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Volin

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Everything posted by Volin

  1. + while the layouts can be quite unfair in 1pl they time limit if very forgiving When I did my first 10s in open beta with Stonekin decks I often needed 30-40mins for that. This was a good challenge, enjoying and I learned a lot - but that was a complete different gameplay as my first 4player 10 I remember those, a group around Treim was looking for a Nature starter for their pos4 and he asked me to join for that. My job was just some heal support, not to touch T3 and waiting for Treim to bail me out. It was a blast when we finally hit T4, often with less then 5-6min left and al
  2. Just read on discord that pausing the forge ("K") may probably works as a workaround here to reduce lags
  3. Yeah sure, I get your point. Still you get mine also I guess. Btw don't get me wrong here, I'm a perfect example for overestimated ranks. I have rank19 and cry when I get most expert maps as quests ^^ My request if this should be tied to rank would be: Make it not visible before 15-17 then. Gold ranks are gotten pretty fast by just hanging around in the game.
  4. Said a few days ago on Discord: Seen more then one ember rank (what is that, 17?) that had not much clue about deckbuilding and spawn mechanichs while also played a few weeks ago with a sliver rank with perfect nomad micro, spawn trapping and other signs of deep understanding of game mechanics. My father always says: Not all older people are wise, some just get old. I had not much hope when creating this thread, even more as the lead designer had this topic on the table before this, and rejected. But the shoulder I cried out today told me to open up a discussion here
  5. As the title says. It just gets more and more nuts. No changes, just delete it. Please 🙏
  6. I tab out very often, and have therefore often issues. But at least for me it helps just to tab out and in again when I see my hotkeys don't work. May that helps you too
  7. I agree with the most people from the discord discussion: If you played it in a team on standard you would have had no problems at all. You decide to go solo and expert for your first try, no point in blaming the game design or even the people from that discord conversation. In the time you were now complaining about this map you could have played it on all 3 difficulties
  8. Not even that. 3x the exact same icon with the exact same wording are per definition a duplicate. But who even cares.🥱 As you say it is a redundant non-information and has nothing to do at all with knowing what the card does. If I have 1x, 2x, 3x or 4x the info to hover that a kill gives me 15% void return has no value on the information. I dare to say it is even the opposite, it is additional non-info that only may confuse. @WindHunter Can you clarify if this is really a intended design decision or has other reasons we may not see, as it seems to be no technical limitation?
  9. I personally have no issues, but I'm playing on quite a monster of PC currently. But I would say it is quite obvious there's something going on, too many reports of the same issue. I can even accept that it is currently not being fixed as the problem can't be identified yet. But I also read between the lines "problems must be from your end" and that is sad
  10. Not possible is just not possible, everybody can (or should) understand. As I said once to you, even "this is too much work" would be a good reason to reject a request. But saying 4 times the same icon (with the exact same information and text) is "not duplicate" is just ... 🤐
  11. They all show the same information, but are no duplicates... yeah sure ^^
  12. Just saying. This goes for all Shrines btw.
  13. Feel you. 2 or 4 yellow Inc Mo buffs but you can't see an Enlightenment or Shrine. Or one of the 3 Wheel buffs shown multiple times... Makes no sense to me either. If there is technical limitations, k then we have to deal with that, but if temporary buffs like Shrines and global buffs from spells would have priority, or could at least be shown next to one Wheel or Inc Mo buff that would be great QoL
  14. He has no influence what he gets sponsored, and donating a card is still better as donating nothing. See this just as the cherry on top, sponsored by fellow players. But team just announced to give some more Boosters into the pool so you dreams may come true
  15. Hey WindHunter, then I'll make the start on this one again. But let me say first, for many things this not even 2 weeks are not enough for me to share more then a first impression. Even more as I have limited time and internet currently and I did not personally test everything as deep as I wanted. Only T1 card I checked myself so far is Strikers. I still don't see any really use case beside to have a fun opener in the Thugs and Striker changes. Nothing that hurts, but nothing that gave me excitement. In T3 I liked most the changes to Rageflame, did not test it yet, but I'
  16. Please just see it as a long term goal. Not every achievement needs to be done by everyone (right now). There are people with 15mil gold (not me) already and happy this is now at least worth a tiny bit
  17. As said on Discord, I can't take much credit for my runs. Dutchy was the mastermind in the one group and Sacrifiece in the other one.
  18. They have thanks to the skylords reborn team, and yes there are some units that you can't grab with Mindcontrol. For sure the LS-Necrofurys and I think the Bandit Lord too for example
  19. Color statistics? Many people, even more many beginners, want to focus on certain colors. As many people like stats this could be nice
  20. So much cool stuff! Will be a long night today
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