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RadicalX

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  1. Donaar liked a post in a topic by RadicalX in "All-time" Fastest Speedrun Rankings (September 2022-present)   
    Batariel record down😄

  2. Blashyrkh liked a post in a topic by RadicalX in "All-time" Fastest Speedrun Rankings (September 2022-present)   
    New Slavemaster record and update on Convoy.


  3. Volin liked a post in a topic by RadicalX in "All-time" Fastest Speedrun Rankings (September 2022-present)   
    Batariel record down😄

  4. RadicalX liked a post in a topic by Kapo in Master of the Forge #2 - [GM] Majora, Project Coordinator - 11.09.2023 19:30 CEST   
    Skylords and Skyladies;
    Masters of the Forge will shine a light on all those people working so tirelessly on Skylords Reborn - for the average Skylord, [Game Masters] are elite, mythical creatures too many know nothing about, and we will hopefully change that. So, in this dev-talk-like podcast series we will meet several Masters of the Forge in person, and hopefully I will be able to ask them questions that are interesting to you. And, you will also get the chance to ask them some questions! The series will be streamed on Twitch and afterwards uploaded on YouTube.
    Please note that while the content created is supported by the SR Team and will be all about Skylords Reborn, this is no official event or dev-talk. The focus will be around the guest, what their duties are, how they feel about the game and its development - we will not elaborate future changes in depth or announce anything fancy. But hopefully we will know more about the guest and how It's like to be part of the SR Team.
    As my second guest, I invited [GM] @Majora, Project Coordinator; who is not only part of the project lead but well known for giving us the monthly Community Update.
     
    Quick Overview:
    Guest                         [GM] Majora, Project Coordinator Date                          11. 09. 2023 Time                          19:30 CEST Link                            www.twitch.tv/kapostream
    If you got any questions you would want to see asked, you are very welcome to drop me a DM here on the forums (@Kapo) or on Discord (#kapojones).
    Kapo
     
    Previous Episodes:
    [GM] Dutchy, Lead Moderator
     
  5. RadicalX liked a post in a topic by Kapo in CCC #12 - Say Goodbye To One - UNTIL 31.08.2023   
    Hello again Skylords, Skyladies and other Skybeings; it's time to announce the winners!  
    First of all, I’d like to thank everyone for making the Crappy Community Contest #12 happen – no matter in what way: developing the idea, participation, sponsoring prizes, spreading the word or helping me to organize it.
    In total, we reached a total number of 75 participants – thanks to the Skylords Team for sponsoring the code: CCC1-2BYE-TOTH-EONE
     
    Here are the top ranked Skylords of the CCC #12:
    1st place      S      02:16.9        Trando            
    2nd place     S      02:22.0        RadicalX
    3rd place      S      02:25.0        Dutchy
    4th place      N     02:50.8        AAA                  Fastest Nature
    5th place      N     02:55.9        Carofex
    6th place      N     02:58.6        LoveBF              Fastest Newcomer
    7th place      N     03:01.6        NachtwolfYT
    8th place      N     03.06.4        MephistoRoss
    9th place      N     03:07.0        Hauclir
    10th place    N     03:07.9        Lobo
    11th place    N     03:09.7        Hrdina_Imperia
    12th place    N     03:10.0        Stiles
    13th place    N     03:11.2        Lebovin
    14th place    N     03:11.8        Magisou
    15th place    N     03:12.4        Batkia
    (S = Shadow, N= Nature. Fastest Frost time was 03:47.8.)
    Special Achievements:
    Overload: Build all orbs and monuments. (Claimed by Fayt89) Better safe than sorry: Build towers. (Not Claimed) Cheater: Play a fire card. (Not Claimed) Congratulations to all winners! I will send out all prizes as soon as possible. If you are interested, see below for the top replays, and a complete time list of all entries, so you can check how you stacked up.
     
    Winners of the Random Draws
    The dice gods have determined the fate of the following cards:
     

    I will send you all prizes as soon as possible through in-game mail. I'm also reserving the right to make corrections on rankings and prizes, since the large number of names and cards makes it very likely that I made a mistake.

    Complete list of times and winning replays

    Behind the spoiler tags, you find a total list of times for all entries. This is the split between the factions:

    Total list of entry times:
    If you watch closely, you may spot that 5 times two people landed in the exact same time and have been decided by the time of the submission. Four contenders were disqualified.

    Here are the replays of the top three runs, plus the best Nature run:
    1st place: CCC12_02.16.9_Trando.pmv
    2nd place: CCC12_02.22.0_RadicalX.pmv
    3rd place: CCC12_02.25.0_Dutchy.pmv
    Fastest Nature: CCC12_02.50.8_AAA.pmv
     
    How on earth are they so fast?
     
    In conclusion
    First and foremost, I'd like to thank again all those who helped with this event. Of course, I'd like to thank the generous sponsors for all the prizes they gave: @Ultralord, @ElementG, @Trando, @RadicalX, @Bonobobobo, @Dragonclaw, @Majora and the Skylords Reborn Team.

    If you have a crappy idea for a future CCC you may share and discuss that with me, I can host your idea, or you can host your own Crappy Contest! Feel free to contact me anytime. If you want to discuss or host a non-crappy contest, contact our Event Managers @Metagross31 and/or @Minashigo Hiko. They are super supportive and will help you to organize your event!
  6. RadicalX liked a post in a topic by Majora in Community Update - September 2023   
    Greetings Skylords!
    A new month; a new Community Update! It's time to bring you up to speed with everything going on in Skylords Reborn!

    • Yearly Survey Results

    Once more, a huge thank you to everyone who took part in our 2023 Survey. This year, more than 1700 of you generously shared your feedback on a wide array of topics, ranging from general perceptions of the project to thoughts on balance and upcoming features. As always, your insights will be instrumental in shaping our future updates and guiding our areas of focus. Just like last year, we have gathered all the responses and condensed them into a brief presentation.


     
    • New Card Reveal - Tectonic Shift

    Today we have an exciting upcoming Stonekin card to show you, first teased in our Stonekin Deep Dive. Take a look at Tectonic Shift!

     
    Terrestrial Gate
    Grants the targeted friendly Stonekin building the ability to relocate to another spot within a 100m range. After the relocation, the building will be more vulnerable, taking 50% more damage for 20 seconds. Reusable every 20 seconds.
     
    Please note: We are still testing the card. While we are generally happy with it, numbers, effects and artwork might still change before release. 







    By casting this spell on your Stonekin building, you grant it a permanent teleportation ability, akin to the mechanics of the Phase Tower. Once the spell is cast, you'll have the liberty to teleport the building multiple times throughout the match at no additional cost. It's worth noting that the teleportation range spans an impressive 100 meters, which is twice the distance covered by the Phase Tower (50 meters)
    Tectonic Shift is meant for the building-focused Stonekin archetype. If you are interested in more information about this archetype, please take a look at our Stonekin Deep Dive! 
    Below, you can see the teleport effect in all its glory:
     
    • Voice Acting – Update

    We have successfully completed our search for voice actors to bring our upcoming new cards and characters to life!
    The next steps will be to finalize the scripts and get the voice actors to record their lines. We are very happy about the chosen candidates, and can't wait to show you more in the future. 
    Everyone who applied as a voice actor should have received an e-mail about the results of their trail take. If, by any chance, you haven't received this email, please don't hesitate to reach out to me (Majora) directly via Discord or by sending a direct message on the Forum.
    Thank you, and to be continued!
     
    • Events

    In between our monthly Community Updates, we host various events and tournaments, so be sure to keep a close eye on the in-game event tab and the forum calendar to stay informed and not miss out on any exciting events!
     
    • FINISHED - CCC #12 - Say Goodbye To One
    This CCC was a throwback to the very first CCC, where Skylords had to complete rPvE on difficulty 1 as fast as possible. Enough players participated to unlock a scratch code for the whole community! More information.
     
    • Host your own tournament / event
    Want to host a tournament or event? Please reach out to our other Event Organizers, @Metagross31 or @Minashigo Hiko. We can help you out with various topics and are glad to discuss potential ideas. We can also sponsor the prize pool for your event. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you.
     
     • Gameplay Trailer

    Continuing from our cinematic trailer, we're thrilled to present a fully voiced gameplay trailer for the game! We extend our heartfelt gratitude to Dreamlord for once again lending their voice to this project. We are already seeing an increase in new Skylords finding out about the project after watching the trailer, which is lovely to see!
    As a volunteer project, we are very limited to what we can do on the marketing side, so this trailer reaching the masses is super important for us. Please help us out by liking and sharing the trailer! As a thank you, we have also added a scratch code in the comment section of the video. Please don't share this code with other players directly, but point them towards the trailer instead!
    We hope the community can come together to make this trailer a great success!

    As a labor of love carried out by volunteers, Skylord Reborn's growth has been dependent on word-of-mouth recommendations and reconnecting with BattleForge's former playerbase. With over 130,000 registered accounts, we've been pretty successful in doing so. However, we remain convinced that there is still a lot of untapped potential. While a substantial portion of our player community comprises BattleForge veterans, there exists a vast expanse of real-time strategy (RTS) and trading card game (TCG) enthusiasts who are yet to discover this unique blend of genres. The above trailer was created with this in mind, showcasing the game for what it is in a way that does not require BattleForge knowledge. The next step is to actually reach those players, which brings us to....
     
    • Contribute - Spotlight

    There are two roles in specific we would like to highlight this month.
    First off, we are looking for an active and passionate outreach coordinator, helping us reach new Skylords by contacting streamers, influencers, media, and other potential parties. This role can make a drastic impact for Skylords Reborn, so please consider applying.
     
    • Marketeer / Outreach Coordinator
    As a Marketeer / Outreach Coordinator, you are responsible to spread the word and create awareness about Skylords Reborn, attracting veteran and new players alike. 
    Your tasks will include actively researching and reaching out to potentially interested streamers, YouTubers, Discord channels, game magazines, among others. You will be responsible for the communication to and from interested parties and for any promotion deals (for example involving scratch codes). Please note that Skylords Reborn cannot do any paid promotions. 
    More information. 

    Second, we are looking for someone to help us in the Event Department. Where an Outreach Coordinator draws in new players, Event Managers try to keep them invested by providing fun events to participate, either by hosting them or supporting community members in doing so.
     
    • Event Manager / Organizer
    As an event organizer, you are responsible to design and organize official events and tournaments from start to finish. This process includes research for new and fun event ideas, design the event and rewards, promote and organize the event and ensure it runs smoothly as a whole. 
    Furthermore, you will also be responsible for the communication from and to the community for anything event and tournament related and to guarantee all rewards are handed out accordingly. Lastly, as an event organizer, you are also the contact person for unofficial community events and tournaments seeking for sponsorship from the project. 
    More information.

    But there are more roles available. Below, you can take a look at all our open positions. 
    Skylords Reborn is a community-driven project fueled by the passion and dedication of over 45 volunteers. We are always on the lookout for like-minded individuals. If you have a passion for gaming, programming, design, or marketing, we invite you to take a look at our open positions!
     

     
    • New Team Members

    We had five new members join the project the past month!

    We have two new moderators; Linkx is our new Discord Moderator, while Vultagx is our new Global Moderator. Feel free to contact them if you have a question or run into any issues in the game or on our Discord.
    We also have two new developers; Pierakor is our new Tool Developer. His initial focus will be on the Special Effects Editor, which we use for editing and creating new special effects in-game. He will work closely with our two Tech Artist to improve our tool according to their needs. Lucas Ansei is our new Web Developer. He will be working with our other developers on the internal web-interface.
    Last but not least, Kayrie has joined the team as a Map Artist. He will help out the Map Department who are currently working on new Campaign Maps, making sure they will look visually appealing. 
     
    • In Conclusion

    That's all for this Community Update! We appreciate you taking the time to read through it.
    As is tradition, we're including a scratch code as a small token of our appreciation for your support.
    The code will reward you with a Stonekin booster: NEWT-ECTO-NICS-HIFT

    The code is valid until October 1st, when we will bring you another Community Update. 
    We're always looking for ways to improve and value your feedback. If you have any questions, comments, or suggestions, please don't hesitate to share them with us. We'll be back next month with more updates on our ongoing projects and upcoming features. You can also sign up to our e-mail newsletter here. 

    Archive
    • Skylords Reborn Documents (Deep Dives, Behind the Scenes, PvP Guide)  
    • Overview Community Updates
    • Community Update August 2023
  7. RadicalX liked a post in a topic by Hrdina_Imperia in Affinities - Yay or Nay?   
    When I used to play Battle Forge in the (not that) good ol' days, I was really not liking cards with affinities. It felt to me as if they were 'tainted' (pun intended) with the little colorful orbs, that mostly didn't match the card colours. Also, this is also some weird past conjecture, but it felt to my old self, that 'pure' cards were better and more expensive in general.  
    This is far past, but still, some remnant of affinity bias lingers for me. Obviously, the system has its uses, pros as well as cons. For example, in SR it has the additive benefit of basically providing two cards for the price (work load) of one. In terms of a new content, that is almost always welcome. 
    Yet, I am wondering, if I am the only weirdo who felt this way? 
     
    Some stats:
    According to SR wiki, there are 404 unique cards.
    246 have no affinity, 158 have affinity (thus being in essence 316 cards).
    All in all, there are 562 cards (including Promos). 
  8. RadicalX liked a post in a topic by Metagross31 in Affinities - Yay or Nay?   
    To me it depends. For some cards, the affinities feel like a cheap way to just create more cards without providing a lot of diversity. In these cases, the two cards feel more or less the same to me.
    In other cases, one affinity is clearly superior to the other, creating essentially a useless card.
    In rare cases however, both affinities provide completely different playstyles which both have their unique nieche. In these cases, affinities are awesome!
     
    In general, I think the best way to go is what Windhunter wrote in the card design document - make affinities where they make sense, don't make them, when they feel unnecessary.
  9. RadicalX liked a post in a topic by Metagross31 in Skylords Reborn 2023 Summer PvP Tournament   
    Hello fellow Skyladies and Skylords!
    It has been a very long time, but we are finally back with a new PvP tournament!

    Tournament Date
    On Sunday 20.08.23 starting at 2:00 p.m. CEST (Berlin time).


    Format
    The tournament will be played as a 1on1, Best of 3, double elimination tournament, meaning if you lose a set, you move to the lower bracket and can still make the finals! Grand finals will have a bracket reset, meaning the player coming from the lower bracket has to win two sets against the finalist to win the tournament.


    Prize Pool
    Participation Reward
    Playing at least two rounds in the tournaments will earn you 1 General Booster, even if you lost both rounds!
    Ranking Rewards
    • 1st place                          8 General Booster packs + 1500 BFP
    • 2nd place                         7 General Booster packs
    • 3rd place                          6 General Booster packs
    • 4th place                          5 General Booster packs
    • 5th place                          4 General Booster packs
    • 6th-8th place                   3 General Booster packs
    Winning Rewards
    For each set you win, you will get 1 additional General Booster (limited to up to 3 per person).
    Random rewards    
    Additionally, there will be a pool consisting of all PvP cards from the Rebirth edition, which will be randomly distributed between all participants!

     

    Organization and sign-up
    The tournament brackets will be on Challonge, so register and join the tournament there using the button below. Please sign up in advance!

    Please use your in game account name to make communication and finding your enemy easier.
    In case of problems, contact @4esan4o95 (ingame name: BoxIngJester) or one of the mods via Discord or ingame.


    Stream
    A live stream covering the tournament will take place on Eirias' channel on YouTube. Streaming will start around 13:45 p.m. CEST (Berlin time). We will use the stream to communicate with the players, so be sure to join the stream to be notified of last minute updates. Everyone is welcome to hang out and watch the action as well!


    Rules (read this!)
    • Disconnection during a game results in a default loss. If both sides agree, it is possible to have a remake.
    • Not showing up to your match after 15 minutes results in a default loss. The plan is to play a round of matches every ~30 mins.
    • After your match, go to Challonge and insert the result. That is done by clicking on your match and selecting the winner/stats. The brackets will be updated automatically.
    • The Map Pool is: Haladur, Simai, Elyon, Lajesh, Uro and Yrmia (same pool as in ranked duel).
    • The first map to play on will be decided by the players banning maps. The first player to ban is decided at random.
    • After that it is loser's choice, but you can't pick a map you have already won a game on in the same set.
    • The winning player (who won the previous match in the bo3) also has to lock in his deck first.
    • The brackets for the tournament will be shuffled before the tournament starts!
    • Use your BattleForge name for the tournament. If your Challonge account differs from your BattleForge account name, use the "Sign up with an alternate name" feature or change your name for the tournament in the settings. Finding your opponent will be a LOT easier this way.
    • Playing at least two rounds in the tournaments will earn you 1 General Booster, even if you lost both rounds. This is meant to encourage players to give PvP a try, immediately surrendering or not showing up for a match will disqualify you for this reward.
    Special Thanks
    Special thanks to @4esan4o95 who will be in charge of organizing the tournament on the event day and hyping this tournament already in advance.
    Also, big thanks to @Eirias for agreeing to stream the tournament.
    Thanks also to everyone, who sponsored something to the prize pool:
    @eltorro: 3 General Boosters @triggz: 8 General Boosters  @4esan4o95: 7 General Boosters  @Yuah: 7 General Boosters @Metagross31: Set of Rebirth Edition PvP cards The Skylords Reborn Team: The remaining General Boosters and 1500 BFP
    Questions
    Reply in this thread if you have questions, we will answer them as soon as possible.
    Best regards,
    The Skylords Reborn Team and 4esan4o95
  10. RadicalX liked a post in a topic by Majora in Community Update - August 2023   
    Greetings Skylords!
    A new month; a new Community Update! It's time to bring you up to speed with everything going on in Skylords Reborn!

    • QoL Patch

    Last week, we released the long-awaited quality of life patch, resolving various minor bugs and improving the Forge's performance to ensure smoother gameplay. Additionally, this update now allows you to watch outdated replays, although replays impacted by patches will still experience desync issues. Check out the full patch notes here.
    We are also still hard at work on our next content patch. We apologize for announcing the Lost Souls changes too early. Our bottleneck in card descriptions has been underestimated, as all cards in Skylords Reborn require translation into English, German, French, and Russian. This translation process, especially for the changes made to cards, can significantly impact our progress when translators are occupied or inactive. If you would like to assist with this effort, please check the contributor roles available for translators.
     
    • Cinematic Trailer

    A few months ago, we released a video showcasing the significant changes and improvements made to Skylords Reborn compared to the original BattleForge over the past 2 years. As part of our ongoing effort to attract more new Skylords, we have now created a cinematic trailer designed for RTS players unfamiliar with the original game.
    Please support the game by sharing it with your friends who might be interested in the game!
     
    • Card Rework Spotlight - Stronghold

    While new cards usually get the spotlight, reworking existing cards can be just as exciting and impactful. Skylords Reborn has a lot of unused and underpowered cards, which, if reworked, would functionally constitute an entirely new tool for players to use. Stronghold is one such card. The T3 Frost tower is beautiful and imposing, promising an unconquerable fortress, a powerful and immovable bastion able to hold off hordes of enemies by itself. Unfortunately, anyone who has used the card knows this description is fantasy. We have been working on Stronghold for a while now, and are happy to showcase our new design, which we think will make the card worthy of its name and image.
    To help Stronghold become a fearsome fortress, we intend three major changes to its existing design. First, we are increasing Stronghold's single-target damage from 2420 dp20 to 4000 dp20. Second, we are giving Stronghold two new abilities. The active ability will allow the player to defend against 50m siege units like Lost Dancers without needing an additional unit or building, and “To the Last!” will make Stronghold more deadly as it loses life points. This will synergize well with Frost building supports like Glacier Shell and Shield Building, allowing the player to keep Stronghold at a lower health threshold without endangering their defenses. The idea of "To the Last!" is to tap into the image of Frost as a faction which does not easily give up. Instead of losing hope in difficult situations, the Lyrish defenders manning the Stronghold dig in their heels and fight even more tenaciously in the face of danger. 
     
    Cannon Turrets
    Every 3 seconds, turrets deal 164 damage each to enemies in 10m radius, up to 246 in total.
     
     
    Bombardment - Active Ability 
    Cost: 40p
    Activate to shoot a mortar shell that deals 800 damage to enemies in a 15m radius around its target, up to 3200 in total. Knocks back small, medium, and large units.
     
    To the Last! - Passive ability
    If the fortress has equal to or less than 3000 life points left it will deal 25% more damage and take 25% less damage. 
     
     
    To the Last! - Passive ability
    If the fortress has equal to or less than 1500 life points left it will deal 50% more damage and take 50% less damage.
     
     
    Slowed Construction - Passive ability
    Construction time is increased by 50%.
     
     

    We also added a new visual indicator to show the various states of "To the Last". Below, you can see the Bombardment ability in action:
     
     
    We hope you are looking forward to these changes coming to Stronghold! They are planned for release alongside our new content patch. We are not able to share a release date yet, so stay tuned!

    • Survey - Update

    A big thank you to the 1500 Skylords who have already submitted their feedback in our yearly survey! The survey will close at the end of the week, so if you haven't shared your thoughts yet, please take a moment to do so. Your feedback will be anonymous.
    As Skylords Reborn is a community project, we value knowing what our players like and what could be improved. Your feedback is crucial for our continuous game improvement and player base growth! As a token of appreciation, everyone who fills in the survey will receive two boosters.

    • Voice Acting – Update

    A quick update on our search for new voice actors: We're thrilled to announce that we've received 24 trial takes, offering a diverse selection of voices to choose from.
    Now, our Audio Editor will carefully assess the sound quality of each file, followed by selecting the voices that best match the characters. We're excited to bring these unannounced characters to life and can't wait to share what we have in store for you!
     
    • Fire-themed Forge

    As we progress with the development of upcoming campaign maps, we have also been working on a new Fire-themed Forge skin as a side project. Although it is not officially a Summer Forge, players will soon have the option to select from the default Forge, the Winter Forge, the Spring Forge, and the upcoming Fire-themed Forge. Check out the teaser below:

    Players automatically have access to the Winter and default Forge, while the Spring Forge is initially locked behind the "Outsourced Content" achievement, which requires completing 8 different community maps on Expert.
    The Fire-themed Forge will also be associated with an achievement called "Never Thought of Him," which tasks the player with completing the Mo campaign using only Fire cards on the maps Convoy, Mo, Oracle, Ocean, Raven's End, and Slave Master. We have received feedback that the current reward for this achievement feels insufficient, and we plan to enhance it to provide a more appealing incentive for completion.
    Players who have already completed this achievement will receive the additional reward once the Forge is released. Please note that the Forge is not yet available, but you are able to start working on the achievement in advance.

    • Mapmaking fundamentals

    We always strive to keep the playerbase informed about upcoming changes and the rationale behind them, whether it's through Community Updates, balance discord discussions, or Deep Dive documents detailing our design decisions. Originally intended as an internal guide for our current developers of new campaign maps, we decided to share the following guide with interested players, hoping it will also serve as a useful tool for aspiring community mapmakers. Don't forget, every Skylords Reborn download includes the Map Editor!
    BattleForge campaign maps have a particular feel to them, and this feel is a fundamental component of the unique experience which is playing BattleForge. The goal of this design guide is to use existing campaign maps, particularly the best campaign maps, to understand and to categorize the distinct features of the camps in BattleForge’s campaign, such that we can better design future campaign maps. This guide is therefore intended to categorize the design choices of the original devs and to act as a reference for future development for both community and official map development.
    Click here to check out the mapmaking fundamentals guide.
     
    • Team Changes

    Nukie has decided to step down from his role as Event Manager to allocate more time to his new job and personal life. Despite this change, he will continue to support the project with Moderation duties. We are grateful for his dedicated work during his time as Event Manager! 
    Want to host a tournament or event? Please reach out to our other Event Organizers, @Metagross31 or @Minashigo Hiko. We can help you out with various topics and are glad to discuss potential ideas. We can also sponsor the prize pool for your event. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you.
     
    • Contribute

    Skylords Reborn is a community-driven project fueled by the passion and dedication of over 40 volunteers. We are always on the lookout for like-minded individuals. If you have a passion for gaming, programming, design, or marketing, we invite you to take a look at our open positions!
     

     
    • In Conclusion

    That's all for this Community Update! We appreciate you taking the time to read through it.
    As is tradition, we're including a scratch code as a small token of our appreciation for your support.
    The code will reward you with a General booster: THAN-KYOU-SKYL-ORDS

    The code is valid until September 1st, when we will bring you another Community Update. 
    We're always looking for ways to improve and value your feedback. If you have any questions, comments, or suggestions, please don't hesitate to share them with us. We'll be back next month with more updates on our ongoing projects and upcoming features. You can also sign up to our e-mail newsletter here. 

    Archive
    • Skylords Reborn Documents (Deep Dives, Behind the Scenes, PvP Guide)  
    • Overview Community Updates
    • Community Update July 2023
  11. RadicalX liked a post in a topic by Bini Inibitor in Community Update - August 2023   
    I truly hope Toggy is among those voice actors. We need some Warlock voice acting.
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