-
Posts
1983 -
Joined
-
Last visited
Reputation Activity
-
Kubik liked a post in a topic by Kapo in I can't start the game
Getting input/output error upon game start? Check the file path in the error message if it contains OneDrive. If yes, add an exception to OneDrive to not sync the BattleForge directory.
You will find more information on how to do that here: https://support.office.com/en-us/article/choose-which-onedrive-folders-to-sync-to-your-computer-98b8b011-8b94-419b-aa95-a14ff2415e85
-
Thingol liked a post in a topic by Kubik in Skylords Reborn PvP AI programming contest - Phase 1
@Thingol the python versin is almost ready to be tried out, but the problem is, we have no python expert to finish it 😢 and python just complains without am useful error
-
Metagross31 liked a post in a topic by Kubik in Skylords Reborn PvP AI programming contest - Phase 1
😮 Oh @Metagross31 made only temporary link. Here is a new one https://discord.gg/2WNd4FbGVq (Will try to edit the old post).
-
Kubik liked a post in a topic by Devilzwirn in Skylords Reborn PvP AI programming contest - Phase 1
Hi,Â
the link doesn`t work anymore. Could you send a new one?
-
Thingol liked a post in a topic by Kubik in Skylords Reborn PvP AI programming contest - Phase 1
We are testing the above theory... partial examples available for Rust, and C# (Python soon?) So feel free to join the discord to check it out.
Lets hope, that there will be a lot of useful feedback 🙂
-
Kapo liked a post in a topic by Kubik in Free for all mode ? or 1v1v1 possible ?
oh I think the question was about human players not AIs, in that case I am not sure maximum amount of teams is probably 217, or 254, both -3 because of mandatory teams (for trees rocks and animals 🤔SpellForce leftover?), or there is some other limit I do not know about.
But lobby shows only team 4 (normal PvE player or team 1 in PvP), and team 5 in case of PvP.
-
Eirias liked a post in a topic by Kubik in Cant find my times on ranking scoreboard
He did not, seed is 51409, and his screenshot shows 45474. It can be also shown in the log, but I am too lazy for that 😛
You need to tick this checkbox, if you want to be on the leaderboard.
-
Dallarian liked a post in a topic by Kubik in Dear Skylords Reborn Developers
Hello, can I ask how old are you, that you consider 10 years a "short amount of time"?
There is no way to donate money, because that would breach the aggreement with EA. We have enough to run the servers for quite some time.
You can read trough open position, and consider if something there would be a fit for you: https://forum.skylords.eu/index.php?/forum/89-contribute-to-the-project/
-
Metagross31 liked a post in a topic by Kubik in Dear Skylords Reborn Developers
Hello, can I ask how old are you, that you consider 10 years a "short amount of time"?
There is no way to donate money, because that would breach the aggreement with EA. We have enough to run the servers for quite some time.
You can read trough open position, and consider if something there would be a fit for you: https://forum.skylords.eu/index.php?/forum/89-contribute-to-the-project/
-
MG_zockt liked a post in a topic by Kubik in Cant find my times on ranking scoreboard
He did not, seed is 51409, and his screenshot shows 45474. It can be also shown in the log, but I am too lazy for that 😛
You need to tick this checkbox, if you want to be on the leaderboard.
-
Kapo liked a post in a topic by Kubik in Cant find my times on ranking scoreboard
He did not, seed is 51409, and his screenshot shows 45474. It can be also shown in the log, but I am too lazy for that 😛
You need to tick this checkbox, if you want to be on the leaderboard.
-
Kapo liked a post in a topic by Kubik in Dear Skylords Reborn Developers
Hello, can I ask how old are you, that you consider 10 years a "short amount of time"?
There is no way to donate money, because that would breach the aggreement with EA. We have enough to run the servers for quite some time.
You can read trough open position, and consider if something there would be a fit for you: https://forum.skylords.eu/index.php?/forum/89-contribute-to-the-project/
-
Kubik liked a post in a topic by Kapo in Fire Frost Steampunk Facktion
If I remember right, several times it was suggested to make Fire/Frost something along the lines of Steam/Steampunk.
Â
The thing is, even if it would be possible to add Fire/Frost cards of the game, it wouldnt make much sense to come out with a new faction now - it would have only 2 or 3 cards, so it would start out in an unsatisfying situation as Amii. Since the resources for new cards are limited, its perferable to make Amii more complete now, and not to hype up a new faction where its impossible to deliver on the hopes that would arise from such a hype.
-
Hrdina_Imperia liked a post in a topic by Kubik in Skylords Reborn PvP AI programming contest - Phase 1
🤔didn't @Metagross31 promissed working example in all "not obscure" (or whatever the formulation was) languages people will ask for it?
-
Metagross31 liked a post in a topic by Kubik in Units shall prio "attacking" instead of "position"
How hard it would be to code? I have no idea, because we do not have source code of the game.
But there is already an config for action priorities, that can be easily changed.combatvalues.xml (MeleeAttackerFreeSlot was already changed, but the change is not in a file)
To me it seems, that it is configured to generaly prioritize attacking over moving.
If you would want to play with these values, please check out:
Changing all squads to have only 1 unit, and cards to cost 6 (4) times less and increase charges by same amount, would be probably not too hard to do, but you would end up with cards that cost for example 11.6666 power, and are quite OP, because sqads with abilities would be able to use these  abilities 6 times more often.
You would also be able to have less units on map in total, because of population limit 120.
And last but not least I am sure some players would no longer be able to run the game, because it would be so much more demanding, and they have quite a weak CPUs.
I would be also interested what pro players think, because I hea a lot about micro management.
-
Kubik liked a post in a topic by Kapo in Master of the Forge #1 - [GM] Dutchy, Lead Moderator - 03.09.2023 19:30 CEST
"D-T-L-P-S" 😄
-
Metagross31 liked a post in a topic by Kubik in Flying units can open gold chests since last patch
too late, I fixed it over a month ago
-
Metagross31 liked a post in a topic by Kubik in Flying units can open gold chests since last patch
It is fixed for over a month, but deployment process is not that fast 😛 you need to wait for it.
-
Metagross31 liked a post in a topic by Kubik in Advanced Filtering - collection sorting with search bar commands
There is no price tag on the cards
-
Carofex liked a post in a topic by Kubik in Advanced Filtering - collection sorting with search bar commands
There is no price tag on the cards
-
Metagross31 liked a post in a topic by Kubik in Old School Efficiency
no replay files from BattleForge contains no video.
-
Creampopz liked a post in a topic by Kubik in Old School Efficiency
no replay files from BattleForge contains no video.
-
Metagross31 liked a post in a topic by Kubik in Survival/Defense Mode?
Also did you check Community maps "Wall Defence", "Christmas Defense", "Survive", "Tower Defence 2", "CircleTD"?
-
Metagross31 liked a post in a topic by Kubik in Target Count display for spells
I do not think there is many people that would dislike that, but I also think there is no technical possibility to do that, and that it could make the game unplayable (performance wise) 😞
-
Majora liked a post in a topic by Kubik in Target Count display for spells
I do not think there is many people that would dislike that, but I also think there is no technical possibility to do that, and that it could make the game unplayable (performance wise) 😞