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Everything posted by Ladadoos
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This should be fixed in our patch #400030. I will move this to resolved, if it still occurs please make a new bug report.
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This should be fixed in our patch #400030. I will move this to resolved, if it still occurs please make a new bug report.
- 3 replies
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- Bandit Launcher
- Infused Firebug
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(and 1 more)
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This should be fixed in our patch #400030. I will move this to resolved, if it still occurs please make a new bug report.
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This should be fixed in our patch #400030. I will move this to resolved, if it still occurs please make a new bug report.
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This should be fixed in our patch #400030. I will move this to resolved, if it still occurs please make a new bug report.
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This should be fixed in our patch #400030. I will move this to resolved, if it still occurs please make a new bug report.
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This should be fixed in our patch #400030. I will move this to resolved, if it still occurs please make a new bug report.
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This should be fixed in our patch #400030. I will move this to resolved, if it still occurs please make a new bug report.
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Dreadnought's german ability description is wrong
Ladadoos replied to Chibiterasu's topic in Resolved
This should be fixed in our patch #400030. I will move this to resolved, if it still occurs please make a new bug report. -
This has been fixed in patch #400024. Please create a new bug if it still occurs.
- 2 replies
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- 4p
- objectives
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(and 2 more)
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Parasite Swarm 3rd upgrade Spell Desc [TYPO-only]
Ladadoos replied to Lord Trajic's topic in Resolved
@Lord Trajic Could you please check if this is fixed? If not, could you please show us screenshots of what you mean exactly? -
This should be fixed in our patch #400030. I will move this to resolved, if it still occurs please make a new bug report.
- 13 replies
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- ocean
- queekqueek
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I think where it went wrong is that my teammate pinged me to help attack the top, while I also had to defend the bottom. I think I likely should just have focused defend the bottom, and that that's also what you intended (but I might be wrong). We lost when Twilight Treefiends started attacking from the bottom, because I did not have enough defenses set up. I think had I focused defending, it would have been much easier. The addition of the B goal on the minimap will likely help add emphasis on the fact that you need to focus defending.
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@RookieN I didn't get too far before I lost, but the first impressions are very good (especially terrain texturing too)! Unfortunately, since I didn't get too far into the game I do not have much constructive criticism, but I did notice that the minimap was missing the goal for B? Not sure if this is on purpose or not.
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I will close this thread as you have approached us via Discord too.
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December 2020 everyone's account was reset (meaning you lost cards, upgrades, bfp, decks etc.) due to us releasing. This was announced extensively and shouldn't have been a surprise. This must be the reason your account is reset.
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What type of information? 🙃
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Please describe the issue you're experiencing in English. We are unable to give you any help with this little feedback.
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The special effect editor is made with C# and WPF, maybe you can help there at one point 🙂
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This forum is from Invision Community, we use the IPS Focus Animate theme and have a few plugins for example for the Patreon integration or multi-account detection. It's an off the shelf solution that has worked out fine thus far, although sometimes leaves features or customizations to be desired. Besides some tweaks here and there, we did not change much. I know Invision Commnity uses PHP with a MySQL database, but as for what exact technologies they use in the forum itself I think you're better off looking at their documentation/website. But maybe the mention of PHP scares you away already
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Next time it happens, please send the logs immediately after.
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Can you please make sure these logs are **after** you crash? And please indicate how it crashed.
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Could you please include your logs and crashdata found in Documents/BattleForge/Diag? Those are the files crashdata.mdmp and _log_proxy_latest.log after crashing.