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Dutchy

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  1. Dutchy liked a post in a topic by Kapo in CCC #2 - The Besieged Forge - UNTIL 05.02.2022   
    Hello Skylords, Skyladies and other Skybeings; and welcome to CCC #2 – the second Crappy Community Contest!


    THE CONTEST HAS ENDED.
    To see the winners, click here. If you are just here to grab the booster code, there you go:  CCC2-SAVE-THEF-ORGE

         
    What are “Crappy Community Contests”?
    This and future CCC's are meant to be small-scale contests with weird challenges, hopefully luring you away from well-trodden paths. They are small-scale on the organizers side too: there will not be a stream, video or event announcing the winners. What's special about these contests is a participation price for the whole community.
         
    What, when, where, how?
    CCC#2 offers something very special – a completely new map made by Mynoduesp just for this contest: 
    The Besieged Forge - Fastest Time wins


    As the Skylords return from their efforts to restore Nyn, the Forge itself became infiltrated by Stoneskin and Bandits. 

    For this challenge, win the 1-player community map
    “CCC - The Besieged Forge” on Advanced difficulty
    as fast as possible. 

    For instructions how to access the map, see below. The contest has already started – submit your replay together with your In-Game-Name through Discord (DM to Kapo#0116) or the Skylords Forum (DM to @Kapo) until 05. FEB 2022 23:59 CET (= 7 days time total). 
    You can find your replays here: Documents => Battleforge => replays (your last game will always be saved as autosave.pmv).
    You can submit multiple times, but only the one with the fastest time will count. Please note that the Top 3 Replays will be posted here in the forums. To reduce my workload, you may rename your file to CCC2_<time>_<IGN>.pmv (e.g. CCC2_08.28_Kapo.pmv).

    Special notice: Since this is a completely new map, if you find any major bug that breaks everything apart, and you finish in ten seconds (or something like that), we reserve the right to disqualify entries. Clever use of mechanics is still encouraged, though.
     
    Community Maps 
    How to access “The Besieged Forge”: 
     
    What's the prize pool?
    Since this is not just a Crappy Contest, but a Crappy Community Contest, you may earn a price for the whole Community. If we reach more than 25 participants (unique players, not entries), you will unlock a Mini-Booster code for the entire Skylords Community. If more than 40 participants enter, it will be upgraded to a General Booster instead of a Mini-Booster. So tell your fellow Skylords to try this challenge – it raises our chances to hand out a code for everybody. 
    The Skylords with the fastest times will get prices as well.
    In the unlikely case of a tie, the run that was submitted earlier gets the higher placement in the ranks.
    1st place               5 General Boosters + Rogan Kayle Promo + Stronghold + Ravenheart + Mauler
    2nd place              4 General Boosters + Lyrish Knight Promo + Mindweaver + Ravenheart + Mauler
    3rd place              3 General Boosters + Enlightenment + Moloch + Ravenheart + Mauler
    4th place              2 General Boosters + Firedancer + Shadow Worm
    5th place              1 General Booster + Wheel of Gifts + Shrine of Martyrs
    6th place              Spitfire + Bloodhorn P
    7th place              Core Dredge B + Skyelf Commander
    8th place              Tortugun R + Lost Grigori R
    9th place              Matter Mastery G + Cultist Master
    10th place            Revenge + Skyelf Commander

    Last place             Juice Tank (x4)
    For participation, there is a random chance to win one of the following cards:
    Random Draws          5x1 General Booster, Infect, Overlord, Brannoc, Church of Negation, Worldbreaker Gun, Juggernaut, Grinder R, Shrine of War
    Sponsors

    If one or more mighty Skylord(s) decides to sponsor this event, please contact me. I would be more than happy to expand the prize pool beyond 5th place, add additional random draws, or any other upgrades to the prize pool. 
    The following prices have been sponsored so far:
    Skylords Team     General Boosters (x20), Community Booster Code
    Kapo                    Enlightenment, Moloch, Church of Negation, Mindweaver
    Odessa                Wheel of Gifts, Infect, Overlord, Brannoc, Firedancer, Shadow Worm
    arabika                Lyrish Knight Promo
    THE_BIG_WET      Rogan Kayle Promo
    Damo                  Juice Tank (x4)
    SylarXXI               Core Dredge B, Tortugun R, Matter Mastery G, Shrine of Martyrs, Bloodhorn P, Skyelf Commander
    Metagross31       Spitfire, Juggernaut, Cultist Master, Worldbreaker Gun, Revenge, Lost Grigori R, Revenge, Grinder R, Mauler (x3)
    Glurak                 Shrine of War
    Donaar                Ravenheart (x3)
     
    In conclusion
    My very special thanks goes out to @Mynoduesp for proposing to make a map for the CCC and his awesome work. If you like the map as much as I do, go and tell him. 😉
    I’d also like to add that the Editor and all necessary tools for creating a map are accessible to every Skylord at all times. So maybe the contest will spark some interest in the art of map making - as many of you already know, one of the most wished for and requested features for Skylords Reborn are new maps to play. The SR Team currently seeks out Map Testers, Map Artists, Map Designers and Map Developers. 
    Good luck and best regards,
    Kapo
    Asked Questions
     

    Future events
    If you are interested in helping with these (or better) kinds of events for the community, or want to host one yourself, don't be afraid and simply reach out! Contact our beloved Event Managers Minashigo Hiko and Metagross31 on the forums or discord. They are happy to assist you with upcoming events and with sponsoring your prize pool!
    If you especially like this small-scale-format, and you have an idea for it, you may also contact me directly to discuss your idea.
  2. Dutchy liked a post in a topic by Toggy in Toggys Tome Tournament #3 TODAY -TESTSERVER-   
    Hello Skyladies and Skylords,
    It is time for chaos, it is time for a new tome tournament!

    When?
    On Sunday 30.01.22 starting on 2pm CET (Berlin time), the stream will start about 30 minutes in advance,
    Deckbuilding starts arround 1pm! 
     
    Format?
    The tournament will be played as a 1on1 best of 3 double elimination tournament, grand finals will be best of 5, no reset. The grand finalist coming from the winnerbracket will start with a win (1-0) already.
    The format will be Tome, meaning you will build your decks for this tournament out of a booster pool I provide to you. We will play on the Testserver.
     
    Prize Pool! (subject to change)
    1st place  - 3 Booster packs
    2nd place - 2 Booster packs
    3rd place - 1 Booster pack
    + some of the new cards for the top ~50% of all participants!
    Organisation and sign-up
    The tournament will be organized in challonge, sign up using the button below. 

    I will send you a list of your cardpool ~1h before the tournament starts, so be available in Discord. I will not send you 8 actual boosters.
    We will play on the Testserver.
     
    Rules! (read this)
    • Be online in Discord or the forum ~1h before the tournament starts to receive your cardpool. If I cannot find you you cannot participate.
    • Disconnection during a game results in a default loss. If both sides agree it is possible to have a remake.
    • Not showing up to your match after 15 minutes results in a default loss. The plan is to play a round of matches every ~30 mins.
    • After your match, go to Challonge and insert the result. That is done by clicking on your match and selecting the winner/stats . The brackets will be updated automatically.
    • The Map Pool is: 1st round: Haladur, 2nd round: Simai, 3rd: Elyon, 4th: Lajesh, 5th: Uro and 6th: Yrmia (same pool as in ranked duel). The first match of the round will be played on the fixed map, then it is losers choice.  The winning player (who won the previous match in this bo3) also has to lock in his deck first.
    • The brackets for the tournament will be shuffled before the tournament starts.
    • Use your Battleforge name for the tournament. If your Challonge account differs from your Battleforge account name use the "Sign up with an alternate name" feature or change your name for the tournament in the settings. Finding your opponent will be a LOT easier this way.

    Questions
    Reply in this thread if you have questions, I will check it out later.
    Best regards,
    Toggy
  3. Dutchy liked a post in a topic by Majora in Updated: BattleForge PvP Guide - by Hirooo & RadicalX 2.0   
    To everyone who still finds the PvP scene intimidating or has no idea where to start; every Wednesday evening Toggy hosts his Fightclub stream. Here you can watch PvP matches with commentary or participate yourself and get some helpful tips. Personally it has helped me a lot to understand both advantage and disadvantage better. 
    You can check the stream here, it usually starts somewere around 18:00/19:00.
    Another tool is our Tutor discord. Here you can ask for advice and tips from more experienced players. 
  4. Dutchy liked a post in a topic by Treim in Official 2p rPvE Contest#2 The Bandit alliance - Difficulty 9 - Event Finished!   
    you can view them ingame --> be in the Forge  --> Book icon on the top -->Profile --> Replay icon on the right side --> names will be as they are named in the replay folder but you can see the finish times of the replay selected, so as long as you know what your replay time is you should be fine. The replays are ordered based on recency, so if you know a date you can skip quite a few as well.
    Also you can change the names of replays outside the game by changing the name in the following folder:  C:\User\Battleforge\replays
     
  5. Dutchy liked a post in a topic by Volin in Fire Enemies in rPvE   
    I'd like to give the following video a little more context than the thread here, which of course it relates to.
    Of course, I could have played this better, we played a casual round with casual decks and had a nice chat in the Voice about everything and anything. I was a bit distracted.
    The Batariel skill was already placed and was supposed to hit the back third of the camp, usually a good idea since the Batariel burns away the whole frontline of a camp while delivering good damage to half the camp. Usually...
    And yes, I could have had about 5k more HP on the board, 500 energy reserve was a bit high. However, this situation looked different just a few seconds before, my SoW (which also tie up another 300 energy) had just supplied me with fresh energy again. As a pure fire player, I need something for my sustain - which admittedly could be played a bit better here - and for a fast bata skill- since I depend on fast voidreturn (a.k.a. "kills") on the one hand and since every dead enemy also takes damage out on me.
    Unity was running out 1 second before the Fire Sphere hit me. Shame on me. Really.
    But, let's imagine that the Bata skill would have been aimed centered, Unity would have been reactivated and I would have had 20,250 HP standing there instead of 15,050 HP. I would have felt way better presenting it, but would it have turned the battle around - let everyone answer this question for themselves 😉
    Well and my goodness, if Frenetic/Infect can handle any situation, why doesn't the Volin play it....? 😛
    Btw - Brannoc is a great boss, that's not a vote for changing anything here. It's just a small example of Fire's firepower and how quickly it can go to shit.
     
    PS: And just btw, this was my 217th match with pure fire. I have the good experience that in such situations additional Emberstrikes in the mix, that provide 2,6k HP for 120 Energy, are a WAY better meatshield as the commonly played Fire Dragons, that have 2,4HP for 250 Energy. So the vast majority of fire players would have had 2 Batariels and 2 Fire Dragons in the game here at this point.... (Or one Batariel and 3 Fire Dragons)
    You can imagine how the situation would have turned out, right? 😄
  6. Dutchy liked a post in a topic by Volin in Fire Enemies in rPvE   
    After playing a few days again too much rpve I have to come back to this topic once again. 🙂

    More and more I can't understand this "Fire is to easy" thing. Many people that I see struggle with the high damage output of the fire faction. I see a comparable amount of wipes against Fire then I see against Lost Souls. Even some above average players struggle if they come with (solid) non-meta decks.
    Meta decks struggle partly too, especially when they bring the standard Fire T1 which can perform nicely but must be played very clean. Same for usual FireT1 vs T3 bases - the meta here is countered very well and only works when it is played super clean. Don't get me wrong, that's all doable tasks, but playing random groups I see a complete different picture then Fundus and the TO do see here.
    And for the Bosses I see even the total opposite for this beast "Abbadon" - he is unfair strong and wipes most solo or duo engages in the first attempt, as his damage is overpowered high. I think I cleared him 2 times in the first approach in all the times that I met him and have seen the same for other players. This counts too for very strong and known above average players.
    The only safe engage is in maps where the last row is a long line where all 4 players naturally gather and walk the path together, but even here I saw very close calls. Another quite safe engage is when you have a Nature (big heals) and a pure Frost player (both big shields) have huge armys or support a boss killer like Bloodhorns - all paired with a running Shrine of War to throw in all the mass heals and shields and the boss is down very fast.
    When he stays as he is, I am quite sure some of us will learn to approach him better and better - no question. We will find ways to deal with him. But in the end we would have the same situation as for example a T3 Lost Souls camp, with Vigils, a double spawn on it, that is close to the outer lanes T2 - doable for some of us, while most players just feel desperate how to engage such situations. Or an even better comparison would perhaps be a LS BG10 with Vigils on T2. Yes this is doable, by roughly (if at all) 10 players on this server. Do we really want to tighten things that much?

    I already start to read "Oh no fire" as the "Oh no Lost Souls" that we have. I personally still feel the faction is very well balanced and like the complete different feeling to fight them with their high damage output but therefore low HP. I am a big fan of learning how to deal with that instead of running away anything that is harder then a Bandit map with single spawn lanes on T3 - but making fire harder would not have a bit support from me. And according to Abbadon - please consider if his AoE dmg can nerfed to a point where a good player can heal/shield against it if he brings his spells on point. It feels unfair if 3 Players throw in heals and still a strong army is wrecked like nothing.
  7. Dutchy liked a post in a topic by Lipto in add reset button for reset filters of auction house   
    hi guys , im prupose you can add a reset filters button when your search cards and select filters before need to tape the name allways do reset one by one filters ,
    just add button reset filters idea
     
    sorry if i make bad word im french people my english is bad and my french too xd
  8. Kapo liked a post in a topic by Dutchy in THE GIANT KING SHALL FALL!   
    THE GIANT KING SHALL FALL
  9. Metagross31 liked a post in a topic by Dutchy in THE GIANT KING SHALL FALL!   
    THE GIANT KING SHALL FALL
  10. Dutchy liked a post in a topic by WindHunter in The Current State of the Economy & Reforging   
    Hello everyone, 
    As everyone knows, the in-game economy shifted massively after the advent of the Reforging system. This has led a number of players to express concerns about the health of the economy, and as such we would like to share some relevant economic data with the community. 
    Some important information on the data: When it says "Fire Pool" it includes every card in the game which includes a Fire Orb. The data was collected and presented in this manner because this is how Reforging works when it tells you that the output card has an X% chance of containing a Fire Orb. Additionally, all price information presented is an average of actual sales in the auction house over a given period. While some extreme outliers were removed from the data set, such as 5 bfp Harvesters and 400 bfp Northguards, in 99% of instances the data was accepted as-is without tampering from our side.
    Control Data Set: Contains data prior to the release of Reforging, from June to September 2021.

     
    Post-Reforging Data Set: Contains data from two weeks after the release of Reforging, approximately December 25th 2021 to January 5th 2022.

    Initial Analysis of Data Set:
    At first glance, you can quickly see that after the update the following changes occurred:
    The average, median, and minimum prices of Common cards increased across the board.  The minimum and median prices of Uncommon cards increased across the board, while the maximum and average prices decreased. The decrease in average prices can be attributed to 1-2 outlier cards in most factions, such as Frost Mage and Shaman, which substantially increased the average price of Uncommon cards in their respective factions. The same thing happened to Rare cards as happened to Uncommon cards. Average, median, and max price of Ultra-rare cards decreased across the board while minimum price increased.  General booster worth decreased from 378 bfp to 311 bfp. Given booster prices are still discounted by 100 bfp until January 18th, this means it is actually more worthwhile to open boosters after the update than it was before. On average, the daily discounted booster will profit a player 61 bfp post-update versus 28 bfp pre-update. How this data will move after the discount is removed remains to be seen, but we expect a slow creep up in prices for cards across the board. Reforging established a minimum base worth for all cards dependent on rarity that did not exist prior. For now this seems to be: Common: 4-5 bfp Uncommon: 14-16 bfp Rare: 62-64 bfp Ultra-rare: 153-165 bfp  Neutral Cards - A Control Set
    Control Data Set: Neutral card prices;

    Post-Reforging Data Set: Neutral card prices

    Neutral cards were purposefully excluded from the Reforging feature. As such, they can only be put into the Reforging system but can never come out. This makes them a good control for examining the data because their prices should only increase when combined with Reforging. While this happened with the Common and Uncommon cards, the same is not true for Rare and Ultra-rare cards. The only increases to Rare and Ultra-rare cards seem to be in-line with those cards increasing to match the base value of other cards of their rarities. This can be seen with Curse Well and Curse Orb and partially in Queek Queek, though it is possible due to the low trading volume of QueekQueek the numbers were simply erratic in the period examined.
    This decrease in the value of Rare cards and the value stagnation of undesirable Ultra-rare cards we see in Neutral cards was a consistent trend among all card values pre-update. If you look above, you will see that the maximum price of Shadow Pool cards in the control data is shown as 3865 bfp. As many of you might have guessed, this data point refers to Infect. Now if you were active in the weeks before the update, you will also know that the price of Infect at the time was actually in the 4500-5000 bfp range. In only a 2-month period, the average price of Infect inflated by between 700-1200 bfp. This trend was not confined to only Infect but to every desirable Ultra-rare card in the game.
    The market trends pre-update (not shown here) were that Common cards were largely worthless, Uncommon cards were following the same trend, Rare cards were steadily decreasing in price (even among sought after cards such as Overlord, Bloodhorn, and Amii Monument), and desirable Ultra-rare and promo cards were increasingly inflating. This was because Ultra-rare and promo cards were the only remaining sources of value left in the economy. Reforging changed this by condensing the total price range of the market and by giving each card in the game a base level of value. 
     
  11. Dutchy liked a post in a topic by KserSke in Shuffling booster card positions when opening boosters   
    As we all know, the positioning of booster cards in a pack indicates which cards you will get based on the rarity probability. e.g top left is always either a rare/ultra rare. 
     
    For someone that finds opening boosters pretty fun, i think it would spice up the booster opening element if there was some way in the option to "Shuffle booster cards". Basically what this does is that the card positions that you get based on rarity can be moved randomly to any position. This would mean that the top left does not necessary equates to a rare/ultra rare and this position can appear in any of the other card slots in the booster. Hopefully, it will be much more fun and exciting to open as you technically don't know the cards you get. 
  12. Dutchy liked a post in a topic by WindHunter in Nightmare Shard - Discussion Thread   
    Watching people play this map again, I think increasing the well capacity for the T2 from 600 -> 900p would also be beneficial. Again would only help people who end up in long matches, but given the average completion time of Nightmare Shard is 48 minutes I think this is warranted.
  13. Dutchy liked a post in a topic by Volin in Official 2p rPvE Contest#2 The Bandit alliance - Difficulty 9 - Event Finished!   
    Hey all,
    I'm already in a team with one of my usual mates to compete for the top ranks hopefully, but I feel I would have the time and energy to participate in another team.
    I would rather look for a newcomer or experienced player that is usually not among the top10 then to make another top team with well know speedrunners.
    I would not want to share the tactic I use in my other team, nor I want to give out a whole new strategy, but of course I would like to give advice and share my knowledge if wanted so. For myself I had a few ideas for some strats that could be fun and would like to test them. If someone already has a complete strategy idea I would even be glad to follow your lead completely! You see. I am open to many approaches!
    If you are interested reach out to me via Forums PM,via Discord (Volin#8101) or just ingame if you see me (Volin).
    This post will be edited when a team is built - so as long as you can read this, don't hesitate.
    One last thing: Using voice chat is a must for me in a contest, even if we would only more compete for a medium rank, using discord for fast communication is essential and makes things a lot easier and faster. We can speak in English or German, no matter what, this is not negotiable for me 🙂
     
    See you in the forge
     
     
  14. Dutchy liked a post in a topic by Tasty Mango in Introduce Yourself!   
    I only just found out this game is back!
    It was my favourite online game and I had spent so much money on it before EA cancelled it.
    I used to rock an Ice / Nature deck, guess its time to start over tomorrow since its late now.
    I decided to search for Battleforge out of interest while reading yet more news of EA trying to buy out other game studios, thats how I discovered its back.
  15. Dutchy liked a post in a topic by Volin in DECK-KIT Pure Bandit w/o much Bandits - Showcase Bloodhealing   
    Edited to match the 18.12.21 patch and my gained experience on this deck
    Changelog:
    - Added Windhunter as being superior to Gladiatrix now
    - Added new purple Amok, as it can be nice in this deck
    - deleted Skyfire Drake as flying option (think a M-Counter is not needed as both possible T1 bring one already)
    - comment on Minefield which I do not recommend
    - Undead Army added as a 100 matches later I learned this is a great spell to compliment this deck
    - changed the BG9 standard recommendation to match my experience on this deck
    - deleted broken Replays
    - adjusted the text a bit to match above points
    - put a disclaimer that the guide is still working with the birthday patch
     
    Soooo - Wasteland Terror when? 😄
     
     
  16. Dutchy liked a post in a topic by Volin in Guide to how melee works in battleforge skylord   
    ❤️   Wanted to like but used my reactions already. Couldn't say it any better 😄
     
  17. Dutchy liked a post in a topic by Majora in Guide to how melee works in battleforge skylord   
    Nomads are not spear type despite them holding a spear. Wreckers are spear type.
    Spearmen are spear type. Amazons.... are not.
    Eliminators are spear type. Knight of chaos is not.

    This hurted my brain XD
  18. Dutchy liked a post in a topic by Majora in Community Update #17 - January 8th 2022   
    Please dont forget to take the survey, even if you have no clue what advanced filtering is (that is literally the first question of the survey).

    There is a small reward for your troubles at the end 🙂 
  19. Dutchy liked a post in a topic by Chimaka( ͡° ͜ʖ ͡°) in Community Update #17 - January 8th 2022   
    2022 starts well. I like it.
  20. Dutchy liked a post in a topic by Majora in Patch #400031 - 18 December 2021   
    Hey guys,
    We hoped the reason for the change would be obvious and not require an explanation.
    Short explanation: There is no reason for a stripper pole to be included in a game like this.
    Longer explanation: BattleForge already isn't very female friendly. The RTS genre is less popular among females in general but this game also uses the ''females armor has to be hot, not practical'' trope heavily. Quotes like ''my face is up here'' and ''I can feel you looking'' from Amazon also shows the old devs were aware and lean into this ''boys-club-vibe''. Cards like Twilight Hag and Girl Power are not helping in the image that the game is inclusive for all genders. Why is Twilight Hag on a stripper pole?.. She is a witch, she could easily have had a general description that she bewitches her enemies.
    The cards in question feel like mockery towards females, which is a clunky joke at best, and just rude at worst. BattleForge is an old game, and these cards would definitely not see the light of day in 2022, but even in its time frame it was already questionable. Over time, we have also received multiple comments about Twilight Hag and Girl Power, through for example our survey last summer. We feel those comments and complaints are legit, and want to take them seriously.
    So does this mean we are suddenly going to remove all references and things that might be considered offending? Of course not. But we do feel removing the worst offenders is worth it. Changing Girl Power is a lot trickier, but we plan to tackle it at some time in the future, for the reasons mentioned above.
    We figured changing the icon from Twilight Hag was an easy change that should not ran into any issues or discussions. 
  21. Majora liked a post in a topic by Dutchy in Community Update #17 - January 8th 2022   
    Awesome community update, as always!
  22. Dutchy liked a post in a topic by Dallarian in Official 2p rPvE Contest#2 The Bandit alliance - Difficulty 9 - Event Finished!   
    So now the only thing I have to do is to find a way for Lightblade to solo first camp and get T2? Interesting.
  23. Dutchy liked a post in a topic by Minashigo Hiko in Official 2p rPvE Contest#2 The Bandit alliance - Difficulty 9 - Event Finished!   
    Hello Skylords, Skyladies and other Skybeings.
    Welcome to the second official rPvE event!
    We hope you will have a lot of fun with this event!



    What kind of event will it be?
    rPvE/Battlegrounds 2player - Map of the Month - Difficulty 9
    For this challenge, we want to see your adaptability in unique situations.
    We are looking at the fastest time with only one rule: each player may only spawn one single unit with ground presence* through the whole run.

    So gather a team, polish your strategy and go for the fastest time!
    Special thanks to THE_BIG_WET for assisting us in this event.


    When will it start? Event finished!
    We will be accepting entries starting 08.01.2022 00:00 CET.
    The event will run until the end of the month, to be specific: 31.01.2021 23:59 CET.
    You can send your replays through DM to me on Discord (Minashigo Hiko#1126) or through a PM to me on the forum (@Minashigo Hiko).


    How can I participate?
    You just have to send in your fastest replay, including the player names and your reached time [Note: Your entry has to be a victory]
    For example: "Hiko_Majora_Time_00h20m30s"

    You can send in your replays until the 31.01.2022. 
    You can find your replays here: Documents=>Battleforge=>replays

    Please note: 
    You are allowed to send in different replays, but only the fastest one will count. Meaning that if you compete with multiple teams, the team that has the best time will also be your personal best time. 


    What are the rules?
    --------------------------------------------------------------------------------------------------------------------------------
    The team with the fastest time wins. Each player may only spawn one single unit with ground presence throughout your whole run*. Only Map of the month Only Difficulty 9 Have fun! *FAQ / Questions you might have
    --------------------------------------------------------------------------------------------------------------------------------


    Sounds fun! What's the prize pool?
    The following prize pool will be adjusted according to the amount of participants.
    The prices are per person. If you compete with multiple teams, only your highest place will be rewarded :
    --------------------------------------------------------------------------------------------------------------------------------

    1st place                        10 general Booster packs
    2nd place                       9 general Booster packs
    3rd place                        8 general Booster packs
    4th-8th place                 5 general Booster packs
    9th-20th place               2 general Booster packs

    --------------------------------------------------------------------------------------------------------------------------------
                                                                                                                                                        
    In conclusion
    This event focuses on your speed, teamwork and flexibility on this month rPvE 2p map.

    To summarize the event in simple steps:
    Look for a team. You can either do this below this topic, on Discord or Ingame. Come up with a strategy for your run. Follow the rules while being as fast as possible. Satisfied? Send the replay to me! (Minashigo Hiko#1126 on Discord) or PM your best replay to me (@Minashigo Hiko).
    When will we stream ?
    We will announce the winners on stream.
    Date: 12th, of February, 2022 13:00 UTC+1
    We have streamed!




    Future events
    If you are interested in helping with these kind of events for the community, or want to host one yourself, don't be afraid and simply reach out!
    Send me or @Metagross31 a PM on the forum, or direct message via Discord (Metagross31#1103, Minashigo Hiko#1126).
    We are happy to assist you with upcoming events and with sponsoring your prize pool!
    We hope you have a lot of fun with this event. We are looking forward to seeing all your replays!
    If you have any questions, please do not hesitate to ask.
    Best regards,
    Skylords Reborn Team
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