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Volin

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Everything posted by Volin

  1. Hello Omni, after over 100 views w/o answer, I will try my best, though I fear my answer will not make you glad. But perhaps my post leads to the plain and simple answer you probably desire First of all: In my humble opinion there can never be a "the perfect" deck, unless we have a very special situation described - and even then I think I would resist this term. However, with the Batariel deck, at least you can narrow down the T4(T"5") orbs and also a good half of the deck is set. The problem to give you out the "perfect" deck is more about the T1-T3 Stage of a match, where you have several dozen good and valid ways to bring your Batariel out, depending on the difficulty, players count, playing strength, position, the well-known (or unknown) opponent faction and many more. For the start there are 3 valid T1 colors (Green (with exceptions), red or purple), at least 6 valid T2 combinations and at least 8 valid T3 combinations - for T4 I don't even like to sketch it in theory. However, all "meta" Bataria decks meet at the end (at the "5th" Orb) again at the same color combination (order arbitrary) 2x Green 2x Purple 1x Red But now the first exception comes up again: If played against Lost Souls as an opponent, Disenchant has no value for us, becomes rather 2x Green 2x Purple played. One thing all Batariel Decks usually have in common, they like to switch one green orb, after casting a Batariel. Depending on the previously played sequence, other orbs are already changed before this green orb, but to name every possible combination here would probably go beyond the scope again. I'm just going to assume that the T4 phase of a match is the most interesting point for you, correct? Lets have a look then The core of every Batariel Deck is obviously: A word about Life Weaving: there will certainly be people who will tell you that Unholy Power does the same job and is even better. Resist, it's simply nonsense. Of course, we still need healing to this core, one is mandatory, 2 is actually standard and occasionally (with cowards like me) you can see 3: Next, and most important is an option for void manipulation, usually either SOW OR Ofc, there can be VERY special situations where I have seen both in one deck, but this was indeed VERY special. With the above setup, you Bata has his core mechanics and can already be very strong, but the Meta approach does not come past this 3/4 skills: The frenetic(s) give you alot sustain, more then any heal, infect increases this even more. In addition, Infect does some damage, shares damage that otherwise only the Batariel would get (aka Meat-shield) and can put away last little things while Bata is already running to the next camp. Disenchant does not need to be explained I guess It is worth Batariel's weight in gold A few more words at least for the way to T4 For the T1 Phase use classical starts like Green: Windweavers, Roots, Surge (prolly Hurricane) Red: Nomad (usally G, sometimes R), Mine, Eruption (prolly Sunstriders and Blaster Cannon) Purple: Either Nox/Forsaken, Motivate, Soul Splicer (g) Common T2 choices are Phoenix (& Embalmers), Gladis (g), Vileblood, just spells or any other Unit that does help you in the certain situation. From T3 at the latest, however, it becomes so situation-dependent that it is difficult to list all the possibilities. The classic options here would be: If there are already 2 green, already on T3 the Bata -> usually a bit slow, but of course very safe especially in random groups or in difficult T4 camps. Are already 2 purple available: Push the T4 with some small units with Frenetic and Infect. Is there actually a (halfway differentiated and complete) Batariel Guide somewhere? I have never found one EDIT: The longer I think about what needs to be mentioned, the more things come to my mind. This post truly has no claim to completeness and was only a summary of the first and most important core thoughts
  2. So if you have a pact with the dark lord, you are done: Edit: All information is supplied without guarantee
  3. Funny idea... hmmmmm I will come back on this
  4. Was more kidding... btw don't read my post written from the mobile. Just forget...
  5. Btw can a mod possibly redeem us here and iron out the typos and delete some exclamation marks. My inner Monk freaks out . I mean just the topic ^^
  6. Hihi, seems I am too often too rude, if you think I want to see you arguing My shouting was more for your expertise, as I can barely explain in my native language that above opposite effects of luxury goods rising in price due to inflation and mass goods falling in price at the same time.
  7. We europeans encounter the same problem. Usually not much of an isse, if you are not doing speedy things or other tricky stuff. But AH mail during the camp engage can kill a Batariel - tested for you
  8. Rpve 9 I assume? There are many ways to the Batariel, this is imo a good one
  9. Hello Skyfolks, Not only does this masterpiece deserve another push, but I have a question regarding "Ascension". Do you ( @Dallarian) possibly also have a deeper insight into how the 3 maps influence each other and what triggers what there? Did I understand correctly that the progress on map 3 is the decisive step towards the boss fight? Map 1 actually has "only" the task (together with Jorne) to survive? But what triggers the different phases on Map 2, is it the Avenger Counter on Map 2 or the progress on Map 3? Do you understand what I mean? Is there any other connection between the 3 maps, where a certain progress triggers an "event" on another map? I would be very grateful for a small exchange, or a small insight, into the topic. If you can summarize, so di it here. But if it's more of an exchange/conversation, happy to PM or Discord #Volin8101
  10. Isn't that intended? At least I think they always do
  11. Imagine how much we would have needed to pay in old BF to get a booster plus some bfp EACH day. Collecting and upgrading a full collection, plus charging all core cards took me around 6 months in Beta. W/o any card flipping or doing other traders stuff. I assume we will see the first complete collections that are fully charged in less then a year. Imo seen on the long term we get too much loot now. Prolly this makes not everybody glad, but my humble opinion. Edit: Regarding to the first sentence, does someone remember by chance that prices back in EA times? IIRC the cheapest Booster was still a few Bucks. Was it around 4-5€?
  12. Volin

    Discord

    Did you even search one minute for this?
  13. For less ping and more chat. For me that ping should even have a cooldown
  14. Volin

    German Chat

    Love the idea really, but sadly brings me to the opening post. As many pointed out perfectly here, too many of us germans live a bit too much in our german bubble.
  15. Hey Sypsnius, I use for level 10 BG that mentioned Batariel Deck, ofc there are many other aproches possible, but this deck is strong and I don't like to come with a knife to a gunfight. Other good aproaches are for example Bloodhorn (either aff), LSS (either aff), Abomination and some other. Green and Red starts are considered as the prolly easiest, red is often seen as they can work together great. For t2 it is heavily recommended to have one player taken Phoenix on each side. In the deck I post I switch for phoenix if needed so, the Shrine of War is optional but one in the group should have. Ofc the phoenix is not mandatory. My random BG 10 Deck is: There are many small adjustments possible ofc EDIT: He procs an aura that makes sick dmg, this gets buffed with unholy hero.
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