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Posts
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Everything posted by Volin
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Really not even that strange to me. I had relatively same with URs. If you get like a couple of them (the same) in just a few dozens of boosters you recognize that very fast. Funny if some super valueble card like Elder or Infect suddenly stack up, that are usually sold very quick. But that equals out the next 1000s of boosters. Thanks! ❤️
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That is why I asked for the sample size. For a rare card it would need to be really huge to make such assumtions. And my near 12k have no such outliners yet. Yes sometimes you get the same rare 3 times in 5 boosters. But that usually levels out.
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How big is your simple size?
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You can pick up to 2 decks. Don't try to clone it, but select it as free deck. If you want to modify it, you can do that after picking and selecting the deck
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That's huge!
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- auction
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MZFzMKZYFqLrL2UqOjLaTuLqFvVmYfSqSOMqYYINM
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No love for Rageflames? 🥶
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As before, I can only agree that you are absolutely right. I have now seen enough LS maps to be able to say quite clearly that more has changed than should probably be changed. That was never related to inner or outer position. Not that I would know, but I'm quite sure the game does not care too much about that? Tho I disagree that it is "much easier" overall. I've seen some quite nasty T2s still and it has never been set that you had a 2 Manabeast start, what you describe was just the "worst/best (whatever) scenario". One thing that I can say for sure for now is the following: Before the mentioned patch it was set that whenever Manabeasts spawned, they were accompanied by 2 or 3 Spellbreakers, always. That also had the problem that it was either super easy, or super hard. This flattened nicely these days from my feeling. Nowadays both spawn Independently and rarely (or even, "not") together anymore. Together with the super ugly exploding crawlers I would not even say that the difficulty was lowered thaaaat much, but rather overall flatened. While the easiest possible spawn is now harder, the super hard 2 Beast/3 Dancers/2 Shielders also can't happen anymore and the most difficult T2 campy are quite a bit easier. But I personally feel that the change is even good. Though I liked to challenge myself with that start, even more when happening on outside position where you had 5 Spellbeakers sometimes, I feel the start was too much out of line with other 9s. LS is still one of the harder starts with Nature and for that I personally feel fine with the status quo. The rest is up to design.
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I don't even see phoenix that often anymore, in fact I rather see them very rarely these days. Is it an actual problem we are speaking about, or a theoretical?
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Hey all, you want to beat the map with a low-, no-budget deck? Lost Souls is perhapy usually not "your" color? Fear not - come and see how you can participate easily with almost no budget here: You don't need to see the full stream for an insight, I begin with the rpve contest. The played deck is: MZFHTzMsPIZEN9MrYgSgEkFIXCWHYWYHWhXOMdUKK
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Yeah would love to see the "character" feature reindroduced and comming with an Ironman/SSF whatever modus
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If you want to learn 10s, just for the challenge, feel free to hit me up anytime. Here, on Discord (sirvolin), or ingame. But believe me we had a much healthier 10s scene before this achievement hit.
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Shrine of Memories, but the info is outdated as SoM has 3 Orbs these days (used to be T2)
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Yeah don't use OneDrive for BF. I can see from the first msg that your documents folder is in onedrive and this will cause the problems
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That sounds indeed cool! As the team has an video editor since a short time your wish may come true one day. Until then? Community has created a ton of informational streams, videos and stuff. If you are looking for a certain topic where you would like to have more information about, just let us know, perhaps we can give you a few links
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I feel with our small community we should try to focus all trading in our existing market. If someone has ideas to improve that I would be more interested. Anything that you are missing there,@vankata, that brought you to the suggestion here?
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And worse, it is not updated and does not contain all cards 🙂 Check smj.cards or the wiki for a full card overview
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the green was changed intentionally, purple still works ofc. With the changes to the zapper itself you should be able to play around it with every decktype now.
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Never seen a late game scenario where fire is not anywhere between viable and A-tier. Where do you struggle with pure fire after T3? Perhaps I can help