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Kubik

Developer
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    1983
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Everything posted by Kubik

  1. this game is about decade old, how you know you can run much more demanding games? how you define more demanding?
  2. 2560x1440 (at least last 4 of them)
  3. Kubik

    Auto Login

    I would need to disable it but I think Zyna and/or Ladadoos are working on it
  4. why it is the reward that makes most sense after the start of Open Stress test.
  5. https://www.patreon.com/skylordsreborn
  6. I am at work right now, so it was surprise the video even open, but the video quality is very bad (may be caused by some settings here). I did not see anything wrong there. Can you try on test server? instructions: https://discordapp.com/channels/173414671678832640/606796207137882132 https://cdn.discordapp.com/attachments/606796207137882132/628245180637773849/LauncherTest.exe
  7. you should get the gold in case of any error now
  8. based on report less than 0.02% of players have this problems (that includes you, even thou you did not send me any logs)
  9. I did not add it to the dropdown, but if it was not possible to tick the checkbox, it would explain why it was empty (if it was empty)
  10. it was there you want to say it was just empry?
  11. many actions like opening mails, creating auctions... cause your inventory to refresh this is bad EA's design and we can not fix it without writing our own client when the refresh happen game send packets to server (get cards, get boosters, get upgrades, ...) and expect to get response the problem is it sending the packets one by one and expect the response to be the first packet it receive. before that packet reach the server it can be 0.5 second (if player is in Australia) if any packet arrive sooner than the response you will have no Cards (or boosters, or upgrades, ...) that includes chat messages, group requests, trade requests, deck requests, ... that can be send at any time I limit that issue by queuing these packets in launcher, which creates only small window in which these packets can arrive before the response
  12. I do not know MrXLink did not like my suggestion with 66 achievements
  13. I mean average price of cards by the way, peak prices are much higher
  14. 100-200 players play at least 1 ranked PvP each day, so if you remove the top 10 there is still a lot of players to play against that are not in top 10. problem is the time when they play I heard a lot that PvP players do not play, because they do not want to collect cards twice... It was decided that the game will not be promoted (by us) untill the release. And I kinda agree that calling people "hey come to play, we will delete your progress later" is not the best approach
  15. my data say otherwise. there was more than twice as many (successfull/completed) auctions compared to trades.
  16. as far as I know there are even cards sold for over 10k
  17. Of course we use our own servers we pay for, thanks to our patreons. You can start playing right now
  18. they would be not compatible, I did not even think about that I cut the data size to less than 10% of the original sizes Why would we give someone all cards just for free? You can get everything much faster here, and without paying for it. Many people already complain that they have all cards, a lot of BFP, and do not know what to do with them, and asking us to reset their accounts, so they can start collecting again.
  19. No one of us know if EA store them or deleted them. We are not EA, and we have connection to EA. They only allowed us to try to revive game they killed, without any help from them. Even if EA would chose to give us the old accounts we would not use them. This is skylords reborn, so you need to use same email and password as you use to log in to this forum
  20. https://trello.com/b/4HFfIUCA/skylords-reborn in some probably distant future yes.
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