just to wait. 

Did you every wrote a programm? Sometimes it`s realy tricky and a problem occur then you have to re-code lot´s of things because you can´t get arround. No one can predict some of this thing. Skylords devs had to re-code to an other language to our advantage in terms of speed, reliability and supported players. So yeah the delay is huge but who cares, only people wich don`t get the work behind this and don`t care about it.

Dev post getting short is nothing bad at all. They are informative as allways just not us much details as before but for some good reason so who cares?

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On 7/19/2018 at 10:22 PM, fiki574 said:

The problem here is, we openly admitted to reverse engineering the game, which already by itself breaks a law about copyright and intellectual property. Needless to say, every company in it's ToS or EULA has reverse engineering and other forms of game manipulation prohibited, so that again is not on our side. Yes, the game was free and so were the files (if we can even call them free files), however since EA still exists, they are still the valid owners of BattleForge Intellectual Property and all of it's content. Meaning, whenever they feel someone is violating or devaluing their IP they can take legal actions and in most cases end up as winners. I don't know how RO developers made it, but congratulations - seems like they had good preparation or lawyers or whatever (since I haven't heard about this until your post).

Ooooh, so that's how you're doing the project.

Yeah, with Ragnarok Online, the emulation code was all written from scratch, which then made full use of the original files as written (as far as I remember things working).
The best part was, people weren't rewriting the original code or messing with it at all (at least as far as I remember). Instead they were screwing with the software that interacted with those files. For mob stats, the emulator used it's own files based on everything people knew about the original games. Then people made programs that let private server owners alter the emulation files with more ease (which is how I ended up making custom content, though others went the distance with completely new sprites and everything).

In the end, I just find all of the different approaches quite interesting. Shame we can't just interact with the original files in the old way.

Honestly, RO's private server stuff and the legal shenanigans that happened over it are worth looking in to, even if only for sheer curiosities sake.

Anyway, best of luck Fiki and team. Looking forward to playing someday soon :D

Edited by Tyroki
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Just wanted to say that i've been following from atleast feb 2016.

i've reall lost hope at around match 2018 and kinda forgot about this project cause of the major hype into major dissapointment. Honestly im not sure why after giving a deadline its delayed by 8months and counting but recently i actually had a dream im playing the game and i woke up so hyped.

Can't wait to play again and right now i can wait aslong as it takes.

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Despite the hate of some people, be happy about all the support that you get and remember that there are a lot more (want2be-)players who are spectating your progress quietly and are happy about what you do and what you invest into this project.

Am personally not posting much for example but I'm checking the status here pretty regularly since early 2016. By doing some Web-programming in my spare time I know how timeconsuming bug-searching can be.
Everytime I visit this forum or the devplatform I am happy to see that you're stil working on the game's development and hope that we all will be able to play together asap.

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3 hours ago, DragMe said:

Estimated time on playing the full ver. of the game?...just to have idea thanks a lot ^_^

As you can guess, we won't risk anymore to give any deadline or ETA until it's done on our side. Best thing to do, is wait for the upcoming announcements (especially the one for the official stream)

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2 hours ago, InsaneHawk said:

As you can guess, we won't risk anymore to give any deadline or ETA until it's done on our side. Best thing to do, is wait for the upcoming announcements (especially the one for the official stream)

Thanks a lot sir ...hopefully it will be done this year :D...

 

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On 7/19/2018 at 10:46 AM, MysticEntity said:

I just have to say you guys make a great job...im a Software engineer myselve and i know what coding is like...keep up the great work and I am sure we can enjoy this grear game soon !

Why don't you join the dev team? I bet it's great practice! :kappaross: 

 

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54 minutes ago, Cabbage said:

This game is really still closed? I remember that game will start in March. theres August right now...

They made a mistake making that statement, sh*t happens. But if the game is not steady or balanced enough to be launched, so be it! They needed more time closing things off, getting stuff done. So when ever it'll be ready, it'll be ready.

Just stay tuned, time will come!

Edited by Endorian2
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