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Carofex

Developer (Retired)
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  1. hala 2v2 is great. uro 2v2 I dont like, but would accept
  2. So I can tag my decks but I cant filter my decks using the tags. That makes it worse than before the patch. The PvP relevant decks where grouped together on the top. Now I cant see then on one screen any more. Edit: ok, I see. Its possible to filter for the tags using the search bar.
  3. If T3 would be allowed such replays are possible: Church + kobold.pmv Even without T1/T2 cards this map is possible: frenetic + infect.pmv
  4. Any chance to get an short argument for each gold tier entry why they are not platinum tier? (or at least for my entry with the wall rebuild?)
  5. F10 liked a post in a topic: Patch #400054 - 1 October 2025
  6. Titan liked a post in a topic: Patch #400054 - 1 October 2025
  7. challenge 2.8 Ocean on expert with 0 lost units. Maybe someone is interested. Ocean.pmv
  8. Ingame Name: Carofex Card Name: Enduring Scourge Tier & Orbs: like: T2, Shadow, Frost Type of Card: Spell Power Cost: 20 Spell Effect: Incurable: Target hostile unit cannot be healed for 20 seconds. Reusable every 20 seconds. Explanation of idea behind the card: This is a unique effect, which exists currently only in infected maps. Target unit cannot be healed by spells like surge of light, nor by healing enchantments like Ravage, nor by Shamans, nor by global healing effect like Fountain of Rebirth, nor by intrinsic healing effects like Strikers have. Maybe the healing near own structures is still possible. This card is probably more a PvP card. In PvP it can be used in a prophylactic way: In a best case this card is played shortly before an opponent casts a Surge of Light, which will fizzle out. If an opponent has cast a Ravage, this spell counters the effect immediately.
  9. Ingame Name: Carofex Card Name: Wall Rebuild Tier & Orbs: T2, Frost, Neutral Type of Card: Spell Power Cost: 50 Spell Effect: There are two affinities. Blessed Wall Segment: Instantly Repairs a friendly wall segment for 1000. Reusable every 30 seconds. Infused Wall Segment: Instantly reconstructs a friendly destroyed wall segment for 350 or repairs a friendly wall segment for 350. Reusable every 30 seconds. Explanation of idea behind the card: In Frost there is for buildings "Glacier Shell" (T1) and "Kobold Trick" (T2). For walls there is "Glaciation" (T1). A spell like "Kobold Trick" is missing. "Wall Rebuild" shall close this gab. Archers on walls leaving the wall segment when the hitpoints of the segment drops below a certain value (around 200). "Wall Rebuild" (red) restores 350, so it is a bit above this value. This spell shall only work for walls which are taken. It shall not be possible to restore a segment from an untouched wall. "Kobold Trick" can be used every 10 seconds but "Wall Rebuild" should have a lower frequence, since "Glaciation" works for more than one wall segment and "Wall Rebuild" can also restore destroyed segments. This both is better than "Glacier Shell" and "Kobold Trick". If its not possible to technically implement to restore a destroyed segment, just keep the blue affinity case (without any affinity stuff ofcause)
  10. Carofex liked a post in a topic: Patch #400054 - 1 October 2025
  11. Is the PvP-impact of Amazon in any way tested? Looks very strong.
  12. Woodland Watch has same shorting as Wind Weaver (WW). So WW will become ambiguous. Possible to change name of the tower or not so important?
  13. Woodland Watch: Are the units send in this tower handeled same as bandit sorceress in regards of void? In other words, does a unit going into the WW granting void back und can the unit leave the WW again?
  14. Carofex liked a post in a topic: Patch #400053 - 3 August 2025
  15. Carofex liked a post in a topic: Patch #400053 - 3 August 2025
  16. Are Fire Wormlings banned, if they still causing desyncs?
  17. You only have to click onceNeue Bitmap.bmp to uncheck all 6 checkboxes
  18. check out filter "class name:primordial" for all units which can buff Fire Wormlings ability Primal Resonance.

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