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Everything posted by Ultrakool

  1. The whole team respects kubik’s opinion, and appreciate his hard work, as you can read in the opening thread. That was not MrXLink’s thread and words alone, everyone in the team either contributed or read over it. We worked as a team, always have, always will, and when Kubik decides to put his own needs and feud first, over the project, over the game, over the team, we don’t have a choice in the matter really. I want to say again, Kubik was not pushed out in any way shape or form. It was due to his own personal conflict that he made the decision himself to leave, and he stood firmly on that decision.
  2. Ultrakool

    Battleforge music used on AGT

    Nice catch! I definitely hear it too! That’s awesome xD
  3. Ultrakool

    New BFP Earning System: Playtime and Reserves

    @LEBOVIN Points 1, 2, possibly 7, 8+9 is being discussed internally already. For the points that are not right now: 3- First win of the day widens gap for players not being able to play per day. Also like Mephisto said this is mostly aesthetics are you are bound to win at least once per day if you play. 4- You're comparing the current implemented system and not new proposal 5-could be an idea 6- doesnt really change anything i think. It will just make quest abit harder to complete for speedrunners. 10- maybe a reward for consecutive days of play for beginners or for everyone in first x months per week of booster with lower rarity cards 5 commons and 3 uncommons like he suggest or something else. 11- Not sure about this, would allow people to buy their way into upgrades, with loss of bfp. 12- artificially raise gold prices for later progression might encourage a "AH alt", also not a good idea as players will probably feel pressured by very high gold auction prices. 13- not needed if 12 is not implemented 14- might be an idea, but will create much volatility with players mass buying useless cards for cheap to forge new ones, inflating prices or not selling those cards in favor of forging, pushing supply of those cards to nearly 0, making it impossible to purchase.
  4. Ultrakool

    I cant believe this game is back

    Nope we are not connected to EA this is an independent revive project
  5. Ultrakool

    bf points

    We are in the process of overhauling the whole progression system which should coincide with the reset once it’s finished
  6. Ultrakool

    bf points

    We are a private server and have no access to EA accounts.
  7. Ultrakool

    What's the future of this?

    We have always had a "failsafe" design that the team agrees with, if for some reason, we would need to shut the project down entirely due to EA shutting us down, or other reasons, we will make the game code open source. So some sort of possibility will be out there for you to continue playing this game in some form. For now, we are managing with the current donation numbers, and the current server capacity, however should server population drastically increase, and the donation value should stay the same, we will then need to properly evaluate what we should do. No one really knows what the future might hold :) EA at the end of battleforge could still maintain the server, the main reason they shut it down because it was tying their resources that could be used in other places for a higher profit margin.
  8. Ultrakool

    Lancement du jeu impossible

    Anglais sil vous plait
  9. Ultrakool

    Card giveaway

    Hello is Easter egg available? I’m stocking up for Easter 🐣
  10. Ultrakool

    Cant start game

    after being banned in one account, you may not create a new account to play.
  11. Ultrakool

    Login issue

    Yes it’s a known problem that can not be fixed for now, not everyone have this problem and we don’t know the exact cause for it.
  12. That sucks @Lars0viCH and indeed in our rules it’s forbidden to call someone out publicly. You can either make an ingame report through the /report feature or a report on discord through SR staff Mail. Those two are the best ways to report Also I would advise you to refrain from showing this evidence to people other than staff
  13. Ultrakool

    Use an account to play in different places

    Yes you should be fine
  14. Ultrakool

    AH "extend auction" - button

    The problem there is just nobody wants to buy ravenheart generally.. and if they do, nobody will buy more than 1 Nevertheless I do support this idea
  15. Ultrakool

    AH "extend auction" - button

    Normally auctions can be canceled without a bid but we do not currently have an extend bid option ^^
  16. @Halisah gotcha. If you’re talking about the quests itself then yeah it will be one of the things to be reworked
  17. Ultrakool

    Discord - Our new voice server !

    Original link in original post still work for me
  18. Gold acquisition will never be balanced around speed running unless it will be tied to time spent in a map, which isn’t that good an idea. Since you complete maps faster than the average player, your gold acquisition will also be that much faster. Gold being untradeable does sort of mitigate that “problem” and retain progression for other players. It will usually be balanced around how long an average player takes to complete a map, and then calculated via estimated playtimes etc. obviously if you speedrun and complete 20 maps a day(that’s not even a lot when speedruning, depending on the map), for 3-4 months, you’ll obviously have a lot of gold. @Halis What MrXLink is working on is the BFP rewards proposal, in combination with daily quests.
  19. Ultrakool


    We know of this case but no idea why it happens. There’s no error message our side to investigate
  20. Ultrakool

    i got banned, forgive

    Result doesn’t change when you contact on discord or forum or different members of staff. I’ve responded you to discord already, the answer is no.
  21. Ultrakool

    Game crashing before even starting?

    We had major maintenance and downtime. Everything should be back to normal now. (Except cardbase) more info: https://discord.gg/Y8CfMra
  22. While we are on the topic of the rank requirements for upgrades, is it still planned to remove the rank requirements?
  23. @korsbaek hey there I remember you. Are you comparing the current starter cards to EA F2P starter cards? Because for me I think there’s no question that we have improved the starter cards greatly. If you’re referring actually to the starter deck/cards people got when they originally bought the full game with money back in EA times, then perhaps our cards/decks aren’t as good since we only give out common cards in our starter decks. It’s in an attempt not to devalue uncommon/rare cards, and more importantly most core cards are also in the common rarity.
  24. Ultrakool

    New Map - FlameTD (coming soon™)

    Nooooo surely not! Surely your map was just “inspired” by his!

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